ITT: Games that felt like you were interacting with a work of fine art. Getting the obvious out of the way first.
>>382296263
>>382296497
>>382296263
>>382296263
>Hard Mode: Happy games that feel like fine art
>>382298309
pic unrelated?
>>382296263
>>382296353
>>382297745
>>382298309
After with these whole heartedly.
>>382296497
I felt this was too heavy handed in its concept. I know I'm in the minority, but I thought Flower was and is their best work. It lost some of its subtlety towards the end as well, but I thought its highs and lows had greater impact overall.
>>382300624
I think Journey just comes OFF as pretentious because people went in expecting an artsy fartsy game.
>>382296263
>>382297745
>>382298309
Played all of these and I concur.
Pic related gets way too much hate for no good reason. Controlling the boy feels very similar to controlling Wanderer, and the only icky bits of the game were some camera issues.
Overall the most emotional a Team ICO game has made me.
>>382296263
https://www.youtube.com/watch?v=-vSz_l_QXU0
>>382302740
>>382298128
Get out.
>le dark and bleak games that deal with depression are le art maymay
>only I, a depressed and alone individual, can truly appreciate these undertones the game provides
>the game is the projection of the canvas of my soul
Please kill yourselves.
>>382303172
>Am I cool yet, fellow /v/ goers?
>>382302251
TLGs emotional impact was unfortunately ruined for me on account of the dogs AI being fucking retarded
>>382303504
What are those Yoshis planning?
okami
>>382302740
Fuck faggot beat me