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SUPER MARIO ODYSSEY

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Thread replies: 510
Thread images: 84

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GAMEPLAY IS KING
>>
Mario 3D World: The Sequel
>B-but they told me it's a sequel to Mario 64
>>
Nice. From where is this footage? It probably isn't official right? I'd love to see more such gameplay.
>>
>>383543964

>That pop-in
>Those garish textures
>Those shadows

Gameplay is king in the same way the tallest midget is
>>
>all those popins
nintendrumpfs will defend this
>>
>>383544294
It is. It just has some platforming sections that are similar to 3D World. Kind of like how Super Mario Sunshine had platforming sections.
>>
>>383544396
t. sonygro
>>
>>383543964
looks bland
>>
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>ignoring the game mechanic of moving platforms to pretend its a challenging game.

so hard, cant wait to see the blindfold run at sgdq 2018 :^)
>>
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>>383544506
>>383544396
>tfw didn't even notice until pointed out
And the rest of the target audience wont, either. Stop making a mountain out of a molehill.
>>
trash game who cares
>>
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>>383544715
How is that webm showing challenge? Its just a mechanic
>>
>>383544715
Nobody said it was difficult, stop sweating.
>>
It's basically a similar mechanic to the double jump in Galaxy.
>>
>>383544298
https://youtu.be/iG-RwH607pE
>>
>still can't discuss Nintendo games on NeoGA/v/
lol
>>
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>>383543964
>Auto homing attack so you never miss the hat double jump

64 successor they said
>>
>>383543964
Oh, I was thinking this would be the first 3D Mario without a crutch since 64 but it looks like tossing your cap stalls your air momentum like spinning did. I guess I'm okay with that.
>>
>>383545623
It's the air dive, which is present and easily abused in Super Mario 64 and Sunshine. You can dive in any direction you want, there's no indication that there's any auto-targeting, and it probably isn't necessary because the hat's hitbox is probably fairly large.
>>
Why is it that two of the times in this webm, he makes contact with the hat but doesn't jump off? Do you need to press jump as you reach it to jump off, or is the spacing just tight?

The first time I thought it didn't let him jump because he'd already done it once in the air before landing, but that isn't the case for the time at the end.
>>
>>383544396
STAY MAD LOL
>>
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>>383545623
>>
>>383544396
Whats a pop-in?
>>
>>383546975
something that doesn't appear because you're out of its draw distance, but "pops-in" when you're close enough to it
>>
>>383546975
the coins on the lava, but i didnt even notice it the first time i watched the webm
>>
>>383544396
Garish textures in a Mario game? Holy shit, Nintendo is finished.
>>
Looks alright but there's not a pseudo-intellectual story that panders to the lowest common denominator like me and makes me feel like I'm smart and cultured when I'm actually not so I probably won't be picking it up.
>>
>>383547948
Ngl you're coming off as a massive brainlet going off like this all on your own in a flippin' Mario thread.
>>
>>383548351
I played Bioshock Infinite. Step the fuck off.
>>
>>383548467
Good for you. How about MGS2? Now that's pseud.
>>
>>383548546
Someone once told me to play that but the graphics looked like shit so I didn't.
>>
Yeah but does it have a U R MR GAY type title edit?
>>
>>383543964
Looks like shit

>>383546821
Looks ok
>>
>>383543964
The desert world seems to be objectively the worst world in the game so that's fine.

As far as I know, they've only shown 3 worlds, I'm guessing the final boss fight is fighting Bowser on that floating ship because of the trailer.

If there are a lot of worlds that aren't empty shitholes it will totally be the best game on the Switch from 2017, no one can argue.

The number one issue I can see is that it's too much bullshit platforming and not enough realistic level designs.

The 64/Sunshine idea is that you were in a regular place with buildings and hot tubs and stairs etc. but you had the movement skill of Mario, 3d world was more like a bunch of flat plains with coin blocks and tubes and nothing else.
>>
>>383543964
and to think they decided against having the long jump and hover nozzle in the same game, that amount of horizontal distance is pretty obscene for mario
>>
Why are Nintendo so in love with the locked isometric 3D World camera now?

64 and Sunshine gave the player complete camera control, which worked perfectly. In Galaxy it was automatic, but they mixed it up a lot and worked it to great effect.

Have the Mario developers completely lost their creativity when it comes to gameplay?
>>
>>383548973
You can control the camera tho
>>
>>383548973
It's a literal Pedro playing in OPs Web M, and he just happened to not angle the camera at that point.
this is the raw, full footage: >>383545303
Odyssey has much potential but everyone is staying quiet and hoping they don't jinx it. It could be the best 3d Mario if they did it right.
>>
cant wait for everyone to say theres no platforming in odyssey because of hat
>>
>>383543964
Super Mario Sunshine had lots of weird movement tricks like this that were totally optional. One of them let you skip most of Ricco Harbor, I remember.
>>
>>383547582
>Lava
That's sand.
>>
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So is this a console or a handheld? I think this looks great for a handheld but as a console? Eh.
>>
>>383543964
I feel like this game is getting rushed out for christmas. All this floating platform stuff comes off as lazy level design. Its like they started making a real mario level then realized they could just place some platforms and call it a day.
>>
still struggling with the $300 paywall. Why should I buy a whole new console for one good-looking game?
>>
>>383547948
Imagine being so insecure about your taste in video games that you had to write this
>>
This game is going to tank. Even as a Nintendo fan it just fundamentally does not make sense to me, it's so completely outlandish. The only people who seem in love with it are the press, most people I talk to are equally confused about it. This will not be a good holiday season for the Switch.
>>
>>383549528
>All this floating platform stuff comes off as lazy level design. Its like they started making a real mario level then realized they could just place some platforms and call it a day.

So you're saying they did make a real Mario level.
>>
>>383548841
64 had some random platforms as well. It's one of the first things you see in the King Bob-omb level.
>>
>>383547948
I can smell the Cheeto grease from reading that.
>>
>>383549610
Nintendo Switch has two good-looking games, anon.

Unless you own a Wii U, in which case it has one good-looking game.
>>
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>>383549610
>BOTW
>Arms
>A bunch of other games

>one good-looking game
>>
>>383543964
Still inferior to the movement mechanics of Mario 64.
>>
>>383548841
>The number one issue I can see is that it's too much bullshit platforming and not enough realistic level designs.
>
>The 64/Sunshine idea is that you were in a regular place with buildings and hot tubs and stairs etc. but you had the movement skill of Mario, 3d world was more like a bunch of flat plains with coin blocks and tubes and nothing else.

Leaning too hard on making a location before a platforming environment is what made Isle Delfino shit. Mario 64 hit a good balance between creating a place and creating stage full of platforming challenges.
>>
>>383549610
you shouldn't, but if you find odyssey appealing i find it hard to believe you wouldn't find at least one other first party switch game appealing too
>>
>>383543964
What do outfits do?
>>
>>383549843
Mario 64 is 21 years old
>>
>>383543964
wait so you can jump infinitely if you jump off your hat and throw it again?
>>
>>383543964
I find it difficult to jump on the hat
How is it done?
>>
>>383549824
I don't recommend Arms as someone who was interested in it, bought it at launch, and did have fun with it. Maybe after it's gone through the same update cycle Splatoon 1 did.
>>
>>383544396
Why you so upset?
>>
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>>383545303
>Game has Mexicans
>Mexicans creating videos for game.

Genius Marketing, Nintendo.
>>
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>>383549824
>">A bunch of other games"
>>
wtf is this garbage

i loved loved loved mario 64

didnt like sunshine

loved both mario galaxies

hated every mario since

thought this might be good but it looks like utter shit.

i hate the 'real world' but low graphic look

i also hate the 'desert' world or whatever the fuck in the first webm, looks like garbage. fucking mario 64 looked infinity better and more fun


this looks like such garbage god damn it
>>
I can't wait for the inevitable crash of expectations with this game. The game already looked like shit from the beginning. And nothing has been shown so far that has proven otherwise. Face it, Odyssey is made specifically for the same crowd that buys DLC and lazy gameplay today. The same people who bought Minecraft. So goodbye to proper games.
>>
>>383550119
1-2 switch
Super Bomberman
Cars 3
>>
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>>383543964
>>383546821

These WEBMS suffer from extreme quality loss.

Pop-in is in all PS4 games I own, so it's not a big deal.

This is going to be a fantastic game.

97 Metacritic confirmed.
>>
>>383544294
To be fair, 3D Land did push them to consider speed run friendly mechanics whereas Mario 64 was just made to put Mario in 3D. They didn't consider there'd be exploits.
>>
>>383550192
Your taste is scattershot, and clearly obtusely finicky. Don't ever expect to be appealed to.
>>
>>383550237
uhhhhh
>>
>>383550237
But what about... OTHER GAME?
>>
>>383550304
>Your taste is scattershot, and clearly obtusely finicky. Don't ever expect to be appealed to.

ya okay freud, doesnt make this game not look like shit
>>
>>383550031
Auto-lock/Auto-Target

Like aiming in GTA
>>
>>383550384

As according to the standard pillars of who?

