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Find a flaw

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Thread replies: 78
Thread images: 13

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Find a flaw
>>
You get kicked from the level every time you collect a star.
>>
>>383358768
No lugi, no functioning yoshi
>>
>>383358768
Its not sunshine
>inb4 Blue coins
>>
>>383359110
A necessity to increase the longevity of the game.
>>
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blue sea monster is too scary
>>
>>383359148
The last time I played through SM64, I got to play as Mario, Luigi, Yoshi, and Wario.
>>
>>383359525
That's not mario 64. That's mario 64 ds, and is inferior to the original.
>>
>>383359525
You are thinking of the remasterd ds version
Real fucking shame ninmemedo wasted its remaster on a fucking handheld
>>
so long gay bowser
>>
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>>383359734
delet this
>>
>>383359639
>>383359689
I thought it was good. I played it again on my 3ds which totally removed the dpad issue.
>>
>>383358768
You know we fucking can't.
It's the only objectively perfect game I can think of.
>>
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>>383360195
I thought /v/ liked OoT as well?
>>
>>383359823
But not the dedicated run button issue.
>>
>>383358768

there arent stars on certain letters which spell out something like 'ur mr gay'
>>
>>383359414
Finding out Bubba in THI could eat you scarred me for life to the point I became irrationally afraid of water in video games. I still don't like water levels.
>>
>>383359689
It was meant as a showcase of power that you could now play "n64 tier" games on the go. It might have less value now that emulation and 3D games are widespread on handhelds but back then it was worth putting it on it.
>>
>>383359414
For some reason the way the cave wall texture looked spooked me more than the sea monster
>>
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>>383358768
>camera
>can only wall jump within 4 frames of hitting a wall
>camera
>fight the same boss 3 times with the same strategy
>camera
>>
>>383361161
Mario 64 has more than 1 boss and Bowser 3 is very different if you aren't a speedrunner
>>
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>>383358768
>>
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Anyone else hate missing these fucking things when throwing Bowser?
>>
>>383358768
Lots of people didn't played cause it was a kiddie cartridge game in the era of CD-ROM for wannabe grown ups.

Lots of people with previous Mario knowledge who played tought it was too different from previous titles and didn't spend enough time with the game to learn the new style.

To this day there are still people who didn't played cause they think like these.

And those, my friends, are the flaws: they're in the people, not in the game.
>>
>>383362773
It is those who are willing to adapt to change that will witness success in every area of life
>>
>>383360746
looks like spooky mist
>>
>>383362634
SO LONG GAY BOWSER
>>
>>383358768
mario looks really ugly in-game. he bareley resembles the sprites
>>
>>383359639
>inferior to the original
the mini games were pure GOAT though
>>
It's a really good game
>>
>>383363138
luckily you can skip shitty SM64 DS and just play NSMB for those minigames.
>>
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>>383360324
Golly, imagine if message boards existed all the way back in those prehistoric times.
>>
looks like ass
>>
>>383363285
>pretendo 69
kek i'm so using that from now on
>>
>>383359223
That's a dumb ass reason.
The REAL reason is that it's so the player doesn't wander around, wondering where a star is when it's one of the stars that change the level.
>>
>>383363285
Phony Playshitstation 4
>>
>>383359639
>Same game
>Better Graphics (kinda better polished models, nothing that special)
>More playable characters
>Mini Games
>More Content in general
>Inferior
Oh, /v/
>>
>>383365221
>worse controls
>worse additional stars
kills the whole experience. Mario 64 was not made to be played with a D-Pad.
>>
>>383365330
Play it on a 3DS then?
>>
>>383359110
I never thought about that as a flaw, but that's certainly valid.
>>
>>383365330
True, playing it on the DS is brutal to the fingers especially when confronting Bowser, but play it on the 3DS and it becomes infinitely better. I played my copy so much when I was younger that the cartridge is now so worn out its unplayable. I still have it hoping for the day I get lucky and I can play it again. ;_;
>>
>>383365391
that doesn't fix the issue if you knew jack shit about how video games work. Even on a 3DS it only registers in 8 directions rather than the 360 it does in Mario 64.
>>
>>383365887
cartridges don't get worn out you idiot
>>
>>383359823
>>383365391
SM64DS was the very first game I tried when I bought my 3DS. The control nub didn't fix shit, since it's made for a Dpad. Plus the run button fucking sucks.
>>
>It got a shitty remake on the DS
>>
>>383358768
It's a collectathon
>>
>>383365546
>Implying that using the stick will give you more than 8 directions
>>
>>383358768
Horrible camera
>>
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>>383358768
It looked pretty bad by the time it had actually released. I like it myself, but it always looked poy poy tier to me.
>>
>>383359689
>remastered

