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>p-p-paid m-mods!!!! Its more like paid third party DLC.

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Thread replies: 322
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>p-p-paid m-mods!!!!

Its more like paid third party DLC.
Its outsourcing DLC development to independent developers.

1. Its curated. You have to present your idea and demo to Bethesda to approve.
2. The developer gets paid for landmarks, so they MUST finish things on time, else they don't get paid.
3. The developer guarantees that things will work and will be updated and supported.
4. The developer guarantees that the content is compatible with all other content on the service.

tl;dr those are contractors, not paid mods.
Its just indie DLC for Bethesda games.
>>
>>
>Its more like paid third party DLC.
is this the new BLAST PROCESSING?
>>
>>382005160
>>382005186
Whats the difference between mods and DLC?
The differences are that DLC will get support, and is guaranteed to work with the game.
What the Creation Club is? A third party DLC shop. Not mods. Mods have no guarantees, this does.
>>
Perfect rewording OP, after all we know much /v/ loves DLC
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>>382005017
So you're saying it's like paid mods?
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>>382005258
>supporting DLC
>>
I'll wait and see. If its all junk then I just wont buy it just like any other dlx ever.
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>>382005017
I agree in principle, but
>Its curated
we're talking about Bethesda here for whom quality control is a completely alien concept
>>
how much does 100 credits cost, one shekel? pretty reasonable if you ask me goys
>>
>independent developers

aka modders
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>>382005258
Because of course I want to pay money to aesthetically enhance the game. You seem like a person that supports cosmetics in games.
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>>382005017
>they're not mods, they're just shitty microtransactions they could've even be assed to develop themselves
well thank you OP that makes it much better!
>>
>>382005017
A mod you can download is third party DLC, and has always been. The industry coming up with the term DLC was reinventing something that already existed because consoles got online functions with delay.
>>
>>382005017
I agree, my fellow merchant.
The official patches and bugfixes should have price tags too, can't just give away shit for free.
>>
>>382005017
are these mods? yes I've seen a few of these as actual mods that won't be "curated"
So we have to pay for their "curated DLC" which are just rebranded mods.

will they sabotage regular mod support if this starts taking off?
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>>382005017
It's paid mods, go fuck yourself.
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>>382005186

>the stock price isn't falling, it's a market correction
>it's not a failed IPO, it's a buying opportunity
>it's not bankruptcy, it's a restructuring

Business is the biggest parade of denial ever.
>>
>>382005017
DLC is literally the same as mods
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>>382005017
>buying bethesda games
>playing them on console
>>
>>382005632
Not guaranteed to work? No guaranteed support? No guaranteed updates?
Its a mod.

Guaranteed to work? Guaranteed support? Guaranteed updates?
Its not a mod.
>>
>>382005017
Everyone here hates DLC and even just calling it that is already overselling it. They're microtransactions. They're doing what Valve is doing except their base game is broken and has a full triple A price tag so none of this is justifiably by any stretch of the imagination except to normalize it by the time their next game hits the shelves so it won't be as big of a backlash when they do the same thing there. If you're complacent in this you're willingly letting them push you a bit further then you know you should go so when they do it again it's not going to be such a big deal. They're slowcooking you and you are accepting it willingly.

You can fuck right off you shill of Todd.
>>
It's a mod that you now have to buy it's paid mods anyone saying it's anything else should be taken out back and shot in the face
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>>382005551
Fuck me, in all honesty we're probably going to end up in a situation like that in the near future the way things are going.
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>>382005017
Also, you can't submit something that was made before, which means you can't suddenly charge for any mods that were released for free.
Also you can't get in the club without a decent resume, which is presumably filled with mod work or professional work. The club doesn't interfere with modding as a resume builder.
The only bad thing is the content that might get made, not the system. If you wanna complain about horse armor bullshit, fucking complain about horse armor bullshit.
>>
>>382005017
>The developer guarantees that things will work and will be updated and supported.
They can't even do this with the base product, why should I trust them to do this with mods?
>>
I think they need to do this because modding is getting harder compared to morrowind/oblivion days, just look at the mods for new vegas/fallout 4, new vegas has way better mods. If they don't encourage people to fix their games they will lose sales in the future.

