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What is it about Oblivion that makes it so damn comfy?

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Thread replies: 278
Thread images: 43

What is it about Oblivion that makes it so damn comfy?
>>
Nostalgia goggles
>>
It's not. Skyrim is low key waaaay more comfy.
>>
its not comfy its shit go kill yourself
>>
>>382589902
>>382589921
>>382589974
Fuck off retards
>>
>>382589858
You played it when you were 11 so you have a nostalgic soft spot for it.
>>
>>382590386
But they are right.
Morrowind>Skyrim>>>>>Oblivion.
>>
>>382590969
Morrowind > Oblivion >>> Skyrim
Oblivion is better than Skyrim in about every way. For starters it's an actual RPG
>>
>>382589974
bit rude 2bh
>>
>>382589858
It pains me that when Oblivion came out, it was the same deal with Skyrim. It was all the casual's first elder scrolls and they we're loving it despite throwing away world building in favor of quirky quests. I mean it has a bunch of other HUGE problems like level scaling and a generic european fantasy setting. It never crossed my mind that people would be nostalgic for this shallow rpg
>>
The soundtrack. Same composer as the others but he was nearly in a car crash around that time and says it influenced his work. It's definitely the best one he's done.
>>
>>382589858

It's just nice and colourful and cities are quite big.
And that music...
>>
>>382589858
High fantasy, best Elder Scrolls soundtrack, bright and colorful.
>>
The soundtrack, and the sound of the rain and wind as you walk along the lonely road to the next city.
>>
>>382589858
Oblivion wasn't even that bad
>>
>>382591369
Not enough fetch quests and NPCs that spew out encyclopedias for you? Let's be honest, Oblivion's quests blow the fuck out of Morrowind
And Shivering Isles is the best Elder Scrolls expansion
>>
>>382589858
>babbies first sub-par rpg
lol take off your nostalgia goggles. it was a shit game
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>>382591369
>>
>>382589858

played the shit out of oblivion
been many years since but i'm sure that it didn't look nearly as good

surely those are mods
but what mods?
>>
NPC schedules being at their prime. Shit was gutted in Skyrim, and of course non-existent in Morrowind (all NPCs just fucking stand in one place or shuffle around a bit and don't fucking do anything)
>>
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Everyone looks like a potato in Oblivion.
>>
I grew up with oblivion but honestly it was far from comfy, WoW and runescape were comfy as fuck not oblivion
>>
>>382589858
the music and it has a warmer hue to it unlike skyrim which is colder and morrowind which is just shit.
>>
>>382591897
Fetal alchohol syndrome simulator 2006.
>>
The medieval setting is what makes it comfy. For a game as big as it is it looks pretty okay in most parts and even beautiful in particular ones.
>>
>>382589858
Well-lit stone buildings in clean stone-walled cities in the middle of summer

Skyrim's cold wooden hovels in an area that's basically always winter can't compare
>>
>>382592072
I'd say that this and >>382591873 this are about it.

The attempt at NPC scheduling added something of a bit of life to an otherwise sterile environment. I'd also posit that Oblivion has the single best "high fantasy' lowland forest atmosphere in any open world adventure game that I've played - the way the light reflects off of those fields of flowers near the imperial city always got right to my heart.
>>
Posting superior comfy experience.
>>
>>382591224
So is Skyrim and it does many things better than Oblivion
>>
>>382591851
Qarl's texture pack + Bomret's
Weather All Natural
RAEVWD
Oblivion Reloaded

Basically that for graphics mods
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>>382592508
>Cliffracers and comfy in the same post

https://www.youtube.com/watch?v=u2q7Hz9QNZs
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>>382591897
Sometimes they're electric potatos
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>>382591873
NPC schedules were at their prime in 1992
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>>382589858
>oblivionfag
>can't defend the game without le comfy meme XD

like fucking clockwork
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>>382589858
I'm still playing Oblivion, one of my favorite games ever. Shivering Isles is the best expac ever, best soundtrack for the Elder Scrolls series, Cyrodiil was the perfect place for the game, and the main questline felt more "grand" and "heroic".
>>
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Reminder
>>
>>382592587
Such as?
>>
>>382592787
>Ultima VII
My motherfucking nigga!
>>
>>382591369
>>382591834
>>382592792
Why are these faggots always insufferable euphorics?
>>
>>382591873
>npc schedule
>a good thing

there's a reason it was omitted in skyrim

>adds nothing to the world in terms of gameplay
>just a complete hindrance because certain NPC's can completely fuck off, needlessly prolonging the already dogshit NPC interactions
>>
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Futa Dranei rapist playthrough with sexmods /on is best playthrough
>>
>>382593027
It's because their emperor is illegitimate.
>>
>>382593001
v-visuals (totally not a product of age)
c-combat (totally not just a minor change to timing and sounds due to impacts)
>>
>>382589902
fippy bippy
>>
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>>382592862
>620 hours of the same environment copy-pasted 20 times over

this makes me physically ill
>>
>>382593001
Not rape the established lore. Thats all that needs to be said.
>>
>>382593118
shut the fuck up, casual
>>
>>382593279
Ill take Oblivions copy pasted evnironments with UNIQUE items to find

over

Breath of the Wilds unique environments with absolutely nothing worth finding
>>
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>>382593279
oh no

say it ain't so
>>
>>382593118
>atmosphere and world building aren't important in RPGs
>>
>>382593280
>m-muh jungle
>>
>>382591873
There are a few huge overhaul mods for NPC AI for skyrim and there have been for like 3 or 4 years now. They give the NPCs pretty extensive and adaptive schedules.
>>
>>382593280
>muh jungle
>muh nibenese
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>>382593302
>calls me a casual
>while defending a retarded half-baked bethesda gimmick that adds nothing of value to gameplay
>>
>>382593118

>this post

very indicative of bethesda's target audience.

