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Who wore it better?

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Who wore it better?
>>
>>382733260
Doom obviously
>>
>>382733260
DOOM because it has less technical issues
both are very solid fps
DOOM is a bit easier in the end though
>>
I liked the story in Wolfenstein more than I liked DOOM (2016).
>>
>>382733394
>DOOM is a bit easier in the end though
Because TNO is badly designed as a shooter, that's why. Everything else was cool though.
>>
>>382733394
wolfenstein is easier, it just requires you to play way more boring than doom does
>>
>>382733260
DOOM because Wolfenstein has too many cutscenes and other cinematic garbage.

And like the part where you have to search for tools and bring them to some cuck. Fucking garbage

Also
>muh nazis were evil
>never forgat 6 trillion
>>
>>382733620
>wah why do people call out shitty people for war crimes.
>>
>final mission: save muh girlfriend!
Neither was particularly good but Doom is the clear winner.

>>382733748
Don't reply to it you stupid fucking idiot.
>>
>>382733260
I think Doom 2016 was pretty good
>>
>>382733260
DOOM is amazing but i want to see new Wolfenstein, they did good job with this reboot.
>>
DOOM is boring and slow

never played Wolfenstein
>>
TNO is a decent CoD clone nothing more
Doom isn't CoD at least but it's not good at all
I'd say wolfenstein is slightly better but that's not saying much and neither are worth playing
>>
>>382734770
why do you call it a cod clone exactly ?
because it's a fps with ads ?
>>
>>382735271
general design movement/weapons/balance/level design etc
It's modern game design CoD shit to the tee
>>
>>382735271
Not him but probably because it's almost exactly like CoD.
>>
>>382733260
Are single player FPSs dying?
>>
DOOM was a lot of good old fashioned rooty tooty point and shooty fun. Not sure about TNO but I'm buying it before the steam sale is over.
>>
>>382735523
So you don't have armor and can regen to full life in a few second have only 2 weapons(with no secondary fire) and all enemies are the same ?
It doesn't feels like you played the same game as me honestly
>>
>>382736075
>armour and health
It literally never even matters
>only 2 weapons
you may as well only ever have 2 weapons
>all enemies are the same
there are a whole 3 and grunts are the bulk of it
It's all pretty superficial
>>
>>382736075
>It doesn't feels like you played the same game as me honestly
Have you tried playing it without Bethesda's dick in your mouth? Really changes the experience.
>>
>>382736591
And how is it not enough to diferenciate them ? Because the first cod and RTCW had even more in common
But weirdly enough cod isn't a rtcw clone or a medal of honor clone
>>
>>382733260
Doom, Wolfenstein is a shitty gimmick
>>
>>382737040
Both of those games are entirely different from their current incarnations. Did you even play them?
>>
>>382735271
They play pretty much exactly the same but whether it's a clone of CoD or not doesn't really change the fact that it's garbage.
>>
>>382736930
How exactly i'm sucking bethesda's dick ?
I don't see people saying halo is a cod clone
Or battlefield
Or killzone
You can't just call a fps a cod clone because it's a fps with ads and leaning around corners
Fps are all very similar but that doesn't means they're all cod clones
>>
>>382737261
I played every game of both series
And they're fairly different ,enough to not be called a clone of the other
>>
>>382737365
>I don't see people saying halo is a cod clone
People were saying that plenty when Halo 4 came out, newfriend. Try not to make claims about what people said in the past when you weren't there to know.
>>
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>>382737526
>I played every game of both series
So you still buy CoD?
>>
>>382737662
I pirate them for the solo
And buy them if the zombie mode is nice
>>
>>382736075
>>382737040
>>382737365
>>382737526
What exactly is so different that sets TNO apart from CoD?
The gameplay and flow are almost exactly the same. You can hold more than two weapons and have the ability to get armor, but everything still plays out the same way.
>>
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>>382737789
>I pirate them for the solo
>>
>>382737539
Where exactly did i say i never saw people calling halo a cod clone ? I didn't
I don't (not the time employed here ) see people calling halo a cod clone
Beside it's stupid halo 4 don't play the same at all
The 6 thought with ads is getting closer but it's still not a cod clone
>>
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>>382733260
TNO is trash and DOOM was fun.
>>
>>382738094
>Where exactly did i say i never saw people calling halo a cod clone ? I didn't
>>382737365
>I don't see people saying halo is a cod clone
>>
>>382738094
I think you've had enough to drink, anon.
>>
>>382737871
The difficulty doesn't scale the same
And wolfenstien is better to play in the hardest difficulty than cod for this reason
There is no boss in cod nor secret area
You can dual weild almost every weapons in the game
And with the point i thinks it's enough
Even if the gameplay doesn't flow the same imo but i guess it depends on how you play it
>>
>>382738543
>The difficulty doesn't scale the same
Elaborate.
>There is no boss in cod nor secret area
>You can dual weild almost every weapons in the game
Okay.

Continue.
>>
>>382738173
>>382738343
Yeah halo threads are so frequent here
Also nice arguments buddies
Let's stay on topic though
>>
>>382738737
Fuck off you back-pedaling retard.
>>
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>>382738737
>>>/reddit/
>>
>>382738727
Well cod i just unplayble in higher difficulties you have to play it like R6 siege around every corner to clean a room the ai is just retarded fast to shoot and kill you
I think in wolfenstein they are more acurate (but are not faster ) deals more damages and have more health
And that much more enjoyable while still being quite challenging
>>
>>382739169
>>382738737
go home anon you're drunk
>>
DOOM had a lot of bad design choices.
TNO had even worse
>dual-wield variants clogging up the weapon wheel
>>
>>382739589
>DOOM had a lot of bad design choices.
Like what
>>
>>382739359
Thanks for the you's but can you just go away ? I mean why are you here ? You are no contributing in anyway
You're not even giving your opinion
Just lurk next time ok
I'm trying to have conversation here
>>
>>382733260
DOOM, cool setting, better weapons, no retarded and annoying 2deep4u cutscenes, closest thing to that is seeing Doomguy clenching his fist in anger while looking at a dead guy while the faggot robot keeps mouthing off on the intercom. Also better profag and story, not some rabid Pollack kike trying to ruin a paradise world.
>>
>>382739589
Compared to gta or rdr i though it was fine
It has no use on pc though
>>382739708
The weapon upgrade made the game too easy in the end
>>
>>382740038
Then just don't upgrade weapons
>>
>>382738165
A-are devs having fun making video games again? I thought that was dead.
>>
>>382740058
Yeah but that's in the game it's still a design flaw
Even if you ignore it it's still here
Also the chainsaw makes it too easy to always have ammo for your favorite weapon
>>
I find myself shocked by how much I enjoyed DOOM, particularly the surprisingly open level design and secrets galore. Does TNO provide the same level of quality? The game looks sort of stupid to be honest.
>>
>>382740598
No, it's corridor city with unsatisfying weapons.
>>
>>382733260
get Cry of Fear also. It's free and excellent
>>
is doom good enough to get an xbone to play? i swore i wouldn't buy xbone when it was revealed with all the DRM but that and the master chief collection could be phun
>>
>>382740775
>FPS on console
>>
>>382740689
I figured as much, gameplay looks pretty shit, but to be honest all the trailers and gameplay footage I saw of DOOM looked pretty terrible too.
>>
>>382733260
DOOM barely runs on my toaster and I like the evil nazi supertech aesthetic more.
The jew magic twist was dumb though.
>>
>>382740852
>>382740852
yeah yeah but i'm not going to build some monster pc to play it for under $200 and i'm not going to install windows. what if i told you, I played DOOM 3 on the xbox for the same reason?
>>
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>>382733260
Doom.

All TNO did right was the gunplay and even then it wasn't anything to write home about. Everything else was either mediocre or straight up bad.
>Forced, useless missions that only served to flesh out characters that barely did anything in the game.
>Too much focus on the story
>Horribly implemented stealth mechanics
>Speaking of which, the AI barely worked during gunfights; it was complete trash during stealth sections
>Borderline non-existent OST
>Terrible enemy variety (dude with gun, robot dude with gun, bigger robot with gun, etc.)
>Ugly color palette
>Boring weapon selection
>Timeline gimmick is only there to force 2 playthroughs

Shit game.
>>
>>382739708
Trash level design.
Weapon upgrades of various quality, generally either useless or overpowered.
Armor upgrades were a bunch of fluff as well.
Game showers you with health as soon as you need it.
Cyberdemon battles are boring shit but apparently we needed, what, three?
Only three Hell levels.
Remember that time you had to worry about ammo? Yeah, me neither.
99% of combat situations are arena lock-ins. It's basically Painkiller.
Later weapons make earlier ones obsolete, raising the questions as to why you should waste upgrade points on the early ones at all.

Look man, I enjoyed the game, but we don't have to pretend it couldn't have been way better.

>>382740598
Not even close. I'm not crazy about nuDoom but it was a fuckton more enjoyable than TNO was.

>>382740775
Why would you buy a console for one game?
Why would you buy an FPS on console?
Ignoring these two things, still the answer is no.
>>
>>382740892
I though it was really funny
Because now the nazi are kinda right the jews have supertech they hide from the world to defend their interest
>>
>>382736591
Did you play on normal?
>>
>>382741035
>what if i told you, I played DOOM 3 on the xbox for the same reason?
Yeah, so what?
>>
Clearly Wolfenstein was better!
OY VEY NEVER FORGET THE 6 GORILLIAN!
>>
>>382741123
>Cyberdemon battles are boring shit but apparently we needed, what, three?
There was only one cyberdemon bossfight?
>>
>>382741330
I'm remembering at least two.
>>
>>382741035
Frankly i think you will have fun and the mc collection is great to do in coop again and doom is still 60 fps on consoles
But it would be more enjoyable on pc even with a cheap gpu like a 570 or a 1050 ti
>>
>>382741442
If you count him having 2 healthbars as 2 separate bossfights, I guess.
>>
>>382740892
>>382741170
That honestly surprised me. I can't tell if they didn't have any jews supervising the writing or if they just had a jew who wasn't thinking things through.

