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What are the cancer that is ruining video games /v/?

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What are the cancer that is ruining video games /v/?
>>
Developing games for esports rather than letting a game's community create a scene naturally.
>>
>>382654479
trap and counter mechanics
>>
>>382654479
Hunger meter, or survival games in general.
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>>382654479
[thing I don't like]
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Piracy :^^^^^^^)
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>>382654636
fpbp
>>
>>382654479
Nostalgiafaggots, indie retro 2d pixelshit platformer garbage, kickstarter grabage, Nintendo.
>>
>>382654479
Developers not giving their games to say twenty... intelligent people before they release them
>>
>>382654479
Developers listening to:
>Non-gamers
>Graphics whores
>E-sports crowd
>SJWs that don't even play games
Instead of the majority, if not the entirety of their fan base.
>>
>>382654889
How would you feel if you outsmarted say twenty... intelligent people?
>>
>>382654479
Mandatory internet connection so I can't take new games to my grandma's
>>
>>382654936
Glad nintedo isn't doing any of those. I can see why people said this years E3 sucked. Of course it did, if you aren't a nintendo fan.
I would be pissed if all i had to look forward to were playing as a black afro woman or a Kang.
>>
>>382654479
weebs
>>
Western developers
>>
Survival forever in early access meme games
>>
>>382654479
Capitalism
>>
>>382654479
E-sports
>>
>>382654479
Gamers.
Games costing way more to make, but remaining at the same price despite inflation.
Fucking entitled gamers and the youtubers they trust acting like they're being ripped off for some of the highest quality games in history.
>>
>>382654479
>nintendo, social justice, bethesda, ubisoft, always online, dlc, drm, tacked-on multiplayer, social networks
probably a dozen more that I can't think of right now. too many to count desu
>>
Indie games and their developers.
>>382654636
Gookshills will disagree tho.
>>382655423
Suck big white cock, you trans scum!
>>
>>382654479
Gamers
The vidya market is exceedingly efficient when it comes to catering to it's customers, it just happens that all its customers have shit taste.
>>
children and ecelebs
>>
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>>382655124
Yeah i too like going on 4chan of all places on the internet to express my hatred for anime, fellow Filthy Frank fan. Of course a couple of niche games a small percentage of people in the west buy are ruining all videogames in the world for everyone, surely not DLCs, season passes and unfinished products alongside having more-of-the-same First Person Shooters and open worlds.
>>
>>382654479
USA (with all theier cancer Psyops like Feminazis, LGBT, forced technology like VR that no one asked for/wants and other bullshit)
>>
Modern video game players. Any mechancial/monetary bullshit you can list otherwise is perpetuated by shitters. Cue the universal truth - this is why we can't have nice things.
>>
Going from being an enthusiast market to a bona fide industry.
>>
>>382654479
the shift from "challenging" to "entertaining".
>>
>>382655523
>Games costing way more to make, but remaining at the same price despite inflation.

Which shouldn't be a problem with proper market growth, it's just that publisher/developers gambled on an unsustainable model. Their fault. And now they're complaining that the buyers, that never even mattered in any significant way in the decision process, are to be blamed.
>>
>>382654636
>>382654675
>>382654804
>>382654936
>>382655124
>>382655397
>>382655506
>>382655595
also expansions being replaced by dlcs,
releasing alpha unifinished games being acceptable, paid online with trash netcode , cosmetics, mobaids, waifu cuckweeb autismo being more important than actual gameplay, basically what Blizzard has become in full force
>>
>>382654479
Consoles. Games must be downgraded to run on consoles, constant test like "how much will you pay for AAA title", subscription based online, will you pay extra 100$ for kinect, will you buy remastered game. You must purchase game, pay for online and microtransactions and DLC or sit without anything.
>>
>>382654636

SFV still has me mad
>>
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Stupid consumers or corporate greed. Each one feeds the other.
>this thing makes money
>let's pander to the lowest common denominator in hopes of making it even more popular; gameplay gets simplified, and graphics are made flashier to the detriment of every other aspect of development
>sales reach record highs
>consumer niches are crowded out by morons
>creativity dies

Why put effort into making a polished single-player experience when consumers pay their way into multiplayer settings, empty their pockets on cosmetics and microtransactions, then scuttle off? And honestly if I were in Valve, Blizzard or Rockstar's positions I'd have a hard time arguing against their business model since it's so easy and generates such disgusting amounts of profit.
At this point the western industry has cannabalised itself into an empty husk, and is basically salvageable. The future lies with smaller Japanese studios and entities like Croteam or CD Projekt.
>>
>>382654479
>What are the cancer that is ruining video games /v/?
People who don't play video games.
>>
Reddit and E-sports memes
>>
>>382656063
Is this J K Simmons?
>>
>>382655104
MARIO GAME, ONE MORE MARIO GAME, MARIO GAMES
>>
Streaming "culture"
>>
Esports and DLC
>>
>>382654479
Todd Howard and Sean Murray
>>
>>382654479
nintendlards
>>
>>382654479
Too much budget on grapchis that still suck and the micropayment system
>>
>>382656178
ONE FPS, ONE MORE FPS, FIRST PERSON SHOOTERS IN THE FUTURE, ONE IN THE PAST, ONE WITH MOBA FEATURES, ONE COOP, ONE SINGLE PLAYER ORIENTED, ONE REMSTERED VERSION OF AN OLD FPS
>>
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>>382656260
>>
>>382655423
Truth.
>>
>>382656063
>its corporate greed to make a game marketable to the largest audience

Could not disagree more. It's natural progression of things. You can't expect a studio to deliver a niche game on a SAA budget, because that will be the last game that studio ever releases. Niche games belong to niche studios. AAA games belong to AAA studios. You can't logically expect any different.

