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Reminder to neo/v/: That's how you hold a N64 controller

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Thread replies: 133
Thread images: 19

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-Great ergonomics
-Great analog stick (when new)
-Fragile analog stick
>>
If a controller you made needs to be held like that, it's been designed badly.
>>
>>382582597
We found a baby guys.
>>
Having your right hand on all the buttons (except L) and the left hand only for the stick was the superior way.
Enjoy your hand cancer if you held it like OP.
>>
>>382582514
Friendly reminder all good modern controllers emulate the dualshock 1 not the 3 armed clown idea of a good controller
>>
>>382583170
All modern controllers are taking the best from both designs.
>>
>>382582514
That pic made me realize that I haven't held a N64 controller since I was around 13.
The pic you added destroys your whole point. I agree it was a really good controller, but it definitely wasn't made for adult hands.
>>
>>382582597
Before this controller thumbsticks where not popular at all, Nintendo coming from the great success that was the SNES still wanted to try something new but with a failsafe if 3d games never were a thing.
>>
>>382583170
That came way after the N64 pad and doesn't have the same great ergonomics.
>>
>>382583347
There's pretty much nothing taken from the n64 controller form factor in modern controllers.
>>
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>>382583436
if not nintendo, someone else would invent 3d, nintendo is not jesus
>>
>>382583508
>way later
A year.
>>
>>382582597
underage.

>>382583170
Daily reminder that dualshock 1 is a fucking clone of the snes controller.
>>
>>382583615
n64 was fairly late to the 3d game.
>>
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>>382582514
>>382583159
Step back and watch how the pros do it
>>
>>382583615

It's not about the existence of 3D, rather the means of controlling in it. Trying to control stuff in 3D with just a dpad was shitty, and it wasn't until the N64 pad put a thumbstick on the pad that anyone else had really figured it out.
>>
>>382583757
aside from adding extra shoulder buttons, two sticks, handles, and built in vibration, which every controller today uses all of.
>>
>>382582514
n64 was a piece of shit and even as a kid i thought it was trash
>>
>>382583159
What does this even mean?
>>
I don't get why people refuse to acknowledge the benefits of the dualshock design and what it did for game controller design overall.

It was so good it was literally the model for every controller released the following generation.
>>
>>382583907
lol I bet you didnt get invited to sleepovers. n64 kids made fun of the loners who only had PS1.
>>
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>>382583864
>>382583774
>>382583757
Yeah this guy fucked up calling it a "DualShock 1" but I'm assuming he's referring to how 90% of PS1 games were designed to be played on this, which was basically an SNES controller with handlebars
>>
>>382584049

This right here. Pretty much all the kids in school who had divorced parents owned playstations, all the ones with unbroken homes had N64s.
>>
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Here's your controller, senpai
>>
>>382584196
I came from a broken home.

I had both...
>>
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>>382583615
>>382583532

Play Tomb Raider and then play SM64. you will understand how important this controller was.

>>382583864
After Nintendo introduced the Shoulder buttons, concept of a trigger button, the first functional analog stick and the vibration (google Rumble Pak), which every controller today uses all of.

Also, Hori developed the new analog that Sony copied. And it was for the 64.
>>
>>382583532
You had to add the qualifier form factor, and even then your post is wrong. The grips on all modern controllers resemble the N64s more than the PS1s triangular nubs. Aside from that, the presence of analog sticks, rumble, and dedicated triggers could all be attributed to the N64.
>>
>>382584003

Read this:
>>382584273
>>
>>382582514
that's how a casual holds it. you can't access the left trigger like that.
>>
Reminder that the last breakthrough in controller design, dual analog, was a result of sony's lack of creativity

>Oh shit, we have to put an analog stick on our SNES rip-off controller to top the N64
>Fuck we only have two handles instead of 3, just cram it by the D-pad
>Fuck that looks retarded
>Just cram another by the face buttons so it'll look symmetrical
>>
>>382584496
>I don't know what the Z button is.
>>
>>382584496
That's what the Z button is for.
>>
>>382584395
>The grips on all modern controllers resemble the N64s more than the PS1s triangular nubs

That's not even close to true.

Built in rumblr was first done on the dualshock, modern stick layout and setup was on the dualshock, adequate shoulder buttons, dualshock.