>>382741330
>?
You seem unsure.
>>
>>382741330
>>382741442
He has 3 phases if i remember well two with the core and one without
>>
>We will never be able to discuss Wolfenstein again because of /pol/ retards.
>>
>>382733260

My biggest issue with Wolfenstein was bullet sponge enemies, and the fact you can dual-wield, but there's barely any ammo lying around.

Biggest issue with Doom was glory kills.
>>
>>382741596
>>382741570
It's one fight with 2 phases. 1 on Mars and 1 in Hell.
>>
>>382733260
Wolfenstein 2009 is better than both.
>>
>>382741596
No, as soon as you remove the core thing you both get teleported to Hell and he gets resurrected.
It's a two-stage fight, anon.
Just look up a walkthrough on youtube already, ffs.
>>
>>382741645
>he says in a thread that has actually been discussing the game and has only had one "/pol/" post
You're only proving that it's a boogeyman.

Does anybody have the "WAFFLES WAFFLES WAFFLES STOP TALKING ABOUT WAFFLES" pic? Because it really applies here.
>>
However many phases it was, all the bossfights in DOOM kinda sucked, except for maybe the one with the parasite knight thing.
>>
>>382741049

>Forced, useless missions that only served to flesh out characters that barely did anything in the game.
Sure.
>Too much focus on the story
Its a trilogy so yeah.
>Horribly implemented stealth mechanics
No throwing knives are a god send and dumb nazis are fun to sneak up on
>Speaking of which, the AI barely worked during gunfights; it was complete trash during stealth sections
On easy maybe but those fuckers could hit a flys ass 200 yards away on death incarnate.
>Borderline non-existent OST
>Terrible enemy variety (dude with gun, robot dude with gun, bigger robot with gun, etc.)
Robot dogs, smaller trooper rocket trooper, shotgun trooper, space trooper, drones, 2d nazi sprites, giant robot walker.
>Ugly color palette
So what it would look like if sterotypical nazis took over.
>Boring weapon selection
they were all fun to use, too many options for guns is stupid
>Timeline gimmick is only there to force 2 playthroughs
Who actually plays through a second time

Shit post

that being said, the game has problems but not really the ones you listed.

NO
>>
The guns in Wolfenstein needed a little more "oomph" in their sound design.
>>
>>382741810
My bad then
>>
>>382741925
How? They're the exact same "shoot at the X until it dies" that the original Doom had but they do more stuff.
>>
Doom but it still suffers from lockdown sequence shit
>>
>>382742056
I didn't say the old ones were better.
>>
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Wolfenstein level design

Wolfenstein enemies
>hitscan guy
>really strong hitscan guy
>stronger hitscan guy
>shotgun hitscan guy
>hitscan robot
>>
So is BJ still the ancestor of Doomguy?
>>
>>382742056
The cyberdemon boss fight was lame compared to the other though
Otherwise i agree i thunk they are fine
Maybe the last one is a little too easy sincz you can regen 100 hp with each bfg shot even in nightmare
>>
>>382741956
>Robot dogs, smaller trooper rocket trooper, shotgun trooper, space trooper, drones, 2d nazi sprites, giant robot walker.
And there's not a single level in which more than three or four of those types appear at the same time.
>>
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>>382742183
Doom level design

Doom enemies
>versatile imp, throws fireball
>Hell Knight, melee chaser
>Mancubus, fireball bullet sponge
>soldier, various types of projectiles and patterns
>Pinky, are of denial charger
>Baron, projectile and stronger melee chaser
etc
>>
Doom because it didn't try to push SJW garbage.

I don't even care about fighting nazis, but the obvious SJW pandering and token niggers are getting real fucking tiresome
>>
>>382742431
Black people existing is not pushing an sjw agenda
>>
>>382742229
game is much better overall if you ignore the op upgrades.
>>
>>382742431
HAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHA
>>
>>382742405
It's quite fine the imp are a real pain in the ass in nightmare but it lacks a hitscan dude imo
>>
>>382742431
TNO doesn't feel like it's pushing an SJW agenda.
>>
>>382742431
Get the fuck out if you hate Jimi Hendrix you fucking faggot
>>
>>382742551
Shield guy is hitscan but he's the only hitscan
>>
>>382741956
>they were all fun to use
If by "fun" you mean "they work enough to the point where they can kill someone" then sure. The laserkraftwerk in particular was awful though, being forced on you for so much of the game while only getting a few shots at a time to do minor damage.\
>>
>>382742490
Yeah i know hences why it's bad design i hope they make them useless in the next one or that they bump the difficulty up to balances them
>>
>>382742551
The shield guys serve as the only hitscan enemy, in arenas they do a good job of focusing your attention, if you're paying attention that is. Sadly theyre underutilized but people complain about them enough already.
>>
>>382742582
>>382742537
>>382742556
>>382742481
stop fucking replying you god damn retards
>>
>>382742431
It's nice that you're magnanimous enough to not even be offended by fighting nazis.
>>
>>382742431
please go outside
>>
>>382741956
>too many options for guns is stupid
Go fuck yourself. I can't see a possible way for you to actually think less weapon variety is better unless you were a shill.
>>
>>382742630
Yeah but it has no range still a fucking nasty motherfucker though they should have put more of them
>>
>>382742405
doom's level may look complex but they lead you through them by the nose in exactly the same way (apart from foundry and the 4th one?)
all the enemies are shit too and id completely miss the point of how the original game's enemies were designed
>>
>>382742679
Yes its a poor design choice, but most people cant actually play the game without utilizing them lol. Whats important is there's more fun to be had if you want it.
>>
>>382742656
All of the weapons do a tremendous amount if damage if you use them right.
The assaunt rifles and shotguns in particular are some of the best in the business.
>>
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>>382742431
It humors me that people will give this kind of bait as many (you)s as they can supply and then wonder why it keeps popping up.
>>
>>382742686
>>382742790
We totally agree
>>
>>382742656
>LKW
>minor damage
Did we play the same game?
>>
>>382741956
>No throwing knives are a god send and dumb nazis are fun to sneak up on
>its fun!
It's a balancing issue.
>On easy maybe but those fuckers could hit a flys ass 200 yards away on death incarnate.
Played the game twice in Death Incarnate and twice again in Uber. Every time the AI was completely braindead.
>Robot dogs, smaller trooper rocket trooper, shotgun trooper, space trooper, drones, 2d nazi sprites, giant robot walker.
I know: terrible variety. Troopers are just reskinned enemies (oh this one shoots a rocket instead of shrapnel, nice). Oh great a giant robot with a gun, It's not just a big robot see this one is giant and has more HP. Oh and what's this? A robot dog, not to be confused with bigger robot dog.
>So what it would look like if sterotypical nazis took over.
I don't care if it makes sense; it's still fucking ugly. GoW's palette makes sense and it's still horrible looking
>they were all fun to use, too many options for guns is stupid
They were all trite, boring looking and ridiculously giant, covered half the fucking screen for god's sake, not to mention most of them completely useless.
>Who actually plays through a second time
Oh so I've been baited then? Well I typed all this out so I'm posting it anyways.
>>
>>382742840
>All of the weapons do a tremendous amount if damage if you use them right.
Doesn't make them fun to use.
>>
>>382742656
I played on death incarnate (don't know how it is on normal) so the lazer gun was a god send because if you dome them it takes less hits to take them down than any other gun cept the rocket attachment for the rifle. I would argue the guns in doom are just as comparable in the fact that "they work enough to the point where they can kill someone". As soon as you get the lazer gun it starts giving you lots of places to recharge it
>>
>>382742806
As opposed to what, open world? You really want that?

DOOM levels were great.
>>
>>382742828
Yeah true
>>
>>382742960
Considering the amount of damage they do to enemies that aren't total fodder given the low number of shots you're given, it's crap. But no, I didn't play on easy.
>>
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>>382733260
TNO has some of the slickest art-design and polish I've seen in a shooter as well as the shooting being rock solid, but DOOM has everything else that TNO needed; bigger levels, weapon and enemy variety. I hope going into their sequels they both learn from each other.

I don't get the decry of TNO being a CoD-clone, but I guess I haven't play CoD since WaW and I felt there was very little similar between the two.
>>
>>382742994
I think it does.
Good damage
Decent accuracy where applicable
Good sound design
Good animations
Good feedback when you shoot nazis
>>
>>382742960
Maybe he didn't upgrade it
>>
>>382743007
>I would argue the guns in doom are just as comparable in the fact that "they work enough to the point where they can kill someone"
I would argue that the guns in pretty much every FPS ever made do this. I think you're missing the point.
>>
>>382742806
They didnt "miss the point" the levels exist to facilitate the new more advanced AI and value of individual demons over disposable ones. Dont believe me? Try playing the classic levels with modern enemies, its self evident. The new AI chases the player and doesn't work when placed in small mazes because their priority is to surround you. If you turn off the compass the levels are very well designed, guiding the player naturally and nonverbally is difficult to do and the fact that its made to look effortless is a compliment in my eyes. There is a clear route to the end and the complex design comes in the form of secrets. If you dont like it because its different and different = bad thats one thing but its very well designed.

