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>over 20 years later, still nobody has managed to make a more

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>over 20 years later, still nobody has managed to make a more perfect JRPG than this

Why?
>>
I wholeheartedly agree
>>
post yfw they finally announce chrono trigger 2
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>>382408409
I don't even want to see it, considering modern square enix
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>>382408409
Did she watch the Porygon episode?
>>
>>382408409
is she retarded or something?
>>
>>382408409
I think she has a vibrator inside her pussy
>>
>>382408497
>>382408531
Pause at around 0:15 to see it.
>>
>>382408409

Do you honestly want to see a new Chrono Trigger from the embarrassing trash SquareEnix company?

Pretty sure absolutely no one wants them to bother.

They know they will fuck it up.
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>>382407549
Because the industry is all about min/maxing for profit.
Anyone associated with modern AAA should feel like fucking scum.

>Mitsuda almost died making the soundtrack
Ask the composers of ME:A if they almost died working on their shit.
>>
>>382408409
You know what I'm gonna ask
>>
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>>382408409
"Chrono Trigger 2" would be awful.
>>
>>382407549
Dark Souls is unironically a much better JRPG (thought not really a 'Japanese style' RPG). In the case of straight JRPGs, DQ8 bests it and is more interesting to explore.

Trigger is way too straightforward for the most part and like a large portion of the genre, heavily restricts your freedom until you get near the end of the game. The biggest thing it has going for it is its aesthetic.
>>
>>382408589
>>382408635
naisu
>>
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>>382408451
Considering I loved SNES FF games, and what FF as a series has turned out to be...
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>>382408635
No shit, son.
>>
>>382407549
all of the PS1 Final Fantasy games are better
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>>382408714
They almost forgot to remind people about their patreon on twitter that one time.
>>
>>382408776
>immediately mentions Dark Souls
You weren't old enough to play it when it came out anyway so stfu.
>>
>>382408967
The fact that you knock me for bringing up Dark Souls on principal doesn't do any favors for you. There so much actual substance to what it does right compared to the bulk of RPGs that dismissing it off hand is stupid, even if we completely ignore all the "git gud" memers and lorefags.
>>
>>382408776
Dark souls isn't even an RPG, it's an action game
>>
>>382408409
i am dying here man
>>
>>382408858
Fuck no.
>>
There have been several, many on the same system. This is one of them.
>>
>>382408776
>comparing an action game to a SNES JRPG

That's like comparing bowling balls and shower stalls anon.
>>
>>382408858
FF1 was better in atmosphere i'm agree with you anon but chrono stay excellent jrpg the music are stellar and characters too

But i prefer FF1 and 2 because it's more classic D&D occidental rpg sauce

I hate rpg with toriyama style it look so boring
>>
>>382407549
This game was a perfect fusion between square and enix, kinda like vegetto.
But the current "square enix" is a failed attempt that keeps rolling, like veku.
>>
>>382407549
they are too focused on creating an ff7 killer
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>>382407549
>>
>>382409630
>>382409909

Seeing Dark Souls purely as an action game and discounting its strengths as an RPG, despite the fact that even if its is judged solely on its RPG elements it is still a more ambitious and competent RPG than the majority of the genre, is myopic and kind of silly.

RPG doesn't have to mean "filled with mountains of unskipabble cutscenes". Rather, the lack of unnecessary filler NPCs is actually a strength and allows the game to be consistent in regards to things like the player's ability to kill and what the varied consequences of that are in a lawless land.
>>
What are some games that play exactly like Chrono Trigger? Prefer it on handheld because playing it on ds was fucking great.
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>>382410021
>But i prefer FF1 and 2
>prefer 2
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>>382409551
>Dark Souls
>unironically
>principal
>dissmisses Demon's Souls offhand even though Dark Souls is a tiny upgrade from it
You're a fag
>>
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>>382410021
Anyone who claims they like FF2 is someone who never played it. These are kids couching their arguments in lies about what they've played so they're not dismissed outright like they ought to be.
>>
>>382410798
>dismisses Demon's Souls offhand

I haven't actually played it, so I'm not going to comment on it unless you want me to talk about Souls in general. You have no argument.
>>
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>>382407549
Has it really been 20 years since Final Fantasy VII? Damn, time sure flies.
>>
>>382408776
>Action/adventure
>JRPG
Pick one idiot
>>
>>382410705
I agree, game play doesn't make an RPG. Take my favorite RPG, for instance, Half Life 1. It has tons of interesting characters and an awesome story. There are no level ups or anything, but the gunplay is tight, the levels varied, and the enemies are unique. You play the roll of Gordon Freeman as he escapes a large military science facility because a mishap has caused aliens to appear. After time government Special Forces intending on covering up the mishap also come in and try to stop Freeman as well so you have to fight them too. The story is told in real time with no cutscenes. I think half HalfLife is a fantastic RPG that everyone needs to play.
>>
>>382409817
I will never forget the first time you fight Gades. Game is fucking awesome.
>>
>>382407549
>Want to replay CT
>Remember that the Sequel retconned everything you did to be terrible
>Remember that the Sequel is about a group of REAL HEROES cleaning up after the mess your group of idiots made
>Remember that Chrono and Marle died to a joke boss

This is why I hate the people that say "It doesn't matter if they change things in the remake, the game you loved is still there!" it's absolutely possible to retroactively ruin something.
>>
>>382411984
The did what they thought was right with the information they had.
>>
>>382407549
I honestly prefer Xenoblade a lot more.
>>
>>382407549
Because it was your first rpg
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>>382407549
Fuck out of here.
>>
>>382411984
>Playing CC
You deserve everything that has happened to you.
>>
>>382410773
I am Setsuna, it's the exact same battle system. portable on switch
>>
>>382411984
I understand the feeling, but I think this particular case is easy to ignore, like the FFX sequels.
>>
>>382411117