You're a nobody.
>>
>>383548841
>The number one issue I can see is that it's too much bullshit platforming and not enough realistic level designs.

Who gives a shit about realism when Mario can possess a fucking tank?
>>
>>383550192
>i hate the 'real world' but low graphic look

How in the world does OP's webm have that aesthetic at all?

How is this "real world"?
>>
>>383550507
You're right, I'd better go ask my favorite youtube personality what they think.
>>
>>383549621
>>383549783
ps4 owners detected
>>
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>>383550671
even Mario does Pac-man better than pacman

SAD.
>>
>>383550825
That's a lava bubble, stupid.
>>
>>383550678
Your opinion is literally worth less than a Youtuber.
>>
>all the salt in this thread
I hope you're ready another 97 metascore.
>>
Huh.
>>
Can't wait for the Minus8 porn of the Day of The Dead Mariachi guys
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>>383546975
Not much daddy-o
>>
>>383544396
>Graphicsfag downplaying gameplay
>>
>>383552397
Heh
>>
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>>383551604
>>
>Meanwhile on PS4
https://www.youtube.com/watch?v=qdE4MtnppbQ
WOAH!
>>
>>383548841
>The number one issue I can see is that it's too much bullshit platforming and not enough realistic level designs.
kys
>>
How did Nintendo do it? Create 2 games of the decade in one fucking year. Rev up those 98+ Metacritic scores again.
>>
>>383544396
Leave it to a sonyigger to watch the background instead of playing the game. Have you "played" too many movie games recently and forgotten what real gameplay is?
>>
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>>383552397
Goddammit
>>
I'm starting to get a little worried. It seems like Nintendo lied to us about making another Super Mario 64. It looks like a bunch of big worlds with courses. Just look at those platforms. There's only one path to clear them. Course clear gameplay is going to ruin us.
>>
>>383543964
Is this the first level?
>>
>>383554120
That's the second I believe.
The first level is New Donk City.
>>
>>383550265
It's because people are making webms from Youtube videos, which have some pretty bad compression.
>>
>>383552810
If the camera angle was just a little more tilted upwards, you'd see disgusting pop-in.
>>
>>383543964
>game is 3DW + minigame garbage
hype ruined
fuck everything
>>
>>383554120
I think the treehouse slipped and said that the wooden kingdom world was the first level at some point but now I can't find it.
>>
>>383555905
There's about 30 moons per kingdom and you can collect them in a Banjo Kazooie fashion without being kicked out the stage and you're hung up on not only faulty memories of how much of Mario 64 wasn't always a gem on missions or stages but also how said games had shit like racing Koopa the Quick, grabbing the Purple Coins and cleaning up paint before time runs out.

You're seriously getting mad over the shit that was in previous Mario games that you blocked out of memory.
>>
>>383543964
The ground texture is ruining this level
>>
>>383543964
Looks below average honestly. 3D world tier.
>>
>>383549610
Wait until a revision and more games
>>
>>383543964
If he can already jump in mid air to get to the hat why does he need to throw the hat to begin with?
>>
>>383543964
It would be really cool if these kind of things were actually necessary.
>>
>>383545746
there doesn't seem to be auto-targeting, since that spanish dude misses it often enough where it doesnt seem guaranteed
>>
Looks good. The fact that the sony pony brigade was instantly triggered is a good sign
>>
>>383557150
Hat allow an extra jump ? Check the first jump again
>>
>>383548841
>3d world was more like a bunch of flat plains with coin blocks and tubes and nothing else
Funny how it is also the best designed game in the bunch, and most people who praise 64 and Sunshine praise linear, floating block levels like Rainbow Ride, the FLUDDless challenges, and the bowser stages in 64.
>>
>>383548973
3D World and Odyssey do not have locked cameras, what are you smoking?
>>
>>383550192
You "opinions" make no fucking sense.
>>
>>383557150
He did a dive, not a second jump.
>>
>>383550074
brimfield comfy?
>>
>>383550074
they are from spain
it literally says it's an european site.
>>
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>>383552397
>>
>>383558953

What he means is there's just a few fixed angles. Which is wrong, Super Mario Odyssey has full camera control just like Sunshine, in most areas at least.
>>
>>383559792
Traffic is terrible
>>
>>383551604
Can't wait to dress Mario up in a dapper pinstripe suit.
>>
>>383544396
>>383544506
PCeks are pathetic
>>
>>383551604
>realistic human in a mario game
>>
>>383544294
>implying both games aren't GOAT
>implying having elements from both isn't GOAT
>>
>>383559189
>>383558417
I'm not talking about why the player needs to throw the hat, I'm talking about Mario needs to throw it, in universe, if he can already clearly take off again in mid air to reach the hat.
>>
>>383562930
Again, rewatch the first jump in that webm

Mario CLEARLY wouldn't have made it to the platform without the extra height he gained from jumping on the hat. Seriously, it's plain to see.
>>
>>383553171
There's a big difference between creating and releasing. I believe both games had at least 3 years of development.
>>
>>383563081
Are you stupid? I'm not saying throwing it was unnecessary for the player, I'm saying it's stupid to have Mario hover in mid air and then take off again, but then he needs a hat to jump again, when he had just defied physics a second before.

I'm going to repeat that because I don't trust your wits to understand it yet: I'm not talking about the player doing unnecessary tricks, I'm talking about it being stupid game design having a character be able to jump in mid air to reach the hat to jump off of again. The hat double jump thing should only be usable when you have solid ground to jump onto the hat from.
>>
>>383544294

So are we just going to ignore the platforming Bowser segments in 64? Because that's exactly what this is
>>
>>383563475
wow, that niggah is upset. Maybe Mario switch his body mass around to affect his trajectory, creating a dive forward but losing upward height. Or maybe he's a magic italian wahooing about with his magic ghost hat.

Fucktard
>>
>People are still finding shitty nitpicks

it didnt work for BOTW

This game is going to get 10's and your going to fucking like it
>>
>>383563794
nintendofanboycryingasheholdshisswitchandhopetoredemhismoney.jpg
>>
>>383563794
SO you think the botw shitpost thread will end once Oddyssey is out or will they start doubling own?

I doubted the sony pony autism but they are 4 month in their botw shitposting spree and barely slowing down. tHat's impressive
>>
>Run button
I thought we were getting a true 64/Sunshine successor, not 3D World 2. I'm totally unhype for Odyssey after this.
>>
>>383563781
>Maybe Mario switch his body mass around to affect his trajectory, creating a dive forward but losing upward height
Totally physically sound, I do this in my commute every day.
>>
>>383563937
3D World didn't have a run button, you had to run around in circles until you got faster.

That shit was in Red Ninja too and I still hate it.
>>
>>383548841
It will probably be a combination of 64 and 3D World: One solution goals without much guidance. I love 64, but even it had many Stars that were linear paths to the Star. Odyssey seems to provide exploring at least compared to World. I have some hope for it.
>>
>>383543964

>floating platforms with no context, like a platformer test level

No, thanks. I'll be here playing Tropical Freeze instead.
>>
>>383552414
>>383553334
Lmao. It's completely unacceptable for a console to have lower specs especially now that PS4 and Xbox games are looking good albeit not as good as a jacked up PC.
But I guess it doesn't matter since mommy's credit card is gonna pay for your completely outdated console, technology-wise anyway.

>>Have you "played" too many movie games recently and forgotten what real gameplay is?
>movie game argumanet
Oh please.
>>
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>>383551604
wait a minute... that guy..
>>
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>>383564404
This is the first time Mario has resorted to floating platforms too, which is a shame.
>>
>>383564537
>replying to posts made 3 hours ago
>slapping the keyboard so fast you misspell argument
lol
>>
>>383550265
this
other consolefags have no merit when it comes to grafix
PCfags also don't because 90% of them can't run every game on ultra settings and then most of the PC games are console ports or are F2P and don't even have insane grafix.
>>
>>383564537
>the minimum graphic requirement is the console I have
nah, your 30 FPS box is an outdated piece of crap. If you're not PC you're holding graphic back massively, that's a fact.
>>
Why do nintenbros get excited about children's games?
>>
what'd you expect from a console game
>>
>>383564295
Spoken as a guy who didn't play 3D World.

