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Hitman

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Thread replies: 84
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What am I in for?
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A good game. Enjoy. And turn Opportunities off.
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>>382705825
A fun time.
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>>382705825
A ruined franchise.
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>>382705891
This. At the very least turn opportunities to minimal, it will make the game extremely stupid if you leave them on.
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Fun gamfu
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>>382705891
Opportunities are those scripted events, like ejecting that guy from the plane seat in the tutorial mission? It was kinda funny, but it seemed like it was railroading me through the mission.
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They polished it up nice since it first came out
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>>382706191
Those scripted events are still all there, but with them turned off, it's about you figuring them out, rather than having the game guide you to them
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Literally the best Hitman game in the series

I kind of wish I had got it sooner so I could have done more Elusive Targets.

But then I didn't want to support Square Enix's shit with the always online.

It's still always online but at least Eidos are taking steps to minimise the pain it causes, you can now use unlocks when offline for instance.

I don't think I'll ever get the unlockable suits you can get from elusive targets. There are probably only a few left in the pipeline. Fucking retarded to limit that in a singleplayer game.
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>>382707086
you 'figuring them out' aka trying to figure it out but doing something wrong and getting hunted before inevitably savescumming

there's nothing wrong with opportunities imo. and you don't have to follow them to the T. it's what it is, an opportunity, now an instruction.
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>>382706090
This. An unfinished game centered around replaying levels over and over, unfortunately the levels are boring and non-replayable.
Shit sucks OP.
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>>382705825
good game. last hitman game. fuck square
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>>382705825
the most jewish business model ever devised.
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>>382707581
yeah, Opprotunities are so railroaded that you might as well leave them on since you need to do do specific things anyway. It's "cooler" and "smarter" to come up with your own way, anyway.
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>>382709271
>>382706090
>>382708568
bitches

Game is fun, and should be a great time OP!
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>>382709003
IO has the rights to Hitman, so this is definitely not the last Hitman game.
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>>382705891
Turn all the helper features off except for maybe the detection indicator
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>>382711375
The icons that show what of the NPCs will be suspicious of you no matter what is essential because of how arbitrary it is.
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>>382711570
Seconded.

I wonder why it's even possible to turn those off.
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Best way to play is to do all the opportunities with prompts so you see all the different parts of the map and ways you can interact with it then come up with your own ways to complete it.
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>tfw this game was goty and the episodic structure was actually really good but everyone threw a bitchfit about it and didn't buy the game and squenix had to cancel season 2

Still fucking mad
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>>382712269
Agreed. I think they intro you to the flow of the level and what tools you can play with. You'll discover extra stuff to mess with later along the way.
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>>382712579
how can you care so much about this game, and not know that IO owns Hitman now?
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Season 2 got canceled?
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A bretty gud gayme. If you had anything to dislike about it, maybe that all the cool suits and costumes are locked behind limited time challanges.
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>>382712729
Well no. IO got dropped by Squeenix but they managed to buy back the rights before they got the drop. Its all a matter of funding and publishing now.
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>>382709271
>buy the first mission for a small price to see if you like it, or buy the whole thing at full price
>receive free updates and DLC on top of that
>this is somehow "Jewish"

Why do people insist on parroting memes?
>>
>>382706090
elaborate? I felt the opposite about this game
>>
>>382712729
It certainly delayed us getting it.
It is said that IO had half of it in the bag before the whole 'getting fucked by Square' happened.
With IO still retaining the rights to Hitman, it would be a mistake to let all that go to waste
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>>382712579
>episodic structure was good
Sorry pal, blind idealism isn't the way to go forward in the industry. A little history lesson and a brain goes a long way. Fuck off, regardless of how good the game was, episodic content is intrinsically anti-consumer.
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>>382712579
IO got the rights and went indie. If they wanna make more seasons now, it'll be totally under their production and jurisdiction.
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Just bought it on Friday and just finished early this morning. The game seemed really unfair and frustrating until I realized you can reload from autosave points. It's almost like a rhythm game in that you just learn and remember patterns, but as you gain an intricate understanding of the scenarios there's a lot more creative satisfaction to be had. Reasonably good incentive to play levels over again after the first run, if only for the sheer variety.
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>>382712976
It's good for a game like Hitman that focuses on replayability and isn't story focused.