It's like Dark Souls but before they'd refined a lot of the concepts

>If you have grass you cannot die
>If you have essence you can cast as many spells as you like
>Should have 99 of both at all times
>Have to literally stop yourself from using some of the spells because they're so unbalanced they will literally one shot the bosses
>Great Ward or whatever it's called makes you practically immune to damage. Second Life means you don't die, even when killed
>You can't fucking roll in water. If you dare even look at your roll button when even a single pixel of your toe is gently brushing even a single droplet of water, buddy, you better be prepared for a 30second long animation of yourself failing to roll

It's good, sometimes great, but goddamn it's unbalanced
>>
>>382410705
What it means is that you have no perspective. Dark Souls RPG elements are barebones. Upgrade skill/upgrade weapon is not a robust RPG system.
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>>382407549
Overrated trash.
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>>382412229
>>382410705
>>382409551
>>382408776
You faggots are insufferable. This is a JRPG thread, Darksouls isn't a JRPG. It's an action game styled like a western RPG.

Just make a thread about dark souls and jerk each other off in there instead.
>>
>>382411581
>Tfw it's a battle you're supposed to lose
>You can win it anyway and get rewarded for it
Awesome.
>>
>>382412179
And steam of you have a laptop, and it's on ps4
>>
>>382408451
Seconding this. I couldn't be more indifferent to the FF7 remake. Modern Squeenix can't write plots, can't write characters, can't manage the pacing, and the battle systems are usually bad, too.

Modern Squeenix is a mountain of trash.
>>
>>382407549
Final Fantasy VII happened, which ultimately resulted indirectly in Square (and Enix) becoming what they are today. The power void left by Square Enix is one that the genre is still competing to fill to this day, with nobody quite managing to reach the same height.

And not for lack of trying, since there are dozens of JRPG devs (and virtually infinitely many indie devs) who clearly want to be the next Final Fantasy and very few of them who even succeed at becoming what Dragon Quest is outside of Japan.
>>
Atlus have come close with the Persona games.
>>
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For a very, very, very long time I've been thinking how Chrono Trigger could be made into a 3D ARPG game like it would be nowadays.

Originally I was thinking something similar to the newer Final Fantasy games but the more and more I get into the aesthetic factor, I think a DMC style combat would be the best fit especially for characters like Ayla, Chrono and Magus.

Also Schala has and always will be my waifu.
>>
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>>382408776
Calling Dark Souls a JRPG is just plain wrong.
>>
>>382411493
>I agree, game play doesn't make an RPG.

An I naturally disagree, since the whole reason I'm vouching for Dark Souls as a RPG proper is that the role playing aspects of it are superior to most games that call themselves RPGs.

HL1 obviously isn't an RPG because it contains none of the signature aspects of RPGs. You don't choose to conditionally upgrade things or develop stats/class/playstyle through leveling up, you don't get to freely make choices that lead to different outcomes or result in varied means of getting through the game and there isn't a coherent world that allows you to do things like return to previous areas to interact with NPCs. Souls does allow this, and is more focused on giving the player the freedom to do these things than the bulk of RPGs are. The only objections I hear are basically that it doesn't have turn based combat or otherwise isn't 'Japanese' enough.

>>382412274
>What it means is that you have no perspective.

Which would be gained by what? What even makes CT less 'barebones' as an RPG in this case, especially since the game is filled with way more options than you are implying?

>>382412440
Which is exactly why I brought up Dragon Quest as an alternative for you blowhards.
>>
>>382412972
Yes, which is why I don't call it a 'Japanese style' RPG, which is clearly what people mean when they say JRPG. But still nobody has bothered talking about my actual criticisms of CT or why I think Dragon Quest is better.
>>
Great job looking at IGN and ScrewAttack's "Top Ten RPG's" list. How's about you get some taste?

>Dragon Quest V
>Dragon Quest VII
>Final Fantasy XII
>SaGa Frontier 1 and 2
>Vanguard Bandits
>Devil Summoner / Soul Hackers
>Tales of Legendia
>Star Ocean: Till the End of Time
>Parasite Eve Duology
>Dark Spire
>Tactics Ogre: Let us Cling Together
>Lufia II
>Albert Odyssey
>Suikoden I and II
>Digital Devil Saga
>Xenoblade Chronicles
>Lost Heroes
>Super Robot Taisen
-all blow the fuck out of your pretentious game. Toss in right back in the trash where it belongs; right next to Xenogears and Mother 3.

>More perfect
Nice grammar, faggot. Brush up on your English before you floss with cock.
>>
>>382408409
There was already a sequel to CT, it was called Chrono Cross and it was pretty good. We have no need for CT2.
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>>382413209
I remember Chrono Trigger opening up a bit mid or endgame, not too sure.

As for Dragon Quest, while I love the series and I did like 8, I don't think any of the games surpassed the very second of the series when it comes to non-linear play. It was a fantastic little game.
>>
>>382413209
It's not an RPG at all.
>>
>>382407549
I never liked final fantasies but I love bravely and I play xiv. The first seems like it's final fantasy in all but name while the second seems like it's final fantasy in nothing but name.
>>
over previous of the 20 year the gap jrpg
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>>382407549
>We'll never get a jrpg to the quality of Suikoden 2 or CT again.
When people say golden age I usually scoff, but we really did have one. I miss when games were made by talented people who loved them.
>>
>>382407549
Final Fantasy 8
Chrono Cross
Persona 3
Persona 5
Now fuck off, retard
>>
>>382407549
>he never played Suikoden II
>>
>>382408409
giv sauce pls
>>
>>382413374
>I remember Chrono Trigger opening up a bit mid or endgame, not too sure.

