>rpg
>character can only wear one ring
>kill wolf
>obtained: wolf paw x1
::thinking::
>Need a new sword and some armor
>Kill enemy with sword and full plate
>Loot body
>empty
>>383517938
They should make an RPG where you can wear 10 rings one for each finger with pinky and thumb rings being unique to those fingers.
>>383518337
And also bring back being able to mix/match gloves, boots, and pauldrons and shit, Morrowind-style, instead of having to wear the same shit on each hand/foot/shoulder
>>383517938
it's a cock ring dumbass
>>383518162
I fucking hate this, you should be able to take everything they have
>>383520630
why don't you fuck off back to skyrim then fag
>>383517938
It's funny that they did this in Skyrim. Everyone knows it's always two rings that you wear. Even Oblivion knew that. But for some reason in Skyrim they decided "let's just have one ring." Was it just to make it simpler or something? Was it for balancing purposes? Either way, it's retarded.
>>383521112
>Was it for balancing purposes?
Pretty much because you can potentially have 2 enchantments on every piece of equipment so they lessened amount of slots in a retarded way.
>>383521560
Yeah, that's one of those design decisions that's needlessly made to be unfun because they think it's for a good reason or whatever.
>Oh no, you could potentially have up to 2 whole more enchantments in a game that's already exploitable as all fuck! We gotta remove that extra ring fast!
Bethesda really doesn't think things through with a lot of things. I was just thinking the other day how pointless the food items are in the vanilla game. "Restores 1 point of health." Completely useless. Did they just put them in the game for modders?
>>383518032
This over was always easy. You destroyed the others in the fight
>>383523145
>Did they just put them in the game for modders?
Absolutely. Cooking is also completely useless in vanilla game.
>>383518162
You broke it all killing him
>kill random animal/monster
>it drops money
Was it going shopping?