You had to hold Y to dash.
>>
>>383563937
Is that confirmed? It looks more like Mario has a second speed (arms out) after running or rolling long enough.
>>
>>383565847
It's confirmed there's no run button. That guy is just a retard.
>>
Am I the only person who doesn't like how the dive works in this one?
>>
>>383565546
But you still had to keep moving to achieve top speed.
>>
>>383565978
It's not just pressing B in the air this time?
>>
>>383566143
Yeah, it's called acceleration.
>>
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>>383544396
>get into precise platforming segment
>look everywhere on the screen other than mario in order to hunt for any sign of pop-in
>mario dies
>>
>>383566268
I mean that it pops Mario too high up.
>>
>>383544396
>>That pop-in
>the asset progressively unveils itself
this was done on purpose. not a pop-in faggot
>>
>>383566490
Oh yeah, that. It looks like it covers a lot more distance before Mario starts dropping too. With that and the ability to alter its direction it's definitely gonna feel a lot different.
>>
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how can you still be excited for bing bing mario games? isnt it time to grow up?
>>
>>383543964
That looks pretty good.
>>
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>>383567358
Agreed. Stop playing childish games like Mario and start playing mature game for mature gamers such as ourselves, like GTA.
>>
>>383563715
>implying the shitposter actually played SM64 and isn't underaged
>>
>>383564537
>PS4 and Xbox games are looking good albeit not as good as a jacked up PC.
So still, what's the point of them compared to a pc?
>>
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>>383564552

o shiiit
>>
Wow looks like shit what a surprise.
>>
>>383544396
Can somebody point out the pop-ins? I watched the webm 4 times and I can't spot them.
>>
>>383568336
cactus and what i assume are other plants near the edge of the red mountain in the middle.
>>
For fuck's sake, just because they're going for a more sandbox format doesn't mean the shit's going to have Mario 64's mechanics and physics in and out.
>>
>>383544396
SEETHING
>>
>>383568456
Oh, right. That doesn't look like pop-in though, they gradually fade in, so it looks intentional.
>>
>literally just platforms floating in a skybox
This is pathetic for 2017
Draw a fucking level
>>
>>383568634
It's Mario. It's gameplay over any sense of realism.
>>
>>383543964
>leave the wall to me
>>
>>383568634
People like you are why Gelato Beach got to be a Mario level.
>>
>>383568731
That's just an excuse not to try.
Like how Kirby devs use "it's a simple game for beginners" excuse to basically make the same game over and over.
>>
>>383543964
>>383546821
Way too empty, looks awful
>>
>>383544396

looks pretty good to me, with fun gameplay to boot.
>>
>>383568809
Mario has always been about floating platforms. They aren't going to make a platforming gauntlet not happen just because there's nothing below to realistically anchor it.
It's fucking Mario Bros. If your suspension of belief doesn't work for Mario, I honestly don't know what to say.
>>
While i like it and to be honest i don't see anything wrong about it, I do have a thing to say.
I won't say which game it was, but there was a game some years ago which had triple jump + float, with the 2nd and 3rd jumps being so short in height that their only purpose was to shortly extend the jump duration and length, with the floating only being used to cover "large" distances every once in a while.
Everywhere, not just on /v/, people(especially Nintenbros) bashed this game calling this mechanic a shitty attempt at platforming, imitating superior platforming games, saying that "triple jump is just fucking ridiculous".

But now that a Mario has a fucking quadruple jump which can be extended even more and it's used constantly to cover major distances present all around a level, it suddenly is great gameplay.

Like I said, personally I like it and I have nothing against, but this is a blatant case of "it's ok when nintendo does it"
>>
>>383569175
Say which game. I'm actually curious.
>>
>>383569175
We have a retard here!
>>
>>383569175
Well just the other day I asked everyone (the whole world) if you suck dick, and they obviously said yes. But then today I asked everyone (again, literally everyone, there was no way these people could be different from the original) and now they said you exclusively take it up the ass. What gives?
>>
>>383569175
As in you need the triple jump to float or you can float after any jump?
>>
>>383569305
He's clearly referring to Sunshine.
>>
>>383569421
Sunshine was good though.
>>
>>383569421
>referring to sunshine
>this is a blatant case of "it's ok when nintendo does it"
I don't think so
>>
>>383545000
But Nintendo did? They said it wold be in the Sunshine category
>>
>>383569175
Forgot to add, there was another platformer game not so long ago which featured a "companion" to the main character which could, occasionally and only when really needed, be used as an "extra platform" to pass some otherwise impossible gaps, and people once again bahsed it hard as fuck, because "that's just adding a platform where there is none, just add it normally instead of adding useless shit when it's not needed".
But now Mario does the same thing with his cap, and it's suddenly fun, addicting, and a great gameplay mechanic.

>>383569305
No, that's part of my point.

>>383569310
Great argument you have there, you're right!

>>383569337
>hurr durr you can't know everyone's opinion
Official reviews, /v/, comments on articles about the game, facebook, everywhere the game was talked about there were a great amount of people bashing it due to that specific mechanic with just a few defending it, especially since it was not the core of the gameplay.

>>383569421
Not at all, it was not a Nintendo game, i thought that was clear.
>>
>>383569542
Sunshine was not difficult

It's bullshit
>>
>>383569637
Oh look, the retard is upset!
>>
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Since this is the designated Odyssey thread, I was thinking about what the devs said about no traditional Game Over screen

What if there's a secret world that you can only find by losing all your coins? Since you're bound to spend a chunk of them on costumes/moons, there might be a time where you lose them all and end up going to some kind of underworld area, there was a Mario 64 romhack that had a similar concept

also map postan
>>
>>383544294
>t. didn't play the no-Fludd stages in Sunshine
>>
>>383569421
People don't shit on Sunshine for the controls (usually). They shit on it for the retarded level designs and choices (Pipe at the end of the poison river that takes you out, Yoshi dissolving in water, pachinko machine, blue coins that are both padding and annoying to keep track of, unskippable cutscenes with bad voice acting, etc).

>>383569637
Just say the damn game's name for both of them.
>>
>>383569721
They said the map is incomplete fyi
>>
>>383569637
Look anon, if you don't actually know any other platformers besides mario, just shitpost about the graphics. You'll look less stupid.
>>
>>383569803
Yeah, there's a few obvious areas like the snowflake land not being labeled and the mushroom island at the top. If that's supposed to be the Mushroom Kingdom then that raises a lot of questions about how big Mario and co. are since that's way too small to actually be the full kingdom
>>
>>383569637
If you aren't going to say the game so I can analyze the whole jumping mechanics, then we have no discussion.
>>
>>383569175
>>383569637
No one can respond to anything you say seriously if you don't actually name the games in question
>>
This is the first game in 30+ years that lets you knock off a Hammer Bros helmet.

There's something just kind of sad about that.
>>
>>383569397
No, you could float at any time after any jump, but using it after the 1st jump covered the same distance you'd cover with the 2nd jump, and using it after the 2nd covered the same distance you'd cover with the 3rd jump.
There were a few spots in which a single or double jump + float would get you where you needed due to how the platforms were placed, but those cases were barely 3 or 4 in each level to reach "hidden" areas with few extras.
The parts where the triple jump + float were actually needed were very few, and only for "long" distances.
>>
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>>383543964
L-l-looks like shit
C-c-crash is b-b-better anyway!!!!
>>
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>>383569721
It's the moon with Galaxy-Style levels
>>
>>383569792
>>383569918
>>383570000
There is no need to know what games they were, anything more than double jump in any game + extra feature to extend the jump further occasionally(be it floating or another thing like the "companion" turning into a usable platform, or anything else) were bashed as absurd and too much, 4+ jumps in Mario using his hat as both an extra platform to land on and as an extra jump when launched are great gameplay, that's the whole point i'm making.
>>
>>383570270
I have no problem with it. Looks fun. Even Nier Automata has infinite jumping and it doesn't bother me.
>>
>>383570270
Then you're just fucking making something up completely arbitrarily without providing any kind of source, backup, or evidence for your argument. It shouldn't be so difficult for you to provide a specific example.
>>
>>383570270
No say their names. I might even agree with you if anything. I'm not against any games having multiple jumps in general. And I'm sorry but people will always have double standards or play favorites (especially here) so sorry to hear those games got bashed.
>>
>>383570000
Quads of truth.
>>
>>383570270
>make up a game
>make up criticism to said game
>somehow this counts as an argument
>>
>>383570316
As i said in my first post, I don't have any problem with it either, I like what i see, all I'm saying is this is a huge case of "it's ok when Nintendo does it" because others did it and it's been seen as bad mechanics.
>>
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>>383570000
Checked.
>>
>>383552397
:)
>>
>>383570334
>>383570375
Not him but the only game i can think of that has 3 jumps and floating is alice madness returns, but that also has teleport for short distances and you can use it mid air, so that adds even more to the jumps

No idea what the other game with the platfrom companion(what the fuck is a companion? like dexter in jak&dexter?) is though
>>
>>383569542
>Sunshine
>Difficult
???
>>
I hate the clueless kiddies on /v/ so much that I'm actually looking forward to the spastic meltdown on this board when the game gets rave reviews more than I'm looking forward to playing the game itself.
>>
>>383570375
I won't say the games.