But I assume since you said "all enemies are shit" you just dont like it and will remain unconvinced. Oh well. I think the enemies are fantastic, and I like the original Doom very much too.
>>
>>382742750
Make a few weapons which are not awful, and that all serve a purpose, rather than make a whole bunch, and then you barely use any of them, except for one.

sounds good
>>
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I enjoyed both games.
>>
>>382743142
I disagree.
>>
>>382743138
I think people just see that there's ADS and they're mainly hit scan, so it has to be CoD.
Even though as other anons have pointed it, it's perfectly viable to run and gun if you position yourself right and have good aim. You are always far more deadly than your enemies, which is not the case with CoD
>>
>>382743095
Nigger LKW is the heavy trooper instagibbing machine. It wastes charge quickly but has the best dps in the game bar rocket launcher
>>
>>382743138
TOB is an almost objective improvement to TNO in every way. But even its levels could be a lot bigger and less linear.
>>
So when will Engel get her comeuppance?
>>
>>382743279
Which clearly TNO failed to do.
But I have to ask, why do you assume all FPS games with actual weapon variety are entirely fluff? Have you just really played so few of them?
>>
>>382743343
ok
>>
>>382741035

I think you are just too dumb to build a pc, to be honest
>>
>>382743332
Thats why the game is so fucking awesome. But its tricky because if you dont play in that way, like how they designed it for stealth too, it feels like a different more boring game. People who call it COD probably chose to play it like COD.
>>
>>382743427
All of the weapons you get in TNO are useful. Obviously some of them do greater damage than others like the shotguns, but they chew through ammo if you use them like that.
I used all of them through the game, some possibly more than others, but never because I felt the others were worse.
>>
I enjoyed TNO but the amount of cutscenes and padding on it is infuriating to go through after the first time. If they trimmed the fat and got rid of the long ass underwater walking mission and all the stupid crap they want you to do in the base you'd end up with like 4 actual missions to play through. I'm just glad I got it for 10 dollars because I only feel slightly jipped instead of completely ripped off.

I liked the gameplay when there was actual content to play through enough to consider getting the old blood, but not until it goes for like 5 dollars. Doom probably wins just because I doubt it had issues nearly as bad as TNO.
>>
>>382743343
>Rocket Launcher is the best DPS in the game
Either anon does not know what DPS is or this game has some really fucking wrong design.
Which one is it?
>>
>>382743235
I don't know about you but a lot of the "secrets" were barely secrets at all
>>
>>382743545
>>382743545
okay, sure. i built one over 6 years ago. now i have a Dell i bought cheap on ebay. i removed windows because fuck windows.
>>
So did you leave Bubi to bleed out or did you stab him to death?
>>
>>382743626
You never played it, have you?
>>
>>382733260
Doom, obviously.

What kind of limp-wristed fuccboi unironically wants to kill good guys in a game?
>>
>>382743626
What do you mean? The Rocket Launcher is a late game weapon with rare ammo, it would make sense to make it more powerful to compensate. It's also not hitscan.
>>
>>382743589
Try playing the Old Blood, friend. It only has one forced stealth level, and a FEW unskipabble story things. Most levels are fight after fight, with varied enemy placement and more interesting enemy types than the New Order. And the design is slightly more open so you can approach things differently.
>>
>>382743569
>I used all of them through the game, some possibly more than others, but never because I felt the others were worse.
So you're going to sit there and tell me that the assault rifle doesn't clearly outclass and make obsolete the pistols.
>>
>>382742431
Do you have specific examples? I usually hate sjw pandering in games and i am currently half way through TNO and i haven't noticed anything i would consider blatant pandering so far.
>>
>>382743692

I didn't ask for your life story. I honestly think you are not smart enough to build one.
>>
>>382743864
You can't silence the Assault Rifles.
>>
>>382743732
>implying demon are the bad guys
Guess who makes hell, hell for all the jews ?
You're killing good guys on both side of life dude that's all
>>
>>382743427
this goes with every fucking shooter under the sun, but you don't get it i guess so here. Shotgun for CQC, rifle for long distance, pistols for backup, assault rifle for workhorse, heavy weapons for damage soaks (which TNO is very guilty of) and knives for whatever the fuck i guess.

on top of that they gave you a lazer gun which felt pretty good to fire

what happens if you get more than that, i would imagine the quality of each drops because the devs have less time to tune each and then you get what happened in turok, a whole bunch of shit that you dont bother with
>>
>>382743917
>putting together lego my eggos is hard
>>
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>>382743672
I spent ten minutes in this tiny area here because its crammed with secrets and backtracking in every corner. Which you can all miss because the way to the next arena is loud and obvious. Taking a look around rewards the player and is fun to do.
>>
>>382743921
You don't need to silence the pistol at all.
Stealth is extremely easy.
>>
>>382744023

It's not, but we get people asking if this or that prebuilt is good and they say they think building a pc is too complicated.
>>
>>382743990
>jews aren't inter-dimensional demons

Don't make me grab you by the shylocks.
>>
>>382743994
So, Turok. Your one game you have as evidence of this concept is Turok. That's it.
>>
>>382739725
>>382736075
>>382735271
>>382743990
Hi!

It looks like you may be French. You're putting a space before the quotation mark at the end of your sentences. While that may be acceptable when writing in other languages, in English we put the quotation mark immediately after the last letter in a sentence.

The correct way:
>What are you doing?
The incorrect way:
>What are you doing ?

>>382733260
Both were fine games. I preferred Wolfenstein, if only for the fact that the story was more engaging.
>>
>>382743784
That's reassuring to hear. I thought the stealth gameplay in TNO was fine as an option to have in some encounters so having a single dedicated stealth level doesn't sound like an issue to me at all.
>>
>>382733260
Doom and it isn't even close.
>>
>>382744103
And it's even easier with the silenced pistol.
>>
DOOM. Wolfenstein has a fatal flaw. You have to constantly mash E to pick up ammo and shit all the time.
>>
>>382744125
Prebuilt can have some pretty nice value sometimes it's also less work and more time so it depends on what you have and what you need i guess
>>
>>382743138>>382743142
agreed, wielding two big as fuck shotguns and having them feel like two big ass fucking shotguns when you shot them was so good.
>>
>>382744236
It's still there as an option in some of The Old Blood.
Personally I enjoyed the first half a hell of a lot more than the second half.
>>
>>382744094
I thought that image was from fucking Borderlands at first.
>>
>>382744268
Right. So clearly the assault rifle outclasses the pistol, and the latter does nothing that can't be done incredibly easily otherwise.
>>
Guys, I need help. I can't decide if I should get Fallout 4, or Doom 2016.

Fallout 4 is an incomplete and glitchy game with shit plot, but it can be modded and I don't care for the story.

Doom looks like all around fun shooting but it looks extremely short lived.

Suggestions?
>>
>>382744278

No, it isn't, and you know it isn't. It's a huge waste of money and you won't understand what's going on in the pc. So when you run into problems, you have no idea what to do.

It also only takes a few hours at most, is that so hard?
>>
>>382744230
Thanks for the (You)'s .
>>
>>382744230
DOOM made me love shooters again, Wolfenstein made me cry.

>explaining the concept of worth while dying to a mentally handicapped man
>the crazy girl's death scene, shooting nazis after you teach her how to work a gun

> ;_;
>>
>>382744221
first one that came to mind
>>
>>382744531
neither
>>
>>382744094
>>382743235
The "secrets" are just explore-the-area-that's-still-gray. The only ones that ever requires actual exploration are the classic level levers.
>>
DOOM is clearly the superior game. DOOMfags can be annoying with how much they suck their game's dick but at least their game is somewhat enjoyable. TNOfags defend some of the worst shit about theirs.
>>
>>382744531
Doom, not a contest in the slightest. I wouldn't pay more than ten bucks for it though.
>>
>>382744531
If you like fast and challenging fps, then play doom and ignore the op upgrades. I also got into snapmap and resulted in hundreds of hours and replays of the SP. So I think its very worth. On the other hand Fallout 4 removed the roleplaying from the previous fallout games and feels totally different so I didnt like it.
>>
>>382744642
easy to defend a good merit compared to a fault
>>
>>382744529
Well I mean if you wanna go down that road all the weapons are outclassed by the knives because stealth is so easy. Then you have plenty of ammo for your shotguns for the sections where shooting is required, making every other weapon obsolete.
The silenced pistol will save you a lot of time if you're doing stealth. You don't have to bother worrying about distance to a target or if you have any throwing knives left.
Your reasoning is weak.
Even if the Assault Rifles clearly outclassed the pistol, it's one weapon being better than one other weapon, which still leaves the rest of them being usable, which isn't bad for an FPS game.
>>
>>382744582
And the last one, apparently. Clearly you've never played an FPS which did weapon variety right, with different values in damage, rate of fire, kickback, etc.
>>
>>382744535
I built my pc
But some people just don't have the time or don't want to bother
Same for working on your car
>>
>>382744794
Yeah, they sure love defending those faults though.
>>
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>>382733260
I will now predict the future of Videogame cover art.
Behold!
>Pic related
>>
>>382744918
This is obviously just an assumption, but would you happen to be talking about cutscenes or story? Because I can understand that people don't care for it, but that doesn't make it an objectively bad game.
I'll defend TNO for its story, because it's good.
>>
>>382744734

Snapmap?
>>
>>382744630
Why would you explore until the map isnt gray anymore? That doesnt sound fun at all, the fun comes from discovering it yourself. I would definitely agree if you do that it wouldn't be interesting or enjoyable. Classic levels are a very fun challenge and tribute but they dont work because they use ammo and health for exploration incentive, which is not what the game is balanced around. Thats why secrets are such a priority. The picture I posted has like five secrets, and discovering that for myself was very fun and I was exploring to find them. How is that not actual exploration?
>>
>>382743763
Rocket Launcher has to have long reload time and low firerate.
That ought to lower its DPS drastically. Rocket Launchers are never high DPS weapons, they're high burst damage weapons.
>>
>>382745118
The level editor is called snapmap. It was panned on release for being limited but they updated a lot of depth into it.
>>
>>382744816
>Well I mean if you wanna go down that road all the weapons are outclassed by the knives because stealth is so easy. Then you have plenty of ammo for your shotguns for the sections where shooting is required, making every other weapon obsolete.
Not every part of the game is stealth, so your argument here is completely useless.
How many non-stealth parts of the game did you use the pistols over the assault rifle, just because you could and not because you were out of assault rifle ammo?

