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(BLOCKS YOUR PATH)

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Thread replies: 379
Thread images: 49

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(BLOCKS YOUR PATH)
>>
>>382303439
Huh, that anon yesterday wasn't lying, they do use bomb arrows.
>>
>>382303439
learn to parry and you'll be fine
>>
Are they on the plateau in hard mode what the fuck
>>
>>382304019
they start at silver and upgrade from there
use bomb arrows
have regenerating HP
>>
>>382303439


>Bomb arrows

Yikes

What's next? Guardian arrows at the second Half of the game?
>>
>>382303439
That's a fucking White Maned one
On the First Area at that
Fuck
>>
>>382303439
And these fuckers regenerate health too?
That's fucked up
>>
I used up 4 weapons and I couldnt bring the very first blue dude down. I'm not sure why anyone wants to play through this? is it fun to spend 7+ weapons per enemy?
>>
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>>382304010
>>382303439
Can I stand next to it and spam parries, making it kill itself with explosive damage? Are you fucking serious?

Nintendo, will you marry me?
>>
>>382304214
>>382304083
>>382303439
regen health only happens if you're not hitting them for awhile
>>
>>382304241
how did you manage to use 4 fucking weapons on a single bokoblin?
>>
>>382304264
That's not how it works
At all
You don't parry arrows
And parrying Lynels only stuns them for half a second
Unless you have like 6 weapons at the ready, you aren't killing any early game Lynels
>>
>>382304343
I'll paypal you 50 USD tonight right now if you can capture yourself killing the blue bokoblin with the 3 starting weapons (1x axe, 2x tree sticks).
>>
>>382304241
just light the grass on fire you dumbo
the fire will kill a blue bokoblin from full hp if he ignites
>>
>>382304396
Git gud
>>
How do you kill that thing? You just have to miss once in order to be fucked.
>>
>>382304269
bullshit. it starts pretty much instantly. If you hit any enemy with a heavy weapon and they get kicked back, by the time you reach them again they will have regenrated more than 30% of their health.
>>
>regen health and a lot more hp
>lol isnt it harder guys?

Nintendo really sucks
>>
So I take this has more of an effect that just asking you to hit enemies slightly more.
>>
So why wasn't this bundled with the game?
>>
>>382304396
you can easily kill them with 1 axe, the axe lasts a while. Also why would you be using fucking sticks when there's boko clubs and (rusty) swords available?
>>
>>382304605
Fuck off.
>>
>>382304523
the AI improved as well, and some enemies appear in new areas (like the lynel in the OP), there's also those floating platforms of enemies/loot - but otherwise I agree that this master mode is lazy.
>>
>>382304605
Rushed to release.
>>
>>382304487
>hard mode doesn't address the actual mechanics that make the game easy like being able to pause and eat a cooked radish every single time you get hit
>instead just makes enemies spongier and puts the tougher ones in earlier

I started a save file to prepare for the DLC days ago because i knew hard mode wouldn't be worth a damn
>>
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>on the plateau
>white mane
>traded in shock arrows for bomb arrows
>savage lynel crusher already on hand
>>
>>382304680
What did you expect?
>>
>>382304680
The lynel is one of the worst enemy designs I ever had to deal with. It's not even the fun kind of design, either. He literally wastes your time fighting. There's literally no reason to fight them except to upgrade your armor for absolutely no reason and to get an additional weapon that will break ten minutes later. None of the combat in this game is enjoyable.
>>
>>382304680
Having different AI is more than you can say for 90% of hard modes, but how is it different?
>>
>>382304487
That's the part that bugs me most. Having them have more health in combination with this makes combat pretty much not worth it at all.
>>
>>382304768
MGS says hello.
>>
>>382304727
I was hoping for something a little more like masterquest, or at very least changes to the food system so you can't just cheese things
>>382304749
I disagree completely, lynels are an excellent design and I find them actually satisfying to fight. They don't even take that long to fight and they're worth it for their high-tier gear. The combat in this game is overall good; not the best, but still good.
>>
>>382304678
Why so defensive drone? BotW is a great game but it's shitty business practices like this that retards like you lap up allowing Nintendo to continue being the kikes they are.
>>
>>382304396
Why are you using tree sticks?
>>
>>382303439
is this on the GBA?
>>
>>382304749
lynels are literally the best designed enemy in any video game so you're kind of being contrarian there m8
>>
i dont get it
>>
>>382304848
You don't play many games, don't you child?
>>
>>382304794
Reading comprehension says hello back.
>>
>you have to pay for hard mode
That's disgusting.
>>
>>382304768
>but how is it different?
enemies can see your from much farther than before and appear to be a little smarter as well (avoiding bombs and things more than usual), though the latter may simple be due to them being scaled up a tier anyway.
>>382304861
go fuck yourself, I gave you clear reasons over why I like the lynels and that's your response? pathetic m8
>>
I hope they release a patch to improve the weapons that upgraded enemies drop. It doesn't feel worth it to fight them when even with a Swift Strike you'll likely break a weapon only to get a shitty club in return. Still though, I am enjoying Master Mode in the Great Plateau. Enemies feel dangerous and you have to think about different ways to approach enemies.
>>
*silver lynel shoots electric arrows up in the sky*
>>
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>>382304848
>lynels are literally the best designed enemy in any video game
And here we go. Hey kid, just because you've played one game in your entire life doesn't mean you're right.
>>
>>382303439
Just wait until you run into one of those gold cunts
>>
>>382304895
To be fair there would be no hard mode at all if this DLC didn't exist

The suits at Nintendo told the Zelda team to make the DLC after they had finished up with the game, this wasn't shit that was held back, it just wouldn't be in there in the first place
>>
>>382304848
obvious falseflag
>>
>>382304809
>or at very least changes to the food system so you can't just cheese things
Like eating in real time? That would have been interesting, also making warping more difficult, like you can only warp to a tower and only if you're on top of it.
>>
>>382304912
Not the other anon, but how are Lynels well designed when they only allow a single playstyle, instead of the other enemies you find in the game?
The Lynel would be the equivalent of a single enemy from Dark Souls 3, and you guys consider it the best enemy in the game. That's how braindead Zelda is.
>>
>>382305000
>The suits at Nintendo told the Zelda team to make the DLC after they had finished up with the game, this wasn't shit that was held back, it just wouldn't be in there in the first place
>wouldnt be there in the first place
>what is skyward sword, you know, the game that came out prior to Botw
>>
>>382305093
>if one game does something, all games must always do that thing and will never be budgeted differently
>>
>>382305029
a Dark Souls type of system where you have an animation that you have to go through in real time would have been the best way to go about it, but that would take more work than they'd be willing to put in

They should have at least put in a fullness meter so you can't just eat 50 stakes in one fight
>>
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Someone tell me, Do you ever fight Two Lynels at once anywhere in this new Dlc?
>>
>>382304991
Do they have increased sight range? I remember my first time meeting a Lynel on that small forest behind the huge gate, fucker killed me with his ice arrows when i was running away.
>>
WHERE THE FUCK IS THE DLC

