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TOTAL WAR THREAD Tell me how to be a good commander, /v/

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TOTAL WAR THREAD

Tell me how to be a good commander, /v/
>>
>>382253110

hammer and anvil.

repeat until done.
>>
>>382253550
This. Depending on the game throw in some ranged units as well.
>>
>>382253110
Bait, bait, bait.
Hammer and anvil is low shit with experienced players and would easily wreck your hammer before you can anvil or vice versa.

That or camp the corner of the map like a chimp.
>>
>Play Warhammer
>7 cannons, 8-9 something archers, a front line of spearmen stretched to protect them from getting rammed
>Blow the fuck out of approaching armies before they can even get close
>Volley of arrows as soon as they enter range
>Almost routed then and there
Name one problem with ultimate turtle strategy.
>>
>>382254026
I bet you did the same in FOTS, scum.
>>
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>>382253110
>playing shogun 2 on hardest difficulty
>have my yari ashigaru in a long spear wall formation with archers behind them, light cavalry hiding in the woods to flank and kill their general before he can rally his troops
>enemy mostly consists of ashigaru archers, horsemen, and a few matchlocks with no real melee units besides a yari samurai that he mustered from a nearby fort
>enemy starts advancing on my position
>Yari samurai touch the end of one of the spear walls
>"OUR MEN ARE RUNNING FROM THE BATTLEFIELD! A SHAMEFUL DISPLAY!"
>"OUR HIDDEN UNITS HAVE BEEN DETECTED MY LORD"
>somehow he managed to flank me with swordsman cavalry without me seeing them
>"THIS IS A BLACK DAY! OUR GENERAL HAS FALLEN!"
>my spear wall flees the battlefield and I lose half my archers before I lose the battle
>>
After basic tactics the most important thing most people miss is using armor piercing against armored enemies, non-AP against meatshields
>>
>>382254914
Shogun 2 morale is fucking broken. Your dudes are either hardcore or crying babies.
>>
Rome II vs Attila which is better and why
>>
>>382255336
Attila.

Rome 2 A.I is fucking amazingly bad. I played it again today after I went to visit the Roman Colosseum and wanted a related vidya. Literally have melee units run up to my archers, stop 20% of the way before they reach them, and just stand still getting pelted by arrows.
>>
>>382255301
I once had a group of Samurai that seemed to have infinite moral. As in their moral never changed from full.
>>
>>382255489
Maybe they were depressed and wanted to die anon
>>
>>382255741
Not impossible with all the morale buffs/debuffs that exist in the series.
>>
>>382255336
Attila for just about every reason. But if you have a classical-era itch then get DEI for R2 until Ancient Empires releases which will be never
>>
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>>382253110
>>
>>382254026
This would lose to any rush down army with the same gold cost.
>>
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>trying to win a shogun 2 campaign as satsuma
>>
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>>382253823
>playing PvP
>>
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>>382257902
>doing not but campaign
>>
>playing mp in total war
do people actually do this
>>
>>382258519
Autists who wants to stroke their epeen do.
>>
TRIARII
>>
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To be a good commander you don't play the vanilla game and play the series' many great mods instead.
>>
>>382253110
1 general
7 legionary
6 spear
3 missile
3 mounted
Turtle up
It will be an extremely slow battle but it's a good starting strategy and can be used defensively against almost all AI armies up to and including legendary if you have a little luck on your side. If the enemy brings siege weapons and you aren't in a city then you won't be having a good day.
>>
now that the dust has settled

Medieval 2 > Rome 1 > rest
>>
>>382260971
objectively correct.
>>
>>382253823
It's still fucking hammer and anvil you dope. It's just that the armies are balanced and both people know how simple the battles are on a meta level, so all the gameplay is the maneuvering before that conclusion.