You're a fucking newfaggot and underage, for sure
>>
>>382593001
Main quest, Dungeons, Enemy Leveling, More Varied locations, A non-abhorrent artstyle, Decent Voice acting, And the lore wasn't Butchered as much.
It is the Black Sheep in the series and rightfully so.
>>
>>382593561
>>382593582
>samefag posting from his phone

LOL

Those arent even a fraction of what oblivion fucked up. Get out of here consolekiddy.
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>>382593602
>breaking bad
thanks for proving me right, little boy
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>>382593725
morrowind shat on established lore too and so did skyrim
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>>382589858
Where Skyblivion at?
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>>382593725
>samefagging
>literally 13 seconds apart
literally what?
>>
>>382593886
>cant read
>is retarded
>>
>>382593642
>>382593302
>>382593458
>atmosphere equates to liveless robots travelling around the game world while having no effect on their dialogue or the world around them

face it oblivionfags, your game was nothing more than a tech demo for consoles filled with half baked ideas and dogshit game design
>>
>>382593948
I am pretty sure I read that right. Would you care to explain how I was wrong?
>>
>>382593705
>Main quest
No. Oblivion tried do to more than "you're the chosen one"
>Dungeons
Because draugr cave #13443 was so good
>Enemy leveling
Yes
>More varied locations
What the fuck? No
>A non-abhorrent artstyle
It's fine except for NPC faces
>Decent voice acting
Just more voice actors

Fuck off
>>
>>382593764
>can't even argue because his game is so shit

seriously consider suicide brainlet
>>
@382594050
@382594185
you can knock it off with the obvious bait, samefag
>>
>>382594050
>atmosphere equates to npcs standing still staring into nothing and sometimes sweeping the floor before going to sleep every day for the rest of their lives
>>
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Between Skyrim and Oblivion, which one is best moddable for someone who's already played the h*ck out of both and probably would drop it after a couple hours with just a couple simple mods?

I'm talking shittons of mods to add lore-friendly and not porn related stuff.

I really could go for a fucking TES playthrough but I'm so burnt out on both of them. I often spend more time modding (like 2 hours or more) than playing before I get bored

Help me, anon-kuntachi
>>
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>>382589858
Music, sound effects, voice acting, mods.

An overlooked factor is also the facial animations which are very welcoming.
>>
>>382594361
Skyrim will give you less of a hard time while oblivion has the crazy gameplay depth mods that how can I put it, can make the game feel like a dungeon crawling roguelike? if you choose oblivion check out the monster mods. It's fucking great.
>>
>>382594361
Oblivion if you're willing to dedicate the time to making them all work. Modding Skyrim is a fucking breeze, but you're still stuck playing Skyrim.
>>
>>382593302
>>382593642
>casual and newfag
Jesus Christ, do you people go on the offensive easily. Sure it's cool with a basic schedule. But every feature added is another possible feature not added. Do you realize how time consuming it is to create a schedule for every NPC? Those rescources should have gone to, say, hiring more voice actors. More variety in the dungeouns or whatever. Did you never take a closer look on the schedules and saw how absolutely barebones the system is? Stand around in the town square for 12 hours. Shuffle around in your home for 7 hours. Sleep for 5 hours, and then repeat. Great immersion.
>>382593458
There are better ways to build worlds than those overrated NPC schedules.
>>
>>382594361
Oblivion is great with mods
Maskar's Overhaul is amazing
>>
>>382593280
Dude... Not defending oblivion but skyrim has dragons
>>
come c me twitchtv/strawhatgaming420

trying to play seiku densetsu
>>
>>382589902
fpbp
>>
>>382589858
Certainly not the combat.

What actually did:
Quests that are not mere variants of "go to X, kill Y"
a cool-looking overworld (for the time) that is not composed solely of earth and stones (morrowind) or snow and rocks (skyrim)
A short-lived impression of the combat being fun, franctic actually skill-intensive.
Being able to fight demons and monsters from the start, instead of having to grind on forest animals and vermins, forever in fear of being mauled to death by a bear. Ergo, game progression.

But also this:

Guild quests that don't actually suck.


In short, Oblivion is an interesting and immersive experience that doesn't have a lot of meat on the bones, but by the time you realize that you are already too engaged to leave it.

Funny that the worst aspect of the game is the actual gameplay, but go figure. Still fun tho.
>>
>>382594069
Math & i think anon is implying you use 2 devices.
>>
>>382594329
>implying skyrim's npcs don't do more daily activities, all while maintaining conversations and without stopping time

seriously, everything oblivion does, skyrim does better
>>
>>382589902
It was comfy in 2006 dumbass
>>
>>382594175
>No. Oblivion tried do to more than "you're the chosen one"
You are right they made someone else the main character. The whole fucking Questline is just a Fetch quest.
>Because draugr cave #13443 was so good
Dungeons are literally Copy-pasted in Oblivion. At least Skyrim's where hand made.
>What the fuck? No
Right, you have European forest, Snowy European Forest, and European field. Very Interesting.
>Just more voice actors
They Sound Like characters out of a Cartoon show in the game, More voice actors did not fix it. Not to mention https://www.youtube.com/watch?v=Cb_9V_EIV98 Has literally no excuse.
>>
Played Oblivion when I was a kid,decided to play it again this summer. I love it. So,where is this nostalgia bullshit coming from? Oblivion had much better quests and weapons than skyrim. Dark Brotherhood and Thieves Guild storyline in Skyrim are a fucking joke. Oblivion had a much more intriguing environment and wasn't just snow and mountains. Every ruin in Oblivion had a story to tell and the quests required different uses of the games mechanics and were far superior to Skyrim's "go into this cave and get this" bullshit.