I just hope somebody rips the whole stupid store and puts it in a torrent because fuck buying bethesda games.
>>
>>382005871
I am a modder, and Morrowind was garbage for modding.
Oblivion was king, Skyrim is still fine, way better than Morrowind.

Witcher 3 was the biggest betrayal.
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>>382005756
>Not guaranteed to work? No guaranteed support? No guaranteed updates?
>Its a Bethesda game.
>>
>>382005781
in 10 years we'll get devs making people pay for console patches with the excuse of it costing money to patch games on console lmao, I can't wait
>>
>>382005767
>Everyone here hates DLC

This is nu-/v/, not 2008 /v/. The new wave of faggots that hopped on this board proudly brag about the thousands of dollars they've dumped into Hearthstone or some other shitty lootbox system.
>>
>>382005871
>because modding is getting harder
>If they don't encourage people to fix their games they will lose sales in the future.
This post angers me deeply.
>>
>>382005950
Nothing would surprise me any more. To think back in 2006 people were going fucking apeshit about horse armour. How far we've fallen.
>>
>>382005756
F4 mods got more support than the actual official DLCs

Damn i can't stop taking the bait
>>
>>382006087
Yeah, porn mods maybe.
>>
>>382005017
there will still be a lot of useless shit, it just won't crash the game or fuck its saves
and bethesda will give the original makers like 10%, so fuck it
>>
>>382005017
After actually thinking about it, it's not that bad of a system.
Nexus will still be available and the absolute majority of mod makers will stay there, because they make mods because it's their passion and not for money.
The real place where this system is going to be impactful is on consoles
>>
>>382005017
Okay

Difference is, i can pirate it so

Good luck
>>
>>382006160
this, the modders wont get shit while bethesda will
>>
>>382006164
>implying "free" mods will be allowed in the game
>implying creationclub won't be behind a paywall
>implying bethesda would keep their jewy hands out of a monopoly
>>
>>382006164
>After actually thinking about it, it's not that bad of a system.

Fuck off shill. If any of us support this or allow it to slide it WILL be a slippery slope that will end with the consumer being gouged as much as possible.
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>>382006160
If it creates more projects like this, I am more than fine with the trash. Just don't buy trash, Bethesda will see it doesn't pay, and will stop approving the uploader's stuff.
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>The developer guarantees that things will work and will be updated and supported
>>
>>382006607

>posts a mod as evidence that Bethesda's racket works
>>
>>382006164
>Nexus will still be available and the absolute majority of mod makers will stay there, because they make mods because it's their passion and not for money.
This is extremely naive because paid mods are specifically about the industry trying to bring a nonprofit activity within the capitalist framework where it can be tamed and exploited. If they didn't think they couldn't convert modders to the monetisation camp they wouldn't do this.
>>
>>382005017
>Its more like paid third party DLC
So, mods.
>>
>>382006607
they won't get money to pay the crew anyway, so this may be the first and last example of something large
>>
>>382006315
I'm pretty sure they've stated that external mods are still fine. I'm not going to use it at all no matter what's on there, but literally nothing is going to change for those of us who use Nexus.
>>382006341
I'm not supporting it, just think that everyone's overreacting a little
>>
>>382006607

>hiring that many people with the absolute pittance that Bethesda is giving the actual creators

People participated in that mod because they had a passion for it, they aren't going to volunteer for a single fuckwit's cashgrab.
>>
>>382006756
>want to make money with my mod
>make it really good, solid, stable
>apply for creation club
>bethesda declines me
>release my excellent mod for free since i already made it anyways
>>
>>382006865
>but literally nothing is going to change for those of us who use Nexus.
Oh yeah I totally believe you.
>>
Post it.
>>
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This is just Bethesda wanting to capitalize on Skyrim and Fallout 4 for as long as they can without putting in effort. It's blatant and I hope people can see it. It's nothing but pure jewery.