>>383570452
Believe what you wan to believe, I'm not here to convince you of my point, I merely expressed an opinion.
>>
>>383570821
What opinion?
>>
>>383570857
The one I made in my first post, there's nothing wrong in the mechanic itself and I like it, but considering how now it's praised as good gameplay but it wasn't when other games did the same, this is a blatant case of "it's ok when nintendo does it"
>>
>>383570484
>because others did it and it's been seen as bad mechanics.
When? Who?
>>
>>383570991
Asking what games they were changing the form of the question won't make me say the games.
>>
>>383570270
>you definitely should believe that this actually happened even though I won't say the game or provide any kind of source or evidence of what I'm saying has any basis in fact
>>
>>383571045
Why won't you say the games?
>>
>>383570991
He doesn't actually have a game in mind rather he made an imaginary scenario up to rant >>383570979
>it's ok when nintendo does it"
>>
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>>383549824
>a bunch of other games
>>
>>383546975
The Codex of Ultimate Wisdom?
>>
>>383568809
>That's just an excuse not to try.
Why should they have to?
>>
>>383571045
You have no reason to refuse to say these games if they actually ever existed, because if it happened it would just strengthen your case and lend credence to your "opinion"

You just look like a blithering delusional retard.
>>
>>383568809
>That's just an excuse not to try.
Actually it's the opposite. Other companies use the excuse "Oh, but think of the realism" and have shit platforms while Mario UNAPOLOGETICALLY puts gameplay FIRST.
>>
>>383571053
believe what you want to believe.

>>383571076
Because it defeats the point I'm making, being it the mechanic, not the games.

>>383571083
I describes 2 existing games, but you're free to think I made them up.

If you want a game name so bad, the game >>383570703 mentioned has triple jump and float too, and poses as another good example of my point, but it's not the game i was talking about.
>>
I love the console warring mentality of graphics mattering more than anything else and people taking screenshots of popin or jaggies as if they matter more than a fun game. Where were all you faggots when the order 1886 flopped?
Fuck you guys
>>
>>383549824
Arms looks like shit and what other games? Snipperclippers?
>>
>>383544298
Get out Nintendo
>>
>>383571256
It doesn't defeat the point you're making because the mechanic might not even exist in another game that's been discussed on /v/ at all.
>>
>>383571256
A mechanic is only worth shit depending on its implementation. So not naming the games is like admitting "the mechanics were the same but they were implemented badly, which is why the games were criticized".
>>
>>383571256
Look man, if you're worried people are going to give you shit for naming these two games for whatever reasons, I promise we won't. I won't at least.
>>
>>383571256
>I describes 2 existing games
No, no they don't exist. They're imaginary subjects for the sole purpose of your console war shitposting
Fuck off
>>
>>383571382
>>383571338
It's obvious to everyone ITT that these "two games" do not exist. Stop responding to him
>>
>>383571317
Not the games I talked about, but i pointed at another game that was mention which also has triple jump and float, and that games is a good example to my point too.

>>383571338
Not at all, the games i mentioned were not great games at all, they were mediocre at best and had other obvious flaws, but those 2 specific mechanics were constantly talked about when the games were around, and they weren't even the bad parts of the games, which only proves even more that they were bashed for the sake of bashing them.

>>383571428
They exist, but I agree on stopping replying to me, I won't say the games anyway, another example was provided so there's that to talk about if they want to, and I merely expressed an opinion others are free to think whatever they want about, im not here to convince anyone.
>>
>>383544396
I bet you play Forza
>>
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>>383570270
It's not more than a singular jump if he has to use the hat as a platform, retard.
>>
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>shitposters now have to make up games to somehow find fault in Odyssey gameplay
This is sad, even for /v/ standards
>>
>>383550265
Eh, I'd say 95. It's gonna be amazing, but there's gonna be enough people who don't want to upstage Breath of the Wild.
>>
Mister "I have two magic mystery games nobody but I have played but 'muh it's ok when memers do it!' bullshit", could you please get a trip so we can filter you so good discussion can occur again
>>
>>383552810
They just took three overrated games and did them again. This shouldn't even be a valid argument.
>>
>>383571561
>and that games is a good example to my point too.
No it isn't. How the fuck often do you ever see Alice Madness threads on /v/, let alone threads full of people bashing its game mechanics?
>>
>>383571561
If you weren't trying to convince anyone you wouldn't have kept replying to dance around the subject some more.
>>
>>383571765
>>383571805
Can I get some free (You)'s too?
>>
>>383555689
Not to mention that 90% of the screen is covered in fog.
>>
>>383555905
There's hundreds of hours of footage online proving otherwise but okay, this 9 second video proves all of that wrong.
>>
>>383569175
>I won't say which game it was, but there was a game some years ago which had triple jump + float, with the 2nd and 3rd jumps being so short in height that their only purpose was to shortly extend the jump duration and length, with the floating only being used to cover "large" distances every once in a while.
It sounds like you're talking about Alice: Madness Returns.

If you are, here's an actual discussion about the game instead of vague bullshit:
The platforming in Madness Returns feels great.
The level design is padded garbage.
>>
What's with the fake news in this thread

Like someone claiming there is a run button like wtf?
>>
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>>383550671
This pic makes me think : Why Mario kart tracks are all varied as fuck but stages in platformers Mario are so bland and unoriginal ?
>>
There is literally nothing wrong with double and triple jumps when the level is designed to accommodate them, which Alice's levels are not.
>>
>>383571824
(You) :3
>>
>>383571919
I don't see why that would be bad anyway considering Mario's had it since NES days.
>>
>>383571628
I0m not criticizing it, I said it already in my first post that i like it and have nothing against it.
My point, in the case you said, is tha it was the exact same thing the game with the companion turning itself into a temporary platform when needed did, but while now it's praised because its Mario, back then it was considered dumb and useless.

>>383571765
That game came out in what, 2011? 2012? It's pretty obvious threads about it were made back then, not now.
But then again, that's not the game I was talking about, I merely said that game is a good example of another game having triple jump and float.

>>383571805
Stop replying then?
I'm not going to say the games, and I made my point clear more than once, people can believe what they want.

>>383571824
there, it's not that fun when you're not actually asking for replies.

>>383571903
Again, it's not, but madness returns is a good example to my point, i don't know if people bashed its platforming tho.
>>
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>>383571824
It's all (you)rs my friend
>>
Why the fuck are we discussing Alice Madness Returns in a Super Mario Odyssey thread?
Fuck off back to r eddit American McGee
>>
>>383571981
>>383572023
Thank (You) ;D
>>
>>383572007
You don't have a point. Just an opinion based on stuff you're making up.
>>
>>383571903
>The platforming in Madness Returns feels great.
It fucking sucks
>The level design is padded garbage.
Agreed.
>>383572007
>i don't know if people bashed its platforming tho
they did, cuz it sucks shit
>>
>>383572007
Look there is literally nothing wrong with triple jump if the levels are designed well around them. If we don't know your mystery game we don't know how well the levels are designed around those mechanics you dumb shit. Madness returns is an example of good movement mechanics but shit level design
>>
What's more lost then this threads discussion? American McGee's sister!
>>
>>383546821
Oh cool, is that the Super Mario Maker outfit?
>>
>>383572007
>but madness returns is a good example to my point
It's not because, as I said, the platforming felt great and was nicely polished, but the LEVEL DESIGN (put it in caps for you) was hot trash and absolutely murdered the overall quality of the title. It's a key to why you continuing to dance around the titles of your mystery games is idiotic and it's evident that the only reason you're doing it is either because the games don't exist or because they're both obviously terrible for other reasons and you don't want people calling you out on it.

>>383572138
>It fucking sucks
It's really basic, yeah, but the weight of the character feels about right. Feel a lot better than jumping around in the majority of other AAA titles, at any rate.

>>383572180
aw that's mean
>>
>>383572007
Nobody can argue about the game in question because you won't name it. It could be a totally different type of game from Odyssey but nobody knows because you're a dumbfuck who won't name it.
>>
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>>383550590
>The entirety of Nintendo's design philosophy summed up in one post
>>
>>383572213
Yeah, a lot of his costumes are references to other titles. You might even say it's a love letter to the Mario IP.
>>
>>383571265
>Talking shit on the comfiest couch co-op game in years

It's okay that you don't have friends to play it with anon.
>>
>>383563715
I don't recall them having a fixed camera, for the most part. That's what really makes this feel much more like a more open 3D World than the true return to 64 / Sunshine design I was hoping for.
>>
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>>383571132
>Defacing "All of the Day Bro" for console-war fagggotry
>>
>>383571919
That's just blatantly wrong, basic controls are the exact same as any 3D Mario platformer

t. someone who played it at E3
>>
>>383552810
You mean the fact that some levels are literally broken because there isn't pop in?

Timers get thrown off in the bear levels in 2 because they render everything at once rather than when crash approaches it like it did in the original. Boost run and you'll outrun the TNT timers completely.
>>
>>383572223
>It's not because[...]
It is as in they said no other games did what i described, but it is indeed a game that does something very similar to what i described, so unlike they said, other games did it.

