ITT: games with 10/10 level designs
>tfw Westwood is dead forever
>>382647618
I legitimately don't get it. It's endless corridors that just repeat the same enemy over again three or four times. How the hell does this get praise? I can't think of much that was as underwhelming as this in the simplicity of its core design.
>>382647695
>Lands of Lore II
My niggerest nigga!
>>382647765
You are wrong and you should feel bad for posting such unqualified drivel.
buo
Reverse castle ruins it. Who though it would be fun to have to fly everywhere because the doors are at the top of the screen?
>>382647952
True, he obviously can't appreciate how sophisticated an upside-down castle is.
>>382647765
>just repeat the same enemy over again three or four times
But that's definitely untrue. Say what you will about SoTN, but the enemy variety is massive, and there's almost no pallet swaps or asset reuse.
>>382647618
godlike ps2 title
>>382649821
>mfw bought the vita port
>>382647765
(Usted)
>>382649891
>skating in haven forest
>destroying huge cucumbers in haven gardens
>>382647765
Yes that's why its level design is awful. This thread is bait.
>>382647618
What does level design mean, guys?