If you do, you are straight up delusional.
>>
>dlc that should have just been in the base game
Fuck you Paradox
>>
Waifufags
>>
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>we want a wider audience
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>>382656359
What is your point?
>>
>>382655423
nope. video games were built on capitalism. you don't see russia or china on the top of video game market do you?
>>
dota
>>
>>382656359
If nintendo made an FPS it would be about mario.
>>
>>382654479
games prioritizing graphics and core gameplay but downplaying everything else

most games are full price + dlc and don't even have campaigns or editors or anything, those come like 10 years after release and are dlc lol
>>
>>382655721
This. Popularity and money ruin everything. Muh free mrketz is a cancer on human expression.
>>
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The games industry.
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>>382656704
>What is metroid prime 1,2,3 and hunters?
>>382656539
What was the point of this post >>382656178 ?
>>
>>382656704
well splatoon is a thing. I can see COD:nintendo edition can be a thing
>>
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>>382654479

3rd person
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> sequels
> casuals
> publishers
> graphics whores
>lack of cross platform multiplayer
> lack of splitscreen
> re-releases of old games
>>
>>382656857
There are more mario games than FPS's listed.
>>
>>382656971
All those are console traits
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>>382654479

ugly bald casual roleplaying dads on reddit actively ruining development of early access games with potential
>>
>>382656921
Isnt it thirdperson?
>>
>>382657092
most AAA games only come to consoles now
>>
>>382656063
So in short most people are retarded and people exploit that.

Welcome to the world, this shit will never go away, was always the case, will always befall new things.
>>
>>382654636
fucking this. I can't stand how they shove down "competitive" play down your throat.
>>
>>382654479

Retarded customers
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>>382654479
online gaming
it can be fun and now is such an instrumental part of gaming its not going anywhere, but there is too much focus on competition and not enough on making the fucking game. I can only do so many versions of team death match or quests with friends before I get sick of playing with high pitched 12 year olds. Plus, how many times has a game, with a well repspected title from a well known company, came out with something full of bugs and unfinished work. Its pretty embarrassing how, in the old gaming days 1990s-early 2000s that was practically unheard of an now its just seen as a norm. All the devs are concerned about meeting deadlines or pushing an agenda rather then making a quality game and its getting in the way of the whole point to making the game
>>
>>382656437
It's perfectly fine to develop games on a small budget for a niche audience. This is how genres like simulators survive. The problem is taking a series with a recognisable brand name, ripping out its core and delivering a derivative and/or unrecognisable product. That's how you get memes like "Fallout begins at 3".

You seem to be arguing that every series needs to reach a larger audience to remain profitable when nothing could be further from the truth. A fixation with a model that depends on infinite expansion is unsustainable, and pursuing it is killing video games as a creative medium because every game "has" to sell more than the previous.
>>
>>382657210
If not console limitations they could make better games. With consoles - they can release any crap and people will still pay for it, becouse there will be no games to play otherwise.
>>
>>382654675

How is this genre ruining vidya? What a dumb thing to complain about.
>>
>>382654936

developers listening to
>fat casuals
>stupid casuals
>people comparing games to RL
>console gamers
>people who never had more than 100h in any game
>people who call competetive communities toxic
>people that post on renditz like PCMR
>>
>>382654479
-open world used as an excuse to have actual level design
-games usually having a ton of safety nets and pretend like the player is literally mentally disabled
-esports
>>
>>382657587
Your first example is of a studio wanting more money, and making its game more accessible. WC3 to WOW is a great example of this too. There is nothing inherently wrong with this, you don't own the IP nor the content, nor are you creating the content so you get ZERO logical input beyond your wallet. If you don't like it, fine, it's not for you. But if they do appeal to a larger audience your complaints will fall on deaf ears.

Your issue is with smaller studios going from a nich/AA status to AAA, and changing IPs you mistakenly belive you own.

If indie studios want to stay indie/niche, that's fine. But bitching because they want to appeal to more people, the entire point of entertainment, is folly
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This "console"
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>>382654479

Consolepidors.
>>
>>382654479
OP
>>
>pandering to a community that barely plays or knows vidya

It's as if devs can't do shit without the approval of people who are way too emotionally invested into shit that doesn't even involve them, and sacrifice quality for the sake of diversity. Why would they even want to pander to a demographic that doesn't even play vidya? Look at the mid 90's to late 2000's where vidya was pretty much hailed as the devil's work with conservatives making a fuss about how vidya strays people from god and shit, and what did that bring out? It brought out fucking POSTAL 2, not some bullshit excuse of a game made to cater said conservatives? Why can't devs be as ballsy as they were back then?