I like Skyrim but if you think it's better than Oblivion then you need to fuck off and get some taste.
>>
>>382595043
Nah, Still wasn't comfy.
>>
>>382594748
There's nothing overrated about the schedules
It makes the world feel more believable and adds to the gameplay in waya such as in robbing stores at night or feeding on people as a vampire
>>
>>382595143
>Played Oblivion when I was a kid,decided to play it again this summer. I love it. So,where is this nostalgia bullshit coming from?
You really can't be that stupid can you?
>>
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>tfw arguing with oblivionfags is pointless
>tfw they'll claim literal fallacies to defend their console friendly kiddie fest
>>
>>382595289
b-but Comfy!
>>
>>382595043
no, it looked like shit even back in 2006, a blurry mess whenever you went outdoors
>>
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>>382595289
>claim literal fallacies
go be gay somewhere else, and take your trilby with you.
>>
>>382595362
look at this post anon>>382595143
>oblivion is a much more intriguing environment
>every ruin had a story to tell
>quests required different uses of game mechanics

just straight up bullshit as far as the eye can see
>>
Some people will never realize that Skyrim is just a better game than Oblivion.
>>
>>382594998
Except their daily activities are boring to look at, while the npcs in oblivion are amusing.

>>382595052
>At least Skyrim's where hand made.
To no fucking avail. Oblivion's dungeons are much much better and not as linear in most cases.

>more varied locations
>locations
locations =/= areas.

>Has literally no excuse
Overlooked thing in a very large game you probably haven't explored enough to know what you're talking about.
>>
>>382595289
>ignores all posts in the thread
>acts like a faggot
checks out.
>>
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>these are the quests oblivionfags defend
>>
>>382595525
But those three things are true you god damn cunt. You probably didn't even explore ruins or just played through it saying to yourself "wtf this sucks I should be playing halo" on your xbox
>>
>>382595627
>refute nearly every point oblivionfags throw
>they either stop replying or ignore it

wow really showed me
>>
>>382595723
There's nothing wrong with having fetch quests in games. The problem is overuse of them, like in skyrim.
>>
>>382595052
>The whole fucking Questline is just a Fetch quest.
I don't think you know what fetch quest means
>At least Skyrim's where hand made.
You can't be serious, they all look the same. Not too mention the always conveniently placed backdoor
>Right, you have European forest, Snowy European Forest, and European field.
As opposed to forest, snowy forest and field? At least cities in oblivion actually feel unique and have more than 3 houses.
>>
>>382595723
>chooses one of the least involved quests that is connected to a much larger quest
Uninformed faggot.
>>
>>382595723
You know that's part of the quest Den of Thieves, and is an optional mini-quest that's equivalent to an unmarked quest?
>>
>>382593405
>Oblivions copy pasted evnironments with UNIQUE items to find
But it doesn't have that either. Have you played the game?
>>
>>382595883
And Oblivion
And Morrowind
And Daggerfall
And Arena
>>
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>>382595821
What do you ""refute" here >>382595289

Goddamned retard, fucking lol.
>>
>>382595958
here is just one example of how wrong you are.

http://elderscrolls.wikia.com/wiki/Umbra_Sword_(Oblivion)
>>
>>382589858
Music and the Cities
>>
>>382589902
>my enjoying it now is insincere because I play vicariously through my past self's experiences whilst not seeing and playing it for what it objectively is
>>
Riften > Bravil
>>
The campiness of the bad AI, bad voice work, and the musical score add an unique charm to the game.
>>
>>382595757
Skyrim
>the reach, filled with misty mountains and massive vistas
>falkreath, piney northern forests
>the pale, snowy deathland
>the rift, autumn forests, with BEES
>whiterun, sprawling plains
>morthal, spooky swamps and salt marshes

oblivion
>the same forest and grass texture, but this time it's orange
>>
>>382590969
I don't get why you Morrocucks always put Morrowind first yet oblivion behind skyrim. Skyrim is a casualised piece of shit that shouldn't even be called an elder scrolls game. Oblivion at least had good quests, character creation and RPG elements.
>>
>>382595968
I don't think oblivion over uses that much actually. Most quests are story-driven and have a point to them instead of "Go fetch my families shield/sword/heirloom/broom/ring/helmet" (these are just the ones that come to mind)

Seriously skyrim has it WAY fucking more, like they decided radiant quests were the savior of gaming and designed 60% of quests around grabbing items.
>>
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>>382595289
>>382595723
>>
>>382591414
:30 is transcendent
https://www.youtube.com/watch?v=c2EbsfqhI2k
>>
>>382596050
>http://elderscrolls.wikia.com/wiki/Umbra_Sword_(Oblivion)
lmao I almost knew you were going to respond with that because it's the only fucking memorable random find in the game.
>>
>>382596251
>the rift, autumn forests, with BEES
Why are you so excited about bees? Stop shitposting Jerry, you have terrible taste in video games.
>>
>>382593129
Where can I find a good futa lower body to use with setbody? The ones that come with it look really bad and ive never been able to find good ones
>>
>>382596418
>"this doesn't exits lolfag"
>yes it does
>"lol i knu u were gona say that fag"
Amazing.
>>
>>382596418
These are just weapons mind you.

You dont know what the fuck you are talking about.
>>
>>382596251
>the reach, filled with misty mountains and massive vistas
>draugr cave, animal cave, dwemer cave, bandit fort
>falkreath, piney northern forests
>draugr cave, animal cave, dwemer cave, bandit fort
>the pale, snowy deathland
>draugr cave, animal cave, dwemer cave, bandit fort
>the rift, autumn forests, with BEES
>draugr cave, animal cave, dwemer cave, bandit fort
>whiterun, sprawling plains
>draugr cave, animal cave, dwemer cave, bandit fort
>morthal, spooky swamps and salt marshes
>draugr cave, animal cave, dwemer cave, bandit fort

At least in oblivion they put some effort into it and built the world behind the locations.
>>
>>382595289

>tfw they'll claim literal fallacies to defend their console friendly kiddie fest

Elder Scrolls series walktrough:

Arena: Who cares
Daggerfall: Who cares
Redguard: lol

Morrowind: Pick alchemy. Drink until your liver bursts for success.

