ITT scary things in non scary games.
why is Jerusalem underwater
>>383417176
looked like Jerusalem to me Anon, appreciate the reply though
How is this scary?
>>383417176
It's Casares, Spain, not Portugal.
>>383417343
The implication.
>>383416370
is that dust skybox?
>>383417343
Why is an entire city underwater?Because it's Hyrule and the Mario 64 portraits are actually portals to other worlds.
>>383416370
The only scary thing here is how Nintendo thought this would be acceptable. Wanted a game, not a tech demo.
>>383416370
These pyramids scared me for some reason.
>>383418719
All the skyboxes in this game are a tad bit unsettling.
>>383416370
Those dogs from Spyro
The wind in the dystopian city level of Need for Speed 3
>>383417343
Nintendo fans are mentally ill
>>383418719
Not related, but felt ripped off when I found out the pyramids are right next to a big city, and only get shot on the desert side most of the time.
Made me think of that.
5 minutes into Submerged Castle and chill and he gives you this look.
>>383416370
OH SHIT OH SHIT OH SHIT OH SHIT OH SHIT OH SHIT
Heaven/Hidden Interior Universe in GTA san andreas, especially when it is night and you are touching that endless ocean.
That guy in the skateshop in Skate or Die.Everything about Micro Machines for the Genesis.
At least when I was a kid they scared the shit out of me.
>enter unmarked area
>music stops
>only sound effects made by the player can be heard
>>383419592
>you can hear your character heart beating
>you get the feeling you are not alone
WHAT THE FUCK?
>Level is an Atlantis-style underwater city
>Background is Greece
Deepest lore.
>>383416370
Some of the npcs in OoT and MM. Their faces still give me unpleasant feelings.
The infinite ocean surrounding the 3D universe GTA maps.
This nigga is just fucking creepy
>>383419716
thats a small costal town in Wales you idiot kys
>>383419731
those whole games are unsettling as fuck, unpleasant
>>383416370
Hackdirt from Oblivion
>>383416370
A few of the levels and maps in E.Y.E. Divine Cybermancy, especially with the ambient music they use. The Forgotten Center and Noctis Labyrinths come to mind.E.Y.E. Vision dispels all darkness and makes the maps ridiculously easy to see as long as you have the energy to keep it on for a decent length.