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>there are STILL people who think Doom and Doom II were 3D

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Thread replies: 19
Thread images: 3

File: kek.jpg (25KB, 400x386px) Image search: [Google]
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>there are STILL people who think Doom and Doom II were 3D
>>
ur not 3d
>>
Every game is 2d
>>
>>382529694
This. Educate yourselves.
>>
>>382529368
Is this bait? Or is he being serious? I am being serious, I do not know.
>>
they were though
>>
>can move forward, backwards and up
>not 3D
>>
File: 1498862793233.png (145KB, 610x599px) Image search: [Google]
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>DUKENUKEM3D
>3D
dont kid yourselfs
>>
>>382529694
/thread
your brain does the job for you.
>>
>>382529937
Correct, that is not 3D. You need to be able to move forward, back, left, right, up and down for it to be 3D
>>
Doom was mostly 2d but tracked projectiles using 3d coordinates afaik.
>>
>>382529937

You don't move forwards, backwards and up.

The textures are being scaled and positioned so that it looks like you're moving forward, back and up.
>>
File: 1498763012528.jpg (55KB, 1283x678px) Image search: [Google]
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how is anygame (((3D))) if we can only percieve it using a 2d screen?
>>
>>382530864
How can video games be real if our eyes aren't real?
>>
>>382530458
3d vectors are a thing, brainlet, look them up.
>>
>>382530961

That's completely irrelevant, nigger. It's using raycasting.
>>
>>382530458
That's literally how 3D rendering works though.
>>
>>382530458
Sounds like your life lol
>>
>>382529368
Objects in the game have a third axis, the level geometry doesn't.
Thread posts: 19
Thread images: 3


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