>devs following or making clones of successful titles

Every time some video game becomes a success, there's bound to be a FUCKTON of literal carbon copies of the game i.e. minecraft, hotline miami etc. and vidya like these still keep coming these days. It's okay if the game had some similar concepts to them but fuck no it's pretty much some chinese bootleg trying to be the same game. This is what kills creativity and diversity of vidya in terms of gameplay and graphics. Devs try to make a video game which is pretty much like whatever vidya is trending right now instead of thinking of new concepts and ideas of a unique video game.
>>
>>382654479
Multiplayer/competitive
You can go on ANY game on steam and there will be at least one retard whining for multiplayer.
>>
>>382654479
Women and their beta cuck enablers.
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shitty playtesters
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>>382654479
"story"
focus on gameplay first.
the GTA games have great stories, but the focus of development is clearly on having fun. the story is a natural extension of the base impulses that contribute to GTA's success.
so focus on gameplay, and story will be natural.
don't make me sit through 10 hours of story to get 10 minutes of gameplay cough witcher 3 cough
>>
>>382654479
Botw fags. The game is alright at best and that's being generous. The fucking shitters praising the game have ruined the future of zelda and games in general.
>>
>>382657092
>lack of splitscreen
>console problems
don't excuse our market either, friend. All of our splitscreen games are indieshits.
there's literally no excuse for ALL games not being able to support splitscreen on PC.
>>
>>382657012
>Mario
>Number of installments including games to still be released = 250+
>Games with FP visuals and guns
>Total number = 600+
>>
>>382658458
>that one half-life play tester that walked in a circle for an hour and single handedly got a section of the map deleted from the final game
Particularly the notion that these people should be placated instead of laughed out of the room for being such a god damn retard.
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People who complain about:
>Loli characters
>Fanservice
>Anime-style looks
>"Souls-like"
>Pixelgraphics
>30FPS
>Legitimate (not falseflagging) consolewarring faggots
>Any game above $50
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>>382654479
the people playing them
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>>382654479
The übercancer that rules them all is monetization.
The push to squeeze the players for every last dime while putting minimum effort into actually making anything.
The big ones have realised that vidya is a money-printing skinner box if you go about it a certain way, and it's going to get much, much worse from here as they casinofy their products further and further.
Wasn't even that long ago that trying to sell in-game currency for real money could still raise a mildly annoyed eyebrow somewhere.

Might as well complain about a coming storm, I suppose. And I guess there's still good games to be had below the big publisher level of things.
>>
>>382657823
Because it's oversaturating the indie scene, giving otherwise truly unique and fun indie games a chance.
>>
>>382658930

>EVERY INDIE GAME NEEDS TO STOP Y SO Z CAN LOOK MORE UNIQUE
t. u
>>
>>382659004
It's true though.
>>
Politics. And not just the ones you dislike either.

Things were simpler when all we had to complain about was EA, Casuals and renting a crane to move an Xbox into your house.
>>
>>382657985
It's not because developers want to upscale development, its because of greedy publishers. And I absolutely have a right to complain when working with an existing IP is a zero-sum game, and their uncontrolled expansion in developmental scale doesn't even work half the time (at which point the publisher guts the company):
eg. WoW exists because Warcraft 4 doesn't.
And Half Life 3 doesn't exist because TF2 prints 10x as much money for a 10th of the effort.

Basically, nice things that might possess some artistic value don't get made because developers attention is always being monopolized by the easy money that comes from pandering to dipshits, and the names of beloved series get dragged through the mud. If you want to "go big" just do it with a new IP. Market the shit out of it and you'll get the same effect, because people are like sheep and will buy what you tell them to buy if you just yell loud enough (see: Overwatch).
>>
>>382655931
>also expansions being replaced by dlcs,

Literally the exact same thing
>>
>>382654479
Casuals when you think about it
>>
>>382655931
>Expansions being replaced by DLC's
Fuck you, they're the same shit, paid and all.
>>
>>382658817
>being okay with shitty quality
No, anon. YOU are the cancer.
>>
>>382654479
ARPGs
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>indie game
>psudo-retro pixel art
>AAA game
>bluury, tessalated bloatware
>mid range games
>dont exist this gen
>>
>>382658835
>"If I could go back in time and preform one abortion with the choice being between you or Hitler, I'd choose you."
Gets me every time. Easily the best trash-talk of the whole graphic.
>>
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>>382655423
This, but /v/ doesn't have the guts to admit it.
>>
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Microtransactions, Season Passes, DLC, EA, Activision, Games concentrating on pretty graphics over gameplay, Games being released when they are clearly unfinished, Developers pandering to the SJW/LGBT/Feminist crowds, Online-only multiplayer games, VR, Modern FPS's.
>>
esports
nostaligia
twtich
youtube
the internet
education
todays attention span
graphics
video game waifus
>>
>>382654479
People under 30. You want everything to cater to your specific taste rather than ever step out of your comfort zone. You rely on YT and Twitch to beat games instead of thinking for yourself. You play a game, a music app, and have 4chan open at the same time instead of playing the fucking game. You worship ecelebs and spout memes thinking it makes you funny. You claim you want more challenge, more indies, less normies but the history of gaming is normies and always was. Not that you'd know because you're a self absorbed shit that thinks anything outside your belief is boring and useless.

Your entire generation is the perfect example of drooling retards lapping up pop culture and identifying with labels and you're so dumb you think you're rebelling against it.

Why don't we get a true Deus Ex style game with complexity? Why will VtM never be touched again? Because you'd rather sing Smashmouth while showing off on Twitch. You demand "hard" games like Souls series then summon help anyway. You genuinely believe that not running in like a sperg smashing buttons is difficult rather than just a slower method of play.