THE NEWS POST IS UP

HOW THE FUCK DO I GET IT ROOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
>>382305029
exactly
>>382305047
>avoiding something that's fun
literally why
also, why do you think the enemies aren't "QUALITY"?
>>382305057
>they only allow a single playstyle
No idea what you mean since you can still approach lynels in multiple ways like any other enemy, it's not like messing with stasis/magnesis/bombs suddenly doesn't work on a lynel so you're going to have to elaborate on that.
>The Lynel would be the equivalent of a single enemy from Dark Souls 3
not really, lynels have a large variety of attacks, something that souls games don't typically do.
>>
>>382305169
not him but botw didn't get rid of dungeons, it just redesigned them
>>
>>382305169
I hope you didn't think that was some kind of rebuttal.
>>
>>382305229
There's no dungeons in this game. I know botw is some of you all's first zelda game, but shrines are not dungeons.
>>
>>382305182
Good luck trying to kill a Lynel with these tools. You'll probably spend half an hour to kill a white-maned one using those tools.

The Lynel has about the same amount of moves that the Giant Crab in DS3 has.
>>
>>382305302
yawn
>>
when is the dlc hitting
>>
THE ABSOLUTE MADMAN
>>
>>382305412
A couple hours ago. Do a manual check for update if you don't already have it.
>>
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I like the dlc so far, like an appetizer to the second dlcs meal. I wish the added armor was in better locations, ones that pertain to the lore or something. Majora's Mask is just in a garrison.
>>
So Zelda got a Cyberdemon?
>>
>>382304964
>>382304887
>>382305012

NAME A SINGLE BETTER DESIGNED ENEMY IN ANY GAME

YOU CANT
>>
>>382303439
>bomb arrows
oh no
>>
>>382305476
Most of it is in Central Hyrule, isn't it? Maybe they wanted to make it accessible early on.
>>
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FYI

DLC items cannot be upgraded or dyed.

>Phantom Armor is outclassed by Barbarian Armor
>Tingle Suit is outclassed by fully upgraded Stealth Suit
>Midna's Helmet is worse than any piece of the Ancient Armor
>Majora's mask is actually decent since it's all of the monster masks in one package.

Nintendo's too lazy for pallet swaps, holy shit.
>>
>>382303439
Do enemies actually have new moves or do they just have better weapons and more health?
>>
>>382305057
>The Lynel would be the equivalent of a single enemy from Dark Souls 3

Lunging melee swing
Three melee swing combo (sword)
Three downward smash combo (spear or crusher)
AOE channeled explosion smash
3x Fireball combo
Jousting run-by melee swing
Plunging shockwave jump attack
Sword + shield swing combined (sword)
Plunging jump attack (spear)
Spin-to-win (crusher)
Hoof stomp
Leap backwards
Teleportation
Charge on all fours
Triple Arrow shot (fire, ice, lightning or normal)
Vertical Arrow rain (fire, ice, lightning or normal)
Bucks you off when mounted
Noncombat: Stalks you at range
Noncombat: Roars periodically

meanwhile typical dark souls 3 enemy:
>melee hit
>strong melee hit
>>
>>382305471
thanks
>>
Is that the great plateau?
>>
>>382305228
how are the enemies damage sponges? most of them can be killed in a couple hits with only moderate gear
>>382305302
hyrule castle is a dungeon in the traditional sense, the divine beasts are the puzzle aspect of dungeons in condensed form. Some of the shrines are dungeons, I'm not sure why you think those don't count. Personally, though, I hope they do something in-between the "OoT formula" and the BotW method for the next game's dungeons.
>>382305331
white-maned lynels don't appear until late-game in normal mode

Giant Crab in DS3:
>spits poison to slow you down
>attacks with claws, can grab
>can burrow into the ground to evade when low on health

Lynel:
>aerial strike, causing AoE explosive damage
>can charge at the player
>shoots fireballs
>depending on weapon, will either swing or lunge at the player with their melee weapon
>draws a bow if the player is too far or otherwise inaccessible, will fire directly into the air to rain arrows from above at the player
>may trample the player
and even then I'm simplifying things

>>382305560
trying too hard with your falseflagging m8
>>
>>382305660
the latter
>>
>>382305621
Tingle's suit scares the fug out of everyone like the dark link clothes so that's nice.

Sad to hear the stuff ism't dyable. I wanted blue midna hair...
>>
>>382305681
>charge on all fours
Aren't they almost always on four legs?
>>
>>382305578
All but I think the Korok Mask is in central Hyrule, which I can accept since there's really nothing there since most stables, shrines, and the tower are on the border. But the Tingle clothes should've been on his island and Majora's Mask should've been in a crater somewhere or something.
>>
>>382305660
I think the gold lynels may have more moves, also some lynels have bomb arrows now, which previously they never could spawn with afaik.
>>
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DIDJU RIKE IT?
>>
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>>382304749
>not bulling lynels for fun
>not bullying lynels for their weapons
>not wanting the fully upgraded barbarian gear
>not bullying lynels to make easy cash off their parts

Anon please. I respect your opinion though.
>>
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>>382305621
>phantom armor could've had the highest based defense with an attack boost if you could upgrade it
>>
>>382305947
>like other novelty armor, it takes stars to upgrade
No thanks.
>>
>>382305621
>DLC items cannot be upgraded or dyed.
Wow, that's fucking shitty
>>
>>382304140
Would be cool if Gold Lynels shot Guardian Arrow volleys.
>>
>>382305621

What the actual fuck, I can't believe I spent £15 on this. It's essentially a DLC clothing set all of which I already have in the game. Fuck, Aonuma, you really fucked me this time...
>>
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>>382305814
>hyrule castle is a dungeon in the traditional sense

Go play a zelda game that isnt botw, and come back when you realize how wrong you are.
>>
>>382306026
You couldn't do that with the earlier piece of dlc clothing or certain in-game clothes either though. I don't know why anyone would be legitimately surprised by this unless they're just ashamed to admit they wanted to make a flesh-toned tingle suit.
>>
>>382305856
I think he's specifically referring to the charge-attack where they take a more beast-like stance.
>>
>>382305893
You killed the series, so no.
>>
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>>382304019
What the fuck!?