That's the thing, tons of people seem to be 'not sure', just like there are people who swear you can beat Lavos on your first encounter, when you actually have to play through the whole (surprisingly linear) thing and get the standard ending that actually unlocks NG+ beforehand for this to be possible.
>>
>>382409817
Oh man. Late cycle gem. The musics will always stick with me.

>Fighting lizards in the tower
>That fucking ruby spider
>Idura
>The IP and magic systems
>Ancient Cave
Yeah so great. I completed it a few years ago for the third time - I'll play it again soon.
>>
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>>382407549
Except they made the best jrpg of all time ten years later.
>>
>>382407549
C'mon, don't play stupid.
>>
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I preferred Golden Sun.
>>
>>382408714
THis. Also it is the one shot indie has, if it can make a good rpg (cut down on the grinding), maybe add coop, while aiming for both core and mass market.
>>
>>382408451
>considering modern square enix
You mean Square Enix?
>>
If I had three wishes, the first one would be to force everyone to use the term "LRPG" when appropriate
>>
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>Turn based combat
>>
>>382414276
learning rpg?
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>>382408776
>Dark Souls is better JRPG
>Even though it isn't really a JRPG

Someone ban this faggot
>>
>>382407549
Too many chiefs not enough Indians. Seems like every genre is a stagnant mess with too many ideas floating around. Not that I could do any better but it's pretty obvious by now. Way too much money at hand and everyone is floating their ideas.
>>
>>382413215
tripfags are retards.
>>
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>>382407549
But a better JRPG was made like 3 years after CT
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>>382407549
Future theme still gets to me. To see humans become so pathetic.
>>
>>382413215
That's a good list, but they're not all better than CT.

Especially not Saga Frontier II.

I'd add Breath of Fire III and Vagrant Story as well were it my list.
>>
>>382413215
>Toss in right back in the trash where it belongs; right next to Xenogears and Mother 3.
Fuck you and your shitty opinion. Mother 3 is fucking great.
>>
>>382411493
I agree, game play doesn't make an RPG. Take my favorite RPG, for instance, Gran Turismo. It has tons of interesting cars and an awesome story. There are no level ups or anything, but the drive play is tight, the tracks varied, and the other drivers' cars are unique. You play the roll of Gordon Freeman as he escapes a large military science facility because a mishap has caused aliens to appear. After time you move up from getting your license to competing on tracks with the top talent and cars in the world. The story is told in real time with no cutscenes. I think half Gran Turismo is a fantastic RPG that everyone needs to play.
>>
>>382407549
That's not DQ6
>>
>>382407549
Just started this two days ago since I couldn't get it growing IP and my mom threw out all the consoles I ever had (NES, SNES, N64, Genesis, gameboy, gameboy colour, gameboy advance, ps1, Xbox, ps2) we moved a few times and she would just toss them out or give them to a second hand store. I live in Ireland and chrono trigger never released for the SNES here only on the ds I think in 2008. I can't afford to buy all the old consoles I used to have so I just emulate on my PC, planning on getting a raspberry pi3 soon. Anyway sorry about the blog post, 4 hours into chrono trigger and loving every second, I can see why people adore it so much.
>>
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>>382414816
>>
>>382407549
Because people bought Fail Fantasy 7 in droves.
>>
>>382414158
Chrono Trigger is arguably the first Square-Enix game. It's not odd that CT is lightyears better than the Fail Fantasy games on the SNES which couldn't even compete with Breath of Fire
>>
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>>382407549
Have a gif.
>>
>>382408714
I remember reading Yuji Naka and some other employees working 16 hours every day sleeping on their office to develop Sonic 2 for the holiday launch. Fuckng insane.
>>
>>382410705
Even KH2FM shits on Dark Souls
>>
>>382410773
The Final Fantasy games on SNES/PS1 use the ATB system
>>
>>382412142
>Fail Fantasy
Top kek
Breath of Fire I >>>>>>>>>>> all of the shitty Fail Fantasy games on SNES
Had a way better soundtrack than that Uematsu crap too btw
>>
>>382407549

This scene was top comfy.
>>
>>382412968
>3D ARPG game
It would lose all it's charm
>>
>>382413215
>No Breath of Fire game
>No Terranigma
Fuck outta here with this shit
>>
>>382407549
i think like it's because that was perhaps the height of the genre, the tropes were all established and the technology and creators and money were all in the right place to make a great game.
>>
>>382416123
It's because of FF7. Square realized they could just make shitty movies after that.
>>
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>>382415893
>tfw you leave Robo in 600AD to toil away for 400 years planting tree saplings every single day to revive the forest
>your time jump only takes a couple of minutes
>>
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SMT2 is superior to CT in every way beyond understanding your immediate location.
>>
>>382415727
Are there any ARPGs with a more exciting battle system than KH2FM?
>LE PRESS X/TRIANGLE XDDD
There is far more to the actual fights than just mashing "Attack".
>>
>>382416778
>There is far more to the actual fights than just mashing "Attack"
>KHfags actually believe this
>>
whaat about the DBZ rpg?
>>
>>382414072
>ten years later
Are you talking about Digital Devil Saga 2? Because I can't recall any other great jrpgs released in 2005.
>>
>>382416778
I'm just saying that even a kiddy franchise like Kingdom Hearts has better mechanics than Dark Souls so these Soulsfags should stop bragging about their overrated series
>>
>>382416935
There is if you bothered to play on Lvl1 Critical
Try battling Marluxia, Roxas or something in Lvl1 Critical while just pressing x/triangle and see how far you get.
>>
>>382414072
Cross came out 4 years later you fucking retard. Oh and btw it was garbage.
>>
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>there are people who don't use ayla as party leader for the entire rest of the game once you can
>>
Never played Trigger but Cross was fun as fuck. I keep on withing for something else like it but it just keeps not happening
>>
>>382415631
That’s just an average Japanese workday
>>
>>382412968
I wouldn't make it an ARPG, but something else.
This is going to sound crazy... But what if Chrono Trigger played like a refined version of Quest 64?