Dude, the gamecube controller was modelled off the damn dualshock, acting like it wasn't hugely influential is just being a dumb fanboy.
>>
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The stick's quality is the N64's biggest issue.
I hope if we ever get a N64 Mini/Classic, they add gamecube sticks without shitty deadzones, and they're compatible with the n64 (or atleast possible to replace sticks with the new one), that would actually give a reason to buy it.
>>
>>382582514

the n64 controller was a mess I'm glad I was born after it to never experience shit like that
>>
>>382584496
Literally underage
>>
>>382584003
n64 controller kids are Dale Gribble.
Dualshock 1 is john Redcorn.
Every controller released after that is Joseph.
>>
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>>382584671
It was modeled after the Hori one. The GC analog came directly from it.

Which, by the way, is the controller that had done all the DS innovations before it (except for the in built rumble).
>>
>>382584737
It was a good stick, they just didn't put a glob of grease in them outside japan
>>
>>382584003
Except it wasn't..
Dreamcast was a Saturn 3D controller.
Gamecube was a 2 grip N64 controller with an extra stick instead of c-buttons.
The Duke was a Dreamcast controller with a second stick and 2 extra buttons.
>>
>>382584961
The hori controller that came out well after the dualshock was released.
>>
>>382584618
>>382584619
>can't c-strafe in perfect dark while changing weapons
casuals that hold their n64 controllers like children who've just held it for the first time.
>>
>>382585019
True, Sega and Hori are much more important.

Hori basically created the standard analog stick.
>>
>>382585019
>Gamecube was a 2 grip N64 controller with an extra stick instead of c-buttons.
So, a two handled controller with extra shoulder buttons and two sticks along with built in rumble?

Gee, where did we see something just like that before...
>>
>>382585182
How do you hold it?
>>
nintendo sells cheap hardware for a profit

ps1 controller was way better, just like how sony makes better hardware now
>>
>>382585261
3 shoulder buttons, exactly like the n64 had but adjusted onto 2 grips.
2 Sticks because the N64's control layout allowed for a stick on either thumb so the GC's should do the same..
Built in rumble instead of a rumble pak that they already had.
>>
>>382584196
>>382584049
>not having divorced parents
>not having friends in 2 different neighborhoods
>not having a different console in each house
>not having a loving stable home where you can grow up normally in
>not being a dysfunctional adult because of it
faggots
>>
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>>382582514
>>
>>382585451
>Sony doesn't get credit for two sticks at all even though they did it first

You aren't even trying to hide the bias, man.
>>
>>382584671
>Built in rumblr was first done on the dualshock

Rumble was in arcade cabinets first, then the rumble pack. "built in" is grasping at straws.

>adequate shoulder buttons

You mean 2 shoulder buttons. Adequate/modern shoulder butttons would go to the first controller that dropped buttons for triggers. Xbox and gamecube had better shoulders.
>>
>>382585621
No man, nintendo totally would have come up with it on their own so no one else gets credit for it!

No, nintendo still gets full credit for all the obvious stuff they did first.
>>
>>382584273
This controller wasn't bad. The analogue stick had just the right amount of stiffness and a longer distance from neutral to full tilt, making it more accurate. I don't know if I just got lucky or what, but mine had about double the lifespan of the official controllers.
>>
>>382582514
Yes? Literally zero games use the dpad and L button
>>
>>382584671
>Nintendo pioneers a bunch of new technology in their controllers
>Sony aborts the shitty outdated controller they launched the console with and copies everything Nintendo did with an improved layout
>Takes credit for designing modern controllers
>>
>>382584671
>Dude, the gamecube controller was modelled off the damn dualshock, acting like it wasn't hugely influential is just being a dumb fanboy.

It's way more similar to the dreamcast controller
>>
>>382585670
If you want to push it like that, n64 doesn't even get credit for an analog stick.

also
>grasping at straws mentioning built in rumble

>Proceeds to grasp at straws over trigger buttons from 8 years later.
>>
>>382585621
Goldeneye has 2 stick controls as an option using 2 controllers.

Goldeneye came out before the Dualshock.
>>
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>>382585619
>>
>>382585146
So what? The hori controller came out after your mom, it doesn't mean the gamecube used her as a basis
>>
>>382586013
Name One (1) game that uses the second configuration
>>
>>382582514
How do you press the L button or use the dpad?
>>
>>382585378
Left grip and middle grip, like nintendo intended

We had modern FPS controls on the N64 but no one used them
>>
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>>382586138
>>
>>382586138
Nintendo couldn't see the future, so they design it to be flexible.
>>
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>>382585894
Are you high?
>>
>>382585941
>If you want to push it like that, n64 doesn't even get credit for an analog stick.

Exactly. The first thumb stick was the XE-1 AP. And I think the saturn's analog stick was out first.
>>
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>>382586260
That's some quality reading comprehension
>>
>>382586184
Also, there is a Z button behind the analog analog.