THIS IS EVERYTHING I WANTED HARD MODE TO BE THANK YOU NINTENDO!!
>>
>>382306184
>unless they're just ashamed to admit they wanted to make a flesh-toned tingle suit.
projecting much?
>>
>>382306179
a traditional dungeon is not the same thing as a OoT-style dungeon, try playing LoZ or LttP. Oo
>>
>>382304749
Fuck off, Lynels are the only worth enemy in this game
>>
>>382305621
>no running man/post man dlc clothes that increases movement speed outside of night speed bonuses
>Set bonus could have been increased weapon attack/bow shot speeds
>>
>>382306259
OoT is an upgraded Lttp so I dont know what you tried with that post
>>
>>382306169
>Buy Legacy of the Void
>Play the three prologue missions a month before release
>HURR I CAN'T BELIEVE I SPENT $40 ON THIS!
Of course you didn't actually play the game and you didn't actually buy the DLC.
>>
>>382306257
I'm not complaining about it, so no.
>>
>>382306310
You automatically assumed some faggy shit instead of me wanting to upgrade it
Projecting
>>
>>382306268
lynels expose the bad combat system of botw for the poor design that it is. The enemy is an overdesigned mess and it doesnt help that the weapon system does not synergize at all with fighting it. Like all enemies in this game, the best strategy is to just not fight it.
>>
>>382306259
>>382306294
oops hit post by mistake, was going to say OoT dungeons focus on a specific format of obtaining a dungeon item, then solving puzzles surrounding that item. LttP did this to some degree but not nearly as much, with more focus on enemies; and the original LoZ has dungeons in the traditional videogame sense (since dungeons in zelda games aren't really the same thing by this point)
>>
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How the heck does the old guy survive hard mode plateau?
>>
>>382306398
he didn't have to, he's a ghost
>>
>>382306398
ghost nigger king
>>
>>382306375
Then botw's hyrule castle is a very very very lazy dungeon with all the beginner dungeons from earlier zeldas being much better than it. Cause at least they actually had a challenge and structure.
>>
>>382306360
No, I assumed you were here to shitpost, and you're confirming that pretty clearly with your overly defensive reaction to a joke.
>>
>>382305862
There's a bunch of meteorite craters in the Rito region, Majora's Mask should have been in one.

Midna's helmet should have been somewhere near the replica Twilight Mirror for that one shrine quest on the beach, or in the ruins of Arbiter's Ground in Gerudo desert

Each pieces of the Tingle set should have been on one of his brother's island leading up to his and his shrine

The pieces of the Phantom set should have been in Hyrule Castle, like one in Zelda's quarters, one in the armory and one in the jail.

Korok mask should have been on Makar Island
>>
>>382306452
>I assumed you were here to shitpost
victim complex
>>
>>382306537
You don't need to keep confirming it in writing.
>>
>>382306537
shut up...
>>
>>382305740
Yes. There's a silver Lynel with bomb arrows and a savage crusher in the starting zone now.
>>
>>382306437
I disagree completely, hyrule castle is easily harder than dungeons in past zelda games since zelda games are easy as piss aside from zelda 2 (which is kind of an outlier in the series).
>>
>>382306567
>waaahhh stop saying mean things about muh DLC :(
>>382306578
make me
>>
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>>382306437
Not him but fully exploring hyrule castle almost right after leaving the plateau was genuinely my favorite experience with the game. I'm both excited and terrified to see what the hard mode version is like
>>
>>382306630
None of the enemies in the game are hard. Since hyrule castle has nothing else going for it, it's not hard in the least bit. It's only hard to 12 year olds.
>>
>>382303439

The thumbnail made it look like you were talking about the fucking tree and that made me chuckle
>>
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>>382305621
>clothing from the expansion pass is trash and unusable because of this
>expansion pass can only be bought once for $20

>each item from Amiibo unlockables can be upgraded
>Amiibo items require you to spend $50+ to get

What did they mean by this?
>>
>>382306606
>silver

White maned. Silver has black manes
>>
>>382303439
Well that's a problem.

Do the leveled-up enemies come with leveled-up weapons?
>>
>>382306715
>None of the enemies in the game are hard
same can be said of the other zelda games, in fact if anything they're even easier since they had little in terms of AI and usually 1 attack per enemy.
>>
>>382305681
https://www.youtube.com/watch?v=JGophsUdjfs

His reaction when he discovers that Lynels can teleport. Actually never had it happen in my own game despite 250+ hours of play. I was as shocked as he was.
>>
>>382306743
Buy a pack of NFC cards for 2 bucks
>>
>>382306789
At least the game gave me something else to care about instead of a dead content game with just enemies who serve no purpose whatsoever.
>>
>>382306481
>the replica Twilight Mirror for that one shrine quest on the beach
Not every circular thing with glowing text is a Twilight Mirror you dolt.
>>
>>382303439
... why dont you just walk around the tree?
>>
>>382306647
pssht it's time to leave, gay friend
>>
>>382306830
>dead content
what does that even mean?
>>382306830
>with just enemies who serve no purpose whatsoever.
they serve the purpose for scavenging items/gear like in just about any other game, including the previous zelda games...
>>
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>>382306883
(You)
>>
>>382304749
One of my best times playing this game so far was going southwest instead of east from the plateau, getting my first horse, ditching said horse, and getting in an epic battle with one of those things.
>>
>>382306903
except the previous zelda games actually had content and level design and story and everything else botw is missing cause aonuma is old and senile.
>>
>>382306957
BotW has all of those things, though?
>>
>>382306921
>man I had such an EPIC battle with this lynel!
>meanwhile, a smarter player just ignores them, saving both time and resources since there is no reason to fight them on my way to doing whatever autistic task was trying to do in the first place
>>
>>382306872
I did. I snuck up to the lynel and mounted it and got in a few attacks with my torch
it chased me down the ravine where the bridge is and I escaped after parrying it about 5 times
THEN IT DID A VERTICAL BOMB ARROW RAIN AS I TRIED TO RUN AWAY
>>
>>382307013
okay now why should I fight 95% of the monsters in a dark souls game instead of just rolling past them?
>>
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>>382303439
>>382304083
>>
>>382307013
what if you wanted a quintuple-shot bow? as you can only get those from lynels. silver lynels are also a great way to farm star fragments.
>>
>>382306179
Well, good. Because the traditional dungeon design was getting stale and needed to be shaken up.
>>
>>382307023
maybe don't try to fight it with a torch?
>>
>>382307013
But lynel weapons are the strongest in the game.
Nobody needs lynel weapons because even the final boss is a pushover, but its fun to fight moderately challenging enemies and get weapons that do a shitton of damage as a reward.
Get it now?
>>
>>382307060
Cause in a souls game, they drop souls for upgrading things, and something drop items for upgrading items. Except in botw, they will either drop a weapon that wont last long or items for use in upgrading ONLY armor or to use as a poor ingredient for making food. But in botw, I can easily obtain both resources without ever having to fight an enemy. Upgrading armor is also not necessary for the game. It doesnt act as a progression like gaining an item in past zelda games, making it utterly useless.