Oblivion: For an easytime, pick Illusion or Marksman. To break the game, pick both.

Skyrim: Who cares, it just doesn't get any nood-friendlier than this. Just train crafting so your game retains any resemblance of uniqueness.
>>
>>382596551
skyrim
>diadem of the savant
>gloves of pugilist
>helm of yngol

you're talking out of your ass m8
>>
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I like Oblivion as a good middle ground between skyrim and morrowinds "extremes".
>>
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>>382596665
>he lists off more dungeon variety in his shitpost than oblivion has in it's entirety
>>
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Objectively
Morrowind>Oblivion>Skyrim
But how do they rank moded?
>>
>>382595617
>To no fucking avail. Oblivion's dungeons are much much better and not as linear in most cases.
Yeah Skyrim's are more linear, but Linear is better than a Procedurally generated maze.
>locations =/= areas.
I am sorry I got the terminology wrong, but you didn't refute my point.
>Overlooked thing in a very large game you probably haven't explored enough to know what you're talking about.
So you are going to excuse them for literally not giving a shit?

>>382595917
>I don't think you know what fetch quest means
They Whole game you are the Errand boy for Martin/Jauffre. So yes it is a fucking fetch quest.
>You can't be serious, they all look the same. Not too mention the always conveniently placed backdoor
Well they are, And while the back door being in every dungeon is a shit feature it is still better than the randomly generated maze you got in Oblivion.
>As opposed to forest, snowy forest and field? At least cities in oblivion actually feel unique and have more than 3 houses.
As Opposed to Snowy forest, Snowy Tundra, Highlands, and Volcanic Springs.
>>
>>382596665
What world did they build?
>>
>>382596251

>Skyrim

>the reach, filled with mountains
>falkreath, forests
>the pale, snow
>the rift, forests
>whiterun, plains
>morthal, spooky swamps and salt marshes (wait this one is actually different)


You are right, sir, i surrender. Please end me rightly.
>>
I fucking hate skyrim
>>
>>382596251
Skyrim is just one giant palette of the most boring colors you could come up with.
>>
Breezehome > Imperial Shack
Honeyside > Bravil House
Hjerm = Bruma House
Arborwatch > Proudspire > Rosehorn
Severin Manor > Benirus Manor
Vlindrel > Leyawiin House
Cheydinhal House > Homesteads
>>
I too enjoy discussions about which one of my favorite shitty games is less unbearably bad.
>>
>>382596903
Oblivion is best because it has Nehrim which is a better game than any of the awful TES games.
>>
>>382596980
>misses the point entirely

skyrim was autistically handcrafted without the constraints of working around recent console hardware, oblivion is quite literally copy-pasted with textures swapped out

there is NOTHING to find in oblivion's overworld that adds to the flavor of it's environment
>>
>>382596709
Holy shit those are just normal items with shitty enchantments.

>>382596835
Oblivion has
>forts with many different things inside them, from vampire, bandits, imps, sorcerers, goblins to ghosts and skeletons
>ayleid ruins have amazing design, often LOOKS samey I will agree but they are still really well put together and don't just have linear progression.
>caves and mines have all sorts of surprises inside instead of just having animals like skeevers or wolves thrown in with a CHEST at the end with 4 gold and a shitstaff
>destroyed ships all have a story behind them instead of being hollow husks that some bandits took over

That's much better than the variety of sameness that skyrim has.
>>
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>>382597408
>there is NOTHING to find in oblivion's overworld that adds to the flavor of it's environment
whoever is arguing with this retard just stop, i mean look at this shit. Read this before you respond to him.

S T O P
>>
>>382596614
>These are just weapons mind you.
You mean a weapon.
Please, list just a few of the many examples that you have to chose from
>>
>>382595723
>If that happened in Skyrim
Newheim has mentioned that he had a family heirloom, a pewter flagon, stolen by the Draugr. If I go kill the Draugr in that cave and return it to him, he'll reward me.
>>
>>382597408

I'd much rather have computer generated mediocrity than handcrafted shit, thank you very much.
>>
>>382597828
He "lost it in a draugr cave while exploring" "here I'll mark it on your map"
>>
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>pewdiepie makes a video poking fun at oblivion
>sudden influx of oblivion hate threads
>>
>>382598145
>suddenly
>>
>>382598145
What else do you expect the 16 year olds who want to sound older on an anonymous chinese comic board to do?
>>
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>>382598145
>Suddenly
We have been Hating on this shit game since it was released newfag.
>>
>>382597609
This post is so incredibly dumb because you can swap some jargon, and voila - its Skyrim.
>>
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>>382598323
>We
That's enough fag.
>>
I have never played Oblivion, only Skyrim and ESO, so I have no nostalgia with it.

Is it worth trying on Xbox One backwards Compatibility?
>>
>>382597609
But Skyrim has all of those except Ayy ruins, but has Draugr and Dwemer ruins
>>
>>382598323
Only speak for yourself anon, go back to /b/ with your dumb 'we are legion' and 'internet hatemachine' stupid shit.

Worse than redditors I tell ya hwhat.
>>
>>382598145
This isn't new m8
>>
>>382598432
>because you can swap some jargon, and voila - its Skyrim.
You can swap jargon in anything and make it about something else, welcome to the English language.
>>
>>382598145
Have you not been on this board in the last 11 years? Shitting on Oblivion is the status quo.
>>
>>382598323
>>382598532
the samefag is obvious
>>
>>382598562
>Shitting on Oblivion is the status quo
That how I knew to try the game out, whenever /v/ shits on something it's actually decent.
>>
>>382598727
k
>>
>>382598752
With that logic Skyrim is actually decent
>>
>>382598920
it is
>>
>>382598432
No you can't, because none of that applies to skyrim.

Dungeons are just boring linear houses for a chest with shitty loot in skyrim. In oblivion you feel like you're ADVENTURING. In skyrim you feel like you're just raiding some tombs for treasure, and in vanilla it all just feels dull.