If people want to see TES6 (yeah I know it'll probably suck but still) being made before 2030 then they shouldn't support this garbage. I mean, they shouldn't suport it regardless.
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>>382006935
>want to make money with my mod
>make it really good, solid, stable
>apply for creation club
>bethesda accepts it
>get $5
>bethesda gets $95
>>
>>382006935
>>382007065
In both cases an excellent mod is made.
>>
I am actually glad Bethesda is doing this because modding was the last thing keeping me coming back.
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>>382005017
>literally copy-paste a model from oblivion
>get paid for that
>>
>>382007040
Todd already said they haven't started even the design process on TES6. They will release four other games before that, the first two being Wolfenstein and Evil Within from E3.
>>
>>382005017
it is paid mods
>>
>>382007213
Nice job refuting the arguments in the OP, fag.
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>>382007086
people get much bigger paypal donations for excellent mods than they will get from bethesda
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>>382005017
I'm sure you defended paid mods back in 2016 you shill
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>>382006141
so already a better enhancements than just more of the same mediocrity
>>
>>382007087
I can't stand vanilla Skyrim, but I've gotten tons of enjoyment out of mods for it. Like, if my modded install was the released vanilla game Skyrim would easily be a 9/10 for me.

This is the issue for me, I'm not really enjoying Bethesda's work, I'm enjoying what the community has made the base game into. From that perspective paid mods would maybe make sense to support the community, but this platform will give way more money to Bethesda rewarding them for making a shitty base game and make the community make it enjoyable.
>>
>>382005017
How would this handle larger mods? I always assumed it would dissuade people from making overhauls like Enderal
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>>382007249
The developer of Forgotten City, the best Skyrim mod, said less than 0.01% of downloads of his mods resulted in donations.
>>
>>382005475
>I'm too poor to pay for people's work
>>
>>382007148
I'm just saying, they probably would've begun development on TES6 if they didn't have plans to "support" their current games for as long as they could.
>>
The problem is not the creation club system.
The problem is that they will support normal mods even less after this comes out.
For skyrim we had to wait more than 6 months to get the tools to make something more than a fucking retexture or basic little modiffication.
Don't remember what it was for fallout 4 but i'm pretty sure it was similar.
Enjoy waiting 2 years to get modtools for tes6
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>>382007402
You probably won't see any bigger mods than maybe a questline through a new dungeon to give you a new sword. That's basically the limit of what mods on xbone can do currently, and if they're gonna charge for mods they need to make sure it's gonna work regardless of other mods you've installed so it can't be too complex. Forget about anything that would require compatibility patches.
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>>382007449
so like $300
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>>382007249
Well tell them to open a pateron account instead of applying for creation club then.
>>
>>382007653
For 2000 hours of work by a dozen people.
>>
After the debacle with OpenIV I don't know how these faggots think this shit is going to fly.
>>
>>382005017
Fuck off, Todd.
I understand that this shit is supposed to have quality control, but you are not making me pay for it. Make a new fucking game, you hack.
>>
>>382005017