Motherfuck everything about you shitty useless entitled pieces of fuck.
>>
>>382655423
>tfw too intelligent for /v/

>>382659515
>communism is the only alternative to capitalism
>>
>>382659157
>>382659275
I would say that DLC's are for onece considerably smaller than classic expansion (think something like WoW Addon vs. FO4 workshops). DLC's also have a nasty tendency to feel like it was content that was already finished but simply cut out of the release game to be sold seperately.
>>
>>382659375
>He thinks those thinks are indicative of quality
No anon, that's just you being a disgusting leaf
>>
>>382658817
>30fps is fine
>>
>>382659647
t.porky
>>
>>382658748
>series milked for so long, it is half of numbers of all FPS's
>>
>consoles set 1080p 60fps as the standard
>most of the time its upscaled 720p at 15-30fps
>>
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>>382654479
lootboxes
>b-but you don't have to buy them it's perfectly fine that the game is getting bloated with clown vomit in order to make underaged retards addicted to gambling
>>
>>382659154
>It's not because developers want to upscale development,

You can't upscale development without upscaleing audience. To imply you can is ignorance in its entirety.

>And I absolutely have a right to complain

You have the right to do whatever you wish. Nobody will give a fuck if they increased their base. It "works" more often then not, the audience is greater, the game sells more. Wow, for example, exists because it's appeals to a far larger audience than wc4.

>Basically, nice things that might possess some artistic value don't get made

They do. Maybe not by publishers you want, but they are out there.

>in essence I'm upset because the people who make my games don't deserve to make money by appealing to people who like things I don't like.

Hmmmm, egocentric?
>>
>>382657938
Nice description of Horizon ZD
>>
>>382659848

The only times 30FPS isn't fine is during fighting games, MOBAs, or RTS games.
Everything else doesn't benefit and it shouldn't be a priority.
>>
INSERT THING THAT I DON'T LIKE AND I THINK IT'S APPLIED FOR EVERYONE ELSE
>>
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>>382654479
The culture war that's happening in the west. Western games are all being tainted by it. Every shitty dev has an opinion and feels the need to shove it in their work. You can't look at a black character in a game anymore without wondering about the motivation behind it.
>>
>>382660148
H:ZD had great level design, even in open world.
>>
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>>382660154
Nice bait.
>>
>>382660154
>30fps is literally painful to look at
>doesn't benefit
I think my eyes would benefit from not bleeding
>>
>>382656550
What is Tetris?
>>
>>382660154
Shooters and other action games
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>>382660275

>Can't counter a specific argument
>H-Heh, n-nice bait fag

>>382660375
If your eyes are hurting when you play games you shouldn't be playing games as there's something obviously fucked up going on there.
>>
>>382660424
That means only indie text based crap left.
>>
>>382654479
releasing games that are unfinished or broken with the expectation that they will be patched later
it happens far too often to be excusable
>>
>>382654479
story-driven games
>>
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Polygon. Polygon. Polygon.
>>
>>382656487
Underrated post.
>>
>>382660424
Shooters make sense but other action games don't. Literally only things that require twitch-reactions benefit from higher FPS.
>>
>>382654479
Video games becoming a normal medium. Brand loyalty for enabling shitty games, which also enables anti-consumer practices like paid online. SJWs for having their reach in video games after they became the the loud vocal minority. Journalists and review sites being more corrupted than ever, thanks to once again, brand loyalists. Streamers and twitch, which has a lot to do with the money involved in them.
>>
>>382655604
ok
kys
>>
>>382660629

Literally the only reviewer I trust nowadays is ChristCenteredGamer since they review it on two different levels:
>Is it Christian?
>Is it actually a good game?
>>
Day 1 DLC
Day 1 Season Pass
Paid Mods
Pre-order bonuses
Pre-order bonuses exclusives (Game stop has X, while Amazon has Y)
Achievements
QTEs
Sonyfags
>>
>>382660260
Maybe, i was more for "safe nets argument", protag will will say "i must pull that lever over there to progress" even that lever is in your screen already
>>
>>382654479
Comfyfags
>>
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>>382658817
Souls is my 2nd favorite series ever but "Souls-Like" is fucking retarded and it isn't a genre. It's just an excuse to make an action rpg and rip off it's core mechanics from something popular and successful instead of designing it yourself.
>>
>>382660767
Oh, maybe. I never really noticed that but its possible. I zone that shit out.
>>
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>DLC
>"pay-to-win" and other in-game purchases
>censorship (of in-game content, not chat or multiplayer)
>butchered localization / translation
>anti-piracy measures that actually punish legit consumers instead of deterring piracy (I'm looking at you, PC market)
>Steam
>too much digital distribution in general (except for older games, as younger audiences should have access to these)
>digital distribution being equal to or very close to physical retail cost
>physical prints of games in the U.S. (even special / collectors editions) are cheaply produced garbage thanks to extensive cost cutting on the publisher's part, and American consumers get duped into believing MSRP $60 is nonetheless a fair price for a game printed in Mexico with no physical manual
>eSports
>too much emphasis on pushing multiplayer and social media connectivity over single-player content
>achievements / trophies
>trying to market an otherwise shitty game through fanservice (breast physics and other wastes of rendering resources)
>retards who whine about their SJW boogeyman and fail to see the contradiction of trying to force their politics into video games while simultaneously denying developers the right to use video games as a medium to express their own political ideals (the games industry is not reserved by a single entity, it's a creative medium that anyone can utilize)
>>
>>382660579
This shit was happening loooong before polygon. Ironically polygon was supposed to be the first to actually have journalistic integrity. That lasted about a month.
>>
>>382657930
t. Counter Strike players
>>
>>382660742
There is literally nothing wrong with achievements and meta gaming in general.
>>
europeans
>>
Any kind of loot box system, Tf2, csgo, overwatch, fucking fifa has loot boxes now. Make it fucking stop.
>>
https://www.kickstarter.com/projects/lanzegames/pixel-princess-blitz-sandbox-roguelike-action-rpg/comments
>>
>>382659436
this picture made me giggle
>>
>/v/ does not know that modern AAA games cost far more to make than 60 dollars per copy.