>Even if the Assault Rifles clearly outclassed the pistol, it's one weapon being better than one other weapon, which still leaves the rest of them being usable, which isn't bad for an FPS game.
It's actually completely fucking standard for an FPS game, and the fact that you think it's a point worth bringing up makes an incredibly sad statement about where the FPS genre has gone. Regardless, this was never a debate on whether or not you could actually use the pistols to kill someone.
>>
>>382745003

TNO story is awful

There is no emotional depth or deep narrative, no interesting themes or observations about national socialism. It's just stringing along the set pieces while attempting to be emotionally impactful (and failing.)
>>
>>382733620
>not enjoying BJ's internal monologue

just how much of a fag are you anyway?
>>
>>382745003
I'm talking about literally everything wrong with both games. There's always someone ready to defend them as if they were their children.
>>
>>382745228
So is this one. We're talking DPS while firing, not DPS overall.
There's not a single enemy type in the game bar bosses that will survive rocket dumping. They'd be dead before you had to reload.
>>
>>382743990
>implying demon are the bad guys
Honestly, DOOM's fucking amazing in how it has no story at all, but has the deepest lore.
I really like how demons are not just dumb monsters, they actually have a civilization, they try strategy and science. I mean, they even captured Doomguy once.
>>
>>382745362
If they're children then that makes you the edgy teenager walking around with a shirt that says "debate me"
>>
>>382745228
Why do you assume things if you never played the game? Rocket launcher in this game has 8 ammo in the mag, 16 if you dual wield
>>
>>382745141
You're putting artificial limitations on yourself to create exploration. It's not actual exploration because the fucking map shows you where the secrets are.
>>
>>382745304
This. The relationship between Blaz and Anya in particular felt extremely forced.
>>
>>382745269
I just told you, if you stealth whenever possible you can just wreck shit with the shotguns for the rest of the game, leaving both the MM rifle and the Assault Rifles worthless.
One single weapon being outclasses by one single other weapon while all the rest are fairly balanced is way better than most any other FPS ever made. If you think every single weapon should be viable, you have ridiculously high standards nearing impossibilty. That's not a valid argument.
>>
>>382745370
>We're talking DPS while firing
So, it's the former:
> anon does not know what DPS is

Could've said that earlier and spared me this dumb conversation.
>>
>>382745230
Sounds interesting, hadn't heard about it.
>>
>>382745525
Yeah, except for the fact that I'm not asking anyone to debate me. I'm not sure what lead you to that logical conclusion (I use the term "logical" extremely loosely), but I can tell I said something that bothered you, otherwise you wouldn't have had to make that leap.
>>
>>382744827
Well i would assume that all the guns in TNO have different values for all those things you just listed, at least that would make sense from a developers view point. To make each gun they listed different from the others.

TNO does this just as well as DOOM. Rifle with rocket attachment, Shotgun with two modes of fire. A long range lazer gun. A pistol. I think the only thing doom has extra, that is worth it, is the rocket launcher.

You know what would be cool? If doom let you dual wield that piece of shit plasma gun because then maybe I wouldnt use it when I ran out of ammo for the other guns.
>>
>>382745580

Artificial just like the artificial fun he had finding those secrets?

>>382745614

I couldn't finish it, the diaries anya is reading to me are so bad that it has dissuaded me from even looking at the sequel. The level design falls off in the later part of the game and it gets very slow and not nearly as fun as early on. Anya reading me slam poetry was the icing on the shit cake.
>>
>>382745304

I felt like they played up the "alternate timelines" selling point and it just felt pointless in the finished product.

>save fergus, get worthless asperger
>save wyatt, get worthless dindu

Whoa, so deep, really made it a hard choice.
>>
>>382745717
I imagine no one heard about Arcade mode as well
>>
>>382745713
You're not shooting literally all the time bar when you're reloading, so there's no point in talking about DPS while including reload times.
This isn't some MMO where you're fighting a boss for 10 minutes.
I mean, you are at one point, but the rest of the game you're not.
>>
>>382745580
Since when is the game giving you difficulty options somehow a bad thing? You choose to have the game hold your hand or not, you chose to have it hold your hand and are basing things off that experience. I didnt see anyone bashing the new Hitman for having an options menu that disables its hand holding elements. In fact many people found that favorable, as the level design and game mechanics shine without the training wheels. And I think the same can be said for Doom.
>>
>arguing about the viability of the pistol
But why, it's a fucking pistol, a backup/stealth weapon, it's not meant to outperform assault rifles
>>
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>>382745641
>If you think every single weapon should be viable, you have ridiculously high standards nearing impossibilty. That's not a valid argument.
8/10 I'm mad
>>
>>382733620
The Nazis slaughtered non-jewish germans near the end of the war for attempting to flee from the russians, you uneducated fucking retard.

The absolute lowest, dishonorable, cowardly, gutless, and vermin-like behavior a soldier can exhibit is slaughtering unarmed non-combatants. Evil to a fucking T.

Not to mention the brainwashing and deployment of child soldiers. Something only the most despicable and evil armies have done throughout history, even ISIS is doing it.

The jewish evil and corruption of western civilization doesn't justify a fucking thing the Nazis did to their own people and how they used jewish tactics throughout their political structure when they started losing. They couldn't even finish the job either, the worthless scum.

Stop getting your history from /pol/ and stormfront, you sorry sack of shit.
And no, don't get it from a jewish run organization either.

Scumbag.
>>
>>382745890
I did the first levels it's a pretty fun mode but it looks a bit tedious for the longer levels no ?
>>
>>382745875
did you want to be murdered or rewarded with sex accordingly?
its a fucking videogame, what were you expecting honestly
>>
>>382745304
I enjoyed playing as BJ being an all american boy fightan nazis. But yeah Anya seemed a bit forced and I was really curious about how the rest of the world fared in a nazi utopia.

I would have been content with how TNO ended but I'm not uninterested in a sequel.
>>
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I bought DOOM during the sale and am playing through it on my Steam Controller and it just feels like most well made game I've ever played.
>Really good premade Steam Controller config from ID
>One of the best looking games I've ever played
>One of the smoothest games I've ever played, no stutters, dips, not even the quickest camera movements will cause any sorts of issues
>Game is just damn fun to play once you get back into the habit of actually moving around and not looking for cover constantly
>Little details like sparks flying off of a machine and FUCKING BOUNCING off the floor and shit.
My one complaint is that the key cards are hard to see on the dead bodies. I dont know why they didn't just make some excuse to have them visible at roughly eye level and at least kinda clear to see.
>>
>>382745815
>Well i would assume that all the guns in TNO have different values for all those things you just listed
Completely missed the point.
>>
>>382745805
I was making fun of your sense of elitism, comparable to a teenager. I would say the same for anyone who calls people children online.
>>
>>382745890
Realistically, I don't care for e3 since it's always hyped shit, so I caught a few highlights last year, saw DOOM, thought "cool" and then basically forgot about it until the Steam Summer Goy this past week.
>>
>>382745958
There's no way to have progression if you don't get more powerful weapons down the line.
>>
>>382746063

No story, fire all writers but one and hire more coders/designers.
>>
>>382745936
No anon, it's just as useful as everything else!
>>
>>382745875
>worthless dindu

I'll fight nazis with jimmy hendrix any day.
>>
>>382746048
Dude just don't answer serisously
You will trigger someone else who will trigger someone else and we will end up with a /pol/ thread
>>
>>382746184
I never said that, I just said that it has its place in your arsenal throughout the whole game.
>>
>>382746063

What I was expecting would be different characters that would add interesting and varied experiences. What I got was some try hard mathlete dialog vs. some pot head poor man's Jimmie Hendrix.

I could not care less about ANY of the characters in the game.
>>
>>382746109
Okay, you clearly have no idea what you're talking about so we're done. Try playing more FPS games, since you clearly have played so very, very few.
>>
>>382746069

It wasn't a nazi utopia, it was a ridiculous fantasy world. Which is fine. But if the developers try to make that type of world serious and emotional, it just falls totally on it's face. I hope the new one has ridiculous southern KKK inspired stuff, but I know it'll try to be some deep story and try to really make you think.
>>
>>382746313
Even Deathshead, Engel, Bubi and BJ?
You didn't like any of them?
>>
>>382745304>>382745875

Because the whole point of the game is killing Nazis. Did you expect it to be a good narrative? There is a part in that game when a old man pulls you out of trunk says "go kill the Nazis". Then when you are done killing Nazis, he puts you back in the trunk.
>>
>>382746241
The only purpose it serves is if you run out of everything else, and only on very rare occasions. Don't act like it's significant, because it's really, really not.
>>
>>382746359
I'm sorry you can't enjoy video games, anon.
>>
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>>382746071
Speaking of detail, I think it has some of the most detailed weapons in terms of texture and animation ive seen in any fps.
>>
>>382745930
Correct me if I'm wrong, but the only handholding you can disable are the icons. the map is still there and it's the map that reveals the secrets.

