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How do I turn off autoleveling so that I can pick where my points go?

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How do I turn off autoleveling so that I can pick where my points go?
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>>383170846
You mean your strength/intelligence/dexterity stats? You can't.
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Anything? Its so boring playing it like this.
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>>383172116
What do you mean I cant? Why the fuck cant I?
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>>383172378
Because Diablo III doesn't want you to have fun, if you haven't figured it out yet you will by act 2.

I strongly recommend playing something else.
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>>383172378
Because that's the way the game works. From battlenet:

>Attributes are raised automatically as your level increases.

The closest thing to what you want would be paragon points which you can spend how you'd like after you hit level 70.
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>>383172760
The fuck kind of goofy shit is that?

>>383172694
I seriously might, what the fuck?
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>>383170846
This games been out for 5 years where the fuck have you been?
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>>383172957
Just never got around to it until now. Didnt like the cartoony graphics but I got tired of replaying Diablo 1 and 2 for the 500th time and haven't found another Diablo-like game that I actually like. Figured D3 had to at least be ok.
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>>383173105
You're going to be even more sorely disappointed
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>>383172116
i'm so glad that blizz removed having to calculate the stats. it hurts my brain. i just want to focus on the pretty lights. that's what gaming is about. they should make the game easier. games where i don't have to think are the best. really makes me feel like a gamer.
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>>383172956
Level 1 to 70 its auto assign points. 70+ you gain Paragon Points, which you distribute as you please, its exactly what you want.
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>>383170846
You can't allocate your stat points. The only thing closest to this is Paragon points at max level, because they eventually realized people actually enjoy having some control over their stats.
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>>383173748
Yeah at fucking level 70.
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>>383173990
Unlike most games, level cap is not the goal. You can reach level 70 in like 2 hours if you are new to this. Minutes if you ask for someone on global chat to power level you.
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>>383173990
which youll hit in a couple hours
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>>383173990
Play the game at like Torment 3 or 4 or whatever, as you get better gear you can play at higher difficulties. Torment+ is the equivalent of /players 8 and shit from D2. The exp gains go up, it's stupid fast getting to level 70.
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>>383173990
You can hit 70 in like 4 hours

less than an hour if you have someone to boost you through it.

Customizing stats was overrated and meaningless anyways, since It was always just:
Diablo: Dupe pots
Diablo 2: Put Str for equip, dex for block, All vit.
>>
The loss of stat point distribution is one thing, and is pretty excusable, although you could simply just MAKE other stats useful in their own ways.

But the change from traditional skill trees to D3's "everyone is everything anytime they want" shit is terrible. I still like the game just fine, but fuck do I want traditional talents back. Even WoW did away with them.
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>>383175231
Fucking this. I hate not having my skill trees.
>>
Stat point distribution was replaced by a heavier focus on your gear choices.

Sorry that Diablo 3 isn't exactly like Diablo 2, but you know, you can still play D2 Anon.
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>>383175559
Why? What do you miss about skill trees?
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>>383173990
Leveling from 1-70 is the tutorial in Diablo 3. You'll only have scratched the surface of what you can do at 70.
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>>383172378
The mainstats you get from levelling are chump change, the real stat gains come from your gear. Still, there is zero reason to invest in a stat other than your classes mainstat and vitality. Don't worry about having Strength as a Wizard, put it all in Intelligence.
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>>383175886
Which is fine, but they've cornered you into needing to run sets, which essentially decides what abilities you use, greatly reducing build diversity. I have no idea what their dev team is doing, but they SHOULD be working on widening to pool of viable builds, or if they don't have the means to make new sets, add in a mechanic which allows you to altar set bonuses, allowing for a more customized build. Anything to help cover the fact that there's been zero new content to do, and while that's okay, they could at least do something to shake up the way the game is played.
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>>383175886
Ive been playing it literally since the day it came out and I'm sick of it. And D3 lets me actually change the color of gear and pick male or female for every class. Im tired of playing the same barbarian, the same necromancer, the same sorceress over and over.