Read this:
>>382586013
>>
>>382586003
>Well, if you had two controllers you had two sticks! That's the same as actually putting two sticks on a controller!


This is hilarious.
>>
>>382586138

Goldeneye

dpad + analog stick = best aiming method.
>>
Read this:
>>382586138


>>382586221
I've never tried this one on PD, I try it later.
>>
>>382586138
There were a lot of games that just mirrored the c-buttons over to the dpad. Goldeneye as an example.
>>
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Checkmate atheists
>>
>>382584671
And the Dualshock came from the vanilla PS gamepad, which was a slightly modified SNES controller. Who cares?
>>
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What kind of moron designed this controller? You need like TWENTY HANDS to use it!
>>
>>382586138
Perfect Dark.
Mortal Kombat.
Etc.
>>
>>382585941
>Proceeds to grasp at straws over trigger buttons from 8 years later.

Built in rumble and add-on rumble doesn't change how a controller is used or experienced

Also 2 buttons on each shoulder was a step, and sony gets credit for that, but you also need triggers to complete the basis of the modern controller.

For example, the dreamcast had triggers but it didn't have 2 buttons on each shoulder. So it's also not a modern controller.
>>
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>It's a "Somebody mentioned that the Dualshock did some good things and now everyone is angry for no good reason" thread.
>>
>>382586716
this would be great for a mecha game. Needs a button below each stick though so you can have those 2 + 2 triggers
>>
>>382586482
It does mean that rareware probably thought of 2 thumb sticks before anyone at sony
>>
>>382582514
It's still a beyond shit-tier controller.
A Horipad Mini is the way people with taste enjoy N64 games.
>>
>>382584671

Are you honestly trying to reason with nintendo fans? They think nintendo invented video games for fucks sake.
>>
>>382586769
>it's ok when pc does it!
>>
How am I going to play Mischief Makers if I hold an N64 controller like that?
>>
>>382586482
Are you retarded? It clearly showed they had the idea that twin stick was a good idea and then would be included in their next system.

>>382586370
>Single central start button
>Stick in the Primary input position on left side
>2 triggers (GC adds one extra button)
>Actual grips

The only thing that GC has that one could say is "Taken" from the DS1 is the placement of the second stick but that's the only other natural position for one to exist..
>>
>>382586946

Plenty of random people probably thought about it.


The thing about industry innovations and invention is that having an idea and doing nothing doesn't get you any sort of credit.

People who actually do things get credit.
>>
>>382586370
Oh you mean shape? The gamecube is more similar to the virtual boy

As for actual buttons. Dreamcast all the way. Secondary position D-pad, which is a huge deal and we've shitposted on that topic for years. No select button. Only one extra shoulder button like they didn't want it to be there, a shitty c-stick like they didn't want it to be there. Also the dreamcast had triggers which is similar to the gamecube's squeezers. The dualshock just has normal shoulder buttons.
>>
>>382587176
>rare made a controller option using two controllers to have two sticks
>This means nintendo is responsible for two sticks!

lol
>>
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>>382586370
>>382584003
>>382585261

Nintendo/Rare created the first dual analog stick setting:

https://www.youtube.com/watch?v=HDQ_ri2ZbY4
>>
>>382587202
>The thing about industry innovations and invention is that having an idea and doing nothing doesn't get you any sort of credit.

They put it in the game

checkmate sonybros
>>
>>382587176
You give me the impression that your wife could give birth to a kid that's totally the wrong color and you'd still think it was yours because he kinda has your nose, maybe.
>>
>>382587413
Epic use of the cuck meme, bro!
>>
>>382582514
>"""great ergonomics"""
Even the Xbox fuckhuge's controller was more comfy than this bundle of bananas.
>>
>>382583013
>>382583757
There's nothing underage about calling a shit controller what it is.

It's not any more comfortable holding it dpad+buttons and hardly any game used L or duplicated it as R, rightfully so.
>>
>>382587046
They act like if they give any credit for anything to anyone else, even when its blatantly something they did first, that it will kill them.

Fanboyism is a horrible thing. I'd hate to be so devoted to something I would choose to act retarded for it.
>>
>>382587413
Go hold a Dreamcast controller and a GC controller
Then go hold a DS1, tell me which 2 feel the most alike.
>>
>>382585818
The controller that came with my N64 still works to this day. These days I have to search to find a controller without a dead zone or an uncentered stick. The N64 controller was truly the gold standard of quality.
>>
>>382587627
>I've never touched a N64 before, because I don't know what the Z button is.
>>
>>382587320
>Nintendo/Rare

You mean Rare

And you could probably google the exact dude who thought of it too
>>
>>382587856
Nintendo and Rare codeveloped the N64 games.
>>
>>382587856
Everything except Banjo Kazooie was developed by rare and nintendo together.
>>
>>382587730
>The controller that came with my N64 still works to this day. These days I have to search to find a controller without a dead zone or an uncentered stick. The N64 controller was truly the gold standard of quality.