This is like someone saying that Ocarina of Time is a challenging game because you don't have to pick up health containers. Like, it's fine if you had fun playing the game your way, but you have to understand that your fun was derived from changing the rules of the game, rather than from the merits of the game itself.

To me, those artificial restrictions are silly. as I'd rather play a game that doesn't need me to make it good.
>>
>>382746359
I think it's supposed to juxtapose the serious moments with over the top goofiness.
The writers are very aware of it, and they try to walk the balance.
It really doesn't feel like they're trying to make it all serious all the time. You go to a Nazi Moon base for fuck's sake.
>>
>>382746436

I loved DOOM though, one of my favorite games
>>
TNO was garbage, and the lengths people go to defend it make it very hard to tell who's a shill and who's not. Doom was alright.
>>
>>382746434
That I never did claim.
For straight up killing enemies as fast as possible, the Marksman Rifle or the Assault Rifle would obviously fare better since they have the same accuracy, more damage or higher fire rate.
>>
>>382746509

I know, but it just doesn't work at all. Nothing was serious to me, it was either goofy and fun or sappy and melodramatic.

To those who liked TNO, are you leftists? Just wondering. I imagine it would be popular among the Drumpf haters.
>>
>>382746226
An old sack of shit Nazi raped my mother when she was a child, and a Jew helped him keep it under wraps and keep her silenced until he was dead.
She was driven insane by the lack of justice to the point I can't even speak to her anymore.

I will never let this kind of talk slide, regardless of how trivial the situation is.

The Nazis were fucking evil, but the Jews deserved everything. Period.
>>
>>382746519

They are from the same publisher
>>
>>382746359
You're seriously overthinking this shit. The game is intentionally goofy all the time. Ffs, the trailer for the new one ends with a dude tripping on acid in the middle of a fire fight.
>>
>>382746385

That's different, they were great. When Blazko destroyed that blimp and Deathshead gasped at his unspeakable display of evil, killing those innocent men on board...I almost shed a tear. The way Engel tirelessly and ceaselessly devoted herself to building a beautiful new world, Bubi's brilliance, loyalty, and ingenuity; these were all monumental role model characters.

BJ and the rest of the degenerate squad, not so much.
>>
>>382746596
You literally just said that it has a place in your arsenal throughout the entire game.

I'm not going to argue semantics with you.
>>
>>382746616
I suppose by Amercian standards I'd be considered leftist, but I vote for the most right wing party in the country.
I like the tone. The edgy thoughts of BJ in perticular are some of my favorite writing in the game.
>>
>>382746048
>The absolute lowest, dishonorable, cowardly, gutless, and vermin-like behavior a soldier can exhibit is slaughtering unarmed non-combatants. Evil to a fucking T.
So, the Russians when they ""liberated"" Germany?
>>
>>382746407
>puts you back in the trunk

lol'd.
>>
>>382746456
>That cute rocket rack popping out if you mash RMB
>>
>>382746686
I'm confused as to what you thought that had to do with my post.
>>
>>382746793
Yes for the stealth sections my man. I went over that pretty thoroughly.
>>
>>382746474
You can disable the compass, which tells you where to go and literally where secrets are, glory kill highlights, which force you to memorize enemy health and animations, and mission goals that are irrelevant or explained in conversations. There is an upgrade for the suit that reveals all secrets on the map, and not using that is a self imposed limitation that improves the experience for me. Even without all that though its still a good game, just not AS good. What made me do these things was how much I loved the default settings, then I saw you can disable some stuff and it only made me like it even more. The options menu I would describe as optional difficulty, self imposed limitation on upgrades and such is just that but yea obviously its a flaw if some mechanics and upgrades simplify or trivialize the experience.
>>
>>382746821
I never once said the soviet union was any good.
Infact they were worse than the Nazis.
Fuck off.
>>
>>382746712

Were the Anya diaries goofy? The concentration camp? It's too jumbled, it fell on its face.

We can agree to disagree.

>>382746798

I think it must be a cultural difference, I'm from the southern U.S. and it seemed like liberal schlock.
>>
>>382746882
You sure love to backpedal.
>>
>>382746961
The individual things that happen in the game are not supposed to be both goofy and serious. Some of them are supposed to be goofy, and some of them are serious.
>>
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>>382746519
>make it very hard to tell who's a shill and who's not.
lmao sometimes you guys go too far with this stuff
>>
>>382746951
>Infact they were worse than the Nazis.
That really oys my veys.
>>
>>382746798
Not him but while I hated the game, I did enjoy Blazko's inner monologues. Playing Doom, I kept thinking it'd be great if the Marine had voice acting. Listening to his inner monologue recounting battles on other continents and moons would have been great.
>>
>>382747057

Yes, but the serious parts are terribly managed and were a headache. I think we just have different tastes.
>>
>>382747003
There's a whole thread of conversation you can go through. When that anon asked me if the Assault Rifles didn't completely outclass the Pistols, I said no, because you can silence a Pistol. That's an advantage it has over the Assault Rifles. On all other points, though, the AR is better.
>>
>>382747116
>Playing Doom, I kept thinking it'd be great if the Marine had voice acting. Listening to his inner monologue recounting battles on other continents and moons would have been great.
You're a bad person.
>>
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>>382733620
>>
>>382747151
You have to be over 4 feet tall to post here, Todd.
>>
>>382747148
And it's an advantage that holds literally no weight because stealth is so fucking easy that you don't need it.
>>
>>382747198
Why do you fell for this
The thread is very nice and on topics for the most part
>>
>>382747254
I'm Todd for not wanting to shove garbage writing where it doesn't belong? It was one of the few things nuDoom did right. And Blazco's inner monologues were mostly terrible.
>>
>>382747283
It holds plenty of weight. You can kill any enemy you have a clear line of sight for, instead of being chained down to melee kills or a very limited amount of throwing knives.
>>
>>382747379
No, you're Todd for wanting to put as little effort into everything as possible.
>>
>>382747464
Doom Guy doesn't talk. And he shouldn't talk.
>>
TNO is the only game I've ever played in which the cinematic parts actually justified their own existence

They don't take up too much of the game to get you out of the shootin' and slinkin' mood, but more importantly they're just really fucking well written and acted, like on par with most movies. That's incredibly rare in games but they did it
>>
>>382746072
I was being facetious. I don't think you understand your own argument.

If they have all different values for fire rate, damage, recoil (not kick back btw), and a different aesthetic ect. then there is a variety by your logic.

All of the guns in wolfenstein do have those qualities. So logic dictates that there is variety.
>>
>>382747198
>this meme must have started here because there was a spike here

stop posting this dumb graph libshit
>>
>>382747559

Did we play the same game?
>>
>>382747151
>>382747254
I have to agree having doom guys talk would kinda kill the myth
Doom guy is a killing machine.
BJ is a human killing machine but it has less of a myth around him he is soldier and has a home he want to returns too unlike doomguys who has nothing
And the tno aproach was pretty good imo
>>
What's the most annoying fucking DOOM enemy and why is it Pinkies and Predator Pinkies?
They're not difficult, they're just annoying as fuck
>>
>>382747624
I don't understand why people here don't appreciate the writing and visual execution of the cutscenes. They're genuinely engaging and inventive at times

I think people here are already just so allergic to cineshit that they immediately hate it before they've even watched it
>>
>>382747781
You mean the shield dudes
>>
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WHO WINS!??
>>
>>382747885
>literally two explosive shots on the ground next to them
>dead
Or just use the rocket launcher's remote detonation thingy
>>
>>382747963
Obviously the fucking demon that can shoot fireballs
>>
>>382746712
>>382746509
https://youtu.be/rddRQyBmBkw

I love this shit.
>>
>>382747963
The gun kills both of them gun wins!
>>
>>382747628

Nail'd it. At one point Jimmy Hendrix calls him a fucking jarhead facist and that's what BJ is. To even make that character have the smallest inkling of humanity or even character is worth some praise.
>>
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>BFG Division starts playing
https://www.youtube.com/watch?v=pNkQMtZAMAw
>>
>>382733260
D44M, no question.
>>
Doom 4 by a country mile
>No tacked on stealth bullshit
>Doesn't try and have everything rotate around awful writing
>No reloading
>Fast speed and well integrated climbing mechanics
>Better soundtrack
>Built in editor and shit MP (better than nothing)
>Combat that is consistently entertaining
TNO is pretty trash if we think about it
>>
>>382748063
doomguy uses a HEAVY assault rifle, no ordinary rifle.
>>
>>382747979
Pinkies aren't hard to kill either
But you said more annoying and they are imo
>>
>>382747781
Summoners by far.
>*teleports behind you*
>Spawns 5 Hell Knights
>Shits a wave down the corridor
>Nothing personal, mortal

Shielded soldiers are pretty unfun too because of their stupidly powerful shotgun mostly.
>>
>>382747781
>Shoot pinkie in the head fifty times
>keeps coming

>gently slap its ass with your pistol
>explodes into gorecloud
>>382747885
i hate these fuckos because they disrupt my rhythm. They just operate marginally differently to all other enemies and it's jarring.
>>
>>382748020
>shoot fireball
>get shot
>>
>>382746359
They have base, wait for it..........On the Fucking Moon. In which you pretend to be a german scientist to get to, and then crash a ship directly into the London Nautica which you trashed not but two hours earlier
>>
>>382747979
Even easier, the stun orb from the energy rifle.
>>
>>382748249
Summoner can dominate me all she wants mmmm
>>
>tfw getting completely in the zone with an arena of demons and playing like a god while the metal blasts in the background
DOOM was so fucking fun, I haven't had that much fun with a AAA game in a really long time
>>
>>382748386
>using anything but the shotguns, railgun, and rocket launcher
>>
>>382748276
Yeah they just fucking rush you well knowing your ssg can't do shit and explosive at close range in nightmare just isn't possible ,the rocket laucher has a huge blast zone it's really risky to use honeslty
>>
>>382746821
>someone criticizes the actions of nazi germany
>"b-but muh soviets!"

every single time
>>
>>382746048
There were russians in TWO?

