Objectively, a small section of a US Navy camp in Cuba should not have more soldiers around than the Soviet Union's Afghanistan Central Base Camp.
We don't see even one Soviet armoury room in the entirety of TPP. MGSdrones will still tell you that it lived up to or even surpassed the prologue demo.
>>383483139
You wouldn't see giant robots either, shut the fuck up.
>>383483139
>>383483286
Both retards
I thought it was common knowledge GZ > TPP
TPP could have been so great if GZ was an actual indication of what it would be like. instead we got Fucking Nothing: The Game
>>383483139
For the benefit of the more retarded among you, this comparison is important because it suggests the game failed to support the expected amount of NPCs necessary to make it as good as the demo. A stealth game will be silly if there are not enough guards to challenge the player, this is even worse if its a stealth action game where you have the option of shooting through them too, this is drastically worse when its also an open-world where you have so many alternative go-around routes.
>>383483286
That is irrelevant to my comparison since we'd be more likely to see advanced vehicles like giant mechs (if they existed) deployed in a war zone than at the Navy camp.
>>383483470
It said there are 4 unique posters present.
>>383483872
It's tactical espionage action, not stealth action you fucking retard
You have no idea what you're talking about honestly
>>383484326
Those are synonymous in the context of the series. It just means a stealth game where you can also wreck the shit out of everyone with weaponry (if you want) and that's there's even some puzzling involved at times.
>>383484519
So suddenly it's okay that you can shoot your way through everything, but you're still trying to make an argument that is now defunct
>>383484768
>So suddenly it's okay that you can shoot your way through everything
No one ITT said anything about shooting not being okay.
>but you're still trying to make an argument that is now defunct
How so?