Once you understand the economics of it EVERYTHING makes sense.
>>
>>382654479
in order from biggest offender to smaller offenders:

> pandering to casuals and normies
> consoles
> politics in video games
> big studios (EA,ubisoft etc) being evil and stupid as always
> video game "journalism"
>>
>>382660950
nobody with any sense has a problem with people using the medium for whatever they want to express, people generally hate progressive shit being shoved where it doesn't belong, or stupid shit like the censorship from NoA.
>>
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>extra content
>unlockables
>secret characters and items
>NG+ with no new items
>no good singleplayer games in general
>all of the shit above has been removed from games since 2007 adn you rarely find it


>>382661195
HAIL TO THE KING, BABY!
>>
>>382654479
Developers making games about their visions, not about the players'. Especially Nintendo.
>>
>>382661240
>people generally hate progressive shit being shoved where it doesn't belong

>nobody with any sense has a problem with people using the medium for whatever they want to express

What kind of double think is this. It's the artists/creators decision to decide where it goes.
>>
>>382660019
I know a man in his 40's who's addicted to overwatch and told me it's OK to have the option to buy loot boxes because you can earn one at a time leveling up anyway.
>>
>>382654479
it was mobas then it was survival games and now its battle royale games

the cancer that embraces them all is early access
>>
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>>382661143
This shit is the absolute fucking worse thing ITT. You used to unlock outfits/armor/skins or whatever from doing cool difficult shit, and you had to be good to have a cool looking character but now every game is just "unlock things randomly at a snails pace but you can pay real money to speed it up and get what you really want :^)
The fact that this fucking loot crate shit gives you stuff for characters you never even play and gives you fucking DUPLICATES is the most asinine thing I've ever seen. When I first played Overwatch and saw that the loot boxes gave fucking duplicates I thought there would be outraged but nobody even cares and now it's like that in every god damn game ever, even fucking fighting games jesus christ.
>>
>>382660950
Digital copies are objects of long past, dead just like VHS tapes. And thing like steam are still better than monthly paid PSN which is cancer
>>
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the 60$ price tag.
if AAA games had more flexible prices, publishers wouldn't go out of their way to appeal to the masses, and could take more risks when it comes to game design.
>>
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>>382660254

Take your meds, Anon.
>>
>>382660950
>censorship (of in-game content, not chat or multiplayer)
they're both shit, in old games you had private servers which would have their own rules and ban individually based on them. these days everything is run by the company and everything has to be squeaky clean so little timmy on twitch doesn't hear someone say a mean word or you get banned from the entire game forever.
>>
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>>382661392
There are many scenarios where it doesn't make sense or is obnoxious, like people trying to force multicultural representation in a medieval European setting or something, or replacing a popular character with a new shitty one just for the sake of diversity (this is more comic books than vidya) or the utter nonsense of pic related. Note that they should still have the freedom to do these things but that doesn't mean I can't criticize it for being fucking retarded and obnoxious, by no means do I believe this shouldn't be allowed but I do think it should stop.
>>
>>382661143
>>382661489
>use about 20 man hours to make a few hats
>make more money than sales of the actual game
It's easy money, as long as retards still have gambling addictions and are to stupid to realize they are rewarding this behavior, it will continue.
>>
Mobile games and microtransactions.
>>
>>382661547
People will flip their shit at this suggestion but I agree. I would gladly pay 80 dollars for a good, fleshed out, deep single player RPG.
>>
>>382661547
It's a big gamble to go above the 60 dollar price point.

Nobody knows of a sizeable portion of people will spend 100 (or more) on a game (just the software). You can't just do it either, it needs to be not just a good game, but a great game.

Publishers are smart in this regard. They are risk adverse, and damn would that be risky.
>>
>>382660254
Nah, you're just so obsessed with sjws that you see conspiracies everywhere. A black character =\= a plot to kill whitey
>>
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>>382661807
exactly, and that's the worst part. It's like Xbox doing paid online, now that one person opened the floodgates and revealed that tons of fucking retards will spend money on this shit it will NEVER go away.
>>
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>>382661807
>dota prizepool keeps increasing every year
>game is constantly getting buggier and runs worse, yet no fixes are ever made
>>
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>>382654479
>Cancer
It's the future of video games whether you like it or not.
>>
Most posted cancer is "developers trying to sell their game for more and more". 60$ game, season pass, DLC's, microtransactions lootcrates... And paid online on top for consoles.
>>
>>382661240

Your post makes no sense. If the developers deem it appropriate to make some half-assed political statement with their games, that's their prerogative. Just don't give your money to them. Incessantly whining about some political boogeyman like a mentally ill faggot is probably the least productive way to get developers to listen to you.
>>
>>382661850
To make a AAA to a niche audience, you would need to spend more than 80.