>>382254026
No faction in warhammer has both cannons and archers.
Both cannons that are in game are only good against large units
Missile units are balanced so that they can never eliminate an equal value of melee units before they can engage, you need to keep them shooting for longer.
Spears are only anti-large, which you have no reason to have with that many cannons(which are already a waste), spears will then get shredded by normal infantry.
>>
>>382260550
H O P L I T A I
O
P
L
I
T
A
I
>>
>>382261338
>No faction in warhammer has both cannons and archers.
its pretty obvious he just means ranged infantry
it bothers me too but dont act like you dont know what he means
>>
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There are /vg/ threads.
>>
>>382261545
For sure. My post's point is as obvious as is, that's the point. He realizes that his army is only capable of kicking CA's retard AI while it's down.
>>
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>mfw trying to get into any tw game post Shogun 2
I really wish CA didn't have a monopoly on strategy games of this kind.
>>
>>382262182
Attila was really good except for the optimization.
>>
>>382258519
MP was actually good up to Medieval 2
>>
>>382254026
7 cannons and 8 archers is 15 slots used out of 20. 5 units of infantry isn't enough to hold anything.
>>
>>382262967
He's obviously a corner-camper.
>>
>>382262287
Attila was a 6/10 at best and Warhammer a 7/10.

The whole province change instead of individuals settlements is pure cáncer.
>>
This might be an unpopular opinion, but I fucking hate the Radious mods. The guy has no fucking sense of economic balance and he justifies it by saying "EVERY SETTLEMENT SHOULD HAVE AT LEAST 8 FULL STACKS OF DEFENSE TO MAKE IT MORE INTERESTING"

If I wanted to play a fucking game of "camp until the end of the game and then launch a massive death ball of millions of units", I'd play Risk.
>>
>>382263929
radious is literally a meme and anyone that unironically likes radious is cancer
>>
>>382258290
PvP is trash because losses don't matter as long as you win, its only acceptable if you're playing a co-op campaign or using drop-in.
>>
>>382253550
fp bp
>>
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Where my /twg/ bros at?
>>
>>382264073
>PvP is trash because losses don't matter as long as you win
stupidest comment ever?
>>
>>382261404
>not ὁπλῖται
>>
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>>382264073
>losses don't matter as long as you win
>>
>>382263867
>The whole province change instead of individuals settlements is pure cáncer.
But it isn't.
>>
>>382264539
It is though.
>>
>>382264281
>what is a Pyrrhic victory
Unless you think it isn't important in a campaign battle to lose 90% of your army. Sure is fun not having to worry about another fight immediately after with what little remains of your force.
>>
>>382264703
Explain then.
>>
>>382264281
>>382264480
He means army losses
>>
>>382264732
it's also a lot easier to win heroic victories against TW's retarded AI than it is against an actual opponent
>>
>Rome 1 + Barbarian Invasión was perfect
>Medieval 2 was good, great with mods
>Shogun 2 is great on your second playthrough, but lacks unit variety
>Rome 2 was a piece of shit
>Attila was a polished turd
>Warhammer is somewhat solid, but half of the races are shit

What went wrong?
>>
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>>382264258
>>
>>382265017
And that's why I said its acceptable for co-op or drop-in battles.
>>
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>>382265019
No competition
>>
>>382265019
>Sega
>DLC
>fix it later mentality
>>
>>382264258
Aaaaaah /twg/ the eternal general
>>
>>382265175
>fix it later mentality
Only R2 and Empire really suffered from that.
>>
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>>382255741
I fought an online battle and a hero unit backed up by two samurai units wiped out an army of 1000+

If I was japanese i'd have committed sudoku on the spot
>>
>>382255336
Rome 2 is a terrible, terrible game and though I haven't played Attila I can't imagine it's worse
>>
>>382258519
Shogun 2 PvP was actually really good.
>>
>>382264846
Is just a huge pain in the ass to deal with and breaks the flow of the game.

In older games it was mostly a non-issue because you could just put a new captured settlement to low income if public order was in decline and put your religious buildings and problem was mostly solved.

Now since settlements are connected as a province, if you conquer something all the others are affected and you have to deal with rebellions far more often than in older games, to the point where factions like Bretonnia in Warhammer have a playstyle in mind where you have to farm orc raids for chilvary points in the first couple of turns.

It sucks balls harder than even the new building mechanics.
>>
>>382263867
Attila is the best total war game imo
it does varied and changing campaigns better than any other game
>>
Just bought atilla and i'm about to boot it. Already played rome and medieval 2. What should I expect?
>>
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>>382265741
>Attila is the best total war game imo
>>
>>382265741
Kill yourself.

