>"Okay...the machine has detected...something"
Beating that level without ever being spotted is so satisfying.
Playing it action-oriented is such a fucking chore.
>>383382434
this
I played this level at 17fps, still managed to ghost it though
>>383382434
Action-run is only fun once you've gotten New Game+ and most of the Emily/Corvo's powers combined
Always made sure to kill these fuckers. Two air strikes up their assholes.
>>383382434
>stop time
>destroy 3 robots instantly
>villain mentions how the fuck was he able to identify your weight at two places at the same time
Destroying those OP motherfuckers with time powers was a nice power trip.
>tfw cant play this game in the churayzay way like I could the first one because they had to change the game engine and the game is unopitmised as fuck
https://www.youtube.com/watch?v=2wjO3EA90kU
I did like that you can kill the traitor nigger in the end though
>>383381359
Clockwork Mansion was teally great. Felt very Jules Vernian.
>>383382742
>villain mentions how the fuck was he able to identify your weight at two places at the same time
I loved how he responded to your actions no matter what you did, I got to his lab through therun along the window ledge to the maintenance door way and because I didn't have the key, I blew it open with a sticky grenade, he immediately came on the megaphone saying "Emily, was that explosion caused by you or one of my clockwork soldiers,
I'd appreciate it if you refrained from destroying my house"
The attention to detail is really good
>>383381359
>increasing audio feedback
>>383381359
>make highly sophisticated androids before flight, internal combustion, telephonics and automatic rifles
>give it wooden armour