Think about it for a minute before calling me retarded. Just give it a minute to let the idea sink in.
>>
>>382417886
Minute's up

You're retarded
>>
>>382417570
>pokemon is the hardest game ever if you play it while blindfolded, hopping on one leg and playing the trombone
>>
>>382417679
As long as Robo is in the party I don't care, Uzzi Punch is the most satisfying tech in the game.
>>
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>>382407549
Chrono Cross is better in every aspect. Neck yourself.
>>
>>382408409
They don't need to make chronic trigger 2, they already told the story that they wanted. No one who likes chronic trigger wants to see them make a direct sequel.
>>
dumbass here, I got stuck when I got to the caveman past didn't know where to go. wat do?
>>
>>382417950
Have you played Quest 64? And I mean *really* played it. Not just given up at the first boss.
Think about it. In CT, your techs typically attack all enemies in a certain range. Each tech having it's own area of attack. So knowing which attack to use on certain enemy formations, is how you gain an advantage in battle. This works the same way in Quest 64. Quest 64's battle system, is actually about taking advantage of space. Making sure you're outside of an enemy's attack space, while trying to hit as many enemies as you can with your attacks. But Quest 64 does this not by a grid, and not by a battle transition. Quest 64 sets up the battle right there in the same field you travel. And the boundaries it sets allows the player a certain level of freedom. You can act and move, yet it's still turn based.

Quest 64 was *almost* a brilliant game. That fell apart because the game was forced to release ahead of schedule. Thus, a ton of shit got cut, and they were never able to balance the system. But what is to stop us or anyone from refining that system to it's full potential? Quest 64's battle system seems like the natural evolution of CT's system, if it were to remain turn based.
>>
>>382407549
Are you kidding me? That's old ass shit. Now days we got new games with good story telling coming out all the time. It doesn't have to even be a jrpg. Fucking Skyrim has better gameplay than that shit OP posted, whatever it is. We also got MMOs where you can sit on a campfire with your friends like in that picture.
>>
>>382408635
video deleted. Sauce?
>>
>>382418742
>whatever it is
now it's a good bait, son
>>
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any of you niggers play this?
>>
>>382419679
This, Soul Blazer and Terranigma were top tier.
>>
>>382414109
mah nigga!!!
>>
>>382417975
>No arguments
>>
>>382417868
I said "every day"...as in Saturdays and Sundays too you retard
>>
>>382418164
They could make Chrono Trigger 2 with different characters
>>
I will never get the love for CT. I love FF, and emulated CT back in 2012. I thought it was good, but just that. Good. I also played Cross and I honestly feel it was the better game
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You sure?
>>
>>382420589
>I love FF
That explains everything
Uncultured FFaggots have shit taste as usual
>>
>>382420604
>a shitty offline mmo
>better than chrono trigger
>>
>>382407549
have you heard that phrase about perfection only being possible not when there isn't anything more to add, but when there isn't anything more to subtract? Chrono Trigger was that game. The genre 1995 onwards have been about adding as much shit as possible, and that waters down the product. Quality > Quantity is an universal maxim that is constantly shat by the JRPG genre. I guess 25h games aren't marketeable, but if I tell you OMG +200 HOURS THOUSANDS OF INANE SIDEQUESTS you pre-order right away.
>>
>>382420682
Yes, that's correct.

Shitty offline MMOs are better than Chrono Trigger.
>>
>>382420682
I wish I was a samefag, because this guy is right on the money.
>>
>>382420682
Yeah and?
>>
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>>382413215
>>Final Fantasy XII
um... fuck off...?
>>
>>382421084
If you swap DQ and SRW this is unironically correct

>SMT separate from Persona
>>
I adored Chrono Trigger, a shame you can't use every character. The character interactions are so great, and I loved the campfire scene.
>>
>>382421201
SRW was never good
>>
>>382421084
Does Bravely Default count as an FF game?
>>
>>382410705
>Rather, the lack of unnecessary filler NPCs is actually a strength and allows the game to be consistent in regards to things like the player's ability to kill

This is why people call it an action game. You could praise any basic bitch hack and slash game with a comment like this this. But it's not like Dark Souls excels in what people'd expect to find in an actual RPG.
>>
>>382420815
Bloat is exactly the problem with a lot of genres these days.
>>
>>382421794
That's exactly why Persona 5 was hard for me to get through. 100-110 hours felt like too much. Loved it otherwise.
>>
>>382407549
>The adventure
>The Music
>Unique spin on jrpg
>amazing story across time and space
>Cool as fuck party members
>Tons of sidequests and secrets
>Multiple endings
I could go on but yeah op, chrono trigger is the fucking best
>>
A close call between that and FF VI, anon.
CT was released in 1995, and fusion between Square and Enix was in 2003. Why the fuck are you talking about Squenix for CT?
Also, agree with the Anon that said FF VII is the beginning of the end, for Square and JRPG as a whole. I love the game, but for some reason, it set up a lot of tropes that killed the genre: cinematics taking the place of playable game time. Impossibly powerful main protagonist compared to the rest of the cast. Simplification of equipment management. Japanification of universe and protagonists, with faggy j-pop androgynous emo-characters.
I dunno how Square got to "oh, I'm sure it's all THOSE elements that made our game a system seller that finished to run Sega into the ground"
>>
>>382421907
you just described Suikoden
>>
>>382422039
but my favorite gaming youtuber doesn't talk about suikoden, so how can it be good?
>>
>>382422039
Which one? Chrono Trigger and Suikoden 2 are probably my two favourite jrpgs ever. Not that many sidequests in Suikoden 2 though, only one I can think of is the Clive one.
>>
>>382421201
>>382421084
>Mana in best tier
No, no it's not. Take off your nostalgia goggles and play them again. SD1 is really good, SD3 is decent-good, but SD2 is really bad.
The leash, no feedback on missed attacks due to stats and rng, invincibillity frames on enemies after being hit, godawful ai, magic trivializing every bossfight, bad translation, extremely linear even for jrpg standards, unfinished dungeons...
The only reasons SoM got popular were it's decent artstyle and great music and the fact that there just weren't many good action rpgs out there back then.
>>
>>382422182
Suikoden 1,2 and 5 are god tier games that put many popular JRPGs to shame.
>>
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>CT wanking
>Morons say action games aren't JRPGs when the first JRPGs were all action based games