Would you spend 120? The dev team might be able to sell this, as half the sales equals the same income.
>>
>>382654479
Non "fun" games.
Making HZD type of games instead of BoTW type of games.
>>
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>>382662031
>>
>>382661982
valve is obsessed with constantly updating source games to the newest version even if there are no real advantages and it causes tons of errors.
>>
>382662108
(You)
>>
>>382662118
can't wait for this shit to flop after they've invested in so many different editions and that fucking 800 dollar one with the shitty statue of a character nobody cares about. NOBODY is hyped for this game, even normies are sick of asscreed.
>>
>>382661850
Games are like gold - all mines are depleted. That new RPG will most likely be copy of some other old RPG but improved.
>>
>>382661150
>There will be parameters that track your deeds throughout the game, but not the number of kills in particular. I want to separate the beat-em-up part from the role playing part. Whenever a game forces you to play it in a specific way, it takes away all the fun.
>But you will have plenty of chances to decide whether you wanna be a pacifist or a warmonger, and the game will respect your decisions rather than judging you and penalizing you for them.

I guess they wanted to make the game more action oriented, without your typical RPG elements to drag it down.
>>
>>382660031
Not him.

Some of us really do give a shit about video games. Remember when Activision was putting out shit like MechWarrior and EA had shit like Jane's and red alert and Ubisoft didn't totally fuck red storm and rainbow six/ghost recon? These publishers and devs were doing good, quality shit,including console games. That shit is over with. it's easy to tell someone to grow up or deal with it or "just don't buy it"and ,to some extent, we do. And year after year its more marketing, more dlc, more game breaking bugs, unfinished releases, and so on. It sucks and I thank niche developers for at least having vision and putting forth a real effort to keep a dying breed of games alive.
>>
>>382659643
>You genuinely believe that not running in like a sperg smashing buttons is difficult rather than just a slower method of play.

Yeah you do a lot better in games if you play properly. BF1, rising storm NAM and day of infamy are good examples. You can't just run around call of duty style you get shot like the retard you are.

You have to play using wehrmacht strategies, shoot, hide for cover, shoot, move forward.

Problem with a lot of people is the lack of being able to think or learn without being like a dog and having to be told what to do.

Egoraptor made a good point of this with how Mega Man teaches you to play the game by making you learn on your own as you played. I don't understand why people need such hand holding.
>>
>>382662347
http://www.mining.com/emmerson-open-first-new-gold-mine-northern-territory-decade/
>>
>>382662118
>season pass bundled with the limited editions

worse than hitler
>>
>>382662031
>>382662118
So this... is the power.... of late stage capitalsim....
>>
Developers adding random elements to their game in excess, trying to "level the playing field" and thereby lowering the skill ceiling, and weeaboos.

Those three aspects are what's killing games and the industry.
>>
>>382654479
Gamers.
>>
>>382660154
Before I upgraded I was playing AC and iracing at 30 and it was pretty bad.
>>
>>382662409
>I care about games because I don't like some things a metric fuckton of people like.

Again, you can't argue against media reaching a wider audience. That's litterally it's point as mass entertainment.
>>
>>382662478
Kept that link for that occasion, huh? How about "gold is still same gold", so new mine in games - is just remembering something long forgotten and remilking it again, like VR.
>>
>>382661895
Well it centrally isn't out of good intentions
>>
>>382660629
I own a lame domain but was thinking of starting video game reviews for fun. What do you think required?

I'd rather write a review than film one but people are fuckin insane and can't sit down for more than 2 min to read something.
>>
>>382654479
the most obvious types of cancer
>microtransactions
>DLC
>Pay2Win or farm 2 years like a faggot
>>
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>>382656063
>At this point the western industry has cannabalised itself
>The future lies with smaller Japanese studios and entities like Croteam or CD Projekt.
Delusional Weeb
>>
>>382662812
>kept that link
>article was made 15 hours ago.

Boy, you ain't too smart, are ya?
>>
>>382660742
>Pre-order bonuses
>Pre-order bonuses exclusives (Game stop has X, while

Yeah but dude are pre order bonuses ever any good? At most you get stupid shit like a weapon you replace 2 min into the campaign
>>
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>>382662031
>base game - $60
>preorder costumes - $4
>season pass - $20
>3ds rerelease with exclusive content - $40
>second season pass - $20 for both platforms
>>
/v/ is ruining video games for themselves.
And will continue to do so.
>>
>>382654479
Lootboxes
Pay for cosmetics
Season passes
Ranked matchmaking
Developers relying on Reddit and Twitter for feedback
Buy in "Beta"
Neverending "Beta" or "Open Beta"
>>
>>382654479
For whatever reason I read this as we are the cancer that is ruining video games. My mind tricked me but it was right.

WE are the cancer ruining gaming here.
>>
>>382654675
You mean early access or unfinished game, retard.
>>
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>generic white protagonists and fragile white boys holding the industry back because they can't stomach any plot line that isn't a white masturbatory fantasy or admit women and minorities with agency exist
>>
>>382662937
I meant that you answered in 2 minutes, you kept it preped or quick googled it realy fast, i assumed first. In both ways it does not make me stupid.
>>
>>382663026
>i hate video games because i don't want to buy an unfinished piece of shit for full price and having to buy the rest separately or have large parts of a full price game blocked by grind to push mobile esque microtransactions
>>
>>382660254
Agreed. I used to enjoy seeing non-white or female characters in games. It would spark interest in that characters and I feel had some real artistic value. Now with all the politics pounded into writing and development it feels different, like their just getting their points for it.