I say this unironically.
>>
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>>382264258
Haven't browsed there regularly in years though.
>>
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>>382265741

>Attila is the best total war game imo

Great taste
>>
>>382265215
The reign of historical TW is ovah!
>>
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>>382265019
Barbarian invasion is still among my favorite tw expansions, tied with Fots.
>>
>>382265259
Still the games suffered. Shogun, Atilla and Warham still had ai problems at launch.
>>
>>382265741
The unfortunate part of Attila's variety is how Romans own more than half the map. Even as they fracture the smaller, new states just have the same roster and you're essentially still just plowing through the same shit if you're invading it. There isn't any variation to that.

It's still a superb TW game if you look past the performance. Only Shogun 2 and FOTS are better.
>>
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Is there any mod for shogun so that experience isn't lost with unit casualties? Honestly it drives me up the wall that this happens and I understand that it makes sense but fuck.

I don't want to just train new armies every turn since it's faster (and the army is just as effective) to make them and move them to the front them wait for regen and new units bringing down the overall level.
>>
>>382266641
Playing as the Western empire was a nightmare.
>>
Why is Shogun 2 so overrated by /v/?
>no unit variety
>no faction variety
>naval battles suck
>shitty combat engine
>broken diplomacy
>>
>>382267067
They don't lose THAT much xp.

>>382267150
Superbly polished campaign and battle gameplay primarily.

Unit variety doesn't really matter.
>>
>>382267150
Last good game they made before CA went to shit.
>>
>>382267150
the only true complaint you listed is poor unit variety, which isn't enough to overshadow the rest of the masterpiece that is Shogun II
>>
>>382253110
A good commander avoids war at all costs.
>>
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TIME TO ROLL
>>
>>382265853
I agree with him.

It's the most intricate of the series thus far and a lot of their new ideas were good ones. It gets a bad rep because Rome 2 was ultra shit on launch
>>
>>382267324
MORE ROLLS FOR THE DUBS GOD
>>
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>>382264258
AAAAAAAAAAH, /twg/, Queen of the shitposting depths.
>>
>>382267239
>They don't lose THAT much xp
They'll get a few levels at best, and after a pitched battle against a full stack they'll just end up resetting to base.

So I take it no mod?
>>
Talking Total War games in recent years, Warhammer is objectively the best game whether you like the setting or not.

Empire Total War had a lot of promise but they just couldn't figure out how to make it work.
Shogun 2 was absolutely superb and every breathed a sigh of relief that the developers hadn't lost their minds.
Rome 2 had one of the worst launches of any video game ever. Then when it was fixed we saw how utterly terrible the A.I was, making the entire campaign damn near unplayable. Entire game was a huge fuck up.
Alien Isolation completely gutted all of the strategy. You could only control one unit at a time. The setting was just fucking strange and the lack of cavalry made the game unusual to die-hard fans.
Then when everyone thought all was lost, they released Attila. Amazing game. Second to that of Shogun 2. However it was plagued by overpriced abundant DLC like its predecessor.
>>
>>382267251
Even then, there's a lot of mods that add extra units. But it's still a fair complaint, since a lot of the joy of subjugating foreign factions is gone when they're basically your own faction with a different color.
>>
>>382267425
I'm saying I wouldn't know because I don't see it as a problem.
Have you tried looking for it?
>>
>>382264258
>>
>>382267448
>Warhammer is objectively the best game
Back to board games, subhuman.
>>
>>382267150
>no unit variety
>no faction variety
>naval battles suck
>broken diplomacy
Blame the Japan during the Sengoku era.
>shitty combat engine
Its workable.
>>
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>>382253110
>tfw no total war on xbox or any large tactical game on xbox

WHY!?
>>
>>382267534
A good bit actually. Last time I checked I wasn't the only one that thought so, but no mod or file edit or anything.
>>
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>>382267578
>Back to board games
No, i don't wanna.
>>
>>382267324
Time for a Rekkening
>>
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>See this
>Think it's China.