It's another one of those shitposting threads, is it?
Daily reminder that the Chrono franchise is dead and forgotten because it was derivative, flavour of the month garbage with no actual staying power.
>>
>>382407549
>2D character development
>lack of customization and battle options
>>
>>382421084
So, the more weeb and trash the game is, the more liked by /v/? Sounds about right.

Also, you can't even spell 'great' right. Sad.
>>
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>>382422274
I never any games past 2. I think I tried 3 a long time ago and I hated it.
>>
>>382407549
It's no longer a new medium. The inspiration is dead.
>>
>>382422218
>SD2 is really bad

holy shit kill yourself
>>
>>382422182
The sidequests are getting all the characters. There are like 20 characters that are really hard to get if you don't do a little sidequest to get them.
>>
>>382422404
What is "2D character development" supposed to mean?
>>
>>382422942
The characters aren't very interesting or deep.
>>
>>382410972
At least i was able to work up motivation to finish FF2. Only the one time, though, just like 8. Couldn't care enough about any of the characters to finish fucking 6 or 12 even once.
>>
>>382422809
Yeah you're right, I kinda always thought about getting all the characters as mandatory.
>>
>>382420493
chrono cross?
>>
>>382423049
Most people call those "flat characters."
>>
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>>382422318
>CT wanking

Everywhere for 22 years now. Dark Souls has more in common with Devil May Cry or Ninja Gaiden than with any other JRPG; the most innovative thing it did to draw so much attention is to call itself an RPG despite this. That and by having difficulty that the kids playing it hadn't seen because they'd never touched a NES game before.
>>
>>382423278
It's common to call a character with a boring personality one or two dimensional. I've never heard the phrase 2D character development though.
>>
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>>382423335
>Everywhere for 22 years now.
>Using gaming "journalism" to prove a point
>Dark Souls has more in common with Devil May Cry or Ninja Gaiden than with any other JRPG

"Opinions" discarded.
>>
Chrono Trigger did atmosphere very well. I loved each different place. Il liked that place where it went
>But you're still hungry
>>
>>382421201
>>382421084
Correct my ass. How the hell is SaGa in the pleb category when it has far more advanced gameplay than the every single game in that list? Ironically, only Souls comes close to the combat depth of the SaGa series. I do somewhat agree that Souls isn't a real Rpg, but I do find myself comparing Souls favorably to games like Divinity Original Sin & Romancing SaGa Minstrel Song. Which is more than what I could say for all of the 'Grate' games. Aside for Front Mission, that entire Grate list is for plebs, save for some installments of SMT. Even then I still think that the likes of Nocturne or the original SMTs are far weaker than any SaGa game. SaGa is really the only traditional style Japanese rpg that's actually as complex and fun as a Divinity Original Sin game.

Souls could easy move up there if they played like actual rpgs instead of an action game. I'm well aware that they're going for a dungeon crawl feel, but Souls games don't really have dungeons. At least not the type of labyrinths that old school Wrpgs had.
>>
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>>382407549
Because there's no repeating perfection, you silly-billy.
>>
>>382423335
>Dark Souls has more in common with Devil May Cry or Ninja Gaiden

KEK! Dumbass. I wish Souls were anything like Ninja Gaiden. Maybe then I'd stop complaining about how Souls is ruining the action genre by turning every action game into a damn rpg.
>>
>>382423570
>Using gaming "journalism" to prove a point

That the Chrono franchise isn't "dead and forgotten"? Yeah. That statement is retarded enough to dismiss the initial post as troll bait.
>>
>>382423657
It's a well known bait list, anon.
Don't get too worked up for that, people post it to get (You)s.
>>
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>>382423657

>only Souls comes close to the combat depth of the SaGa series

Souls games are extremely simplistic mechanically and people like you are the reason DS3 ended up being such a shitpile of a game. It's the most hipster contrarian list on this board, but that doesn't make you any less wrong.
>>
My one major complaint about the game is that it's too short. I know most people tend to argue the short but sweet thing but when I play a game like this I want that long burn that really lets me get into the world. CT just feels like it's over and done with too quick for me.
>>
>>382424049
It's a fucking JRPG, you should be glad it doesn't overstay its welcome by 20 hours.
>>
>>382424049
20 hours is pretty much the exact sweet spot where it's satisfying without becoming monotonous though.
>>
Nothing has ever evoked the feel of a magical realm like the Kingdom of Zeal and its theme.
>>
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>>382423870
>That the Chrono franchise isn't "dead and forgotten"
It is, only EOP murrican nostalgiafaggots care about it because they don't know any better.