t.black guy who's been playing Vidya for a long time.
>>
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>>382661547
>TerraNova
>tfw it still hurts
Please. I've tried so hard to forget how a game that good just got... ignored like that.
>>
>>382659872
Good goy.
>>
>>382657221
>this shit will never go away
Sure, with this mentality it won't, keep buying your "toys'.
>>
>>382654479
The consumer base. I do mean every last one of them, not just 'those damn normalfags.'
>>
>>382654636
So much this
>>
>>382654479
Sandbox
>>
>>382654479
Casuals
Open world
Half of budget on marketing other half ultra realistic 12 million polygon grafix
Micro transactions
EA
Bethesda
Quick time events
Cutscenes
SJWs
"E sports"
Denuvo
Paid online
Season passes
LoZ Breath of the wild
Blackwashing
Mobile "games"
Early acess
Online survival meme shit
Always online
Shitty localization teams
Every country not named Japan
>>
>>382662763
Not really arguing against it. They're making money, I sure as fuck would. I'm just speaking from the position of a consumer that's no longer the target audience. That has to watch the masses and their obsession with instant gratification gobble up the finest fecal matter ever marketed while playing a WW2 shooters from 2011 and bitching about it on an East Asian pornagraphy trading site.
>>
>>382654479
you named it
>>
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>>382654479
Speculators
>>
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>>382654479
Pre order DLC
Timed Exclusivity
Consoles
>>
Mercy mains
>>
>>382662118
>bold type
>edition
>edition
>edition
>edition
>edition
>Legendary

Honestly this is what pisses me off the most here. But I was never likely at all to give a fuck about this game to start with.
>>
>>382654936
I agree. They should listen to nazis who don't buy games.
>>
>>382663854
>I'm just speaking from the position of a consumer that's no longer the target audience.

Perhaps. Reminder your 2011 WW2 shooter was considered cancer by others.

I was jaded, until I started to enjoy games for what they are, then some fanfiction of what they "could" be. I was you in 2005-7, when the writing was on the wall.

For example, Anthem is going to be a grindy bullet sponge game whos launch is going to be a mess, but I am going to buy it and enjoy it day one.
>>
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>>382662118
Holy shit it gets worse every year.
>>
>>382654479
the gamers these days. ever since gaming becaming mainstream that was the true birth of all the cancerous crap
>>
>>382655604
shut up weeb
go weeb somewhere else
fuckin weeb
>>
>>382662118
>second tier has ost and map but no season pass
>third tier has season pass but no ost or map
>fourth tier is just second tier with an art book, still no season pass
what the fuck are they doing? aren't they supposed to get better the higher you go?
>>
>>382663514
>>382664379
THIS
You know how shit like microtransactions exist? That's because people keep buying them. The publishers are just taking advantage on the braindead consumers.
>>
>>382664379
>r/lewronggeneration
>I liked video games before they were cool.
>>
>>382654479
The jews.
>>
>>382664663
You believe that gamers of generations past wouldn't have also made microtransactions if the tech was there at the time?
>>
>>382664239
Angry Goy is unironically better than anything Ubisoft or Sony presented at E3 this year.
>>
>>382654479
Out of touch executives
>>
>>382664327
Yeap. Was just telling my buddy that I might eat shit and buy it. Fuckers might have me this year with ass Creed too. Might just tell the wife to get it as Christmas gift to soften the disappointment. Waiting for squad to unfuck itself and update, tarkov is looking better as it's actually heading into beta stage. Hopefully project cars 2 and grab autismo isn't shit. Altogether it's been an ok year for games. I'm not jaded, I play games I just know it could be and used to be, alot better.
>>
>open world games
>cgi cutscenes
>people watching other people play games
>>
>>382664896
They would and gaming would've been worse today if that happened, but that doesn't change the fact that it's not only the fault of companies but the fault of consumers as well for enabling it. Nevwr forget horse armor.
>>
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>>382664896
They did but as you said the tech wasn't there so it was never widespread.
>>
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>>382654479
1) PC genres releasing on consoles (any genre except for arcade games which include racing, platformers and fightings). Any shooter, rpg, strategy or action game designed for consoles is automatically inferior and degenerate garbage which was mutilated since minute 1 after starting the production cycle.

2) Catering to multiplayer-only faggots. Filthy dudebros who never play singleplayer games. All they care about is the new FPS, MOBA, cancerous MMO or sports games rehashed every year.

3) Retro pixel survival crafting deep indie cinematic experience full of problematic themes in an artistic wrap TLDR; 2deep4u nostalgiafaggotry
>>
>>382654479
Releasing a half assed game with cut content as dlc
Anything pay 2 win
>>
>>382657221
But what if we killed all the retards?
Just imagine it. A world of smart consumers who don't fall for crap like microtransactions.
>>
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>>382654479
>modern politics/activism
>indie developers, generate the most controversy and drama despite being literal whos
>retro gaming lol so quirky
>creative control direction (attempting to blacklist and thought policing)
>lack of experimentation with new IPs by bigger devs
>esport celebrities
>gaming ""journalist""
>walking simulators
>kickstarter/early access games
>>
>>382665486
counter-strike is responsible for 2/3 of your complaints.
>>
Pixelshit, indie, nostalgia bait, platforming, 2D, pop culture ridden, 2deep4u, basic cute bland character games. They aren't innovative anymore.
>>
anybody has that burger pic of games back then and now
>>
>>382665692
It's a PC mainstream non indie game catering to multiplayer scumbags. 1\3. It's just as cancerous as pretty much every game out there.
>>
>>382665140
Cgi cutscenes are largely square and capcoms fault. Nothing really wrong with them in any case. There's also nothing wrong with open world games if theres systems developed to fully utilize it. That happens to a point of really not existing however.
>>
western indie developers and their moralizing culture