>>383572245
>Nobody can argue about the game in question
I'll say it again, I never posted to get replies or to talk and argye about the games i described...this is a Mario thread, not one about other games.
I merely posted an opinion, and others are free to believe what they want.
>>
>>383563897
They'll have the DLC to shitpost about when Odyssey comes out, along with stuff like FE Warriors to talk shit on, they'll go full force this holiday season because it might be one where they get challenged.
>>
>>383572223
>because they're both obviously terrible for other reasons and you don't want people calling you out on it.
I forgot to reply to this part, but my reply is already here >>383571561
>the games i mentioned were not great games at all, they were mediocre at best and had other obvious flaws
No need to call me out on it, i never claimed they were great games.
>>
>>383572572
>this is a Mario thread
And instead you've insisted on letting people derail it by running them in circles about vague games and consolewar bullshit so we can't actually have a meaningful discussion. Good job!
>>
>>383572329
This doesn't have a fixed camera either.
>>
>>383571903
He's talking about Sunshine, but the Twirls in Madness Returns were more Air Brakes than extra jumps.
>>
>>383549610
>grr If I use words I don't understand it will make people hate the game as much as I do!
>>
>>383572802
He's clearly not talking about Sunshine for multiple reasons.
>>
>>383564404
>with no context
best new /b/ meme this week
>>
>>383572734
>you've insisted on letting people derail it
Others have suggested to stop replying to me, and I agreed, I merely shared an opinion without attacking anyone, not even the game this thread is about.
Others kept replying to my constant refusal to give them what they want, and I'm the one letting them do it? I didn't know I had such great control over what people decide to do on the internet, great!

>consolewar bullshit
consoles and consolewars were never mentioned, anon.

>>383572802
I clearly said this is a blatant case of "it's ok when nintendo does it", and i said already I was not talking about Sunshine.
>>
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>>383552397
>>
>>383572572
You're still comparing Mario to other games, so either you name them or you fuck off since you have nothing to contribute to the discussion.
>>
>>383572943
All right you memer we need the game to judge its level design you dumb shit
>>
>>383552397
Underrated
>>
>>383572943
>consoles and consolewars were never mentioned, anon.

>Like I said, personally I like it and I have nothing against, but this is a blatant case of "it's ok when nintendo does it"

Gee fucking whiz, dude.
>>
I hope to fuck this game's OST has a remake of Bowser's Road. The SMG versions were amazing.
>>
>>383543964

Ive been looking for a speedrunners perspective on this game since gameplay footage was released.

Would love to see Cheese or Puncay trying it for the first time
>>
>>383573092
I'd rather have a remake of the Final Bowser music from 64, especially since it's a wedding and it's bound to have organs
>>
>>383546821
>doesn't see the rope because of draw distance, thinking you're supposed to hat jump over there
>turns back once he sees it
Crackled me up a little
>>
>>383573003
>>383573008
Stop replying to me anons, I won't tell the games, and I'm the bad guy derailing the thread even if it's others who keep on going on about this

>>383573045
>nintendo is a console
Good job.
Did i mentioned what those games were on? They could have been on nintendo consoles too for what you know, just not made by nintendo.
Or they could have been on pc? Or other consoles? Or on all the platforms?
Point being, i didn't bash or compared any console to another console, no consolewar here.
>>
>>383573343
I'm going to keep feeding you (You)s because I'm bored :)
>>
>>383573284
Oh true, that would be really neat. From what we've heard of the OST so far it's gonna be a treat for the ears.
>>
>>383573343
Christ almighty. Okay dude, keep being retarded, hope it serves you well in the future.
>>
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>>383572213
All the outfits are from previous games, except the swimmer outfit which was in a Club Nintendo calendar
>>
>>383550074
>mexicans

Quality American education
>>
>>383573716
As opposed to...?
>>
>>383573716
oh my b I thought you were talking about the first "Mexicans"
rather than the second one, the guy in the vid is clearly spanish lol
>>
>>383573745
They're Spanish, you know, from Spain. Fucktard.
>>
>>383573829
>>383573834
chillax famboni
>>
Alright, fine. I'm getting a fucking switch. I hope you're happy, you ugly nintendie faggot.
>>
>>383573923
I am. :3c
>>
>>383573923
This game and Metroid Prime 4 convinced me to get a Switch. Still waiting for it to go on sale, though. $469 here in Australia, which feels ridiculously overpriced.
>>
>yfw this overtakes 64 as the best Mario game to speedrun
>>
>>383571690
95 Because Jimquisition doesn't like non-movie games
>>
>>383543964
This looks okay but, I don't want a handheld so the Switch isn't for me. I just want a good console.
>>
>>383574246
Reasonable argument, though you can use the the TV with your Switch
>>
>>383572417
it was always console war faggotry what the fuck
>>
>>383574494
I guess that he was referring to power when he said "handheld" and "good console"
In that sense, the switch is nothing more than a handheld you can plug into your tv
>>
>>383571997
Because the NES controller didn't have an analog stick. It's much more intuitive to be able to just tilt the stick different amounts to walk or run, rather than having to hold down a button the whole time.
>>
>>383574673
It's really powerful for a handheld, but yea, getting a PC or PS4 would be wiser unless you want the exclusive Nintendo games, 2 of which can be played on PC.
>>
this is gameplay.

what you posted op is 3d world/nsmb tier shit.
>>
>>383574849
this is speedrunning
>>
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>>383574849
>because your game doesnt have the shittiest camera ever, it's nsmb tier
>>
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I want a jumpman costume
>>
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>>383575326
This, and other palette swap costumes as well

Also his soldier uniform from that one G&W game
>>
>>383574849
wtf I hate Sunshine now
>>
>>383574849
If you put together all the sections of Sunshine which had actual platforming it would amount to less than a single world in other 3D Mario games.

If there was a way to skip literally everything else in the game, then yes, Sunshine would be good. but you can't and so it ain't.
>>
>>383575416
Holy shit I forgot about Bomb's Away.
>>
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>>383563937
>Run button
>3D World

Are you the same guy who's like "wow I can just shoot the big red barrels in Zelda so inventive"
>>
>they will never get rid of that awful, ugly, out of place, lazy dust trail behind him whenever he barely moves faster than a snail's pace

Holy shit it looks terrible. I can't stand it. It's impossible for me to not see it.
>>
>>383546821

Holy shit this looks boring as hell.
>>
>>383568854
>>383576183
There's lots of NPC's in New Dong City. they just disappear when you're far away to save space.
>>
>>383576405

Okay. It still looks incredibly boring. That world does at least, holy shit it looks so bad.
>>
>>383572417
here comes the summer fags
>>
>>383576583
>boring
just like fun, "boring" isn't related to what you talk about, it just shows us your feefees toward it, making it not an argument but a mere opinion that nobody has to follow.
>>
>>383549610
It depends if you own a Wii U or not

If you don't, there Zelda, Mario Kart, Odyssey, Splatoon 2, Kingdom Battle and Xenoblade, maybe Arms if you like fighting games
>>
>>383549610

I hope you aren't implying the switch has one good looking game on it.
>>
>>383550265
>Pop-in is in all PS4 games I own, so it's not a big deal

Wtf I love pop-in now
>>
>>383576901
I don't think there's even 1 that isn't cross gen. Nothing even comes close to Xenoblade Chronicles X's beauty.
>>
Looks shit and incredibly gimmicky 2bh.

But since it's Mario it's gonna get a bunch of 10s.
>>
>>383546821
>Thought this was a 9-11 edit
>Wondering how they got it looking so good
>Mario turns around instead of crashing into the building
Man i'm already disappointed
>>
>>383577137
>gameplay is gimmicky

Jesus fucking Christ. The desperation to hate on Nintendo on this board is pitiful.
>>
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>>383577023
Xenoblade X is my favourite Wii game. I bought a Wii U specifically for the game because I love Takahashi's games.

Buying a Switch specifically for Xenoblade 2 also. I'm never hopping off of Takahashi's wild ride.
>>
>>383576583
>>383576183
Trying too hard, skipper
>>
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>>383577330
Xenoblade X is a Wii U game.
>>
>>383577330
>favorite Wii game
I think you're confusing Xenoblade Chronicles with Xenoblade Chronicles X, or you left the U off of Wii U.

https://www.youtube.com/watch?v=zb8QpABNTPM

Plot holes you could fit a planet into, but a great game regardless.
>>
>>383569542
because it's exploration based you autistic fuck, literally nobody mentioned difficulty.

The fact that YOU did just proves you thought it looked hard and are projecting. git gud scrub
>>
>>383552810

Sick draw distance.
>>
>mfw reading that Crash Bandicoot post mortem
>Naughtdog devs salty that Mario 64 is regarded the superior game
>>
>>383543964
FIX THE FUCKING SHADOWS NINTENDO
YOU HAVE ONLY A FEW MONTHS LEFT
>>
>>383578473
Man, they really were. It wasn't even a competition. Crash was hands down worse than Mario 64, and you could tell they knew it in the Post Mortem, so they never actually attacked it, just nick-picked.
>>
>>383578473
source? sounds hilarious

Imagine making crash and then getting cosmically BTFO by mario 64, that had to hurt.
>>
>>383579160
Just google Crash Bandicoot Post Mortem.