Even in Japan hardly anyone cares about Chrono games anymore, see how tons of oldass series are still alive to this day or how even old niche games like Live A Live get cameos while Chrono games got absolutely nothing since Cross outside of the DS and mobile ports of Trigger, nobody cares about it, shit, we got a new Xanadu and Atlas games of all things and yet the "perfect" Chrono series is as dead as a dodo and even less relevant.
>>
>>382407549
Square started making games only their devs and Nomura ever want to play instead.

Why have a good battle system when you can have /fa/ incarnate?
>>
>>382424049

Its brevity is what makes it so good though. Other RPGs insist on overloading you with trash fetch quests and tedious story segments that drag on forever. Chrono Trigger cuts the fat and ends up having excellent pacing because of it, and virtually every side quest is significant in some manner.
>>
>>382417502
It really doesn't. KH has always been overrated trash.
>>
>>382407549
I have never played secret of mana of chronotrigger anons. Is it to late to start now?
>>
>>382423657
>SaGapleb mad
There's a reason Kawazu and FF2 are a laughingstock amongst JRPG veterans. It's because of the "advanced gameplay", i.e. shit game design.
>>
>>382424625
>>382423657
https://socksmakepeoplesexy.net/index.php?a=ff02
>>
https://www.youtube.com/watch?v=dujuo7LqE-U
>>
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>>382408409
no, they're gonna re-up the trademark and announce this instead
>>
https://www.youtube.com/watch?v=p636Rw_L3XU
>>
>>382407549
They took some of the greatest people at what they do and went all out on a game that had so much innovation at a time where stagnation was the "in". It's never going to happen again because it's not profitable and hipsters would hate it.

If they made a Chrono Trigger 2 and it was similar to the first game, most of you would hate it too.
>>
>>382424272
>Other RPGs insist on overloading you with trash fetch quests and tedious story segments that drag on forever.
CT does the same exact thing, in fact 90% of the sidequest bar Cyrus' and the Child of the Sun optional boss are exactly fetch quests.
>Chrono Trigger cuts the fat and ends up having excellent pacing because of it, and virtually every side quest is significant in some manner.
Oh yeah, having forced character arcs like every other major JRPG of the time sure is cutting the fat, not to mention all those inane minigames and fetch quests that add nothing to the game at all.
>>382424625
>There's a reason Kawazu and FF2 are a laughingstock amongst JRPG veterans.
I guess that's why they literally call him a god and is hailed as one of the fathers of JRPGs in Japan, not to mention the mad respect he has from all sorts of devs in there or how his games have directly inspired all sorts of games from Pokemon to Chrono Cross.
Besides, FF2 is actually what inspired many devs of the time to develop for the NES or even join Squaresoft.
>>
>>382415631
Sakurai had to kill off his most of his social life and break hours to develop a single Smash game, only had breaks during new years week.

that's some Karoshi-tier shit right there i tell ya.
>>
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>>382409817
jesus, Lufia's battle ystem looked like THAT on the GBA?
>>
>>382425161
That's the third game for GBC and it's actually pretty great
>>
>>382425161
GB WAS A MISTAKE

Estpolis DenKi 2 is the best game
>>
>>382425161
>you'll never have another game of 9 people backing each of their buddies up when ever you're going to die or lose
>>
>>382424880
don't count on it, Chrono Break is a even deader dev project than HL3 or the original Metroid Dread
>>
>>382424962

>forced character arcs
>in a blatantly character driven game

Dear god you just cannot stop saying retarded shit. Not only is that a stupid thing to rail on the game for, it's completely wrong, because you have to go out of your way to "complete" a lot of the arcs.

>not to mention all those inane minigames and fetch quests that add nothing to the game at all.

Like what?
>>
>play this for the first time earlier this year
>loved every second, would even consider it one of my favourite games of all time
>tried a bunch of other JRPG's since finishing it, including FF, DQ and others
>all feel tedious and boring compared to CT
>>
>>382426059
Try Suikoden 2
>>
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>>382407549
Because of the rising game budgets. AAA JRPGs were a lot cheaper to make for the SNES than for the later game consoles. I agree with >>382420815, and I think that a major reason why bloat happens is that the games have become so expensive to make. Development teams and executives want to put as much as possible in each game because "every player will find at least something to like!" In other words, they play it safe. They don't take the kind of risks that could result in more brilliant projects because the same risks result in more failed projects. When your budgets are in the tens of millions of dollars a single failure can your company.

Of course, Chrono Trigger was an effort by an all-star team, but I doubt you absolutely need one to make a JRPG that is almost as good. There is enough talented people in the industry in Japan to make it happen. The economics are the bigger obstacle.
>>
>>382426630
*a single failure can kill your company.
>>
>>382414654
mah nigga. I'm a Chrono Trigger fanboy but Suikoden 2 was just too fucking awesome, only flaw i could think was the tactical battles were dragging, should have retained the RPS mechanic back from 1
>>
>>382414654
>konami used to make actual good games
Why the fuck has every company turned to literal shit? It must be /pol/ right? /v/ always tells me they ruin everything.
>>
>>382417679
>wanting to read all the terrible caveman words that Ayla says

still the horizontal line tech is still the best dual tech in the game
>>
>>382425705
>in a blatantly character driven game
CT is most definitely not a character driven game, outside of Magus nobody has any direct connection to Lavos nor any real plot focus, if you really stretch the definition then you can include Robo in that and he's also virtually non existent as a character outside of his own late story arc with Mother Brain, the focus of the game and story is Lavos and defeating it.
The game is essentially story driven, character driven games are stuff like FFVI, SaGa Frontier 2, BoF IV or Vandal Hearts 2.
>because you have to go out of your way to "complete" a lot of the arcs.
Last time I checked, Marle, Frog, Magus, Robo and Ayla's arcs were all mandatory main story arcs you couldn't skip.
>Like what?
Like all the stupid minigames in the town square or the racing minigames it the future, like Balthazar fetch quest for the Masamune or pretty much any side quest bar Cyrus and the Child of the Sun, which add nothing of value to the game, well, maybe Cyrus does since it gives some extra space to Frog, all the rest is fluff which time and effort should have been invested into making an actually good battle system or making more enemies instead of that pathetic mess of a game.
>>
>>382425624
>metroid dread meme