>>383176004
I like that I feel like I can really vary up how my character plays by setting specific limitations. It lets me focus on if I want certain skills stronger or a larger variety of lower level skills. With how D3 works I just have access to everything and theres no real sense of progression or limits, and I cant choose what gets focused so if theres a skill I like I just have to wait until the game decides it should be better.
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Just got back into it for the necro pack. I regret everything
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>>383175231
>>383175559
whats so good about them? do you actually like leveling 2-3 copies of every character just to have every build? The only thing that being able to change them on the fly does, is remove the need to ask a friend to help you powerlevel a character again, just because you want to try a slightly different build
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>>383174436
yep, the system was never deep or varied, because there was a clearly superior way to distribute stats
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>>383176205
I agree with you on sets. They were a mistake. At the most we should have had 3 piece sets to allow for more diversity. However at this point I find it a miracle the game is supported at all. Not sure how they continue to afford to support it.
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>>383172956
Grim Dawn is a nice alternative
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>>383176759
I dont have a PC capable of running much. I play on PS4.
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>>383176318
Really? Im having fun. I have like 40h already on my necro, skeletal mages with singularity rune just melt everything. And land of the dead + corpse explosion combo is neat to use.
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Why can I just spam the autoattack button as the Monk and kill everything effortlessly? I have a passive skill that gives me life steal and I passively heal myself faster than entire swarms of enemies can hurt me. This really shouldnt be allowed.
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>>383176309
I would say what you are describing is achieved through the legendary gear which can wildly change of skills work.

There's very little stopping you from building the character you want in D3. For some that's an issue because they static characters they crafted from the ground up, while D3's approach is to allow you to become much more flexible. Still, in order to reach the highest heights in D3 you will still need to highly specialise through your use of gear, not skills.

Stat roles on your gear, and combinations of different legendary abilities may let you find that feeling you got from D2. But if you're after a similar experience you're more likely to find it in Path of Exile or Grim Dawn.
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>>383176370
I don't disagree that respecs shouldn't exist, they absolutely should, but there should be a big cost to it.

However, with talent trees (As well as stat distribution to an extent) help provide you this feeling that THAT character is YOURS. Having to have multiple characters so that you have two kinds of builds to play with is greatly more rewarding and engaging than a single character that changes up to everything on a whim, because there is an element of progression to talent trees that a system like D3's just CANNOT provide. You could make the same case they made for stats in that "Oh, everyone just goes the same cookie cutter build anyway" but that's being incredibly dismissive of the traditional talent tree setup as a whole, because it isn't as if you couldn't take the time to just improve upon it and open it up to a wider amount of customization provided your gear system goes hand-in-hand with it, which theirs doesn't.

So I say that to say, while to some people it might just seem tedious to have to level multiple characters for various builds, in the end it's more satisfying because it gives you a sense of accomplishment because you took the time to make that character, you invested the time to level that character and you took the time to find the gear for that specific character to utilize that one build you were chasing. In the same sense that you chase certain set pieces, or ancient legendary pieces in D3, it's another added layer of that. All because of talent trees, and a gear system that goes hand-in-hand with that.
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>>383177164
The problem with everything being through gear is then I cant change how my character looks. What if the best gear for my playstyle looks like shit? I never liked when games put too much focus on gear. Defensive stats and resistances sure, but when it comes to armor impacting my skills and offenses its just irritating.

That shit literally ruined Xenoverse for me.
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>>383177163
Because you're playing on one of the lowest difficulty levels. You should be turning up the difficulty if you reach that point, otherwise you're wasting time.
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>>383172378
Because this game is a steaming piece of shit.

Welcome to Blizzard games. Where you're treated like a bumbling retard and you're commanded to love it.
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>>383177163
enjoy it while can, one day youll get to the point where a mosquito fart will one shot you
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>>383176370
I LIKE having different characters who function differently. Thats why character customization through playstyle and aesthetics is so important. Its a roleplaying game. I like my characters to feel like characters playing a role.

Whats the point of playing with one superpowered character who can do everything?
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>>383176570
>Not sure how they continue to afford to support it.
apparently its pretty big in china, which is why they have considered reintroducing some kinda market and auction there
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>>383170846
It is literally pointless to put points into a stat that isn't your class' main stat. Vitality is universal, but trying to put points into the others aside from the primary offers no bonus. Yes, it's not a great des8gn, but that's how it is.
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>>383177771
They've actually had a cosmetic shop for the japs for a while now, it's pretty much just a wing shop. This is what they're working on bringing over to us, and I assume more classes eventually. Though it remains to be seen what they're going to actually do with the franchise.

I just want D4, start from scratch, bring over Dustin Browder to lead it, the guy is the best lead they've got.
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>>383177345
In Diablo 3 progression and achievement come from the challenges you will face, not the character you've dumped stats into. It's about experimenting with your skills and equipment to defeat ever increasing levels of difficulty.