To be fair, they acknowledge that they made a lot of mistakes in their game design, and that the hardware on the PS couldn't really handle big polygons as well as the 64 could, but it's an interesting read.
>>
So its pretty much guaranteed that Super Mario Odyssey is going to be the true successor to Super Mario Sunshine: As it, its going to be worst game in the series since the gamecube days

these empty as fuck worlds
the incredible lack of polish
the graphics that actually look WORSE than super mario galaxy (HOW)
flat terrain everywhere and small levels


all you faggots wanted another sandbox style mario game with nonlinear levels. Okay, and you got it. And just like sunshine, it will suck, again. Good job when your blockbuster turns out to be a 76/100 game
>>
>>383579415
Hello angry linear baby. Shiggy literally called your games casual.
>>
>>383579415
My biggest issue with the game is that the trailer made it seem like an actual world, and then you just see the webm in OP's post, and you realize that there isn't anything like what they are showing in the world. Nothing even remotely close.

At least M64 had the excuse of "self contained fantastical worlds" due to literally jumping inside of paintings, but there's no excuse with the horse shit Nintendo is peddling here. It looks very big, and very empty (like BotW).
>>
>>383579394
Holy shit you weren't joking... Imagine being this fucking delusional:

>Personally when I first got my hands on Mario I was like WTF? How is anyone going to know what to do here? And although there was a pretty real sense of marvel in this funny new world, I never found it very fun. The early camera AI was brutally frustrating. And the Mario voiceover. I still cringe, “It’sa me, Mario!” Still the game was brilliantly innovative, although I remain convinced that if anyone but Miyamoto had made the game it would have flopped.
>Critics loved Mario. Perhaps because many of them were Nintendo fan boys

t. original sonybro
>>
>>383571824
Here's your (you) anon
>>
>>383579843
Keep in mind that the next 3D platformer that I can remember releasing was Busby 3D, which released AFTER M64.

I haven't found any 3D Mario games fun since M64, but M64 was absolutely amazing for its time.
>>
>>383579843
How is that delusional? I've always thought that and so have many other people on the net.
>>
>>383575129
the ops webm is NOA trying to do cool stuff just like with nsmb and mario u. its the same concept, focus on the engine and speed.
>>383575142
no because mario moves and reacts at a fast pace. the gameplay is all about the speed and movibility/controls. mario 3d world and odyssey handle like they were designed to be boring compared to sunshine/64 (galaxy had this same shitty 2slow no movement issue)
>>383575465
focus on the movement, nothing else matters but the movement. if they have mario move like that with the same amount of command options as 64 then odyssey would be a masterpiece. but its dumbed down 3d world garbage
>>
>>383579843
not same anon but thats the opinion of one of the creators the other remarks it is good
>>
>>383580064
there are lots of delusional people on the internet
>>
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>>383579415
>I need a fire under my ass all the time or else my ADHD makes me get bored
>Oh no objective based shines, I might have to run for 10 seconds without pushing another button. how boring.
>>
>>383580064
Compared to what? Crash? Anyone I knew that played M64 pretty much immediately lost interest in Crash. Personally, I never understood the charm of the game. It always felt extremely restrictive to me.
>>
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>people cry for a new open box Mario for 15 years
>Nintendo finally listens and decides to make it their biggest Mario game yet
>people continually bitch that it's a platformer and that Mario has options for traversing a stage
It's like you fucking idiots never played a Mario game before.
>>
>>383551604
wasn't mario designed in the nes days to be a realistic human, and because of graphics limitations he looked like how he did.

why does he look like a weird caricature compared to another human. it doesn't make sense. mario isnt a fucking alien
>>
>>383580064
because crash was a great game for its time whereas mario 64 was completely revolutionary and a completely unique experience that redefined gaming.

It's not even up for debate desu, anyone who knows anything about gaming knows this.
>>
>>383580198
>>383580262
I forgot I'm in a Mario thread, so the delusion here in incurable
>>
>>383580332
I never asked for a new 3D Mario game since Sunshine. I haven't played all 3D Mario games since then, but the ones I have played haven't been good at all.
>>
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>>383564404
this is the biggest sin. instead of designing backdrops and environments nintendo just sticks floating garbage in the air.

someone did a really good drawing of what 3d world would have looked like with real environments instead of everything being floating in the air... i doubt anyone still has it saved tho
>>
>>383580262
Crash is the game a lot of people got for theeir 12th birthday, at a time where the platforming genre was agonizing. It has lots of nostalgia to it,and worse, genZ kids having "nostalgia by proxy" from watching old people youtubers talking about the game.
Realistically crash is mediocre, and the hitboxes are really bad.
>>
>>383580426
Not really. I haven't enjoyed a single 3D Mario game since M64. I am both of these posts:>>383580008
>>383580450
>>
>>383580426
regardless of what game you prefer or had more fun with, if you can't see how mario 64 was leagues ahead of crash then you're just ignorant.
>>
>>383580459
I wish some of the bigger ones would talk about Secret of Mana. I've got 2 carts of that, and would love for the price to skyrocket.
>>
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>>383580332
>no environments/backdrops so the game looks like 3d world garbage (literally floating everything because nintendo is lazy as shit)
>empty
>slower than sunshine
>no overworld

people forgot neo-nintendo has no idea how to make games, the wii broke them. if this was the gamecube era odyssey would be 10/10 but sadly we are in an era where the president of nintendo is quoted in saying during an asks interview: "we used to think a game would get better sales the harder we worked on it, we now know we were mistaken"


nintendo just sucks now, us nintendofans who continue to support them are desperately trying to grab on to crumbs of anything even remotely good. (which is honestly better than nothing imo, i'll still buy a switch for this shitty game that will def. turn out to be mediocre fun wise compared to sunshine and 64)
>>
>>383545445
Pretty much. Not until after release and there are "comfy" threads.
>>
>>383543964
But is the game fun?
>>
>>383580779
Good bait, deserves a (You)
>>
>looks empty
What? How can you even tell from the 3 seconds of footage. Is the shitposting so desperate? Hell even in the E3 demo shown nowhere is really empty in any way
>>
>>383579763
>you see 10 seconds of footage regarding one platforming challenge and you can conclude everything about the game
What

>>383580070
Are you high? Mario moves beautifully in this game as seen by much footage. Are you baiting or what?
>>
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>>383543964
>>383546821
This actually looks really good. Shame it's only available on such a terrible console. Gonna have to pass on this one, but I hope you Nintenbros have fun with it.
>>
>>383580070
>dumbed down 3D world garbage
Getting desperate here. If anything mario has much more moves, and it doesn't have something as bad as fludd
>>
This game is going to be the next Breath of the Wild, isn't it? As in, it'll get a 97 in metacritic and Sonygros will cry for MONTHS (they're still crying about BotW).

BoTW was compared to Horizon, but I bet Sonygros are gonna get desperate and compare it to Knack 2 kek
>>
>>383544396

>the tallest midget

this isn't an xbox one x thread
>>
>>383580779
This is the most cherry picked set of screenshots I've ever seen.

I don;t even like the new Kirbies that much but you could at least come up with excessive fanservice or having the same copypasted gimmick.
>>
>>383546821

>literally can't see part of the fucking level due to pop-in

it's ok when nintendo does it
>>
>>383552810

>1996
>crash was made with fixed camera and linear levels due to hardware limitations, making platforming almost impossible to do due to depth perception issues, noted by miyamoto when designind 3D platformers
>2017
>still can't turn the fucking camera

good job sony niggers, then you accuse nintendo of being behind the times, well enjoy your 1996 mechanics with 2013 graphics then
>>
>>383544396
>Complaining about a heavily compressed WEBM video that creates these issues.

