i created this flowchart to help you plebians properly judge video games, and properly tell the difference between good games and garbage.
>>382203204
lol casual baby, graphics matter the most
how do I make diagrams like this?
>>382203597
here you go senpai: https://www.draw.io/
>>382203597
be butthurt and autistic
>>382203903
thanks anon, I needed something easy to use like this for my thesis
>>382203204
>>382204262
this
>>382204262
this pretty much the gameplay condition of my original flow chart which i agree with.
>>382203204
Niggas in this thread be stupid and shit. Fucking faggots, here how you do it. Ask urself these questions:
>Would I have as much, or more fun, watching this shit instead of playing?
>Do I never want to play this shit again?
>Do I feel like I spent too much money/time on this game?
>Is this game similar to others I've played, but the others are more unique and more fun?
If you answer Yes to any of these, it's a bad game. Otherwise, it's a good game. Anything beyond that is personal preference.
>>382203204
Way too simple
Gameplay could be differentiated into many different categories, and a game can have shit-tier everything but gameplay but still be god-tier, like devil daggers or doom or something
Gameplay can also include some elements that are great, like for example, but fucked by others tht are ass, like movement
Flowcharts a shit
>>382204262
Its fun? - Complain about how shitty is in /v/
>>382203204
DFAs are autistic