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This is Grigori. Say something nice about Grigori and his video game.

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Thread replies: 40
Thread images: 6

This is Grigori. Say something nice about Grigori and his video game.
>>
>>383434018
i want to fuck that dragon
>>
>>383434018
You can't fool me. That's Joseph Anderson.
>>
>>383434202
The dragon is for slaying, not for romancing.
>>
>>383434018
his game is really fun
>>
Dragon's Dogma was too ambitious. Capcom will never fund a proper sequel or give it a budget worthwhile ever.
>>
where's the sequel you red cunt
>>
>>383434018
Hello, Grigori. I like how spells work in your game.
Also, I'd fuck you right in your cockslit.
>>
>>383434767
Remember Deep Down?

Of course you don't, it's fucking dead.
>>
>>383434767
>there was going to be a part of the game where you would be on the moon

Man this really pisses me off, I hope they keep the plans if they ever make a Dragon's Dogma 2
>>
>>383434018
Talking dragons are the coolest dragons.
>>
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>>383434962
>>
I liked making elf qts in the character creator. Neede a proper fast travel system, it got very tediois after a while.
>>
>>383434018
Hated your design at first with all the spikes, but you became one of my most favorite dragons in video games

Isn't Grigori just an Arisen who failed to defeat the maker? I wonder if all Arisen that failed look like Grigori or have different forms
>>
>>383435161
They claimed they reclaimed the trademark or some shit didn't they? Of course its dead as fuck
>>
>>383434767
More like the game was too good, Capcom refuses to make sequels of good games.
>>
>>383435987
Yeah the last actual news we got from Capcom was 2015 when they just said "It's not dead" - which of course they're going to say that when prompted.

They renewed the trademark but that's about it.
>>
>>383435795
With the infinite ferrystone I thought the fast travel actually worked really well.
Even buying them from the black cat wasn't bad, just a bit of a hassle.
Having to move the portcrystals around did a decent job at mitigating the
>just fast travel around and never walk anywhere
problem.
>>
>>383435952
>I wonder if all Arisen that failed look like Grigori or have different forms
If you lose to the Seneschal it plays the same Grigori cutscene, so probably look the same.
Of course, that was probably more budget/time constraints than intentional, so whatever.
>>
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>>383436115
>>383435987
Just checked and that was sometimes earlier this year. We can only hope, I get the feeling Deep Down is just the codename for Dragon's Dogma 2. They know it will sell more that way and the style/setting of the game just looks like a clone of Bitterblack Isle

Loving those mimic designs though
>>
Really fun game. I've spent over 1000 hours on it, and if my 360's laser didn't die, I'd still be playing it.
>>
>>383437012
I don't know, the gameplay we saw was completely different
I think if they do that they're going to disappoint a lot of people, both who want a real DD2 and who were looking forward to it as some sort of slow dark souls thing
>>
>>383437207
Oh, and the grigori has one of the most awesome english voices ever.
>>
Dragon's Dogma 2 will be like Dark Souls 2 to Dark Souls.
>>
>>383436520
I can't imagine all dragons look the same. Maybe they're not even all dragons.
But then again even the soldiers from Savan's prologue are the identical to the current timeline so whatever.
>>
>>383437359
The English voice actor was pretty cool, I love the language used in this game
>they replace every instance of the word "something" with the word "aught"
I think I love this game
>>
>>383434018
The music for your game is 10/10 and I listen to it on a regular basis, thanks for the great music Grigori
>>
>>383434767
been playing DDON the past few days, it's decent enough so far. too bad barely anything is translated so I dunno what the fuck is going on
>>
>>383437012
Deep down is absolutely not dragons dogma. Deep down is where you play as several adventurers or some shit that are in a cyber world or some shit. And I think they stated that it has no relation to dragons dogma. Not to mention the gameplay is comepletely different and garbage compared to dd.
>>
>>383434018
Fighting him as a loli sorc on hard mode is no fun at all
>>
>>383436520
>>383435952
some of the dialogue with the different types of dragons (drake in devilfire grove, wyvern on bluemoon tower, wyrm in watergods alter) hint towards them being former arisens as well, or at least regular humans
>>
>>383438430
heard this one yet?
https://www.youtube.com/watch?v=EioUJCiy7_Q
hopefully you were around for Into Free as well
>>
>>383438551
>get this strange idea to start mage hard mode from lvl 1
>get oneshotted by bats in the well under cassardis
still managed to kill some bandit groups after a couple hours but then I stopped
>>
>>383438628
I thought they were pawns gone bad?
>>
>>383438881
that's possible too, I just assumed arisens since the whole failing to beat seneschal thing
even though anyone who goes through BBI during post game will probably kill him in under 5 seconds
>>
>>383438712
https://youtu.be/SZNbabKjKpA
>>
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>>383439027
well a pawn whomst arisen defeats the seneschal becomes a human so it could make sense that they turn into a drake if teir arisen fails
>>
>>383438712
Yes, fucking love this theme so damn much. Most of the "greater" versions of enemies have guitars and beats over them so it only makes sense that they had this in mind
>>
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lets see those arisens /v/
>>
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>>383439974
Thread posts: 40
Thread images: 6


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