Have you checked on the video this WEBM came from? Have you seen this specific area with your own eyes coming from a TV with the game playing on it?
>>
>>383543964
Not a fan of the floating platforms or the empty level design.
>>
>>383566143
Yes, that is how acceleration works, particularly in Mario games. Try SMB3 or SMW, they, like 3D World, are 10/10 games.
>>
>>383571939
Are they? I mean 3D World and the Galaxy games had a shitload of different themes.
>>
>>383580457
Bowser's stages in 64 and the no fludd areas in Sunshine were the best designed stages in their respective games. Lo and behold, both are floating platforms with a beginning and end, with a bit of minor exploration in between. Just like most stages in 3D World. Seems it is only bad when non-nostalgia Nintendo does it.
>>
>>383580070
3D World has more movement options than 64, you idiot.
>>
>>383543964

Does the hat jump count as a double jump?
>>
>>383583306
Let's check, we'll keep powerups out of the equation for both games and look at the stock moveset for both games:

>Mario 64
>Dive to belly slide
>baseball slide
>wall jump
>triple jump
>backflip
>side flip
>long jump

>3D World
>Wall jump
>side jump
>charge jump
>roll
>long jump
>rolling long jump
>spin jump

Looks like they're even, but the long jump and side jump are pretty crippled in 3D World.
>>
>>383573524
Whats the mafia suit from?
>>
>>383573042
>a number of reactions
>underrated

Every time
>>
The mystery game is plague knight right? I didn't read the thread diligently did anyone point that out
>>
>>383567803
These are some horrible parents
>>
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>>383584170
We don't talk about that, anon. Stop asking questions.
>>
>>383549610
Don't. The Switch will succeed without your purchase. Whether you want to invest your money in it or not is irrelevant.
>>
>>383585568
ok
>>
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>>383572734
I would say you're the one trying to derail the thread, anon
>>
>>383549474
it's a mario game, anon
>>
It's fucked up how not even Mario Odyssey, an actual, true open-world Mario game, won't be able to save the Switch from the lacking sales. People are getting excited, but the Switch is one of those systems which will get two or three games worth buying, at absolute maximum. That is not enough to beat the PS4, which is currently outselling it.
>>
>>383569542
>Sunshine
>difficult
My sides, anon
>>
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just give me this costume and i'll preorder it right now
>>
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>>383564552
>>383551604
>>
>>383587178
This comment reads exactly like it was copied and pasted from a script Sony gave you.
>>
>>383544396
I'm gonna pop-in your eyes out of your fucking skull you faggot fuck
>>
>>383568585
>so it looks intentional.
That's not intentional. That's pop-in.
>>
>>383550265
>Pop-in is in all PS4 games I own, so it's not a big deal.
aka i eat shit all day every day and it tastes great, you should eat shit too.
>>
>>383549610
Don't buy it for one game then. Wait another year or so then buy it when it has more games like the new kirby and yoshi game
or just wait for it to get hacked and not have to spend $80 leaf dollars on games i already have for my wii u for free
>>
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>>383587178
>>
>>383560069
>spaniards
>not just european mexicans
>>
>>383564571
Those platforms aren't floating though they are attached to the sky
>>
>>383544294

SM64 had a huge amount of segments that were linear platformers. Hell, from what we've seen of Super Mario Odyssey, SM64 is even more similar to SM3DW in terms of gameplay. The linear Bowser levels, the linear Ghost levels and the race courses were all taken into SM3DW, and I haven't seen a single one of those things in the 2017 E3 demo before now.
>>
>>383587178

>has literally been on the market for barely 3 months
>new Zelda, new open world Mario, new Pokemon, new Metroid, new Pikmin and probably another Pokemon game after that (if we've learnt anything from the franchise pattern) already out or confirmed for the console

What fucking planet are you on, retard
>>
Odyssey looks kinda boring to me.

It has 3D world level structure but is more sparse, it use 64 style mechanics, but because of said sparseness there's nothing to do with them outside of showing off (just looks at all these videos posted, all of them are pointless exercises of the mechanics, while offering no benefits).

There's no substance in speed running it, because it's a collectathon, so speed runs will be limited by exploits, not platforming skill, and on top of it the worlds look dull and empty with tons of floating platforms again. Worse, it's sunshine blue coin style of collecting too, not 64 star collecting, so the main objective is pretty bleh at that.

On top of that, they've stated no deaths and there are check marks scattered about, ala 3D world. Seems to me, the best we can count on is it having some bonus levels or a world that's hard ala sunshine, with the rest being a happy moon bounce castle tier game.

I dunno, I guess the question is, what do you want in a 3D mario game? A 3D adventure with some platforming or a platformer with some adventuring? Nintendo seems to think the former, and I think the later.
>>
>>383588837
>Barely 3 months
Oh, so now that's a small amount of time? As in, not enough for the sales to quite dip as low as a 3 year old console?
Can you at least make your arguments consistent? Fucking kids, I swear to god. Either the Switch is falling behind the PS4 because it's been out for so long that the initial hype has died down, or it's falling behind because it hasn't picked up steam yet, with games on the way(lol one game in 2017).

I wonder where I've heard that one before..?
>>
>>383544396
>all this triggered drones

lel, it thought its all about gameplay so its ok to looks like shit ?
>>
>>383588985
>shitposting this hard
>"/v/ is one person" fallacy

Pity
>>
>>383544396
Atleast it doesn't feel like playing Horizon ala Bastion in 3D
>>
>>383586793
Galaxy was one of the best looking titles on the original Wii, so that's not a good excuse. Nintendo is either
A) Getting fucking lazy, which given some of their other recent actions wouldn't be far-fetched.
B) Is bottlenecked by the system and unable to make it look nicer and maintain the framerate
>>
>>383588339
>Spoiler
This is the correct response.
>>
>>383588339
I wonder if it'll get hacked properly, or Nintendo will manage to somehow secure it. I hope Switch will succeed, so there'll be merit in hacking it at all.
How is the chip shortage? Are they going to resolve it soon?
>>
>>383548671
Yes. The graphics and gameplay is so old it's no reason to play it today
>>
People are really reaching for nitpicks in this game huh?
>floating platforms

It's a fucking Mario game, they all have floating platforms
>>
>>383550312
Snipperclippers
>>
>>383579415
>76/100
Even if that's true, a man-eater Mario game will not rate under 80.
But I totally agree with you. Mario has always been at it's worse when not linear
>>
>>383579415
64 wasn't empty, just look at those 2 enemies!
>>
>>383543964
wow, can we stop with the stereotypes Nintendo.
>>
>>383549610
Wait for the hack. By then the console will have games.
>>
>>383590576
>2 enemies
I see 1
>>
>>383543964
>424 posts
>Not a single comment about the butt ugly hud
It's a textbook exemple on how not to design a hud
>>
>>383580779
You have a source on that quote?
>>
>>383576716
He's 100% right tho
>>
>>383580332
People have shit taste. The Galaxy games are not only the best Mario games, but the best platformers of all time.
Why would I want them to go back to the mediocre open hub Mario games?
>>
>>383580779
Rainbow road is literally nothing but floating platforms
>>
>>383583647
You are leaving out powerups and multiplayer options which would favor 3D World, and forgetting (though it is pretty worthless) the ground-pound highjump for 3D World and the kick as a tiny second jump in 64.
>>
>>383583157
So you're telling me the best part of the open Mario games is the linear, galaxy-like levels? Huh, remind me again why we're excited for an open Mario game?
>>
>>383588856
So you are mad that is is a lot like 64, but also think 3D World is bad... The fuck is this post?
>>
>>383591620
Fucking minimal, smooth looking HUDs. Everything should be more like Battleborn.
>>
>>383575710
Pretty sure no one says that
>>
>>383591972
Because every 3D and 2D mainline Mario game is fucking fun as hell and I adore 64 and Sunshine. I like 3D World and Galaxy 1 and 2 a bit better than them, but all of the 3D games are 9/10 or better, imo. Well, 3D Land is 8/10...
>>
>>383549474
It's both, actually
>>
>>383592319
It's not about how big or minimal it is, it's about how out of place it looks.
>>
>>383550192
>sm64 looked better

are you thick, little gimp boy?
look at footage of both games side by side
>>
>>383584170
fuggetabootit
>>
>>383588856
You're watching one videoclip and jumping to that conclusion it's 3D World

It's literally a Metroidvania sandbox Mario with platforming sections and rooms. Said area in OP's clip is a section of Tostarena after grabbing a Grand Moon, of which was a long stretch to get to in the first place. Each area has between like 30-50 moons, so you're gonna be kept busy for a while per Kingdom since the area doesn't tell you what those Moon Missions are.

And the checkpoint flags are less like Checkpoints and are more closer to the course markers in 2D Mario's map screen since Cappy can fast travel to them. Backtracking is likely encouraged quite a bit.
>>
>>383594256
You watched a few clips and jumped to the conclusion that it's a Metroidvania sandbox Mario with platforming sections and rooms
>>
What is wrong with this thread? That movement looks super fun and the game has only gotten praise. Is this how all /v/ threads are for anticipated games, or just Nintendo games that get some hype like BotW?
>>
>>383590576
The koopa isnt an enemy.
>>
>>383556410
>>383571859
>Racing Koopa the Quick, grabbing the Purple Coins and cleaning up paint before time runs out.
you are comparing that with controlling a rc car straight foward , jump rope x4 , dancing , have the correct suit , run in a circle and more minigames garbage?
talk about reaching.
>There's hundreds of hours of footage online
literally why i said it was minigame tier garbage
>move the tree to get the star xD
people unironically will defend this
>>
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> thread full of madlets who'll choke on a 97inch metacock this October
>>
>>383594435
It's a fair assertion, actually. Treehouse vids show the Kingdoms are fully explorable and fairly large then they showed the mechanics of how coins, region coins and flagpoles worked.

It's a bit more logical than saying it's 3D World all over again, just because of floating platforms in one small section of vast area.

>>383594603
>you are comparing that with controlling a rc car straight foward , jump rope x4 , dancing , have the correct suit , run in a circle and more minigames garbage?
>talk about reaching.