I bet you think mario 128 was a planned game too.
>>
>>382413215

>Toady the bro

Oh God, why did you have to come back? Fucking kill yourself already you washed up tripfag
>>
>>382407549
But FFVI was better.
>>
I didn't find Chrono Trigger all that special. Then again, I can't stand the active time combat. I fucking hate it.
>>
>>382427050
every character has the first 2/3rds of their arc in the main story then you finish it through a side quest
>>
The art direction, music, story and characters. The battle system was good, but what ultimately made this game timeless was how memorable the experience was. I say this as someone who started with the DS version. No nostalgia on my part
>>
>>382427025
Ayla's dialog lines are the best though.
>>
>>382427050

The mini games in the town square actually matter though. In fact one of them is essential to a major event later in the game.
>>
>>382421084
Suikoden II is the only good game out of the series
>>
I really dont find it all that special Neat plot
The rest is okay
I really dont see all the hype behind it
>>
>>382427437
lol no,

Chrono Trigger dialog power rankings

1. Chrono
2. Magus
3-5 no order Marle, Robo, Lucca
.
.
.
999. Frog
.
.
99999 Ayla
>>
>>382427050
>dissing the minigames
fuck that they made the fair feel much more alive
>>
>>382407549
>more perfect
>greater than perfect
You gotta be 18+ to post here faggot.
>>
>>382427916
not him but i think he meant the perfectest one
>>
>>382407549
That's not Earthbound.
>>
>>382409817
It was good but a lot of the dungeons looked the same which made them kind of boring.
>>
>>382427050
>CT is most definitely not a character driven game, outside of Magus nobody has any direct connection to Lavos
This means jack shit towards disproving CT's story as a character driven one. The core story is barebones and only exists to tie the time traveling events together.

>nor any real plot focus
You have a long term goal early in the game and a short term goal that helps you progress at almost every point. There are very few moments in the game where you just have to go to the next location because there's nowhere else to go, and you're never far away from your destination in that case.

>the focus of the game and story is Lavos and defeating it.
In the same way that the focus of the story in FF VI is about defeating the evil empire, yeah.

>Last time I checked, Marle, Frog, Magus, Robo and Ayla's arcs were all mandatory main story arcs you couldn't skip.
You need to check harder because you're completely forgetting their side quests. Marle even dies alone if you don't finish her arc. Robo is needed to help against Mother Brain, Frog needs to unlock the true Masamune, and Lucca never gets over her guilt if you don't help them out. All of them have way more thought put into them than a regular fetch quest.

>Like all the stupid minigames in the town square or the racing minigames it the future
It's a fucking fair with completely optional content, would you rather have them be eye candy with no interactivity? That's such a mundane thing to get pissed about. The ride against Johnny is important for keeping the tone from being too oppressive and giving the player a small novelty sequence to keep it fresh.

>all the rest is fluff which time and effort should have been invested into making an actually good battle system or making more enemies instead of that pathetic mess of a game.
Yeah because the entire half hour that it took to make all of the games for the town square could've been put towards better uses, like completely changing the battle system.
>>
>>382428983
>The core story is barebones and only exists to tie the time traveling events together.
Not my fault if the game was written as bad as it is, serves them right to give the writing to three different people. It still is most definitely not character driven in any sense of the word, the plot is all about Lavos, in any era.
>You have a long term goal early in the game and a short term goal that helps you progress at almost every point.
You don't, the only short term goals are the character arcs you get while progressing through the game normally and some mandatory fetch quest bullshit like the whole Masamune plot.
>In the same way that the focus of the story in FF VI is about defeating the evil empire, yeah.
FFVI was never about defeating an evil empire which doesn't even appear directly outside of two or three events and stops existing altogether after the Floating Continent, FFVI was character driven, its plot is focused on the characters and their own stories, and it's especially evident since the opposition to Kefka's madness is literally the characters' lives, ideals, redemptions or newfound hope, CT has nothing of the sort.
>You need to check harder because you're completely forgetting their side quests.
Which are completely optional endings just as much as the Reptite joke ending, the core of their character arcs is done in the main story.
>All of them have way more thought put into them than a regular fetch quest.
Not really, the only quest that does somewhat stand out is, again, Cyrus' quest.
>would you rather have them be eye candy with no interactivity?
I'd happily sacrifice pointless "interactivity" if it meant having a better game with a better battle system and not the same fifteen enemies pallete swapped five times each throughout the whole game.
Fact is, minigames are there to distract you from how shitty the main game is, that's the sole purpose of minigames to begin with, to break away from the monotony of the actual core gameplay.
>>
>>382415727
Of course Kingdom Hearts has a better battle system than Dark Souls. I was never even trying to argue otherwise, since my whole argument is that DS1 is specifically great as an RPG, even if you ignore the nature of the combat system. My whole point is that DS1 is better than CT specifically because it consistently offers more interesting choices to explore in just about every respect. Why the hell people continue to keep ignoring that I have no idea.
>>
>>382412142
Good taste.
>>
>>382411984
>>Remember that Chrono and Marle died to a joke boss

EXPLAIN
>>
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>>382407549
>want to replay it
>remember the tedious grind during the funfair at the beginning and getting the Crono clone
>>
>>382435064
>grind
Wut
>>
>>382419679
>>382419823
These are my favourite rpgs
I didn't think something could beat the mana series for me
>>
>>382407549

What is Phantasy Star IV?
>>
>this is what triggerniggers actually believe

CT is a hodgepodge of medicrity
>>
>>382425161
Sometimes I try to think back to how I played games with simple static images for enemies as a kid and it's weird to think about.
>>
>>382421084
>Disgaea below Front Mission
I don't care how you re-arrange this. I want this shit fixed.
>>
>>382435157
to get silver points
>>
>>382439709
Fatty please
>>
>>382440681
>Implying real niggas(tm) don't play Disgaea exclusively on the go so they can grind after their reps
>>
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>>382414072
>Except they made the best jrpg of all time ten years later.

