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ITT: Casual filters, starting off with an easy one Crash thread

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Thread replies: 41
Thread images: 14

File: nativefortress.jpg (152KB, 1280x720px) Image search: [Google]
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ITT: Casual filters, starting off with an easy one
Crash thread
>>
The level on the bridge with the turtles is 100x harder
>>
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>>382495579
Pic related
>>
>>382495651
Yeah but that's way into the game. This level is the gatekeeper.
>>
>>382495579
How do you get past the three braziers? I only got past it with an Aku Aku mask.
>>
>>382495579
The foggy bridge with the hogs and turtles is a million times harder.
>>
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literally and figuratively fuck this stage
>>
>>382496631
There's a ledge on the fence line on the second burner where you can stand and wait.
>>
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>>382495579
Pretty much all of Timesplitters 2 is a casual filter.
>>
>>382496631
Same
>>
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Pleb tier casual filter: jumping lizard before the wall push in the end of lost city
Mom tier: spinning drop down columns
Standard: turtle jumps

>bonus crash joke : what happens to Crash if he's convicted of a murder?

>he gets exicooted
>>
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Did they make this level really hard in the remake or something? I don't remember any of the levels being particularly hard when I was 6.
>>
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>That look coco gives you when you run her jetski into a bomb
>>
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Playing through Crash 1 now.

WHY THE FUCK IS THERE NO "RESTART LEVEL" OPTION (After you finish the stage once)

Or even make Checkpoints not count toward boxes/have then auto break when you reach the gem at the end

>Trying to get the gem in Lost City where you cant die
>Get 85% there
>Mistime a jump on one of those dragon faggots
>Have to wait for le ebic meme animation to end
>Then wait till I reload AND touch the ground
>Quit out
>LONG LOADING
>Make my character stop advancing
>LONG LOADING
>Try again

I don't mind the 100%ing the game being challenging but this is driving me fucking insane.
>>
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this level
>>
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>>382495579
>>
>>382496759
seriously i burned through 20 lives there. you cant even kill the hog can you?
>>
>>382495579
THE DARK SOULS OF PLATFORMING GAMES
LITERALLY TOO HARD
>>
What do I do about the plants on that part? They are too fast and have too long range. I am legitimately asking for advice, I just started my first playthrough of crash.
>>
>>382499214
Only with three masks
>>
>>382499490
you can just spin through their attack
>>
>>382496631
If you jump onto the first one just as it's going out and don't use any high jumps, you should make it across.
>>
>>382499490
Crash's spin lasts for about 1-1.5 seconds, you have to learn to pre-emptively spin stuff, the plants will reach out to attack you so if you spin at the right time they will reach into your spin.
>>
>>382501018
>>382502347
Thank you. I appreciate it!
>>
>>382499084
Pray hard for a patch. This might actually be done, compared to the "redraw the game" or "redo the jump physics" bullshit
>>
>>382502532
>>382502347
You can also jump+spin at the same time, that's useful for the gargling piranhas

also you can spin off the edge of a platform a little bit and jump, that gives you a little extra distance
>>
>>382495579
>has several deadly sleights and enough 0's and high cards to break everything you have
What am I supposed to do?
>>
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>>382505430
Forgot the picture.
>>
>>382505430

7 8 7 7 8 7 7 8 7 7 8 7 0 0 0

winrar
>>
>>382506223
Those the attack cards I should use? Any specific type?
>>
>>382506534
If I recall correctly 21-22 is the sleight for Sonic Dash which has curazee i-frames and stagger time on pretty much anything and can be used to stun lock and cheese pretty much every boss in the game bar Marluxia.
>>
>>382506696
>In other words, grind 5 levels to get Sonic Dash (currently 22)
I figured as much. Thanks.
>>
>>382498391
Cause the controls suck ass
>>
>>382496631
only real niggas know, sorry dude
>>
This remaster is fucking shamefull. They just created one set of physics and slapped it into the games, regardless of whether or not it works. If you don't believe me, look at the bonus stage for the lab. You're supposed to be able to jump on the edge of a bounce crate to get to another one that's higher up, but in n sane, that's nearly impossible because the physics push you to the center of the box. I feel like the devs could have done a great job on making an original crash game, but instead they opted for a remaster where they clearly didn't know how to ensure quality.
>>
>>382509236
So just what we expected? wow, you are dumb if you bought the remaster.
>>
How the fuck did I beat this game as a kid? Fuck Native Fortress
>>
>tfw finally beat native fortress
>realize I will have to beat it again later twice for the gem and relic
Fuck.
Thread posts: 41
Thread images: 14


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