So again there is no reason to fight enemies.
>>
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So...what happens if gold lynels happen to use guardian arrows? instant death?
>>
>>382305893
No. Go back to fapping to nude Toon Link pics.
>>
>>382306994
>responding to such low-quality shitposting
>>
>>382307251
No they probably just do 15 hearts of damage no matter how much armor you wear.
>>
>>382306994
>taking the bait.
>>
>>382307093
>what if you want a weapon so you can fight AGAIN

There is zero strategic reason to have a bow like that and there is no reason to want to fight in Botw.
>>
>>382307271
>>382307293
I just wanted to see him explain himself
>>
>>382306743
WHAT'S WRONG WITH HER FAAAAAAAAAACE
>>
>>382307234
>What are SL1 runs in Dark Souls
Who needs upgrades, you can beat the entire game at SL1 therefore why bother fighting any enemies?
>>
>>382307104
>Because the traditional dungeon design was getting stale and needed to be shaken up.
said no one ever. No one fucking said that they didn't want anymore dungeons. The only person to suggest it was Aonuma, and he literally said "maybe". Botw was just an excuse to get lazy developing a new zelda game. It's all it ever was. We would have shit on it back in the 90s after shit like lttp, oot, and MM came out.
>>
>>382307308
>There is zero strategic reason to have a bow like that
it's helpful for the horse archery minigame, which is unusually difficult, especially for a zelda minigame.
>>
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>>382307207
There is no reason for strong weapons in botw because there is no endgame content to make that gameplay loop viable. This is mostly because of the consequences of making an open world game, and a lazy one at that.
>>
>>382307308
Fighting Lynels is pretty fun desu.
>>
When I get home I'll probably use the save editor to mod in the DLC clothes, hard mode sounds irritating for the sake of it so I think I'll pass.
>>
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>>382307368
Yeah those dungeons in Ocarina of Time are pretty good, how could anyone forget this beast?
>>
>lynels are easily the hardest enemies in the game
>lets copy and paste them everywhere

It's stupid enough to work. Hope it's possible to fight 2 at once now :3c
>>
>>382307358
SL1 runs are basically the same thing as playing Botw. Except in DS, you still have to fight a boss now and again, or an enemy that will thwart your path to an area cause they actually chase you unlike in Botw.
>>
>>382307368
everyone had been saying it since SS shit the bed
>>
How long until we get hard mode speed runs?
>>
>>382307442
waiting around as their AI sequences loop through isn't fun. Nor is hitting your weapon on their 4K health and then breaking your weapon eventually. Or waiting around for that shitty back QTE and wasting twenty minutes wittingly it down. Oh wait, or I can just save all that time not fighting something that won't stop my progress in the first place.
>>
>>382307368
>"Botw was just an excuse to get lazy developing a new zelda game"
>the largest game they ever developed with the biggest budget and largest team of developers was the lazy approach
>>
>>382307482
The structure's boring as shit but it's a pretty good dungeon because it had good set pieces and it was the only one that was really like that (well Spirit Temple too but it was split in half so it disguises it better).

BotW proves that structure isn't everything. Because the structure is godlike, but the dungeons are kind of meh because they're short and lack enemies.
>>
>>382307572
I hope you're not expecting such a blatant, repetitive shitposter to make factual arguments.
>>
>>382305621
I don't mind not being able to upgrade. Almost any armor/clothing set breaks the game when upgraded past 2. You're nigh unkillable with that shit on as long as you aren't retarded.
>>
>>382307482
>shitting on Shadow Temple

You won't last in an argument trying to bash any of OoT's temples.
>>
All enemies become a joke with the power of stasis.
>>
>>382307667
>still responding
>>
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>>382307368
>puzzlefags being this upset
>>
>>382307645
you know you have to go out of your way to get onto a lynel's back for that "QTE", right? I'm not even sure what the rest of your post even means, seriously what the fuck do you mean by "AI sequences loop through"?
>>
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>>382307572
>everyone

The only thing people have been saying is that the dungeons and the gameplay in recent zeldas have been getting shittier, and thats entirely because aonuma kept going away from what worked in his actual best selling games of the franchise. You know, OoT. TP. Lttp.

>hey, I'm aonuma, and I hate money.

Oh wait, he likes it cause he realized nintendo fans are the most casual of casual these days and they'll eat a turd.
>>
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>>382307678
>because it had good set pieces
So you're suggesting that dungeons should be about cinematic experiences over good non linear level design as found in the 2D games?
When it comes down to it the shift from 2D to 3D absolutely killed the dungeon design, sure there are some good ones that aren't just following a straight line like the Water Temple, Stone Tower Temple, Wind Temple or Sandship but those are few and far between. Breath of the Wild's emphasis on total non linear dungeons is the best thing that has happened to the series in quite some time.
>>382307716
Sure I will, all of them bar the Water Temple are straight lines and constantly gate you behind a single key which is the antithesis of the dungeons in games like ALttP, LA and the Oracle games.
OoT being your first Zelda game doesn't magically make the dungeons good, because they're not.
>>
>>382307667
>largest game

Botw was not their largest game. The game they made was easy compared to their past games. Why do you think ubisoft perfected the casual open world genre?
>>
>>382307823
>make the same game over and over
"wow how lazy can you get"
>make a new game
"wow how lazy can you get"
>>
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>>382307823
Aonuma didn't direct Breath of the Wild, Fujibayashi did.
>>
>>382307013
>Tfw to smart to fight the best and most fun enemies in the game even though they drop rare resources and the best weapons and I can take them down without using much of my resources by playing smart and creating opportunities to mount them for free hits that don't use durability
>>
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>>382305621
Wow, what a fuck up. Way to make the DLC items less useful than literally any other set in the game, Nintendo.
>>
@382307878
not even worth a (You)
>>
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>>382307845
>structure is bad

The open world genre has proven that linearity was not why games were "worse". A good game can be linear or open world, and so can a bad one. OoT remains as one of the best zelda games ever, and that's something you cant refute by bashing on a concept that wasnt even a negative in the first place. Making a game more open does not automatically make it better.
>>
>>382307916
>make the same game over and over
Oot was not Lttp and TP was neither of those, despite using similar designs. It's almost like they weren't the same game, and only had the same fundamentals. Could it be a game can have working mechanics that dont need to go away? What a concept! And people kept buying it! But surely they'll get bored of it! Surely...!

t. Aonuma being an old fuck
>>
>>382307845
They were good gameplay set pieces. We're not talking about TP. The rooms have puzzles, mazes, action segments, and memorable moments like riding a boat across the River Styx. Linearity isn't a bad thing.

OoT had Forest Temple and Water Temple as nonlinear temples. Fire Temple and Spirit Temple were hub structures with two paths. Shadow is linear. Variety is a good thing.

Also temples like Stone Tower Temple prove it because it's also trivially linear but everyone agrees that it's good.