Static character builds would be infuriating in D3. A game where you need to test the effectiveness of a different skill with a different weapon to get the best results not only for you but to harmonise with a team. That's what draws a lot of players back as the "meta" is constantly changing with new pieces of gear and balancing. Diablo 3's flexible skill system allows and encourages that to happen.
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>>383177405
>What if the best gear for my playstyle looks like shit?
then transmog your geat into some other gear, you know you can freely change appearance of your items right? in fact considering how butt-ugly most of the high-end armour in this game is, I used to always transmog it into some of the low tier stuff

>>383177664
>Its a roleplaying game
I feel like calling diablo games roleplaying games is kinda silly, but suit yourself, I also prefer the ability to just change the character as I don't want to go through the hassle of leveling up several copies of the same class, you tend to run out of names you know? skellemancer, bonemancer, its tiring
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>>383178082
>IIn Diablo 3 progression and achievement come from the challenges you will face, not the character you've dumped stats into. It's about experimenting with your skills and equipment to defeat ever increasing levels of difficulty.

I like the game just fine and all, and I'm going to pick it back up on the 20th, but there is next to no experimentation needed, nor is there any real sense of progression that matters. You pick up the set pieces/cube passives you need, you push through until you hit a wall, you farm for better rolls. Again, I like the game, but we can't sit here and act like it's got so much intrigue and depth to it, because it really really does not.
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>>383170846
>>383173105
most obvious bait ever
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>>383172378
Because noone at blizzard actually likes games. They are drones that manufacture shekkel feedback loops.

It's the same reason that heartstrings will never become new player friendly. Pay those shekkels goy.
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>>383180454
>It's called Blizzard Entertainment in reference to how fucking cold it is in the offices to ensure the Jewbots don't overheat
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>>383178082
>ever increasing levels of difficulty.
it's just bigger numbers to counteract your bigger numbers so everything is the same in the end
they don't even have the numbers scale to where you are in the game like in d2, it's applied manually

if diablo 3 was a real game torments would make the monsters more dangerous instead of just inflating numbers
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>>383181529
>if diablo 3 was a real game torments would make the monsters more dangerous instead of just inflating numbers
and how would they do that?
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>>383182781
I never quite understood what people meant by that, but I've assumed it just means that at higher difficulties, mobs would have additional mechanics or abilities to them, and new versions of mobs would be introduced in general.
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>autists actually complaining they don't have to do hours of planning before starting a character to make sure they spend every point optimally
lmao
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>>383182781
smarter, faster, more moves, etc

you know, the natural enemy transition, like how you go from slow-ass zombies and quill rats to oppressors and corrupted angels in the story mode, except the mobs are upgraded instead of replaced (since that would require a shitload of work even if it would be cool as fuck)
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>>383183023
Anyone who doesn't appreciate the traditional way of doing things has generally been casualized by the industry, I'm convinced. There's nothing wrong with traditional systems.
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>>383183023
Shit like that is why I couldn't get into Tree of Savior despite how interesting the circle system looked. Didn't want to have to grind another 300 levels just because my circle 7 choice didn't work out.
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>>383172378
Bait
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>>383177927
It begs the question on why have stats at all then?

I never understood this about RPGs.
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>>383183360
Upvoted! I'm gonna post this on r/pcmasterace if you don't mind?
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>>383183996
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>>383183876
The stats still do things even if you don't attribute them. What is there to understand?
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>>383170846
>>383172378
>>383172116
They don't auto-apply. Blizzard removed them entirely.
They took the non-base stats you WOULD get from leveling up and put them on gear.

Basically, you have something like EIGHTY PERCENT more primary attribute points to use to custimize your character in D3 compared to D2. It's just all on gear. So you swap gear instead of respeccing and re-allocating points.

This was a big deal during D3's development. Fanboys threw a hissy fit over not being able to spend talents or stat points so Blizz went out of their way to point out that your customization options are objectively much greater in D3 than in D2.
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>>383176759
Grim Dawn is fun for like 6 hours, then you realize you only get 1 or 2 abilities and there's zero replayability and you drop it.

You're forced to pile all of your points into 1-3 skills to be useful at high levels. Fuck that.
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>>383183231
inflating numbers and elite affixes do all of that already aside from maybe making them smarter, which i have no idea how you would do that in a game like this beyond what behaviors monsters have already
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>>383177405
There's a transmog system that lets you copy any gear look you've unlocked onto your current gear. You can even store your gear in a wardrobe for quick swapping between builds.

There's also Kanai's Cube, which lets you take legendary effects from gear, destroying the piece in the process, but saving the power in the Cube. You can then active 1 weapon power, 1 armor power, and 1 accessory power. So if you really like one legendary's power, you can copy that into the cube and keep that power equipped while you swap that legendary out with better gear.
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>>383186475
i grant elite affixes but smartness would basically amount to removing unneccesary pauses from the AI, it's not much but it's a start
Thread posts: 67
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