I know that feel my N64's CD drive reads disks every time
>>
>>382587854
What does the Z button have anything to do with this? I had an n64 on release day.
>>
>>382587979
>>382588050
Oh didn't know that. I thought rare just did their own thing.
>>
>>382588124
The games used the Z button, what was basically the L button in an ergonomic position for the analog stick.
>>
>>382586889
>the Dualshock did some good things
???????????????
>>
>>382588282
That's got nothing to do with the chain or comments and that's not always true either. The original point was it's a bad design if you're always leaving a third of the controller unattended.
>>
>>382588624
2D games used the D-pad grip.
>>
This thread proved that every N64 controller shitposter didn't really use it.
>>
>>382588624
>The original point was it's a bad design if you're always leaving a third of the controller unattended.

Why? And that's how it is today. You don't have two thumbs and you can't use the left analog stick and d-pad at the same time. Also there are zero games where you switch between the d-pad and the analog stick for movement/navigation on the fly. You pick one or the other and stick with it.

So you must mean using the d-pad as extra face buttons. Well the N64 already had 6 fucking face buttons. And to my knowledge, no games in the 5th generation used the d-pad as face buttons, only navigation and movement.

It was completely suitable for the time frame. It's also the only controller that both the d-pad and the analog sticks are useable in primary positions, but it's not very comfortable so I'll give you that one way to shit on it.
>>
>>382588237
It's always like that. Even with Retro nowadays, Metroid Prime is had diferent visors and its first person thanks to Shigeru Miyamoto.
>>
Kitsch-bent will sell you the gears/broken sticks for less than 4 dollars the whole set.

You just need to sand a little bit on some parts, and that's it, they are as good as new.

http://store.kitsch-bent.com/product/n64-joystick-gears
>>
>Go to your friend's house
>He has a PS1
>No multitap
>You all have to stand around with your dicks in your hands waiting to play

>Sony goes full jew on the PS2 and pulls this shit again
>Your friend is too stupid to learn his lesson

I don't know how anyone can have the PS1 or PS2 as their favorite system overall with this in mind, unless they're total fucking loners.
>>
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>>382586013
>>
Great controller.
>>
>>382591473
You had to do number three to input cheats in Shadows of the Empire
>>
>>382591473
kek
That's what I call coop.
>>
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>>382591538
>Press and hold the following buttons: C-Up, C-Down, C-Left, C-Right, L, R, Z and left on the D-Pad.
>While holding those buttons, push the control stick to the left, then to the right, then left, then right, then left once more
>this enables a debug menu allowing god mode/infinite ammo/noclip/control enemies/etc.
>>
>>382591808
I want to be a 3 handed Chewbacca.
>>
I hold the middle of the pad with my right hand, use my finger and thumb for the thumbstick alone. Right thumb takes care of A B and C buttons. If I need to press R1, I just flick over with my left hand without taking my thumb at least off the stick.

I've tried holding it like in OP, but I don't know what it is. The thumbstick itself doesn't feel accurate enough for me to only use my thumb on it. I always thought it's because it's in the middle so the controller is off balance. Never had the issue with any other controller.
>>
>>382594629
You are holding it wrong, you analog is broken, it is common in N64 controllers, buy the repair pieces from kitsch-bench and grease it.
>>
>>382589314
shitty "n64 controller so silly xD" faggot gets btfo once again
>>
>>382595091
It's not broken, I've just always held the thumbstick with my left finger and thumb. I've had a few pads and the N64 controller has just always felt off to me for some reason.

I've played N64 at friends places and bars (recently) and still have 4 pads in pretty good condition. I just can't do shit with it holding it like in OP.
>>
>>382586769
logitech is shit
>>
>>382582514
THANK YOU
>>
>>382595469
Strange. It is pretty much the Xbox grip.
>>
>>382582514
The controller was designed for a hypothetical race of mutant spider people.
>>
>>382586716
The controllers reproduce through mitosis?
>>
>>382585851
Mischief Makers and Kirby 64, just off the top of my head.
>>
>>382591538
>Not using your mouth for the control stick
???
>>
>>382597153
>mischief makers
Great game, I've been wanting to get back my N64 from the guy why has it just for this one quite often .
>>
>>382595698
You are welcome, now you will be able to enjoy the games and the controller.
Thread posts: 133
Thread images: 19


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