Also also Wind Temple sucks ass. Stop sucking Mark Brown's limey dick. It's a linear piece of shit filled with cutscenes and tedious puzzles that take no thought but minutes to complete because you have to push blocks, play the Command Melody, and cover for Makar's slow ass.
>>
>>382308009
not him but I unironically feel BotW is significantly better than OoT, I could never get into OoT and always preferred the original LoZ and LttP instead. MM is alright too but for very different reasons (probably the least zelda-like game of the 3D series)
>>
>>382307938
fun is subjective but being autistic like yourself is fact. Then again, botw was a game made for the minecraft audience
>>
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>>382306796
I got all shirines and all secondary missions on this game and didn't knew Lynels could teleport.
>>
>>382308142
>not him but I unironically feel BotW is significantly better than OoT
It just means you're a casual shit who is easily amused and likely have some kind of ADD. You don't want to play a game. You just want to run around and make yourself feel good every ten seconds. Proof of a mentally declining consumerbase if there ever was one.
>>
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>>382308009
And ALttP remains better than OoT in all aspects and is more open and features many dungeons with branching paths, something the OoT decided to get away with and started the trend of more extreme item gating.
>>382308130
>Triggered OoTtoddler
The Forest Temple is incredibly linear, you are always gated behind a single locked door. Neither the Fire or Spirit Temple have any backtracking, it's a straight line from start to end.
>>
>>382308183
Same.
>>
>>382308224
BotW is a lot harder than OoT, though
>>
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>>382306796
>tfw didn't know this because I never ran from a Lynel fight

filthy casuals
>>
Does hard mode increase the damage you take?
>>
>>382308227
alttp was not good because it was open, a word that was barely the highlight of marketing. It was good cause it had all the right elements: sound, visuals, level design, pacing, everything. A game is more than the sum of its parts. OoT took Lttp and brought it into 3D successfully to change the landscape ever since. And despite...and despite...having the best formula and perfected formula of zelda, aonuma takes botw and throws away everything from those two games only because open world is a meme.

>who needs dungeons, a story, colorful characters, a sidekick to walk around with you. Hell who needs GANON. Let's just make the player run around and do whatever they want. Who NEEDS to make a game, right?

Botw is the Gary's mod of the zelda series.
>>
>>382308351
what the fuck am I reading
>>
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>>382308351
>>
>>382308393
other than a sidekick and ganondorf, BotW has all of those things.
>>
>>382308227
You're retarded and have no idea what you're talking about.

The Forest Temple isn't linear, it opens up to multiple paths immediately, the first thing you do is gather multiple keys, and then you navigate around the mansion backtracking through the twisted hallways.

The entire structure of Fire is getting to the hub, finishing one prong, and then getting sent back to the hub to finish the other prong. Spirit is similar.

Also ALttP was filled with item gates, but shittily implemented. OoT is more open since dungeons can be done in more orders whereas you always have to finish Dark Palace first in ALttP.
>>
>>382308476
Why are you still responding?
>>
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>>382308476
no it doesnt. It even barely has music. Botw is the laziest zelda game in existence. Even the CD-I games at least tried to be a zelda game.
>>
>>382308224
How does it feel that even Aonuma, the biggest puzzlefag around, feels that a series of interconnected puzzle rooms is outdated game design?
>>
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>>382308393
>a sidekick to walk around with you
>he actually, genuinely, unironically fucking wants that shit to return
I really hope this is just bait
>>
>>382308507
I wanna know how far he'll go also keeps the thread alive
>>382308528
its soundtrack is weaker than other zeldas, but it still has music bruh.
>>
>>382308593
cause all the zelda games aonuma directed so far have sucked.
>>
>>382308528
>no it doesnt. It even barely has music
You either didn't play the game, or played the start of the game and roamed around not touching the main story areas at all for an hour before your ADHD got the best of you because there weren't cowadooty explosions every five seconds.
>>
>>382308598
Obviously it's bait you fucking moron.
>>
>>382308639
Don't you know, BoTW is basically just a comic book with no images compared to a TRUE zelda experience...
>>
>>382308393
Aonuma didn't direct Breath of the Wild, and the Divine Beasts each having 25 unique ways to solve for a total of 100 possible routes is more than all the past 3D games combined and in a series that was founded on exploration and freedom that's a good thing in my book.
>>382308493
>Collecting three keys in an order is now branching paths
Try again. You spend the first one on the left door in the entrance, the second one in the first room on the second floor, the third one on the door in the following room and the fourth one on the room after that.
>>
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>BoTWfags shitting on OoT
Holy shit mane
>>
>>382308393
Botw was the fuckin Fed force of zelda, just this fuckin Gay fake game that was made to please casual shits that eat poop. none of the real fans and gamers liked it.

>>382308528
so much this. Botw it's the worst game in the series why do ppl like it?

>>382308598
>>382308674
still shilling your fake zelda? oh arent you just the most loyal nintendy monkey. heres a banana for you for sabotage I mean popularising zelda. oo oo aa aa :)
>>
>>382308713
I don't see anyone shitting on OoT
>>
>>382308598
Botw was in desperate need of something to make you give a damn about its word. Having midna in TP helped you care about the twilight realm and the liberation of her people. Navi was there to push Link along in OoT to make him save the world. Talt in Majora's Mask was Link's emotional backbone to give him a deeper reason to stop the moon from crashing.

In botw, there is no tension or motivation to do anything to "save the world." The only tagline Botw has is "do what you want." The most boring kind of game.
>>
>>382308351
>>382308402
>>382308738
this is the lowest-quality shitposting I've seen in a long time. Wow.
>>
>>382308674
botw's music is trash. Using soft piano for most of your pieces and letting ambience take over makes your game weak and pathetic in the music department.
>>
>>382308712
>Aonuma didn't direct Breath of the Wild, and the Divine Beasts each having 25 unique ways to solve for a total of 100 possible routes is more than all the past 3D games combined and in a series that was founded on exploration and freedom that's a good thing in my book.
Quantity doesnt make a game good. It needs other things. Like having actual content instead of copy pasted shrines and lazy "story pieces" like the beasts.
>>
>>382308810
as a pianist I resent that
>>
>>382308810
Have a pity (You).
https://www.youtube.com/watch?v=Uj07-YU5cTk
>>
>>382308753
I cared more about BotW's story than all of the other non-Koizumi games besides maybe TP.

Link's past friends and relationships held a lot more weight.
>>
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>>382308528
>couldn't recognize the sparse music as an artistic choice to represent the melancholy of a post-apocalyptic wilderness
>>
>>382308898
It sounds more like you dont care about story to begin with, which is what minecraft players also parrot. Again, botw was made for the open world meme and the minecraft kids. If you like this game, you're part of the problem
>>
>>382308746
See
>>382305336
>>382307104
>>382307482
>>
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>>382308940
I only recognized it as a developer being lazy on making actual musical scores and wanting a reason to put less resources toward making anything.
>>
>>382308975
that's probably all 1 guy, he isn't representative of all BotW fans.
>>
>>382308864
>Divine Beasts
>Lazy
Good one, the fact that these were designed to be able to be completed in any order the player wishes and can be taken on using the entirety of the game's systems to solve puzzles makes them the opposite of lazy. The Shadow Temple is as simple as stringing together a series of room and arbitrarily placing keys, you can't do that in dungeons that give the reigns to the players entirely.
Would more aesthetic variety be nice? Sure, the dungeons in the past games did have some fantastic settings and atmosphere but the design and gameplay should come first.
>>
>>382309019
No, I'm only one of them, and I was yawning at the unbelievably obvious shitposter.
>>
>>382309014
ironic as BotW has a larger OST than most, if not all, other zelda games. It's just that the game and world itself is so huge that the majority of the time you won't be hearing music. Like that other anon said, this is more than likely an artistic choice so the player is able to hear the wildlife surrounding them without it being drowned out by music.
>>
Are they going to release the amiibo armour sets yet or are the amiibo only? Im sure they said you can get them in game at one point but no word on when
>>
>>382308960
Nah, you're just a retarded faggot who needs to be told how to feel. BotW finally had a story that was worth a damn after the abomination that was SS>
>>
http://www.strawpoll.me/13320674

>>382308960
everyone in this thread agrees with you man, dont listen to the gen z faggot fans of this fake zelda game.