Where?
>>
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I LOVE PINKIES THEYRE SO MUCH FUN!
Put on your headphones and listen for their pig noises, do a double jump to get behind them, pay attention to the animations telegraphing their leans to the left or right, dont stay behind them too long or thell do a quick turn around slash. Very fun enemy! My only complaint is there's no cosmetic damage when you shoot them from the front, instead some kind of strange purple bubble? Like wtf is that, no one mentions it??
>>
>>382744094
how do the sights on that gun work?
>>
>>382748741
Good fucking question.... I think the rail is only there for the scope attachment. Yet its still there even if you dont have the scope.
>>
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>>382742806
Foundry was great and felt like it was ripped straight out of Classic Doom
>>
>>382748213
>Doesn't even attempt writing because they know the people who play it won't understand the story anyway
>No tacked on stealth elements for variety in gameplay
>No reloading because you wouldn't want to have to think about how much is in the clip and hurt your brain
>Fast speed that can easily fuck up the platforming it shoehorns into the game
>Shitty Butt Metal that plays way to often and gets tiresome after the 10th time.
>Snapmap?
>"Consistently entertaining" is subjective as all hell

Doom was just as bad when we think about it.
>>
>>382748724
It's their armor
>>
>>382748741
>sights in DOOM
Wrong sort of game
>>
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>>382748409
>metal
>>
>>382746071
Stop Shilling Gabe
>>
>>382748972
I agree with everything except stealth and reloading, fuck that noise.
>>
>>382748389
>she
>>
>>382748972
I assume you're being facetious but, reloading would result in parts of the game where you're just running away from demons because you need your gun to enable shooting again (this happens in Shadow Warrior 2) instead of the push forward combat they were going for. The platforming was already simplistic as all fuck, most platforms are specifically placed so that you can make it without even using the double jump OR ledge grab and people still complained about it im assuming because they found it hard. I wish there was more platforming and it was actually challenging instead of trivial. Perfecting one gameplay style is better than cramming in more, and snapmap after the updates is the best console level editor ever.
>>
>>382748972
>Realizes that writing is irrelevent if characters and their motivations can be easily conveyed through non-interuptive methods
>Why do you want a second rate stealth game being abruptly crowbared into a fast-paced shooting game? How does slowing down the gameplay and inflicting punishments for not co-operating with stealth mode add to the game?
>No reloading to be more accurate to the source material and to improve game flow
>Speed doesn't fuck up the platforms you dumb babby
>Subjective but the Doom 4 OST fits the game perfectly and injects high-energy
>Snapmap + lazy MP > literally nothing
>Yes my opinions ARE subjective
Ebin
>>
>>382747885
>One Gauss shot
lmao no
>>
>>382733429
>DOOM
>story
You're an idiot, Harry.
>>
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>>382748202
>not Mick's original version
https://www.youtube.com/watch?v=QHRuTYtSbJQ
>>
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>>382749764
Funny thing is, NuDOOM had a pretty cool story, even if it didn't focus on it.
>>
>>382744094
That fucking hatch
>Leap on it
>Miss its open window
>Shitshitshit
>End up landing on the top of it, turns out you can stand there
>Crisis averted
>Wait for it to open again and jump straight in
>Miss it somehow and fall into abyss

Also I had to look up the location of classic map switch there, after I spend good 10 minutes looking for it in the previous room since every switch been close to the entrance so far.
>>
the sale's about to end and I'm after something fun
is TNO good? thinking about getting it but it is $10 so idk
>>
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>mfw this thread
fuck my internet
>>
>>382742431
I'll all for shitting on the obnoxious liberals but this is just swinging at the other spectrum so i just want to laugh and than cry at the polar opposites.

Also killing nazis is LITERALLY JUST USED FOR A CHEAP plot point, the devs OUTRIGHT said it.
>>
>>382750158
For ten bucks, hell yeah its good
>>
>>382750028
I tried jumping to the lever with the gauss cannan as a boost, then got killed by the lost soul that was chilling there.

>>382750158
Its good but if you want a better shooter from a gameplay perspective I would recommend The Old Blood. Problem with that is it will make TNO look like a downgrade in comparison
>>
>>382741718
what's the reason for it not being on steam?
>>
Devs should make more FPS like before Halo popularized slow movement and 2 weapon limit.
>>
>>382749486
>easy to not to have to write a story if the characters motives are literally kill anything
>Great variety in the game, shuffle from room to room not thinking about how to deal with the enemies other than "Blam Blam"
>No reloading so that its hard to gauge how much ammo each enemy takes to go down
>High speed platforming in an FPS is always a good idea
>Subjective negative opinions doesn't make a game trash
>Snapmap?
>Subjective negative opinions doesn't make a game trash

Too easy kid
>>
>>382740775
>console fps
>>
>>382750158
>is TNO good?
I'd honestly say no because there are much better shooters out there.
>>
>>382734672
You clearly haven't played DOOM either.
>>
https://www.youtube.com/watch?v=x_artPecEaM
>>
>>382749445
Contradicted yourself there bud.
>>
>>382750543
>Implying every game has to force exposition on the player and thus sabotage pacing for the benefit of a hack-job plot (e.g. TNO)
>Complaining about there being too much shooting in a shooter while failing to provide justification for the inclusion of a pace-sapping, barebones stealth mechanic
>Complains that an omission of reloading means you don't think about the number of shots spent per kill while being unable to count the number of shots spent per kill without it
>Complaining that the platforming was too hard (it really wasn't) while also whining about the lack of non-shooting sections
>"uhm thats subjective sweetie"
>Literally not an argument
>"uhm thats subjective sweetie"
Ebin
>>
>>382733260
Who wore what better? Learn to talk like an adult please.
>>
>>382733260
Wolf TNO obviously
Doom was just meh, the level design was meh, all that customization/upgrading was unnecessary, and it was jumping between being a modern shooter and quake with doom-like demons, the enemies were really unmemorable and so on.
Wolfenstein found it's way and stuck to it until the end, and the story was surprisingly pretty good. Also the soundtrack in Doom is pure shit, it makes the already unmemorable levels even less distinct from each other.
Overall, i couldn't bring myself to finish Doom, it was boring, messy and felt like a major waste of time.
>>
I like both in their own way.

TNO still to this day have best announcement trailer ever.
https://www.youtube.com/watch?v=p9vXzCV4g4s
>>
>>382741123
>It's basically Painkiller
so it's a great game then?
>>
>>382752664
The armors on the cover, duh. Dipshit.
>>
>>382753305
https://www.youtube.com/watch?v=cYjR5UzhcZA
I remember going fucking insane for this teaser and couldnt wait to see who this woman was and what the fuck she was talking about. Im still wondering.
>>
>>382751979

>Implying that no story and exposition is better than any narrative that attempts to engage the audience and give breaks to player to digest what they have accomplished in game
>Complaining that a shooter should only be a shooter and attempt very little in the way of variety in gameplay mechanics even if they are optional (remember this in a sec)
>Non-stop firing is a great way to conserve ammo for difficult enemies
>Adding Platforming to a first person shooter (remember that earlier point) which doesn't at all stop the action and force clunky jumping sections
>Just because they are your opinions doesn't make them right hunnie
>Adding literal "Whos?" to your game ( I agree with you for the most part that my point is not an arguement but seriously who talks about snapmap in DOOM, or the multiplayer for that matter)
>Just because they are your opinions doesn't make them right hunnie
>>
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>>382746048
>getting this mad at poor obvious bait

Come on, you can't be this gullible
>>
>>382753668
>Implying that Doom 4 doesn't have the best of both worlds by including lore and exposition IN THE BACKGROUND as an optional break while keeping only necessary characterisation in the mix of core gameplay
>Also implying that after an intense 15 minutes I immediately start screeching "ITS TOO MUCH AHHHHHH" and demand that everything comes to a screeching halt so I can explore the resistance kids treehouse club full of 2 Dimensional characters who do fuck all
>Also also implying that the original Doom, rebooted Doom or the original Wolfenstein needed this
>Complaining that a shooter wants you to mainly shoot things instead of including a dull, common and utterly lackluster stealth mechanic that again ruins the sense of pacing and exhilaration that the recent high-octain shootout had
>Ammo management is a critical part of these games. If not reloading makes it impossible for you to keep track of your shots then it isn't the fault of the game, but removing reloading only reduces downtime
>Implying movement isn't critical to a good shooting game and that fast movement + (relatively) large jumping arcs doesn't enable the player to better handle large numbers of enemies. Mastering this movement is (surprise surprise) important and having the occasional platforming section between waves is HOW THE GAME GIVES YOU THE TEMPORARY RESPITE THAT YOU KEEP INSISTING A SHITTY STEALTH MECHANIC SHOULD PROVIDE INSTEAD
>You're the one saying Doom 4 had a shit soundtrack. I am merely stating that it A) was high energy and B) fit the game. This makes it better than the soundtrack in TNO
>There's nothing wrong with additional content anon
>Again I'm saying that Doom has consistently entertaining combat because it doesn't keep crashing the action to fit in more exposition/cutscenes, stealth segments, non-combat segments or whatever other bullshit that was not in the original and was not needed in other fun shooters like Serious Sam or nu-Doom
>>
>>382748213
>>382748972
>>382749486
>>382750543
>>382751979
>>382753668
>>382754440

This is one of my favorite debates I've ever seen on 4chan
>>
>>382739998
>based samuel hayden
>faggot robot
>>
>>382753523
that doesn't make any fucking sense since those are different armors
>>
>>382754827
It's the natural conclusion of greentext and strawman
>>
>>382755361
who wore the different armor better?
>>
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Personally I've had trouble getting into DOOM because I don't really find myself caring to play it. I've played the original, it was fun. The game is fun, but not as engaging (for me!).