Is the Total War fanbase mentally handicapped?
>>
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>>382267448
>Alien Isolation completely gutted all of the strategy. You could only control one unit at a time. The setting was just fucking strange and the lack of cavalry made the game unusual to die-hard fans.
>>
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>Attila
>Playing as Visigoths
>Rape and pillage my way to Iberia
>Iberia is a fucking mess
>Everyone is fighting each other
>Lay waste to the region
>Destroy every single city
>Have saved up a stupid amount of gold
>Settle the entire region
>If some shitter tried to colonize some destroyed village i'd declare was and take it the next turn without having to spend money
>mfw
So satisfying to see hard work pay off just the way you wanted i too.
>>
>>382268026
Looks more like South America.
>>
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What did he mean by this?
>>
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>>382264258
>>
>>382255336
I've played hundreds of hours of R2 probably (emperor edition), and quite frankly the AI seems exactly the same as attila, and the whole issue with the game being incredibly buggy has been fixed completely now. All in all R2 has way less depth than Attila, but a way better setting. In Attila you have way more things to do and the only disadvantage I can think of is that the AI is OBSESSED with razing cities, and that's a big ass issue, since after 100 turns or so you can see just HUGE chunks of land with nothing at all. And it's expensive as fuck to resettle unless you're a Slav, that together with the AI NEVER EVER resettling and the map will stay with those huge horrible patches of nothing.
>>
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>>382268262
hmmm
>>
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>>382268026
>>382268258
Can you guys NOT see the temple in the back?
That shit looks chinese as fuck.
>>
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>>382267448
>Alien Isolation completely gutted all of the strategy. You could only control one unit at a time. The setting was just fucking strange and the lack of cavalry made the game unusual to die-hard fans.

Good one, anon.
>>
I bought Attila and Age of Charlemagne, any tips before playing?
>>
>>382268453
Nigger that's a pyramid, Mayan most likely.
>>
>>382268453
It's fucking Vietnam.
>It ain't me starts playing
>>
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>>382268597
Look at the top.
How does that look like a pyramid to you?
It had a fucking room and shit hanging from it.
>>
>>382268453
I don't know. Those dinosaur roars makes me think it might be Australia.
>>
>>382267665

>no total war on [console] or any large tactical game on [console]

good, learn your place you couch potato thumb twiddler
>>
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>>382267251
>"masterpiece"
>naval warfare is practically broken
>no siege engines
>every fucking unit can climb walls
>infantry refuse to pile in
>kite 2 win because gooks dont have shields
>literally three types of infantry, so it all comes down to rock paper scissors

>inb4 "not valid"
>>
>>382268740
>Total War Abo
>Technology: Sniffing Gasoline
>+20% charge bonus
>+100% local unrest
>>
>>382267665
Until Xbox supports kb+m and has the hardware to run the game properly, you do not want the aborted fetus of a game that a publisher would force a developer to make for consoles today. Just look at past RTS titles on console like BFME and Halo Wars for recent examples, zoomed in cameras and "streamlined UI/controls are not positive design features for strategy games.
>>
>>382268738
Don't you know what a mesoamerican pyramid looks like?
>>
>>382265654
>Hi guys, we're implementing this new province system, it lets you have province wide bonuses and make specialized cities that each fulfill a little niche inside the province, or the empire
>FUCK YOU C.A. I WANT TO BUILD THE EXACT SAME COPYPASTE SET OF BUILDINGS IN EVERY SETTLEMENT
Enjoy your "Market, sakeden, upgrade farm, upgrade settlement" a million times.
>>
>>382269048
I know i don't want to believe you because Total War Americas is a shitty idea, give me Medieval 3.
>>
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>>382267565
Damn nigga that's an old meme.
>>
>>382264258
Anthonius reporting
>>
>>382269226
It's an old pic anyway. It was just the announcement for Warhammer 2 which anyone with a brain knew it would be.
>>
>>382269373
I DON'T WANT TO PLAY AS FUCKING PONTUS
>>
>>382269190
That's the best you can say to defend that steaming pile of shit?

Get out of my sight, trash.
>>
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Total War: Mythology
>Cultures from all over the world
>Normal armies spiced up with mythological beasts and monsters
>Heroes and gods on the battlefield
>Bronze age aesthetics.
>Biblical mini campaign
>>
>>382253110
Standard tactics work in the older games. After they introduced Warscape everything goes to retardville.
>>
>>382269190
Good idea in theory, not terribly good in practice. I'll take the old system over the new one. Besides from Empire onwards you could sort of do specialisations, with Shogun 2 making it far better in that case. Not keen on 2 settlements not having walls (warhammer not counted in this case since you can build them) either.