>>382309019
the thing thats representative of all botw fanboys are minecraft shitters. If you like botw, gtfo off my 4chan.

>>382309084
4chan gates this game bro, stop damage control shilling
>>
>>382309084
>ironic as BotW has a larger OST than most, if not all, other zelda games.
Skyward Sword's is 6 hours long.
>>
>>382309054
The fact that they were made to be completed in any order is why they are shit.
>>
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>owning a console
>playing singleplayer games

yikes
>>
>>382309189
ok just most then, BotW's is 4+ hours long.
>>
>>382309084
Sound effects dont count as ost.
>>
>>382309275
I know they don't, but it's still a larger OST than most zelda games at 4 hours. Even if you discount similar tracks like the day and night variants it's still at least 3 hours compared to 2 hours of OoT and MM and 3 hours WW. TP and SS are longer at 6 hours, however.
>>
>>382309365
Music isnt just about length. Its about composition, instruments, and actually being good
>>
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>>382309164
>>
>>382309418
Good thing Breath of the Wild's is good, until you name a better song from each 3D Zelda than this you don't have an argument.
https://www.youtube.com/watch?v=6_0GdN_iBmw
>>
>>382308960
>YOU LIKE SOMETHING I DONT AND ITS A PROBLEM
>>
>>382309483
Botw's music is trash. I keep forgetting that a lot of you youngfags havent played a good game in ages. Of course you think a few piano keys or a blaring horn sounds good.
>>
>>382309418
BotW's OST is pretty good lad, here's some highlights:

https://www.youtube.com/watch?v=tNLfPSvuMFE
https://www.youtube.com/watch?v=kjTTZgfX2jA
https://www.youtube.com/watch?v=PwggIVDugzo
https://www.youtube.com/watch?v=TfHwvOskWzg

>INB4 "all shit!"

>>382309557
did you even listen to the track he linked? you're embarrassing yourself bruh
>>
>>382309519
You can't like something that doesnt exist.
>>
>>382309590
>No Hateno Village
>No village themes at all
>>
>>382309519
Spotted the reddit fanboy. Noone here likes this game just give up man

>>382309590
Ya listened to it, its all shit dont deny it minecraft youngfag
>>
>>382304887
Name
>>382304964
One
>>382305012
Better
>>
>>382309557
>youngfags
jesus christ you actually think you're old because you played OoT don't you
>>
>>382306179
You say that as if literally everyone hasn't played and beat a Zelda game before 2017. You can't act like a fool anon.
>>
>>382309649
I wanted to post something different to the usual Hateno/Rito Village/Tarrey Town/Hyrule Castle people post
>>
>>382309590
nice list anon

https://www.youtube.com/watch?v=kZ9h3GPbxyA
https://www.youtube.com/watch?v=Tps4EqjLyiQ
https://www.youtube.com/watch?v=-lbtK1ZtonA
https://www.youtube.com/watch?v=4SQf6XAq4fQ
https://www.youtube.com/watch?v=_fNvrcP1Slk
>>
>>382309669
Obviously you're wrong considering everyone is saying good shit about this game asides from 3 or 4 autists
>>
>>382308351
>>382308402
>>382308738
>>382309164
>>382309557
>>382309669
I want this 12 year old summerfag to leave
>>
>>382309737
Anyone that says botw is good never played a good zelda game prior.
>>
>>382308287
don't start debating which zelda game is harder. the answer is zelda 2, and everything else is easy as shit.
>>
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>TFW you live to see the Zelda fanbase become worse than the Souls fanbase
>>
>>382309874
the actual answer is the cd-i games.
>>
>>382309874
yes I know, I already mentioned zelda 2 earlier in the thread. It's kind of an outlier in the series, though, being that it's a sidescroller and all.
>>
This thread is retarded.
>>
>>382303439

is that a gold lynel on the plateau? what the fuck
>>
>>382309887
>>382309950
just hide the shitposter and the thread is alright
>>382309961
it's a white-maned lynel (not to be confused with a silver lynel) with is basically a blue lynel.
>>
>>382309014
Can't imagine being this miserable, it's like you actively search for bogeymen in your games.
>>
>>382309942
Is Zelda II 'git gud' hard or is it 'NES' hard where it's just bullshit?
>>
>>382310004
only actively good games. Too bad nintendo hasnt delivered a good zelda game in ages. Kinda sad how much the series has fallen cause of business suits and old men.
>>
>>382310005
more NES hard really, it's become notorious as one of the most difficult NES games of all time.
>>
>>382309557
Bet you didn't even recognize all the classic Zelda themes redone for BotW
>>
>>382310103
>as one of the most difficult NES games of all time.
Does it deserve to be mentioned alongside Battletoads?
>>
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>>382309557
>youngfags

I was playing vidya when you were still sitting in around in your own shit.

The musical choices Nintendo implemented in BotW are fine. The sparse, minimalist soundtrack compliments the game's themes of desolation and isolation really well.

I never see anybody praise the game for it's actual sound design, which is superb. Try playing the game with a good pair of headphones on and the world really comes to life.
>>
>>382310160
Nope. The music was that shittily redone.
>>
>>382310203
It has to have a world to come to life to begin with. something botw sorely lacks.
>>
>>382310206
https://www.youtube.com/watch?v=SXGGvsHq6iA
https://www.youtube.com/watch?v=U1pI_5Y6HKU

Seems fine to me, each Zelda game is scored and arranged accordingly and Breath of the Wild is no different.
>>
>>382310097
>Kinda sad how much the series has fallen cause of business suits and old men.
Exactly what I meant, you've got some kind of bias in your mind about the company and a jaded mindset so that even if the game delivered on everything you've ever wanted you'd likely seek out things to complain about.
>>
>>382310182
I'd say so, yes. It's one of those games where it's so unforgiving that you basically have to memorize it in order to actually beat it.
>>
>>382310270
Playing a 200 hour adventure with a bombastic epic soundtrack blaring would get old pretty fucking quick.

Nintendo made the right choice.
>>
>>382310312
Faggot, I've played their zelda games over the years, and every since the gamecube came out, their games have fallen more and more. Something happened after TP that fucked them up

the wii

The zelda series and nintendo themselves havent been the same since.
>>
>>382310367
Thats why you dont appeal to ADD fags and make your game 200 hours.
>>
>people responding to the guy posting Mark Brown images seriously
>>
>>382310376
Both Breath of the Wild and Odyssey are going back roots of the series, with BotW it's the very first game and with Odyssey it's the very first 3D Mario. Regardless of how you feel about the Wii-Wii U years it seems Nintendo got the clue and are going back being great again.
>>
So uh...how many Zelda amiibo do you guys have?