You also seem to be forgetting that the concept of an episodic game is an old one. Doom was episodic after all.
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>>382712976
The episodic release method would have worked if every level was Sapienza tier, but when the follow ups are Marraketch or Bangkok, it killed off consumer confidence
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>>382712976
Why is it anti consumer?? Especially when you can buy episodes piecemeal 1 at a time for 10 bucks as they come out.
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>>382713196
There is literally nothing but a risk of the dev fucking off after getting your sweet burgerbucks. You can have a full game that focuses on reputability and isn't story focused. There's nothing the episodic formula adds to this to make it any better, only worse. You also seem to be blissfully unaware of the rampant meme devs taking their payout and fucking off.
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>>382713281

Marrakesh was one of the more exciting levels. Bangkok's mission sucked but as a location it was pretty impressive.
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>>382712976
disagree
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>>382712881
>$15 for the prologue and paris
>then $50 to upgrade for the rest of the ... 5? missions
>in other words, $75 for the whole game
>have to wait months between each mission because episodic release cycle
>miss out on content because lol you didn't pre-order!
>free updates are made of reused assets
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>>382705825

A great game.

Turn all the help-stuff off and you're in for a fucking blast.
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I played the demo and hated how the game spoonfed you everything.
>HEY DID YOU KNOW YOU CAN KILL THIS DUDE WITH POISON? TRY IT OUT FOR THAT EPIC CHALLENGE
>HEY DID YOU KNOW YOU CAN ELECTROCUTE HIM?
Like, all I had to do to know what a level offered was open up this retarded challenge menu. The only exploration left to do was finding the items needed to pull it off. Everything felt super railroaded.
Blood Money just dumped you into the level, gave you some hints if you bought them and that was it. Off you go to find all the assassination methods on your own.
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>>382705825
A true sequel to Blood Money unlike Absolution. As said previously turn the Opportunities off since it's a shit system.
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>>382713568

The prologue is free and all the episodes together have never cost more than 60$ at initial release.

Hell, nigger, I bought the game at release and paid 40$ for the full package
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>>382713476
Except they delivered in this instance.

Plus, episodic means that they can improve future levels by listening to feedback, which is what they've been doing.
>>
I don't like how the game portrayed America but it was made by europoors so I'm not surprised
I advise turning opportunities off and using auto save regularly
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>>382713653
stupid, dumb ass anime poster
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>>382713653
Stop playing with opportunities and hints on, casual.
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>>382713328
That's how it starts. Eventually, when publishers realize what they can get aware with, naturally, they will take a notch further until there is a significant push back/damage.

>>382713281
Except it is neigh impossible to make a consistent 10/10. It is bound to happen to have certain episodes be less fun than others. Safe assumption to make if an episode really falls off, is the devs no longer care as they've harvested enough cash from your dumbass.
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>>382713941
disagree, your arguments aren't compelling and they are more based on your fears than you think they are reasoned observation of past events.
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>>382713857
You have to go back.
>>382713898
That doesn't remove the convenient list the game hands you in the main menu.
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>>382713765
And what happens when mega jews like Activision take notice that this shit works? I'm assuming everyone here has lived in a capitalist society from day 1, excuse me for assuming people who have experience with a capitalist life are just a tad aware of how corporations work.
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>>382714134
>but what if I am a retard and I NEED to do anything possible to ruin a game for me!!?
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>>382713668
>>382713898
>just turn it off
Not even him but fuck off.
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>>382713941
>neigh impossible
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>>382714180
>episodic release happens in a big way
>people use it to sell you full-price, piece-meal games
>the episodes are more crafted to past reception, they come out good or even great
fucking jews...
>>
>>382708568
>replaying levels over and over
that are Hitman games

You explore the maps, finds the targets, kill them, escape. After this you try other ways.