>>382598512
The point is how they are executed. Even when skyrim dungeons are different they still feel the same. I have almost 1k hours in skyrim and dungeon exploring is something I do a lot, with mods to make loots more interesting. It helps but it's still noticeable.
>>
>>382598752
fuckin goty
>>
>>382598920
it is decent. it's boring and bland for anyone who's been playing the Elder Scrolls franchise for awhile, but its combat mechanics and low-effort lowfantasy setting is a great entry point for new players.
>>
>>382589858
Jeremy Soule music that was some of the most relaxing music in any TES game.

A color palette in most town areas that doesn't make everything really dark or washed out.

Casual conversation between NPCs that make good background noise.
>>
>>382589921
you'd think snow would be more comfy, but skyrim just missed the mark. theres more comfy in the single town of bruma than all of skyrim
>>
>>382599052
>not leveling up hand to hand to run around and do that
I pity you.
>>
>Be Hero of Kvatch
>Enter Inn
>Overhear talk of trouble and adventure
>Ask around and arrive at the scene of aforementioned event
>Great Hero, please help me! A vampire hunter has killed my husband and falsely accused him of being a creature of the darkness! Please assist me in unveiling this web of intrigue and you will be rewarded with an unique family heirloom! Only you can assist me in this uncaring world, great Hero, please concede me the grace of your assistance!
>Be Dragonborn
>Enter Inn
>Talk with customer
>Yo cunt go to that generic ass cave and get my porn stache for me. I would actually go myself, but unlike you i am not autistic and unoccupied, so be my fucking mailman and i will give you some gold you are likely already overflowing with. Scoot scoot, fuckboy!


Gee wee, i wonder wich amazing quest i would rather play
>>
CONVINCE ME RIGHT NOW TO PLAY OBLIVION
>>
>>382599052
>dex vs. str
>>
>>382599279
You Oblivionfags are so blinded by Nostalga it is Hilarious
Oblivon's quest are no different or better than Skyrim's.
>>
>>382598920
Skyrim is decent. If it was "good" by /v/ standards they would never stop playing it ever.
>>
>>382599279
The one with an actual vampire hunter questline where you can choose to hunt vampires, or become vampires.
>>
>>382599281
PLAY OBLIVION WITH NEHRIM INSTALLED. THAT WAY YOU CAN PLAY A GOOD GAME.
>>
>>382599476
You didn't play oblivion, I played it yesterday and reviewed the quests.

>>382599526
Shivering Isles is a better DLC
>>
>>382599476
>I have not played Oblivion and have only watched my favorite streamer play through Skyrim and tell me how to feel about it
>>
>>382594820
Arena had dragon statues. Daggerfall had a dragon NPC and mentions in books. Battlespire had a dead dragon in-game. Redguard has a live dragon in-game. PGE1 mentions dragons. Morrowind mentions dragons in the dialogue.
Oblivion never ever brings them up.

Go fuck yourself.
>>
>>382599281
The shivering isles is one of the greatest expansions of ALL TIME. Truly a one of kind experience.
>>
>>382599614
Nehrim is too linear and german.
>>
The coloration
>>
>>382597609
>>forts with many different things inside them, from vampire, bandits, imps, sorcerers, goblins to ghosts and skeletons
Skyrim has all of these things too.
>>ayleid ruins have amazing design, often LOOKS samey I will agree but they are still really well put together and don't just have linear progression.
ayleid ruins aren't any better put together than the dozens of other literal copypaste dungeons in oblivion
>>caves and mines have all sorts of surprises inside instead of just having animals like skeevers or wolves thrown in with a CHEST at the end with 4 gold and a shitstaff
That's exactly how Oblivion is because of its shitty scaled loot system though. Do you suffer from memory loss?
>>destroyed ships all have a story behind them instead of being hollow husks that some bandits took over
Same thing as the caves. The destroyed ships just as often have "stories" as the ones in Oblivion did. Your selective memory seems to be a running issue.
>>
>>382599741
but it's good.
>>
>>382595449
Something doesn't have to look like real life to be comfy. Oblivion's the only game that ever made me feel comfy. Even though they're better games, it's one thing Oblivion had over Morrowind and skyrim
>>
>>382599526

You mean the game Bethesda sold on bits and pieces you had to pay individually for so you can play a finished game. Nice one anon, really smart right there.
>>
>>382597616
skyrim has dungeons that interweave with the open world seamlessly, literally hundreds of unmarked tidbits to find

oblivion has precisely fucking nothing, nothing to be found beyond dumb temporary buff shrines, no lore related architecture, no animals outside of deer/boars

you're fucking delusional m8
>>
>>382599913
The same thing they did with Oblivion, and Morrowind? At least Morrowind and Skyrim didn't have Horse Armor DLC
>>
>>382599913
They did the same thing with Oblivion, even more so.
>>
>>382599279
>Be Dragonborn
>Arrive in Morthal for the first time
>Overhear an angry mob demanding an investigation in the death of another citizen.
>Uncover a vampire plot to turn the residents into slaves.
>Be rewarded a title of nobility and land for your courage and sacrifice for the people of Morthal.
>>
>>382599913
Fucking retard.
>>
>>382600118
You got land? I just got the title and a shitty sword.
>>
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>>382589921
*blocks your path*

pshh Todd

this is how Skyrim should've look like ;)
>>
>>382599042
I do think dungeouns have at times better layout than they have in Skyrim, but they are by no means good enough to merit being called "amazing".
And you conveniently avoided arguing how Skyrim somehow doesn't have
>forts with many different things inside them
>caves and mines with all sorts of suprises
>destroyed ships with a story behind them
>>
>>382599694
>Oblivion never ever brings them up.
>dude literally turns into the dragon god at the end of the main quest
>Peryite also a dragon guy

>>382599783
>Skyrim has all of these things
And don't feel as interesting because they're just lifeless dolls you kill to get to a chest with a fetch quest item in it.