Wolfenstein at least gave some characters to get to know, along with an interesting alternate world.

Doom3 was enjoyable though.
>>
>>382753093
How was TNO better in any of these aspects? Pretty much the same arguments can be aplied to it as well:

>meh
>all that customization/upgrading was unnecessary
>jumping between being a modern shooter (literally COD tier sometimes) and quake with >le nazi monsters, the enemies were really unmemorable and so on

Doom found it's way and stuck to it until the end, and the story was surprisingly good. Wolfenstein felt like an incoherent mess with the chapters just randomly placed, you could reverse their order and the game would make just as little sense. Also the soundtrack in Wolfenstein is pure shit, it makes the already unmemorable levels even less distinct from each other.

Overall, I did finish and enjoy both. Although I think Old Blood was better than TNO in every single aspect, more show don't tell.
>>
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Wolfenstein/DOOM crossover when?
>>
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>>382746048
>being this sensitive salty cuck
>getting this assblasted over a post
spot the newfag everyone
>>
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>>382741049
Bethesda's obvious butt-ins trying to implement their retarded as shit "Fallout" style.
>>
>>382756406
BJ is in Quake Champions, they'll probably put Doomguy in there. Does that count?
>>
>>382757080
>muh soft curves
>muh 60's aesthetics
>lets disregard the fact that german vehicles were iconic for their angled armor plating
fucking bethesda
>>
>>382748960
Given the reaction to the more open-ended levels like Foundry and Argent Facility, I'm hoping that id will make the sequel comprised mainly of these levels
>>
>>382754440
>Doing what every other game under the sun does and playing it safe with audio logs and disambiguous voices talking at you instead of meeting a cast of characters inhabiting a world and interacting with them
>Having non stop action so that all the levels blend together into a melange of shooting instead of spreading out set pieces to give your game memorable levels and monents
>Leave the originals out of this. The Legacy of those two games has nothing to do with this. Different time, different games
>Using platforming, where not much action takes place, as a means of getting from point A to B instead of a stealth mechanic which allows the game to move along by silently murdering enemies as you go
>Giving no clear indication as to how many shots you've fired in a period of time to help you pace your munitions leaving lots of time to look around for ammo
>Giving your game non combat platforming sections that repeat every level or so, to teach and constantly remind the player about movement in combat which is apparently should be non ending.
>This makes it better than the soundtrack in TNO.... to you
>Content for the sake of content
>Giving the player no time to digest anything to do with the game other than what they are doing right that moment with no cohesive progression of plot or narrative to let the player know what might be coming next or why they did what they did.

Fuck man, are you on a debate team or something?
>>
>>382742889
It's because the people that give the (you)s aren't the same people getting upset
>>
>>382757080
Bethesda Publishing, you stupid cunt. The same publisher that put out Dishonored and Prey, why the fuck do you think that had anything to do with Fallout?
>>
>>382758569
look at the picture you dense fuckwit
>>
>>382733260
Doom, I feel like Wolfenstein had too much story going on, and it had way too many short levels.
>>
>>382758709
Yea that looks like something that could be in Fallout, therefor the publisher forced the developers to include it.
>>
>>382757610
I would ask you the same question 2bh
>Are you fucking kidding me? The characters don't inhabit a world so much as they do blankly mope around a fixed environment doing nothing of importance or value. You barely interact with them in any meaningful manner, and calling interactions such as Jimmy Hendrix droping the truth bomb that "whoa man maybe the people you were oppressing would think you were bad oppressors like the nazis" is not good fucking writing. You make almost no decisions and just get to sit there as they throw exposition at you, detailing their basic bitch backgrounds and backstories.
>Again implying too much shooting in a shooter is a bad thing. Just because the 10 minute segment where I can't do shit but move to X and wait for Y to occur is "memorable" because you thought the writing/world building was good doesn't make it enjoyable to experience. Multiple scripted and non-interactive sequences drag down the game and it's sense of action.
>Why would I leave the originals out when they are better without resorting to the same shit you are insisting is great design
>Are you kidding me? Just count the number of times you hit LMB. Or compare ammo before / after killing an enemy. How going from 30/210 to 21/210 is fine but going from 240 to 231 is not boggles the mind. You are still counting shots for fucks sake
>What does "apparently should be non ending" mean? Yes you have to platform and move-around in a game with open levels that you are free to explore (and encouraged to do so with secrets). Yes the game has lots of player movement and yes this does mean that some of the movement requires skill/practice. I don't know why this is bad or should be replaced with a generic stealth system
>Again it's subjective but how can you deny that the soundtrack in D4 is high-energy and befitting of the source material
>>
>>382757610
>Complaining about free additional content (playing other anon's Snapmaps is fun) does not negate it's value either. I bring it up because Doom 4 has extra stuff that is not in TNO and this is something to consider when comparing them side-by-side. How much more objective do you want it? It has MORE content of different VARITIES which is apparently what you are craving
>How could you not digest the plot between the downtime of exploring the world for secrets, moving from combat area to combat area or even by just pausing the fucking game to read the lore you've been accumulating? At no point in playing the game was I lost and most importantly at no point was I waiting for the game to realize it was meant to be emulating the grandfather of FPS games by having something exciting happen
My bad for 2 posts
>>
>>382733260
Doom is boring shit, it's not your Doom 1-2 with new graphics, it's Painkiller with Doom cover, and it's easy, too easy. Wolfenstein New Order was just like fresh air.
>>
How is the level editor and player made levels in Doom? I'm thinking about getting it and playing co-op with my buddy but I'm kinda worried about replayability.
>>
>>382758839
more like strongarmed one of their fuckwit "art directors" to be in the devteam

wouldn't be the first time
>>
>>382762018
https://www.youtube.com/watch?v=ss8SyOhqk1I
>>
>>382762642
Pretty damn disappointing.
>>
>>382759465
I did a little in post secondary. Whether you did or not I gotta say your counter points are darn good. It's nice to have a discussion about something without it dissolving into shit posting.
>Doom can get away with having a silent protagonist and little to no supporting cast because all it want to do is have shoot outs be the method of moving the plot. The games barren wasteland of supporting cast and lack of relatable, albeit cliched characters may lead to player disconnect as to the motivation to continue the game. Whereas TNO with the interjection of the Kreisau hideout sections gives the player an introduction or conclusion to the action that is about to happen or that has just ended.
>Thats not to say that these scenes are meaningful or trite but at least there is a world the devs have populated with some thought in mind as to making the player care about what they are doing.
>All FPSs for the most part have sections that rely on the player moving the plot forward by actually moving from point A to point B and waiting for C to trigger. Having A to B be a sequence where the player can try out different tactics and weapons can break the action however it can challenge the player to use problem solving skills the way that just using a gun to solve a problem can't. Both Wolfenstein and DOOM do this. The difference being DOOM is platforming whereas TNO is stealth, and at least a player can use their wits to dispatch enemies without being seen, rather than jumping from green glowing platform to green glowing platform.
>IMHO both classic Doom + Doom 2 and Wolfenstein 3D are better than their current iterations for the reason being that you cant look up but they have fuck all to offer when it comes to story whereas both the newer versions have tried to utilize some sort of narrative.
>>
>>382761986
Yea I cant stand all those god damn painkiller clones saturating the FPS market. Wolfenstein's reliance on contemporary design trends like hitscan cover based combat, sprint, reloading, and all hitscan enemies with completely linear level design that uses setpieces and cutscenes as pacing, was such a breath of fresh air compared to DOOM which is the typical modern FPS game nowadays. Isn't Painkiller such a piece of shit game too? I mean christ, there's just so many fucking fast projectile based games I dont know what ID was thinking releasing this. Shoulda done another Rage, that would of been just as fresh and unique like Wolfenstein.
>>
>>382762642
>>382763165
I hate how popular it is to shit on snapmap. You guys didnt take the time to learn it and are shitting on it based on superficial things. Try actually making a SP level.
>>
>>382763492
<3 u 2 anon but it's 2am and I can't coherently type anymore
I know you read this
Add /id/HansOberlander to steam if you want to be proven wrong later
>>
>>382740194
No, obviously that was executive meddling that brought us Doom.

>Steve, I did the market research and if we put in this 90s reference, or "maymay" as the kids call it today, our viral marketing team will have a much easier job
>>
>>382741035
I was about to say that you're full of shit, but then I checked prices for RAM and GPU in the US and was absolutely horrified, 1060 for almost 300, what the fuck? 16GB of RAM for 100?
>>
>>382759465
> Having an infinite clip size felt fine for the most part other than the fact that they tied an upgrade slot to carrying more ammo for each gun, whereas ammo conservation felt more important in TNO because you had limited ammo of each type and reloading helped gauge how much was left. With Doom unloading all of your rounds could happen in a second if you weren't careful
>(Sorry about my grammar with the "should be non ending" stuff) There is small amounts of platforming in TNO due to the fact they replaced it with stealth sections that fit its gameplay better. Doom is on mars and jumping high to grab ledges makes sense, whereas stealthing around demons is absurd. With TNO jumping 10 feat in the air to do platforming is reserved for the Moon base section and is brief to give the player some variety from the action, as well as some evidence they are on the moon.
> Personally I think the OST for DOOM is rad but becomes repetitive quickly whereas TNOs soundtrack gives some flavour with the german covers of songs and the 70s faux rock in the background.
>Content for the sake of content is always mediocre and it felt as though they weren't giving the full attention to the base game as TNO with its game or its DLC (consequently I haven't played it yet) However if its decent then I'm impressed.
> Having to look at plot dumps as long paragraphs in a menu is lazy writing that is very rarely interesting to the regular player. Sure there are going to be some who absorb the info as they go but with cut-scenes and interactive breaks like TNO offers, the plot and motivations of characters continue on without missing a beat.