Hitman 2016 is a perfect Hitman game. If you don't like Hitman, then the game isn't for you.
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>>382714134
>>382714272
you don't even like games, stop posting in this sub
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>>382713568
>15+50=75
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>>382714416
plus tip
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>>382714180
Don't buy games from the devs that do the model wrong and buy the games of the devs who do it right. It's that simple.
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>>382714235
lol k
Enjoy your dumbed down garbage.
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>>382713493
I thought they were all good except for Marrakesh. The huge market area with nothing to do was sort of shitty.
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I wish they would rework the opportunity system, especially in the earlier episodes, to be more exploration-friendly. There's nothing wrong with the system in theory as long as you turn off the on-screen indicators that directly spoiler where you have to go, but some of them have far too arbitrary initial triggers or event sequences.
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>>382714337
How's that early access system working my nigga?
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>>382714525
varying. some games have benefited from it, others not.
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>>382714410
>waah how dare people demand quality why don't they just eat shit like I do!
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>>382705825

assassination, you dumb fuck.
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>>382714639
you don't play or have fun with video games any more. no need to post on /v/ anymore.
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>>382714410
Not an argument.
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>>382713941
>if an episode really falls off, is the devs no longer care

While I didn't like Marraketch and Bangkok as episodes, they made up for it with Hokkaido and to a lesser extant, Colorado. So I wouldn't say that IO stopped caring after the first 2 episodes
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>>382708568
>An unfinished game
But it isn't. It's packed with content by the time of the physical release with tons of variation for every level. They didn't skim on unlockables tied to challenges either. It just sounds like you never touched it because you were afraid to step out out the main story.
>centered around replaying levels over and over
And what would you prefer? In comparison, Blood Money and everything before never offered the same sort of flexibility of mission prep. Even as far as scripted events go, they expanded on that too. The previous games just played on a one-time or so novelty.
>the levels are boring and non-replayable.
I feel it can all be up to you if you think the levels are boring, this is purely what is to your taste and liking. But I disagree that it is far from non-replayable. There's just too much to do from scripted events to just improvising. The bonus episodes including the christmas special was also a nice variation from the usual formula too.
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>>382714560
Let's see that list where EA has actually paid off my dude
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>>382714810
lmao BITCH
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It's a good game OP but it has a lot of flaws. For me at least the flaws were too much. You know how people always shit on the Witcher and have actually convinced themselves that it's a bad game? Well whereas the Witcher's story carried the game and made you want to finish it no matter bad (not even that bad honestly) the combat and stuff was this game has nothing to carry it besides beautiful atmospheres, which can really only carry a game so far.

Basically though even when you turn all the opportunities and minimaps and stuff off you may have a good time on your first level playthrough but that is all you will have. They built the game entirely around replayability and the only way to get the replayability out of it is to complete the opportunities and challenges and things and these really aren't possible without turning on the option to have the game tell you exactly what to do. I have accidentally completed some of the ingame opportunities with the hud thing turned off but some of them are just so scripted out that they are entirely impossible to complete without the huds on. For any achievement hunters, this is a bad game.

Also, on Xbox One (yeah suck my fucking cock) there are mass fps drops in one of the levels (Sapienza I think) which is kind of a big turn off.
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>>382714961
this is a thread about Hitman, go argue in another thread!
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Fun
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>>382715087
You can't have fun trying to string together a series of challenges in one playthrough? I had a lot of fun unlocking Mastery for some of the levels, which meant knowing some of the challenges I could do and then figuring out how to do them.

People whine that KNOWING what to do sucks the fun out of the challenge, but generally what you have to do and what ends up happening is really different. You'll set out to put a joint in Francesca's cig pack, and then you'll have to punch out a couple of housemaids, flee a few times, etc.
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>>382715368
I unlocked Mastery for the first three levels because I just wanted the achievements and it felt good, I just couldn't go on after that though. Maybe the game just started to feel too overwhelming I don't know
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>>382705825
A surprisingly good Hitman game as long as you do as this thread says, turn off Opportunities and try to figure it out on your own while avoiding save scumming. Not as good as Blood Money, but it's close.
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>>382715806
The mileage you get out of the Hitman games is proportionate the your willingness to experiment.

That's probably the main reason why the series is so niche.
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>>382717515
>The mileage you get out of the Hitman games is proportionate the your willingness to experiment.

I probably put over 600 hours into Hitman: Contracts.
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Goty 2016
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Just bought it. No one told me it was a good looking game
Thread posts: 84
Thread images: 15


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