>ayleid ruins aren't any better put together than the dozens of other literal copypaste dungeons in oblivion
Actually the level design is pretty good in them and not linear, unlike skyrim dungeons that just go in a straight line and then have a shortcut back to the beginning. Need I remind you of the shitty puzzles in skyrim?

>That's exactly how Oblivion is because of its shitty scaled loot system though. Do you suffer from memory loss?
You still find actually interesting loot instead of an iron sword with ice damage.

>Same thing as the caves. The destroyed ships just as often have "stories" as the ones in Oblivion did. Your selective memory seems to be a running issue.
The stories are not as interesting as in oblivion. Ships in skyrim are shit. I'll give you one example and it's the bandit ship north of windhelm. It's just a glorified bandit house.

Skyrim dungeons have worse aesthetic too, and that's not subjective as they could have done a much better job with the concept art they had.
>>
>>382600340
Heartfire adds land to Falkreath, Morthal and Dawnstar (???)
>>
>>382600340
Heathfire DLC :^)
>>
>>382600508
Oh well. I've got the old version of the game and the DLC isn't on sale.
>>
>>382600483
>And you conveniently avoided arguing how Skyrim somehow doesn't have
My point was how they are poorly executed in such a way that it hardly matters what you find in a dungeon.

Combat animations and idles are also shit in skyrim btw.
>>
>>382599907
>comfy
the buzzword to use when you don't have anything else good to say about a game
>b-but at least it's comfy
fuck off, you're the reason industry went to shit
>>
>>382589858
lush forests with nice music and classic rpg setting
no filters
and the inventory looks like old paper, themed hud is almost always a plus.
>>
>>382589858
Oblivion is more than just comfy. It is comfy until you get into an Oblivion gate then returns to comfy when you get out of one. Oblivion gates are tedious, hard and long basically what walking through a hellish landscape should be like.

The main quest is amazing, you aren't the 'chosen one' and don't have anything special about you but it takes you through some wondrous areas and locations.

>infiltrate a cult
>must locate a daedric artifact for sacrifice
>recover the blood of a god
>enter a great gate of oblivion
>enter a daedric plane created by an altmer mage with the mysterium xarxes
>epic battle between daedra, mythic dawn and imperial guards, the Blades and yourself
>witness the avatar of akatosh defeat Mehrunes Dagon

This in my opinion makes it:

Oblivion > Skyrim > Daggerfall\Arena > Morrowind > Redguard
>>
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this was the comfiest town
>>
i want to play oblivion but i instantly lose any interest when i remember what a fuck fest the level scaling and randomized loot was
any mods that fix this?
>>
A thing that Oblivion is objectively better at is magic. Vanilla Skyrim mage playthroughs are an exercise in longass fights as there is no way to scale spells. You can;t even make custom versions of the types like say a higher damaging stream spell, or amp up the splash damage spell. You're stuck with the preplaced shit the game gives you that falls off hard toward high levels.

Not to mention lots of spells were outright removed. Restoration can no longer fortify skills or attributes or cure disease, Waterwalking spells are gone along with breathing, the only absorb spell is vampire only and doesnt scale at all, and the handy cast system of Oblivion is gone entirely, making spell casting with weapons (especially 2h ones) a massive pain in the ass.
>>
>>382601736
was that the one with the buyable haunted house? Those ghost waking you up somehow managed to scare the hell out of me.
>>
>>382601736
>not Leyawiin and Skingrad

simpleton
>>
>>382600494
>And don't feel as interesting because they're just lifeless dolls you kill to get to a chest with a fetch quest item in it.
Why? Because you said so? That's arbitrary as fuck.

>Actually the level design is pretty good in them and not linear, unlike skyrim dungeons that just go in a straight line and then have a shortcut back to the beginning. Need I remind you of the shitty puzzles in skyrim?
So because Skyrim had shitty puzzles that somehow makes oblivion's insanely bland dungeons that were literally all copy/pasted by one person good or better in any way?

>You still find actually interesting loot instead of an iron sword with ice damage.
Such as? I have yet to hear an actual example other than Umbra

>The stories are not as interesting as in oblivion. Ships in skyrim are shit. I'll give you one example and it's the bandit ship north of windhelm. It's just a glorified bandit house.
Again, you haven't made an actual point that can't be turned around and applied to oblivion. Why aren't the stories as interesting, because you said so again?
>>
>>382601795
Oblivion XP or Realistic leveling have you level at a much better pace (the former is a classic XP based skillpoint thing) that lets you actually feel stronger without changing the core scaling. Oblivion's biggest problem wasnt the scaling itself, its that it was too damn easy to trigger a level up if you made your major skills what you wanted to use. Inevitably you'd fall behind bigtime.
>>
>>382602459
I hate level scaling in general. It's absolute dogshit design in an rpg. I want shit like Gothic or New Vegas where if you're a lvl 1 scrub, you'd get your ass kicked if you took a wrong turn, but once you're lvl 10, you can mop up the places you couldn't before.
That's called progression and Oblivion has none of that, because it doesn't matter, since enemies are the same, except with different armor set and bigger HP pool.
>>
>>382602776
There are mods like Ocsuros Oblivion Overhaul for that, but be warned the things in that mod are utter bullshit. Like a trap in a random vilverin chest literally one shotted my character from full health with pretty much no indication. The TESgeneral site has some mods in that kind of area if you want to look through some.
>>
>>382602308
>Why? Because you said so? That's arbitrary as fuck.
Because the game has you go to places to kill cardboard copies to fetch quest items in chests.

>So because Skyrim had shitty puzzles that somehow makes oblivion's insanely bland dungeons that were literally all copy/pasted by one person good or better in any way?
It does help my argument that skyrim dungeons are even worse.

>Such as? I have yet to hear an actual example other than Umbra
http://en.uesp.net/wiki/Oblivion:Unique_Items

>Why aren't the stories as interesting, because you said so again?
Because the stories in oblivion are intricate and not there just for the sake of it.