It's 5 am here, i'm in the same boat, Insomnia is a bitch]
I'll add you, I'm Kimono Kurt Russell
>>
>>382733260
DOOM was one of the best games I've ever played. Amazing optimization and graphics + fun gameplay. I didn't even try Wolfenstein because it has a 60 fps cap.
>>
>>382733260
Wolf because it has a better story.
>>
>Nu-doom/wolfenstien
they both fall to the same gimmics and gameplay everyother shooter does nowadays whilst asctin like they dont, why give an ADS view if you dont want people to use it and punish them for using it? shit is pretentious and alt fire would have been better, dont forget that doom has very little enemies on screen at any time, 12 i think which is pretty pathetic for a doom game and wolfenstein wasnt RTCW remake so its shit
>>
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>>382769086
Ah, there he is
>>
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>>382770025
>i-i'll post a smug image, t-that'll show him!
>>
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>>382770118
So it is you.

Glad to know it isn't an impostor.
You are very, very easy to get a rise out of and even easier to recognize. Your style of shitposting and the prose you use when "arguing" is very distinct. You're not the only one on this cesspool to use buzzwords, but the repetitive nature with which you use them is unmistakable.

You'll vomit the same shit you do in every thread, and no one but trolls hoping to troll trolls will ever engage you on them, Your playbook has been read out, front to back, in every ID shooter thread, particularly NuDoom threads.

Have this last (you), and make it last
>>
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>>382770427
>it is you
literally whom? i only shitpost about siegeweenies, you do know more than one person types the same way?
>>
>>382748972
TNO's story and tone are both poor and cliche. Better no story than an intrusive one.
It's stealth is garbage, and effectively breaks the game.
Reloading slows combat.
Platforming vastly less shoehorned than TNO's stealth.
The rest is even more subjective than the rest of your garbage.
>>
>>382733260
Found Wolfenstein more entertaining.
Doom's level design was just boring, it was always about 5 or 6 rooms where you got locked up and you had to kill everyone inside, and I don't know the point of putting keys in the game when you find all of them along the way and you never have to actually stop and search.
>>
>>382747597
>word "meme" for no reason

>>382733620
>"cuck" for no reason

Why is it so easy to find redditors trying to fit in?
>>
>>382733260
Both are pretty forgettable.
Yeah, they are better than the average FPS, but the average FPS is fucking garbage, these are just mediocre.
>>
>>382733620
the cutscenes were the best part of that movie. the world is interesting, the gameplay pretty boring desu
>>
>>382761986
How can you criticize doom for it's difficulty level and then immediately praise Wolfenstein? Completely devoid of logic, as Wolfenstein was completely piss easy.
>>
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>>382770954
>Why is it so easy to find redditors trying to fit in?
It's been happening for six years, anon. There's no stopping the shit now. The summer of 2011 will never end, as the newfags of that era never integrated, and every newfag after them has taken after their shitty habits.

I do agree that Doom is a better game though. Just for different, less cancerous reasons. I still enjoyed TNO however.
>>
>>382735568
Nice b8
>>
hows old blood? should i play it before the new order?
>>
>>382733260
DOOM no contest, The New Colossus needs to be as high quality as RtCW to even compete
>>
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new Doom is 9/10

Wolf TNO is 7/10
>>
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>>382745342
>enjoying BJs depressing sad whiny monologues
>in a game that is supposed to be mindless fast paced shooter action

Fuck off
>>
>>382733260
TNO was boring
>>
>>382745342
it was pretty poorly done
>>
doom fucked up for throwing abstract level design, abstract art design out of the window while adding this new "all playstyles are equal" mentality. it feels like a game made by people who got into the hobby after 2000 because that's exactly what it is

i have more respect for wolfenstein for the effort. i imagine the devs thought they are just as fucked as the farcry 2 devs felt, what do you do with dry mechanics and an identity that's basically nazi fanfiction? nobody knew what to do with the franchise and the confused sequels until the new order are good proof for that. Now at least there is an identity people can reference and devs can work with. You'll see, another generation from now when the franchise dies and rises and switches owners again people will have a clear memory of the 2010s Dieselpunk Inglorious Bastards video games.

on it's own nudoom was better tho
>>
>>382775650
>"all playstyles are equal" mentality.
What the fuck are you on about in relation to DooM
>>
>>382740194
If doom guy is beheaded the head falls in your view with the OG doomguy's face on it.
>>
>>382775459
spotted the nazi
>>
>>382748741
>Doom
>Sights
Come on man.

Besides its shown that even the human soldiers wield power armor with HUD sights and shit. Also that rifle fires .50BMG rounds, you don't need a sight when firing something that fuckhueg.
>>
>>382747628
>doomguys who has nothing
Doomguy doesn't have anything? Ripping and tearing hell apart for eternity is kind of his thing. Also the lore pointed out that he might've been the one who fucked up his world by making a deal with Hell to save his son.
>>
>>382776724
>making a deal with Hell to save his son.
What?
>>
>>382776840
It's not specifically stated whether or not the Doom Marine is the Betrayer from the lore but there are some strong hints, it could go either way though.
>>
>>382771728
TNO and then TNB because TNB makes TNO looks kind of shit by comparison.
>>
>>382777092
Wasn't the betrayer another demon?
>>
>>382777092
The only thing he lost was Daisy the Rabbit
>>
>>382775883
the originals were about designing levels in a vacuum, it's a set of challenges with irrelevant order. keeping all your weapons is a luxury. rooms would often specifically contain a single weapon and a mob of enemies, like the game was saying "here's what you need so that's what you get". weapons were allowed to have linear progression, too. chainsaw is a direct upgrade to the fists, the chaingun to the pistol and only savescum would use a plasmagun when he already picked up a bfg9000.

nudoom on the other hand can't shake off modern design. you pick up ONE chainsaw, one shotgun, one ssg, etc. and you keep them. You like a weapon? upgrade it so it stays relevant forever. the challenge has to make room for the players personal preference.
>>
>>382777321
The Betrayer was a warrior Argent D'Nur (possibly a night sentinel) who lost his son on the battlefield and was tricked by an agent of hell because he wanted to resurrect. Said son was reborn as the Icon of Sin (maybe).

Whether the Doom Marine is the betrayer is up for debate, some of the messages make vaguely allude to it.

"...he chose the path of perpetual torment. In his ravenous hatred he found no peace; and with boiling blood he scoured the Umbral Plains seeking vengeance against the dark lords who had wronged him."

Would make some sense if he was the one betrayed and he decided to go full rip and tear.
>>
>>382733260
The massive bulletsponge enemies turned Wolfenstein into a 7/10 from a 9/10
Fuck the bouncing shotgun dudes
>>
>>382777697
But the only thing he lost was his bunny, this is the first time hearing anyting about a son, i don't remember ever being stated he had one.
>>
>>382777697
>>382777092
Wasn't it stated that Betrayer is the one who forged Doomguy's armor, so not the Doomguy himself
>>
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QUICK !!!

Show me your Fallout and Elder Scrolls library OR ELSE !!!
>>
>>382746048
>The absolute lowest, dishonorable, cowardly, gutless, and vermin-like behavior a soldier can exhibit is slaughtering unarmed non-combatants. Evil to a fucking T
Hiroshima?
>>
Wolfenstein
>hey here is your gun and your objective is to go kill nazis and if you make it at the end you get to fight mecha hitler and if you defeat him you win the game! No political pandering bullshit, No overused storytelling about how EVIL and SICK the nazis are because this is a videogame where you just kill nazis and that's it!, No over use of oh boo hoo side effect stories or characters that you are forced to synthesize for because THIS IS A GAME ABOUT KILLING NAZIS AND WINNING THE GAME NOW GET IN THERE AND START PLAYING FAGGOT!

DOOM
>Hey here is your objective, your on mars and there are demonds everywhere, everyone around you is dead except you because your badass and they where weak fags, there is lots of cool badass guns just for you to use and we even have a special gun called BFG which is short for (BIG! FUCKING! GUN!) sounds cool right? Your main objective is to kill demonds and kill more demonds at the end and finally kill a bigger demon because who doesn't love killing demonic shit with badass guns on mars? Also your showing off your hard abs the entire time because your that badass! Now get in there and start RIPPING AND TEARING!

Today's wolfenstein
Hey remember how awesome and simple our OLD wolfenstein was and how we didn't try to force down all the political crap, stupid complicated boring story, telling and showing just how EVIL and SICK these nazis are, forced synthesize side story effects with characters and no boo hoo long segmented scenes that takes up almost the entire levels? Well TOO BAD CUNT HERE IS A GAME THAT HAS ALOT OF POLITICAL PANDERING IN IT, LONG EXPLANATION ON WHY THESE NAZIS ARE BAD AND FORCED DOWN LONG MOVIE SCENES IN ALOT OF LEVELS AND FORCED BOO HOO STORY SEGMENT EFFECTS AND SIDE STORY CHARACTERS YOU ARE FORCED TO SYNTHASIZE! Also there's no mecha hitler haha!

Today's DOOM
>ame as before but now this time we made the graphics and gameplay more badass and now you got a badass armor! Now start killing demonic shit!
>>
>>382778957
>we made the graphics and gameplay more badass and now you got a badass armor!
that sounds like a gearbox game
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