>shitty sequel
>good in any fashion
>>
>>382437180
This is something I sort of understand even if it doesn't affect me. Given the limitations of the SNES, the way it's presented is fabulous, it does everything it can to give you the impression you are going on an adventure and journey of discovery through time.

But ultimately I find most of what it does to be hollow. You can travel through time on a futuristic ship, but there mostly isn't much fundamental difference in effect between this time travel and simply having the game map have multiple continents. In practice, despite the illusion of freely traveling through ages, having multiple endings and being able to technically beat the final boss in any period, the game is a stock, run of the mill JRPG in structure where you mostly follow the motions along with a story without a great deal of depth. At most points in the game, there is exactly one place to go to trigger the next story event. If the game actually unified all its elements together in such a way that you could, say freely and deliberately go to a point in time to optionally cause some event to play out differently in the future and have some alternate events occur that make the structure of your play through change, with different endings resulting from how you do this and the possibility of ending it at any Lavos battle if you know what to take advantage of even on your first play through, such that most of the game was actually effectively optional and possible in a variety of orders, that would be amazing and would gain my full praise. But as it stands, the game isn't like this and because of this I hold it to be inferior to RPGs that do offer aspects like these.
>>
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>>382439885
>to get silver points

but there's a solution to that
>>
>>382418819
https://img.fireden.net/v/image/1498/88/1498888604595.webm
>>
>>382441030
Cross is much better than Trigger though, even though it suffers from the same exact design problems everything else is way better than Trigger, the cast and general at direction especially.
>>
>>382441687
>the cast

the bloated cast where 90% of them are not relevant?

that alone discredits your post
>>
>>382414369
what would be king's favorite rpg?
>>
>>382437017
Absolutely a better JRPG than CT.
>>
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>>382421084
>SaGa
>pleb
>>
>>382408409
File deleted what was it?
>>
>>382427603
I agree with this post
>>
>>382441789
>the bloated cast where 90% of them are not relevant?
Nobody is really relevant in Trigger either outside of Crono and Magus, everyone else just tags along and gets a minor pity role to justify their existence, and I much prefer having a huge cast where I can pick and swap tons of characters I like, especially when there's weirdass stuff like a skeleton clown, a voodoo doll given life, a cook with a genocidal alter ego and a fucking alien with a giant robot, the world feels much more alive and believable once you get to know all those characters with their own little stories and role in the game's society, Trigger's world was completely empty and dead outside of a few NPCs like Balthazar.

Not to mention that all the Cross characters are infinitely better than any Trigger character, like Fargo, Orla, Radius, Viper or Kasch are all better than generic JRPG stock character with Toriyama's generic archetype slapped unto them, and that's without considering all the various nods to Trigger like Glenn or the minor characters like Norris, Sneff, Zoa, Pip or Doc.
>>
>>382442817
>Not to mention that all the Cross characters are infinitely better than any Trigger character

so the fucking onion guy is better than Magus?
or the dog?
or that old hag with the crappy gimmick?
or fucking Pierre?
>>
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>>382443000
>so the fucking onion guy is better than Magus?
Turnip is based, you know nothing.
>or the dog?
>Implying
>or that old hag with the crappy gimmick?
Spriggan's gimmick is awesome and her own bizarre Van Gogh pocket dimension was amazing and one of the best parts of the game.
>or fucking Pierre?
What's wrong with Pierre?

Seriously, are you implying a generic edgy misunderstood antagonist with a Piccolo skin is anything to write home about when you have a cast with all kinds of animals, a guy turned mushroom, cyborgs, sadomaso dragon riders and fucking Freddie Mercury?
>>
>>382428123
Oh. Duh. Fuck me.
>>
>>382411984
Thanks for reminding me about CC you cunt
>>
>>382412968
>DMC style combat
Here we go. Action RPG faggots trying to shove their retarded shit up everyone's throats. Rest in peace final fantasy.
>>
>>382441046
>If the game actually unified all its elements together in such a way that you could, say freely and deliberately go to a point in time to optionally cause some event to play out differently in the future and have some alternate events occur that make the structure of your play through change
lol

So you expect a SNES GAME to be some kind of pre-destiny engine, there are main story elements and side quests which cater to this but what you ask is simply impossible.
>>
>The "Kingdom Hearts has good combat" myth
Even disregarding the purely mechanical side, everything in those games feels like swinging cotton candy at marshmallow enemies. Zero impact, zero feedback, zero satisfaction.
>>
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kee.jpg
28KB, 463x403px
>>382415527
>first Square-Enix game
>8 years before the merger
>>
>>382408409
>>382441502
Who is this bitch?
>>
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>>382421084
>Mana that high
>>
>>382421084
>Dragon Quest

I bought that game because y'all said it was good it too two fucking hours to get to the first fucking fight. Two hours of running to point A for one line of dialog than running to point B for one more line then back again. It was so fucking horrible I completely lost interest in the game.

Never have I seen a game take so fucking long to get to the real gameplay yet be so mind numbingly boring.
>>
>>382411581
The music for the battle was fuckin epic.
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