>Again, you haven't made an actual point that can't be turned around and applied to oblivion.
Different levels, different conditions to each point.
>>
>>382589921
>low key
>>
>>382602296
chorol is more comfy than those creepy towns

>leyawin
>DB base and that one guy who gets stuck in his own painint
>also the drowned body in the mage's guild well

>skingrad
>than one haunted house
>count is literally a vampire and is holding his wife in some secret cell
>>
>>382591851
https://youtu.be/8XUjOfXmyRI?t=2m38s
>>
>>382602776
also that's why morrowinds game design was better than skyrim or oblivions
>>
>>382596665
As oppossed to Oblivion where your choices are
>procedurally generated cave-maze
And
> procedurally generated Ayleid ruin-maze
>>
>>382603538
Skyrim cities

>falkreath
>oh theres a dog

>dawnstar
>bad dreams Ooo but you dont go into any cool dream

Oblivion cities

>ARGONIAN THIEVES STEAL THINGS AND PUT IN BARREL
>there's a LADY and she has THREE DOGS? oh shit she has imps
>you literally GO INTO A FUCKING DREAM AND SAVE A FAGGOT MAGE MIND WIPED HIGH ELVE FROM UNENDING TRIALS WHAT THE FUCK?
>>
>>382596714
Skyrim and Oblivion are equally casualised but in different ways.
>>
it has an echo of the charm of morrowind

only people who haven't actually played morrowind find it comfy
>>
>>382589858
The caricature-like graphics and soundtrack made it a light-hearted adventure, thus comfy
>>
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>>382604092
Oblivion maze>charmless straightline to a loot chest with shortcut to entrance

Also bet you didn't even play shivering isles.
>>
>>382598145
>sudden
>being this new

Oblivion was Skyrim before Skyrim was Skyrim newfag.
>>
>>382604310
Wrong.

>>382604371
Nice baseless assumption.
>>
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>>382589858
it was the first RPG you played and you pretend to not notice the hideous artwork as well as the shitty audio and voice acting
>>
>>382598502
>Is it worth trying on Xbox One backwards Compatibility?

yeah
>>
>>382589858
You were 11 when it came out.
>>
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>>382604520
>>
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>>382604838
air your made, sar?
>>
>>382604979
It's not created the way you think it was.
>>
>>382600383
Thats what it does look like though.
>>
>>382601376
I never said Oblivion was a good game. I only said it was a comfy game.
>>
>>382605018
>audiophile
Synonymous with "retard".
Do these actually exist?
>>
>>382604143
Don't forget how the Hackdirt quest started. Dar-Ma greets you, exchange pleasantries while you sell and buy some stuff at her mom's store. Next time you come back her mom's in a panic and says she's vanished near Hackdirt. You get into the town and HOLY FUCK its an eldritch cult complete with underground chambers and freaky townsfolk. Rescue her, get free merchantilsm training from the mom, and Dar-Ma becomes essentially your lizard waifu.

Hell of a lot more interesting than Skyrim's usual town quests.
>>
>>382589902
Boom. You got it in one.
>>
>>382605335
hilariously, yes
>>
>>382595449
eh. that era of grass TECHNOLOGY and over blur have a characteristic that doesn't look too bad. morrowwind is too low poly and skyrim's setting is too cold.
>>
>>382603372
>Because the game has you go to places to kill cardboard copies to fetch quest items in chests.
Maybe for the radiant quests, but just because those exist doesn't mean that the unique dungeon diving quests are any better in Oblivion.

>It does help my argument that skyrim dungeons are even worse.
But you're not even supporting that argument with what you are saying. Complaining about a poorly done feature that was added in skyrim that oblivion didn't even have doesn't magically make oblivion better by comparison. At least skyrim's dungeons have some aesthetic cohesion and aren't literally the same dozen cells copy/pasted together in different orders

>http://en.uesp.net/wiki/Oblivion:Unique_Items
lmao did you even look at that list? 90% of the shit on there are just items identical to the standard versions but with different names or with an enchantment slapped on them. This the corresponding list for skyrim and it isn't any worse off: http://en.uesp.net/wiki/Skyrim:Unique_Items

>Because the stories in oblivion are intricate and not there just for the sake of it.
Again, this is arbitrary as fuck and not an actual argument. What do you even mean by "there just for the sake of it."

>Different levels, different conditions to each point.
You sound like you don't have any actual points to make so you're just making really vague unenforceable statements.
>>
>>382589858
I think its because of the colors, during that time most games had that bland brown color pallet for atmosphere and realism and stuff. But oblivion kept this colorful fantasy aesthetic to it. Everyone calls it generic but I can't find other games like it.

Also this thread is full of retards. The only time I have ever enjoyed a game that was overwhelmingly praised by you neckbeards was FNV
>>
>>382601736
>not Chorrol
fuck you
>>
>>382603538
>>382605979
>chorrol
>comfy
>when theres a big fucking obvious dark brotherhood hideout there

Bruma and Skingrad are top tier comfy towns
>>
>>382606113
Wrong city idiot.
>>
>>382605785
http://en.uesp.net/wiki/Oblivion:Artifacts
That guy posted a shit link
It's true Oblivion has more unique items than Skyrim
>>
>>382593280
As opposed to Morrowind, which retconned in an entire race.
>>
>>382606358
>http://en.uesp.net/wiki/Skyrim:Artifacts
really activates my almonds.
>>
>>382589858
It's the best Elder Scrolls game for sure.
>>
>>382606528
>half of those are dragon priest mask reskins
>>
>>382589858
Nostalgia. Game sucks, didn't hold up at all.
>>
>>382605335
There's a reasonable level of audiophilia, but you never hear about it.
>>
>>382606802
Even if you count the dragon preist masks once and ignore the reskins in the oblivion artifacts then they both end up at about 40.
Try again.
>>
>>382607267
Hmm I've never heard it that way before. Sounds interesting.
>>
>>382607660
>reskins in the Oblivion artifacts
Which ones?
>>
>>382607821
It's not, it's just about maximizing the fidelity of the audio as much as you reasonably can. Every piece of the system in between the source and the speakers add a margin of distortion. The distortion can add up, so parts that introduce little distortion are really important for trying to achieve this, which can get costly.