Are you preordering the new ones for the next DLC update? You've gotta have Mipha, right?
>>
>>382308713
Is OoT some golden calf or something?
>>
>>382310471
Odyssey looks awful though. Appalling physics that behave nothing like 64 or Sunshine, babbys first UE4 fangame graphics, overly large levels, Saturday morning cartoon music, and a crappy hat gimmick.
>>
>>382310471
Nintendo have always been great.

They can be continually relied upon to produce exceptional software every generation. There's no argument against that.
>>
If I buy the DLC for Wii U, will I get a second save slot? I don't feel like deleting my 150 hrs play-session.
>>
>>382310560
90% of people ITT had it as their first game, so in a sense yes.
>>
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>>382310471
>Both Breath of the Wild and Odyssey are going back roots of the series

No they aren't. Zelda 1 is more of a game than botw. And Odyssey is simply Nintendo applying the ubisoft design to the mario series. They're taking sunshine and make it worse. Thats why none of the gameplay in the trailers have shown any structure or significant gameplay. It's literally going around and doing stuff just like in botw. Another franchise destroyed by the open world meme.
>>
>>382310631
>And Odyssey is simply Nintendo applying the ubisoft design to the mario series
literally wat
>>
>>382310609
Yes, you get a 2nd save. You can also toggle hard mode on and off on your old save.
>>
>>382310662
If you have to ask it's already too late for you and all the other shitheads who are going to buy it cause it's nintendo. You enabled this shit. Congrats. You're stuck with it.
>>
>>382309851
You can't act like a fool anon.
>>
>>382310607
I don't disagree but I also don't blame people who felt alienated by games like Skyward Sword or 3D World, while they're not my favorites I can recognize that they are well made games and there was enjoyment to be had.
>>382310602
Actually speed runners who have played the game say the exact opposite and that it controls on par with 64 and Sunshine.
>>
>>382310667
Nice!
>>
>>382310560
There are things to criticize in OoT, like the combat, or rupees being useless, or the final boss. But the dungeons are not one of them.
>>
>>382310631
>It's literally going around and doing stuff
You could apply this to anything
>>
>>382310631
>Odyssey is simply Nintendo applying the ubisoft design to the mario series.

Holy shit this is some epic delusion. Explain yourself
>>
>>382310754
Except when your game is based entirely around that single concept.
>>
>>382310750
>But the dungeons are not one of them.
By that logic then you can't criticize any 3D games dungeons because they share the problems that OoT's do to varying degrees when it comes to design.
>>
>>382310631
>Odyssey is simply Nintendo applying the ubisoft design to the mario series.

That's the funniest fucking thing I've read all week.

This is how mad Nintendo haters get, they just start making up the most retarded nonsense to convince themselves.
>>
>>382310631
>It's literally going around and doing stuff
Wtf I hate video games now!
>>
>>382310631
>And Odyssey is simply Nintendo applying the ubisoft design to the mario series.
You're fucking damaged m8
>>
>>382310962
Laugh all you want but thats exactly what they're doing. Nothing they have shown has proven otherwise.
>>
>>382310962
This is my favourite delusional post.
>>378429603
>>
>>382311128
Were 64 and Sunshine 'Ubisoft design' too?
>>
>>382303439
Is this from the latest DLC?
>>
>>382311023
Compare this

https://www.youtube.com/watch?v=wGQHQc_3ycE

to this

https://www.youtube.com/watch?v=92bgHaM3B5A

Odyssey is a cinematic open world meme show.

Let me show you the trailer for sunshine where gameplay is actually shown and elaborated on, unlike odyssey:

https://www.youtube.com/watch?v=arvnhNPUrl0
>>
>>382311128
No, they made a game in the style of Mario 64.

And yes, I am laughing.
>>
>>382303439
>(BLOCKS YOUR PATH)
>(dies anyway)
>>
>>382311180
No. Back thing, Nintendo made good games. Before they got cucked.

>>382311238
>in the style of Mario 64.
>>
So when the fuck is this dlc going live?
>>
>>382311221
do gameplay trailers exist at all in this day and age? as I'd be impressed if you can find any trailr these days that only shows pure gameplay.
>>
>>382311276
>in the style of Mario 64.

Yes, that would be correct.
>>
>>382311276
>Before they got cucked.
Explain to me how Nintendo got 'cucked' after the GameCube.
And yes it is literally in the sandbox style pioneered by Sunshine opposed to the more structured linear design of the Galaxy games. It's neither a good or bad thing, it just is.
>>
>>382311451
Meant to say pioneered by 64.
>>
>>382306481
Is there anything on Makar island? I couldn't even find a Korok there.
>>
>>382311289
It is live
>>
>>382311569
There's a skeleton army who attack at night.
>>
>>382311574
When I load mine up there's nothing different about it?
>>
>>382311687
Fuck sake, I had to manually update the software.
>>
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>>382311221
Anon, there's a lot wrong with everything you're trying argue here, but that doesn't matter because there's tons of straight gameplay footage for the game that was aired publicly in the same event that trailer was showcased in.
>>
>>382308713
OoT was always overrated.
>>
>>382311870
No it really wasn't. Younger gamers just don't understand it's importance. You can literally split gaming history into BEFORE OoT and AFTER OoT.
>>
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>>382311829
It's time to stop
>>
>>382311995
says furry
>>
>Hard mode
>Enemies are equally as stupid, just damage sponges
every time
>>
>>382311974
Mario 64 was more important to gaming than OoT and a game being a milestone doesn't make it immune to criticism of any type.
>>
>>382312054
The enemies are fine already and more health is welcome, the real problem is that they didn't adjust how healing works or nerf armor.
>>
>>382312079
They're both two of the most important games ever developed.

And I never said OoT is immune to criticism. I just said it's praise is justified.
>>
>>382312173
>and more health is welcome
More health just means more weapon breaking
>>
>>382311974
No one would think it was half as good if there wasn't something to complain about in the next games.
>WW
>MUH BABBY SHIT
>TP
>MUH EMPTY WORLD
>SS
>MUH WAGGLIN

