ITT: Artificial Difficulties
>>382292375
>bringing a knife to a boss fight
Never again
Anything From released after that game.
>contrived delay animations
>health sponges
>gank squads
>>382292375
>design enemy with bullshit damage, hitboxes, and ridiculous poise
>put him in a confined and dangerous place
>die because the game is completely janked
>>382292825
Lern2parry
>>382292825
>???
>praise from everyone
>>382292825
>Being shit
you only have yourself to blame.
I ended up having to solo this son of a bitch since having a partner was a liability more than naught.
>>382292825
learn to side roll or aggro him down the stairs and fight then
>>382292825
you absolute fucking idiot
look at how much bigger his sword is than yours
look at how much bigger HE is than you
look at how little armor you're wearing
get fucked
>>382292612
Don't forget:
>no poise
>enemies do 10-hit combos
>>382292825
fucking idiot
but this does make me want to replay DaS1
>>382292375
>>382296867
What do you expect from SoulsFaggots?
Literally the only thing that counts as artificial difficulty in any souls game is DS2 NG+
>Hurr let's just add more enemies everywhere!
>Oh, and more enemies to a boss fight!
I got through it all, but never again.
>>382297201
>>382292375
>has highly telegraphed easy to dodge moves
>and insanely high amount of health
I fucking hate cinematic bosses from
>>382297979
But how will little Johnny Abotti beat this boss and tell his friends how amazing it was?