tumblr games like life is strange, undertale
>>
>>382664831
the only correct answer in the thread
>>
>>382665904
Almost nobody does CGI cutscenes, except for the richest studios, what the hell does that even means? Back in 1996 there were CGI in Blizzard games, which was awesome. How can anyone hate it?
>>
Day 1 dlc
early access
survival
zombies
any ip that has more than 20 entries including spin offs looking at you japan and cod
games like no mans sky or mass effect andromeda which are 95% lies or wasted "effort"
sjws and censoring games/pandering because of them
releasing the same game 8 times when the original was mostly fine (skyrim)
nintendo STILL choosing not to have decent graphics
sony and microsoft STILL choosing graphics over gameplay
really why the fuck are there no 1080p/4k games that arent 2 hours long or fun?
>>
>>382654636
But esports are cancer, even if the scene formed naturally.
>>
>>382662910
These are the devs that actually try not to release broken games at launch who seem to also do things to show their fans appreciation
>>
>>382659515
>>382659872
*helicopter starts up in the distant*
>>
>>382666394
Nah, Quake pro scene was incredibly fun to watch back in the day. In comparison to the modern commercialized MOBA scene, which feels like a football match where hired actors shit in your brain non stop.
>>
>>382656487
>>382660598
this is the only real answer to the question of op
rest is your shitty preferences
>>
>>382654479
/v/
>>
>>382654479
>Padding out video games with useless filler to make it seem like a game is larger

Borderlands 2 is the only example I can pull out of my ass for this one off the top of my head, but I know other games do this. Basically the devs add in shit that's massive time wasters to the main story to make the game time longer. Borderlands 2 for example made a simple task such as getting somewhere or doing something into a 2-3 step borefest that usually involved you taking massive detours for very silly reasons.

>Pre-orders
This is more so the consumer being fucking retarded but these are pointless and often times result in a consumer losing out on money because they fell for the pre-order meme

>MMOs in general

Grindy borefest garbage that usually takes great ideas and rapes them.

>Korean games
Like mmos but WORSE, FAR FAR WORSE. These include pay2win and horrid imbalance, why people play these I will never know.

>Early access games not being held accountable for releasing a full game

Basically unoptimized, unfinished games that clearly are never going to be finished to take your money

>Casuals and difficulty
Tuning down difficulty because people are shit is stupid
>>
>>382654479
Crash Bandicoot
>>
>>382654479
Waifu fags
>>
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>>382654479
free dlc on the game's release. its like they are trying to look nice
>>
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>2000-2007 games
>use force on an object
>it reacts
>2010+
>use force on an object
>static+ no bullet penetration
>>
>>382654479

video games
>>
>>382666961
>Early access games not being held accountable for releasing a full game
I bought one Early Access game like this, Stranded Deep. The shit looks like garbage after two years.
>>
>>382665486
But RPGs had their start on the NES and most action games started on Atari
>>
>>382654479
Blizzard
Blizzard fans
Numales
>>
It's seriously microtransactions and DLC

I remember when I was a kid I'd be reading about Oblivion horse armor and all the mags being like "interesting this could be where gaming is heading hmmmm"

And I thought "bull fucking shit. Impossible. There's no way people would stand for that. it would ruin everything"

and it did ruin everything

The worst part is it's not like people actually like it. Look at the data for this microtransatcion shit, like 2% of people make up 90% of microtransaction purchases. At least we still have the Metro games
>>
>>382654479
EA, Ubisoft, and Bethesda
>>
>>382654479
you
>>
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>>382656827
Why did you post this picture? Just to make me cry?
>>
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>Game is built on an operational level.
>32vs 32 or even more sometimes, with vehicles and rocket strikes and artillery and guys making strikes via landing crafts or helicopters.
>DUHHH YEAH BUT WHERE'S THE 6 V 6 RANKED MODE!?
>>
>>382667485
Seriously I don't understand how so many people are fine with micro transactions and crazy amount of DLC. They are never friendly to the consumer
>>
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>>382667389
> RPGs had their start on the NES
>>
>>382654479


AAA development
>>
>>382667621
do you smell that fresh summer air ?
>>
>>382668207
I'm sure you could go on Steam message boards and there will be tons of people defending it.
>>
>>382668207
I think DLC is fine if they give the game atleast a month or two to breath before they release DLC and if effort is put into said DLC. Also being 10$ or less.

Day 1 DLC and lazy 10$+ DLC is just jewing on a maximum level.
>>
>>382668364

/v/
>>
>>382665395
Holy shit I just had a blast from the past. Remembered Super Mario Bros. 3 pissed me off so much because there was more content behind a paywall in the form a device I had never seen or heard of once in my life.
>>
>>382659157
It's more the thought process behind it. I mean, when you call it an expansion, people are expecting a lot of content. It's why WoW can still call it's stuff Expansions instead of Downloadable Content, because it adds a significant amount of material. But with DLC you can add as little or as much as you want, and more or less you can get away with adding little for a lot. Like Fallout 4's DLCs.
>>
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You could argue that Bethesda's horse armor killed modern gaming.
The whole idea of selling something completely cosmetic, that does nothing for the game and people will eat it up.
Overwatch, CS:GO, MOBAS, Skyrim, Fallout 4
>>
Principally marketing, performance and game mechanics take a backseat to getting the best looking screenshots and cutscenes so developers can market their games which is directly correlated to sales
>>
>>382661198
nice try, EA
>>
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>>382667184
>day one dlc
>for whatever fucking reason not including it in the game then
>idiot buy and get baited
>it works and they will continue, make things even worse

I hate this world and all you fucking faggots so much.
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