Now that BotW proved itself to be better than OoT the kids that played it 20 years ago are going overboard with trying to find problems with it.
>>
>>382312173
>more health is welcome
It's really not.
When you're spending most of your time bashing one stupid enemy that can barely fight back there's a problem. It's not hard at all. A hardmode where enemies know how to dodge attacks or have more variety would be much nicer.
>>
>>382312297
>>TP
>>MUH EMPTY WORLD
false. the empty world was a meme and the only thing we hated back then was the shitty padding.
>>
>>382312206
>They're both two of the most important games ever developed.
I agree, but saying 'before OoT' and 'after OoT' isn't really accurate when Mario 64 perfected 3D movement on its first try.
>>382312297
People complained about MM not being OoT 2.0 and the focus on side content opposed to a fully fledge main quest as well, it's really only recently where I've seen its reception being so positive.
Used to see a lot of hate for it online.
>>
>>382312297
What in earth are you talking about. BotW is phenomenonal game. But that doesn't suddenly negate OoT. That's not how it works.
>>
>>382312390
>it's really only recently where I've seen its reception being so positive
It's because of all the creepypastas and "wow it's so deep"fags. Take away the disturbing/scary stuff from MM and much, much less people would like it.
>>
>>382312215
Sure but when Silver Lynels died in 8 seconds if you know what you're doing, they clearly needed more health.
>>
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>>382310206
I feel bad for you honestly
>>
>>382312510
nothing needs more health in this game without buffing weapon durability
>>
>>382312510
A Lynel taking longer to kill doesn't make it harder though. That optimal strategy that abuses it's stupid AI to kill it quickly still works.
>>
>>382310376
But what do you want, for each entry in the series to be the same? Almost every 3D Zelda has tried changing the formula, I've enjoyed all of them.
>>
>>382312995
>I've enjoyed all of them.
Fucking this, both Mario and Zelda are two of the most consistent series especially when you see series like Sonic and Final Fantasy over the years.
>>
>>382313069
>Fucking this, both Mario and Zelda are two of the most consistent series
You cant be consistent if you keep changing your shit every entry. Thats how you tear your fanbase apart
>>
>>382310817
What that person meant is you can say that about any game. Take your absolute favorite game, it's just about going around doing stuff dumbass, what's the big deal?
>>
I just noticed that the update fixes the champion voice glitch.
>>
>>382313207
the difference is that botw is a game where you do tons of small things that never lead to anything like a good game should except a loss of many hours over meaningless autistic work.
>>
>>382312905
It has nothing to do with its A.I, you just have ridiculous damage output: https://www.youtube.com/watch?v=IHs0qWejzoY
>>
>>382305174
Update your game
>>
>>382313358
>a loss of many hours over meaningless autistic work.
Describes every video game in existence, take games off the pedestal you've put them on. Believe it or not some people have fun wandering around in a virtual wilderness, like you have fun shooting zombies or whatever it is you like.
>>
>Enough aliasing it looks like a patchwork blanket

How is this okay in 2017?
>>
>>382314024
The same reason it's ok for SE to be selling story content to their unfinished game a year after its released.
>>
>>382311221
>odyssey trailer consists of 1 minute worth of non gameplay, with an overwhelming majority of that being the intro and outro sequence
>somehow cinematic

>super mario odyssey is a cinematic open world meme game

By what metric? if you actually look at gameplay the level is built on a series of interlinked paths with differentiating sets of obstacles, as if the devs wanted to move a series of Super Mario Galaxy Levels into a single play space allowing players to move off paths into different levels, the design of these main paths is very much reminiscent of the level design seen in Galaxy, 3d World and Super Mario Bros. 3, they are themselves laid out and played out like individual levels and are capped by a grand star, and even at times a boss fight.

Shoo shitposter.
>>
>>382314024
He can't take his video games everywhere with him.

How is this ok in 2017?
>>
>>382314024
it's just a low quality screenshot
>>
>>382314229
What is a laptop my dude?
>>
>>382314384
>gaming on a laptop
>>
>>382314430
>gaming ever
>>
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>>382314384
>laptop
>>
>>382314024
its a 720p rescaled shot of a 1080p game
then further compressed by the switches lossy format
ofc it looks bad
>>
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>>382314618
What's wrong with a laptop? I just finished both Thief games for the first time on my MacBook and it was come as fuck.
Playing through Arcanum right now.
>>
>>382314690
comfy as fuck*
>>
>>382314690
That's the only acceptable way to game on a laptop, if you want to try and play the latest games and buy a memeing laptop you should consider killing yourself.
>>
>>382314690
Yeah, I don't need my mobile phone either. Not while I have my LAPTOP!
>>
>>382314690
i dont understand why these shits dont just get a good gaming laptop
are they poorfags?
>>
>>382314794
I'm not buying a gaming laptop to play games from the 90s anon.
>>
>>382314659
>Damage control for a shit looking game.

When will it end?
>>
>>382314939
>Desperately trying to find a fault in one of the most acclaimed and highly praised games ever made.

Where will it end?
>>
>>382314887
im playing 900p 60 fps dark souls 3 at max settings, thats good enough for me
>>
>>382315071
If you are the same anon if it was downscaled from 1080p to 720p it should look better than that. Not like it has some kind of mosaic effect over the top.
>>
>>382315113
Already played it on PS4 and will re play when it inevitably gets ported to Switch.
I don't need anything fancy to play old cRPGs or stuff like Thief and System Shock, which is all I'm doing.
>>
>>382315369
DS3 isn't coming to Switch.
>>
>>382303439
The only way hard mode would work is if they add healt items cooldown and make it so you have to use them in battle not in the "lol i am invincible" menu.
Its kinda pathetic really you always have as much hp as you have healing items with no cooldown no nothing to punish you for abusing the system. Reminds me of skyrim going into a menu in a dragon fight and just using 20 heal potions... wow such amazing game design..
>>
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>>382315725
It's a game made for everybody to play. Being able to heal on the fly prevents normies and younger players from getting frustrated. You arn't forced to use it.

The cooking mechanics allow players to feel rewarded for taking the time to experiment with different ingredients as opposed to spamming x50 apples like a retard.

It's hilarious seeing haters desperately trying to find some kind of angle to attack the game. They always come up the most retarded nonsense.
>>
I heard Guardians use fake beam to deceive Link. Is that true?
>>
>>382316349
Its soo much "hater" more like "cant believe they forget such a basic risk reward thing that makes battles actually better" I am not asking for dark souls deliberate 2 second pause in a fight for every heal but at least force me to heal you know...in the actual battle so there is risk involved and limit the heal inventory to 5 or 10 heal items... or alternativel but a cooldown on heal items 20 seconds or something... there are soooo many options that are all provable better in terms of combat design it isnt even funny anymore. To me this is a really big miss.
>>
>>382304396

lets laugh at this dum dum girl boi
>>
>>382303439
*flurry rushes*
>>
Give it to me bros is the DLC worth it if I like eventide?
>>
Not at home. How does Master Mode work? Is it a separate save file that doesn't interfere with my original? It just loads that one instead when I choose Play in Master Mode?
>>
>>382320554
Different save file.

Different title screen.
>>
>>382305621
Tingle Suit should give you a speed up 24/7
>>
>>382305621
Yeah, other than Majora's Mask which is convenient when running around at night they're pretty garbage. I love customization options but the new items didn't deliver.
>>
>>382307971
>Hur dur why aren't my cosmetic items more powerful than everyone else's.
your the cosmetic cancer killing gaming.
>>
>>382320250
Yes
>>
>>382320250
better than eventide
>>
>>382304678

How about you fuck off. He's right, game companies doing crap like this is cancer. And you drones just drink it up with nary a complaint.
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