Not "$10,000 for a fucking cable and a $5,000 crystal to hold it off the ground" costly, but some people actually believe that shit works despite the lack of evidence so they go for it.
>>
>>382608335
Blackwater blade, the two elven helmets. There aren't a ton but my point is that even if you count those as unique and only count the DP masks as one for skyrim you still end up with about 40 artifacts for each game.
>>
>>382589858

I enjoyed scouring ayleid ruins, knocking welkynd stones off of their pedestals with arrows. It soothed my autism.
>>
If you think skyrim is better you are a casual normalshit, if you think morrowind is better you are a nostalgiafag, if you think oblivion is the best you are most likely lessers of both.
>>
>>382605785
>Maybe for the radiant quests, but just because those exist doesn't mean that the unique dungeon diving quests are any better in Oblivion.
They are by large number better than in skyrim for sure. In skyrim the quests themselves can be interesting but the dungeon they take place in is the same as every other draugr dungeon.

>Complaining about a poorly done feature that was added in skyrim that oblivion didn't even have doesn't magically make oblivion better by comparison.
But there are puzzles in oblivion.

>skyrim's dungeons have some aesthetic cohesion
So do oblivion dungeons.

>What do you even mean by "there just for the sake of it."
Said stories feel thrown in just to say there's a story in the place. It's all like "we're here, we're that, kill us" A good comparison would be fallout 4 pre-war terminals. While they add to the feeling that there was something before the war, they don't actually add anything to the gameplay. And then the enemies are thrown on top of that story and the two end up not feeling very connected because aside from dialogue when you're sneaking about they're all cardboard copies.

>not an actual argument
Same as just shouting "you don't find ANYTHING THERE'S NOTHING AT ALL TO FIND OF INTEREST ANYWHERE IN THE GAME SKYRIM IS BETTER 100%"

>You sound like you don't have any actual points to make so you're just making really vague unenforceable statements.
That's not it.
>you haven't made an actual point that can't be turned around and applied to oblivion.
There are different levels of lackluster for example. Some points can be turned around but not be as relevant. That should be fucking obvious. It's oblivion doing some things better than skyrim that I'm arguing for.
>>
Post best mod guide
>>
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>>382610407
http://demwaifus.blogspot.com/search/label/Oblivion
http://testg.wikidot.com/oblivion:oblivion
http://arhivach.org/thread/205341/
http://kar98k.blog3.fc2.com/blog-entry-111.html
http://www.nexusmods.com/oblivion/mods/47591/?
http://wiki.step-project.com/User:Astien/Oblivion
http://wiki.step-project.com/User:Hishutup/OblivionGuide

The meme this year is to follow the STEP and Bevillez modding guides but I wouldn't to a T because they're mostly about ugly textures.
>>
>>382610645
Thanks! Checked out Bev's wasn't sure if it was for me
>>
>>382589902
It was very comfy at the time, only when I updated my graphic card, then downloaded some correcting mods.

On release it was awfully buggy, but since 08 I haven't touched the game.
>>
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>>382610920
The essential mods and tweaks part is okay but the rest is eh. Any guide that doesn't say QZ easy menus isn't essential is shit tier to me personally so I dunno.

Good luck whatever you end up doing.
>>
>>382611368
I first played on ps3 and had a h*ck of a good time.

I advise against touching the game if you want to mod cause it's gonna crash and give you trouble and I'm afraid you're going to join the shitposters sides. It has really cool mods though for gameplay depth.
>>
>>382593118
Yeah, man. I agree wholewheartedly. And for that matter, why is there even distance between objectives anyways.

>having to walk from town to a cave somewhere not in the town
>a good thing

Making the characters have to walk distances adds nothing in terms in gameplay and is just a completely hindrance to artificially bloat the time spent "playing" the game.
>>
>>382604857
>laughing elves.png

You fuckin dumb ass those are golden saints
>>
>>382612370
they arent elves?????
>>
>>382612256
True they should just skip those boring bits or make everything like mount and balde with only a map view and when theres battle you fight you go around exploreing and hiring followers what you think?
>>
Oblivion is shit but you bunch of underage memesters getting your arguments from an autistic 5hour Youtube rant are pathetic.
>>
>>382596935
>Literally Copy Pasted
>Now its Procedurally generated
what
>>
>>382589858
>That music
>That high fantasy aesthetic
>That shitty but endearing voice acting you will never forget
>Those towns
>Those atmospheric dungeons
>Those quests
>Those fucking potato faces
God I love oblivion
Skyrim had literally no charm except for Whiterun
>>
>>382599914
If your still here, you an actual idiot
>>
>>382612772
they're daedra retard
>>
>>382616227
and youre a daetra (rearrange the word it becomes what u are)
>>
>>382616702
retada?
>>
>>382616868
kek
>>
>>382595289
you have to realize that kids who grew up on oblivion are now the majority on /v/. And it's their nostalgia talking.
>>
>>382617146
no its not unless its the same for morrowindians
>>
>>382603538
you're mistaking Leyawiin for Cheydinhal, faggot
>>
>>382593118

>just a complete hindrance because certain NPC's can completely fuck off

They still completely fuck off.
>>
>>382595289
Morrowind is just a less user-friendly kiddie fest, it's unbeleiveably easy to break the game
>>
>>382592952
This explains exactly why Skyrim is dog shit. Honestly though the Oblivion portals were annoying.
>>
File: 24534.png (6KB, 309x351px) Image search: [Google]
24534.png
6KB, 309x351px
>>382589921
>low key
>>
>>382617474
leyawiin has slums
Thread posts: 278
Thread images: 43


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