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Nobody makes the type of open world games that Bethesda makes.

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There are plenty of open world games, but none of them do what Bethesda does.

Can you name another AAA Action RPG game that is populated with a society of NPCs that live their lives independently, has a high level of persistence for a number of things, and highly customizable MC

Witcher 3 comes close, but falls short.

You cannot deny this.
>>
guild wars 2
>>
>>382752095
Bethesda didn't make that.
>>
That's right, no one does empty, copypasted and pointless like Bethesda
>>
>>382752095
>Can you name another AAA Action RPG game that is populated with a society of NPCs that live their lives independently, has a high level of persistence for a number of things, and highly customizable MC
Soulsborne and Gothic both have NPCs with their own agency, dunno what the fuck you mean by persistence, and highly customizable character progression, in fact they do those things far better.
>>
>>382752504
>Can you name another AAA Action RPG game that is populated with a society of NPCs that live their lives independently

Bethesda games are shit at this and yes, Witcher 3 does it much better. As did the Gothic 1 and 2 over a decade ago
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>>382752095
as long as their base gameplay remains atrocious i don't really give a fuck what type of games bethesda makes
>>
Dragons Dogma is pretty close.
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>>382752095
Greetings Howie, I didn't know the staff let you stay up this late
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>>382752862
>dunno what the fuck you mean by persistence
When you kill somebody their body with remain there for quite some time

If you stick an apple in a barrel, it will remain in that barrel for the rest of the game.

>>382753081
>And they call Skyrim an empty and bland

>>382752930
Gothic lost its way
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>>382752095
No I can't deny it. If any company would have the balls to do what bethesda does and make an open world first person RPG but actually do it well, Bethesda might have to work for once.
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>>382753426

There's nothing empty and bland about my loli waifu and her follower.
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>>382753018
What, you mean walking half an hour so you can kill the enemies with the skilled and masterful strategy of "W+M1" isn't fun? Bullshit. It's exactly as fun and believable as hundreds of paper-thin NPC's with half of one character trait between them all
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Bethesda's open world feels so fucking pointless, nothing cool to find, nothing fun to do.
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>>382753426
Dragon's Dogma is fun though
>>
>>382753426
>When you kill somebody their body with remain there for quite some time
Yeah, Gothic 2 has perma death for enemies as well. Can't really remember, but don't think corpses despawn until you zone out/quit the game.

>>382752930
>Witcher 3 does it much better
Witcher 3 is terrible at this. It's just a large amount of copy-pasted NPCs over and over that all pull from the same small pool of generic responses. It's like a town in a MMO.
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>>382754143
Morrowind is the only Bethesda game with genuinely interesting stuff scattered all over the place.
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>>382754143
Agreed, I started to feel that way after completely clearing entire map
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Bethesda just makes the same game over and over with a couple changes to it.

They literally haven't done anything else as a developer in years. It's incredible yet disgusting how people still haven't grown sick of their formula or realized just how lazy it is.
>>
>>382754143
That's not the problem.
The problem is that the AI is shitty and doesn't realistically react to the world changes. You just sort've do stuff at the world. It stays but the world doesn't feel alive because it's not doing stuff without player input at all.

Also, most of the changes you can actually make are pretty insignificant.
>>
>>382755760
I literally just discovered the underwater Daedric ruins near Gnaar Mok yesterday after having played Morrowind for over 10 years
shit blows my mind how packed that game was
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>>382752930
I like witcher 3 too but claiming the npcs are advanced at all is the dumbest thing I have heard, haven't you ever gotten annoyed at running through town and hearing the same child sing the same song in the same place with the same animation every time you go past them, they aren't advanced at all, they hardly even have ai. I can agree with Gothic but definitely not Witcher 3.
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>>382752862
Soulsborne and Gothic aren't first person, anon.
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>>382756272
There is a first person mod for Gothic 2 now I think, but I didn't know that was a deal breaker, sorry.
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>>382752095
Yeah they did it at the turn of the century with Majora's mask
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>>382753081
Shhhhh dragons dogma has fun gameplay
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>>382752095
Can't really argue with that.
The annoying thing is, I love the formula so god damn much, but there just isn't anything beyond TES and the newer Fallouts that do it, at least least comes close. But obviously as we know Beth tries their hardest to ruin their games so it's pretty frustrating. It's the same with real time grand strategy games and Paradox pretty much.
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didn't have a customization mc, but damn was stalking people's daily lives and kicking them in the shins fun.
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>>382756036
I'd disagree--they manage to do less work for "bigger" and "bigger" games. We've gone from Morrowind with a painstakingly hand-crafted world with placed gear and dozens of named and distinct NPC's, to Skyrim with radiant quests, dozens of the same shitty dwarven ruins and draugr tombs and bandit caves, and auto-leveled loot and enemies that completely strip out any sense of progression
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>>382752095
w-which follower is that?
>>
>>382752095
>Nobody makes the type of open world games that Bethesda makes
a shit eater right?
>>
>>382752095
>populated with a society of NPCs that live their lives independently, has a high level of persistence for a number of things, and highly customizable MC
Go to bed Todd.
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>>382757308
>Morrowind
>distinct npcs
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>>382752095
>Nobody makes the type of open world games that Bethesda makes.
a game made on a high end PC, then gets dumbed downed for console limitations
>>
>>382757603
Yeah, they are pretty distinct considering there is like 3000 of them including the expacs.
Thread posts: 35
Thread images: 6


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