I want to like the system but I still feel like i'm being robbed in places.
>>
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>>382269520
>>
>>382269545
But we already have Warhammer now.
>>
>>382269545
>That campaign
Fuck it was so good, every level felt different and cool.
>The raid on the ram in the underworld
>The cool centuar dude who dies for you
>>
>>382269520
>Laughing_Mithridates.png

Whats the matter Roman, afraid of a strong independent Kingdom in Asia?
>>
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>>382268571

Play as Franks, everything else will work out on its own
>>
bought warhammer on summer sale and man I am hooked. I thought at first that the magic stuff and monsters would be ridiculous but was not the case at all.

just having a problem with restarting campaigns. so many cool legendary lords
>>
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>>382269545
That game gave me a huge fetish for that kind greek aestethics.
>Those sweet ass Hoplites
I never upgraded them to gold, i always kept them at silver, they just looked cooler.
>>
>>382269907
I wish I could feel that way but for some reason I get uncomfortble picking anyone who isn't a faction leader

Does anyone else find Crooked Moon campaign to be very boring?
>>
>>382269190

>i like not being able to rapidly secure and develop a strategial and commercial hub like how Roman colonization actually worked because it's apparently impossible to build more than two things without demolishing something
>having to destroy tier 4 farms to build a library makes perfect sense
>not being able to give even the shittiest palisade to settlements without levelling up the town no matter how many legionaries capable of building well defended camps are stationed there
>>
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Why don't I ever get to play defensive siege battles? 300 hours on Warhammer and I haven't gotten to play a single one. The AI either refuses to attack if it's weaker than my garrison, or sieges and waits until attrition if it's stronger than the garrison.

And there's an achievement for doing 25 in a single campaign, what the fuck!?
>>
>>382265654
Sounds to me like you're just mad it isn't as easy to blitz the map as it was before.
>>
>>382270652
http://steamcommunity.com/sharedfiles/filedetails/?id=695531075
>>
fuck you
>>
>>382269845
>Mithridates
Which one?
The losers or the last retard?
>>
>>382267150
Its aesthetic as fuck.
>>
Is it worth getting Shogun 2 if I really enjoyed FotS?
>>
>>382269545
>Bronze age aesthetics
the bronze age is not what you think it is m8.
>>382269675
It needs perfectioning yeah, but I dont get how someone could be against the idea of having provinces at all.
>impossible to build more than two things without demolishing something
that's why they give you 3 settlements to build shit in? You cannot build every single building in every city, that's the whole point.
>having to destroy tier 4 farms to build a library makes perfect sense
You could do that in previous games. Also it's videogame mechanics.
>not being able to give even the shittiest palisade to settlements without levelling up the town no matter how many legionaries capable of building well defended camps are stationed there
easily fixable, not really a problem with the province system.
>>
Redpill me on the province system /v/
I can't enjoy it
>>
>>382271748
specialized provinces means an impetus to expand.
I personally modded my buildings so that you could recruit all units from a base building but building stables and artillery ranges made better units. It helps satiate my autism.
>>
>>382270740
Is more like is just a borefest and a waste of turns that is not fun at all.
>>
>>382271165
>You cannot build every single building in every city, that's the whole point.
That's not fun though. It's frustrating having to calculate your needs and apply them to your province structure, just to have conditions suddenly change and your structure is insufficient or gets toppled because you lost a province that was keeping you afloat.
>>
>>382272236
>its boring to have more strategy on my strategy game.
>>
>>382272236
guess you should have better defended your provinces then.
>>
File: 1468852941975.jpg (207KB, 692x960px) Image search: [Google]
1468852941975.jpg
207KB, 692x960px
>>382264258

oldguard reporting in
>>
>>382273121
>TWW
>Strategy
Everything in the campaign is more "automatic" than the previously titles.
>>
>>382271974
>specialized provinces means an impetus to expand.

honestly, to me it's the other way around.

unless i can have a full province i don't bother conquering in that direction because i need to have full control to get the best out of it.

if an ally faction is parked there you're fucked unless you're willing to turn on them and take the diplomatic hit.
>>
>>382267324
rollan for chaos hope
>>
>>382267565
Pontus shitposting was the best
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