I don't think you get my point. 64, Sunshine and Galaxy had mundane, jump-through-hoops missions for Stars too. No Mario game was pure platforming to get all the stars and since they're a whole lot more moons, they game does encourage exploration, trial and error to find them all. So of course there's gonna be mini-games and kooky shit you have to have Mario do if you wanna 100% complete. I'm not saying it's right or good, but I am saying it should be expected.

Also a lot of you fucks drawing parallels to 3D World easily forget Mario had that kind of shit too, what with Wet-Dry World and Tall, Tall Mountain
>>
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Jesus Christ.
You fucking sonygros are megamad this year.

I hope this continue next year. It's fucking funny.
>>
>>383595432
>sonygros
Damn, I gotta use this unfiltered one.
>>
>>383595432
Yeah! You tell 'em, friend! They're just jealous of our success!

NINTENDO! NINTENDO! NINTENDO!
>>
>>383573343
I hope you get hit by a fucking car, dude. You've managed to rustle my jimmies harder than they've been rustled in an amount of years I won't tell you, but you can be assured is very impressive and proves my point.
>>
>>383595348
no star on 64 was that easy tier to get.
Tell me one world that have a minigame i will wait.
>Wet-Dry World and Tall, Tall Mountain
great worlds i don't see the problem.
If something , this mario is more BK+3DW than classic 3D Mario
>>
>>383595873
>no star on 64 was that easy tier to get

What about the star where you literally just talk to toad?
>>
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>>383543964
>Needs button combos to make every jump

That won't get old after 5 minutes.
>>
>>383546821
>dive is back
>triple jump is back
>fluid controlling free form Mario is back
>nearly every response is just people bitching about graphics and draw distance in a clearly beta build of the game

Shiggy diggy
>>
>>383576583
>>383576183
>>383546821
If you thought about it for a second you'd notice that's the end of that world.
>>
>>383543964
>can't have mario odyssey threads because muh graphics or muh 2 second webm that doesn't show the whole game
October needs to hurry up
>>
>>383596040
>need to press buttons to play game

WOW NINTENDO HAHA
>>
>>383545623
>>383576183
>Wow auto jump so easy nintendokids am i right?
>Get proven wrong
>Wow it looks so boring
What miserable people you are
>>
>>383596586
>"play game" he says, knowing full well that platforming this easy cannot be considered gameplay and thus requiring multiple button presses is just an annoyance.
>>
>>383595873
Most of Mario 64s stars are incredibly easy to get.

The majority of them are basically you just reaching a spot on the stage. Some Some you can literally walk to the left for 10 seconds and get it. Most are as a simple as just ground pounding wood to release a chain chomp or shooting Mario through a canon to reach a platform. There's not a single star I would consider "difficult" or "Oh man now this star, this is a tough star". The worst ones are the 100 coin stars but those are just annoying cause they take a while depending on what stage you're on.
I don't really care about all that because at the end of the day, the game is still FUN.

And if it's not fun? Why bother.
>>
>>383544294
Those forced sections make it an unfortunate in-between. Was disappointed when I saw the treehouse bullet bill section in the sand world. A huge ass corridor where all you could do was just travel with the bullet bill in a straight line, and there's no way you will be able to speedrun your way through that one because it was a 20 seconds flight.

Oh well.
I guess the glory of SM64 won't come back even after the dumb wii-era nintendo phase is over.
>>
>>383597035
Are you arguing that there were no moments in 64 you couldn't run through because that's false.
>>
>>383574849
It's also the last Mario game released on a Nintendo console without gimmick shit.
Hmm.
>>
>>383597758
Baby don't hurt me
>>
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>>383588651
>>
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Not a single person has made a complaint in this thread that doesn't apply to the Mario titles they consider good.
>>
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>>383588651
>they are attached to the sky
>>
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>>383580070
Sunshine is fucking awful though, good movement doesn't mean anything when every level is awful.
>>
>>383599248
>I'm bad at positioning so the game is bad
>>
>>383599356
>I grew up on the GameCube so this game is good even though it has the least amount of platforming in any Mario
>>
>>383544396
>tallest midget

Napoleon was king once
>>
>>383567358
How can you still be excited for trash like Call of Duty? Looking "mature" and realistic doesn't make it a good game.
>>
File: jiraiya.png (97KB, 252x296px) Image search: [Google]
jiraiya.png
97KB, 252x296px
>>383552397
you slimy bastard
>>
File: 1456543146626.jpg (14KB, 475x351px) Image search: [Google]
1456543146626.jpg
14KB, 475x351px
Is OP's webm the only footage of this game you people have seen? It's a short platforming bit you got through before reaching the ground in the background and exploring the rest of the world. It's not in any way like 3D Word's floating block worlds.
>>
>>383543964
so this is the power of the Switch
whoa...
>>
File: 1362354561058.jpg (63KB, 337x287px) Image search: [Google]
1362354561058.jpg
63KB, 337x287px
>>383552397
Hhhhheh!
>>
>>383550671
that pic has WAAAAAY too many colors.
>>
File: 168612615.png (16KB, 323x193px) Image search: [Google]
168612615.png
16KB, 323x193px
>>383552397
>>
>>383599962
IKR!!??
Why can't it be like my other shit brown VIDEOgames?
>>
>>383544396
WHO CARES ABOUT GRAPHICS?
>>
File: DCYjeUiXYAIEAS7.png (1MB, 1280x720px) Image search: [Google]
DCYjeUiXYAIEAS7.png
1MB, 1280x720px
>>383599761
no actually this is
>nintendo still can't make games in 3D
pathetic
>>
/v/ still hasnt gotten over BOTW, 5 months later
how long will it take for /v/ to get over this game?
thinking a minimum of 8 months
>>
>>383600173
i never said anything about greybrown games looking good.
>>
>>383546821
What Ps2 game is this?
>>
>>383543964
How many times can you do this jump? Because it seems like you can literally fly out of the map with this.
>>
>>383600318
Patricians.
>>
>>383584528
Whites make excellent parents
:^)
>>
Does Japan obsess over graphics as much as the west does?
>>
>>383600626
This will always impress me. The way they pulled off these insanely good graphics on such a modest system is nothing short of brilliance. Bravo, Sony.
>>
>>383600626
Now post an actual game and not a movie.
>>
>>383595432
BotW butt blasted sonygros in a way i never had seen before. Good thing that the year is still going for nintendo. If xenoblade, spla2oon and odyssey get good scores the outcry will last ages.
>>
File: DELICIA.jpg (369KB, 720x1010px) Image search: [Google]
DELICIA.jpg
369KB, 720x1010px
>>383600848
It will be UMA DELICIA.
>>
File: dilbert dog.jpg (261KB, 960x640px) Image search: [Google]
dilbert dog.jpg
261KB, 960x640px
>>383600626
it looks fucking gorgeous

but is it fun?
>>
>>383600795
i guess HZD is one those movies with really short cutscenes.
>>
File: HorizonCombat.webm (2MB, 794x440px) Image search: [Google]
HorizonCombat.webm
2MB, 794x440px
>>383600795
Nice meme.

>>383601007
Very.
>>
File: HorizonZeroDawn-11.jpg (236KB, 1920x1080px) Image search: [Google]
HorizonZeroDawn-11.jpg
236KB, 1920x1080px
>>383600626
what's the point of good graphics if you're going to make the main character look like this
>>
>>383601110
Wait. Are all enemies blind? If so, that'd be a pretty neat gameplay mechanic.
>>
>>383600795
Nice meme. It shows you don't even own that game.
>>
>>383601279
What's wrong with her? Not enough animu fish child for you, pedo?
>>
File: 1499612791300.jpg (1MB, 2560x1080px) Image search: [Google]
1499612791300.jpg
1MB, 2560x1080px
>>383601110
Look like Far Cry Primal but slightly worse and in third person.
>>
>>383601110
>throw ice grenades
>UWINLOL
the state of that gameplay
also the story is shit
>>
>>383598978
>>383594603
>i am blind
>>383596957
Because Oddysey is a BK knock off , BK puzzles were prices for minigames most of the time. Odyssey is even worse with use your hat in trees tier to get stars. Its not about how difficult they are.
>>
>>383601687
>Because Oddysey is a BK knock off
So it's going to be Yooka Laylee tier? Yikes.
>>
>>383569542
>sunshine
>literally the easiest game
>difficult
>>
File: Rise-of-the-Tomb-Raider.jpg (204KB, 1400x700px) Image search: [Google]
Rise-of-the-Tomb-Raider.jpg
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>>383601387
for me mostly it's the awful haircut and the manjaw. you don't have to make a character anime to have them look good
>>
>>383601857
>Manjaw
I want closet faggots to leave.
>>
>>383544524
A game about platforming has to be defended for having "platforming sections"?
>>
>>383601908
>i'm a faggot if i don't like woman looking like men
uh okay
>>
>>383601996
You're on a board where people unironically think Sunshine is not only good but the best Mario and it hardly has any platforming in it.
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