>You accidentally bend a nail.
>You accidentally bend a nail.
>You accidentally bend a nail.
>You accidentally bend a nail.
>You accidentally bend a nail.
>You accidentally bend a nail.
>>383490152
I never got why they designed the skill that way. It may be silly to complain about "realism" in Runescape, but that just makes no sense
>>383490902
RuneScape had very few gp sinks when Construction was launched
>>383491115
And now it has too many
But that's somewhat beside the point. A skill should be enjoyable in and of itself
>You fail to pick the man's pocket.
>You fail to pick the man's pocket.
>You fail to pick the man's pocket.
>You fail to pick the man's pocket.
>>383491212
And how would you do that, turn every skill into a minigame?
>>383491212
>Runescape
>Enjoyable
>Not having autism
Pick two.
>>383491357
No, there should simply be a straight, unfrustrating path from applying effort to receiving your reward. Take woodcutting for example. You click the tree, wait 15 seconds and receive your log. It's about as much time as it takes to build a piece of furniture, but it isn't as frustrating because you aren't constantly being bombarded by the message that you screwed up.
>>383491440
I thought the autism was implied in the subject of the thread
>>383491837
>No, there should simply be a straight, unfrustrating path from applying effort to receiving your reward
So every action must result in success?
>>383492121
I guess that's the slippery slope, but it is generally more satisfying, at least for simple skill tasks
>>383491220
>being too low a level to steal from the cake stalls at Ardy
>you search the crate but find nothing