Remade anon. Jesus, what is going on with these defenitions lately?
>>
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takes too long to build up speed
>>
>>383358768
>white MC
>>
>>383359110
This, never thought of it as a flaw until I played Banjo Kazooie.
>>
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How shit at games does one have to be to complain about the camera in Mario 64?
>>
>>383366985
kek at the end
>>
>>383366985
>git gud XD
Camera doesn't make the game hard or anything, it feels like shit. That's all.
>>
>>383363495
newfag
>>
>>383367283
The camera system was revolutionary, there's nothing wrong with it.
>>
>>383366762
>t.Henry
fuck off fag we know its you
>>
I was thinking about this while playing the crash remasters, and SM64 doesn't really feel like that much like a 3D platformer until really late in the game. Most of the levels/stars just involve exploration or interacting with NPCs and objects in various ways, there's hardly any pure platforming until Rainbow Road and Tick Tock Clock. Compared to at least Crash 1, which is level after level of pure platforming challenge.

That's not to say anything stupid like SM64 isn't a platformer or that it doesn't have well crafted challenges, but the actual platforming in the game kind of feels few and far between. And I replayed the game recently so it's not like I'm just forgetting the platforming I just don't think there's much notable.

>>383366985
That isn't a camera angle people complain about. The camera in SM64 is pretty much fine overall except for a few areas where it just completely shits the bed, like on the plank at the top of Wet Dry World, and decides it wants to be as uncooperative as possible and actively fuck with you.
>>
>>383359110
>>383359223
>>383365546
There's lots of stars that change the level specifically for that star, or stars where you'd get stuck if you didn't warp out.
>>
>>383359223
that's what collecting all 120 stars is for.
>>
>>383368236
Lethal Lava Land was pretty platformer
>>
>>383368356
The level could change on the fly and it could provide a zelda style warp back to the stage beginning
>>
>>383358768
They put Yoshi in but he's entitled and ignores Mario.
>>
>>383359110
>WAH I want to get every star in a single run!
Cry moar speedrunner
>>
>>383359189
>Its not sunshine
That's a positive

>inb4 Blue coins
Saying inb4 at massive amount of padding doesn't make it go away, Gamecubebabby.
>>
>>383363285

Their shitposting was pathetic. Thankfully we've come a long way.
>>
>>383370510
Yes I'm sure in 20 years everyone will have strong reverence for "nintenbro" and "sonybro".

"O' what genius from years before did grace this Earth." they'll surely say.
>>
>>383358768
Banjo Kazooie does the same thing better but Mario 64 was a great template for 3d platformers to use
>>
>>383359223
So, padding?
>>
>>383358768
The camera is shit, far from making it unplayable, but still shit
>>
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>>383359414
I got you senpai
>>
>>383358768
Bad controls when going slow.
Going up the pyramid the intended way is the biggest casual filter I've encountered in a game.
>>
>>383370510
yeah man nintendo + toddler, sony + nigger and crying ms paint man in hat is so much better than pretendo and playshitstation
>>
>>383358768
i played this for the first time recently
it's actually really good desu
>>
>>383373445
it is. Pictures speak louder than words
>>
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>>383373445
Hey man, sonybro still makes me laugh every time I see it.
SONY ALWAYS WINS BABY!
Thread posts: 78
Thread images: 13


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