Ahh yes, because a mud crab skin is truly DLC.
>>
>check out normal Skyrim to see if it's on sale
>it's been removed from the store
kek, Bethesda really wants the monopoly on mods don't they?
>>
>>382007789
We will release on the same day as Bannerlord and Cyberpunk 2077.
>>
>>382007781
because this affects consoles now and console players are way more accepting of this kind of stuff. if steam enforced a monthly subscription fee to use their online servers all hell would break loose, but people didn't riot long when Sony announced that PS4 would do it.
>>
>>382007853
Wait, I can't buy the script extended Skyrim from Steam anymore?
>>
>>382005017
Fuck off, shill.
>>
>>382007852
Just buy the mudcrab skin man, it'll bring hours of extra enjoyment out of your digital entertainment product!
>>
>>382007950
Nope
guaranteed they will try to release an official script extender on the Creation Club (or include it in a patch) because script extender mods on Oldrim couldn't be monetized
>>
>>382007919
Good point, I keep forgetting that this is also on consoles.
Jesus christ, are consoles going to turn mods into microtransactions on par with DLC?
>>
>>382005017
post sponsored by bethesda
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>>382007950
I can, but I have to access the store page via the SKSE page and find the link that says I need Skyrim to use this. You can't find it by searching or going through categories it seems.
>>
>>382008083
I think that Creation Club members can access the source, not just the modding kit. They are practically employed, paid for reaching negotiated landmarks on the development of the proposed mod, and so on.
Read what the Creation Club page says. If they can access the source, they can make much bigger mods without the extender.
>>
>>382005664
Some of those are actually true though. Not defending this shitty paid mod nonsense, but those are real things that happen in business, clever tricks and wordplay to make free money and get out of taxes
>>
>>382008347
Like hiring contractors from another continent to make DLC so you don't pay healthcare?
>>
>>382008425
DELETE THIS
TODD IS DOING THIS BECAUSE HE CARES ABOUT US GAMERS
>>
>>382007498

>support normal mods even less

What normal mods? Five bucks says TES6 has DRM that requires Creation Club verification for anything to modify the game files.
>>
>>382007708

It's almost as if making money wasn't the point of the project.
>>
Now modders will demand payment, nobody will pay for it, and the modding scene will be truncated. Thanks Bethesda.
>>
>>382006607
>>382005017
Do you have any idea how these projects work?
If people get payed even a shit amount the percentage of retards who would join teams of competent developers would increase and kill any good "mods".
They won't even get as much money as they would from donations anyway so why even bother.
>>
>>382008810

And the people that do make mods just as a hobby will stop because you know Bethesda isn't going to do a thing to verify that the shit being peddled to them is all original work.
>>
>>382008810
not all modders are fucking faggots
>>
>>382005017
Todd stop shitposting and get back to work.
>>
>>382008810
And people can get back to playing real games, instead of alpha projects that can't be fixed by modders.

>Not realizing you're the biggest part of the problem
>>
>>382005946
keked, but its true
>>
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>>382005017
So what happens when every useful mod becomes curated?

What happens when the curators get lazy?
>>
>>382008868
>people getting paid to make mods will kill mods

?
>>
>>382005017
>trusting Bethesda with curation
>>
>>382009135
At least I get to turn that alpha project into a decent eroge without having to support some literally who on patreon who will update his project once a year and eventually end up pandering to furries
>>
>>382009317
It's called a hobby for a reason.
>>
>>382005258
Honestly this. I think it's a good idea but they should have anticipated the backlash
>>
>>382005017
If you really want to convince me that a paid mod will be supervised then have the devs officially make the said modders a part of their team and release it as a mini expansion, anything less is pure unsupervised garbage and will not see a dime from me.
>>
This is how passion dies and love is killed. If this remains, I hope you're ready for the most grey, sterile Bethesda experience to date, except this time you have to pay for the mods. Corporations just don't have it in them not to infect and dismantle literally anything they can see even minor profit in. This is the most perfect, most tangible example in a long tine of what killed video games we've had in awhile. That's just how disgusting and blatant this shit is. At least with actual dlc they try to sugar coat the assreaming they are giving you
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>post yfw you aren't one of the retards who paid for mods last time, and won't be one of the retards who pays for it next time
>>
>now my mods can have drm too
>>
>>382009472
Then stop thinking you braindead idiot.
You really believe that shit? Supported third party dlc shop?
They ain't gonna supervise shit, the entire point of modding is keeping games fresh when the devs move on and leave them to rot. You really think they'll have a couple of guys from their small team just going through all the code in the mods making sure everything works? Bunch of ignorant normies in here
>>
reminder this is what valve does to you, the plague of pc gaming

they outsourced mods so they don't make anything while and just take from the community, who only get a very little cut
>>
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>>382009676
>>
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Start pirating mods.
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>>382009574
t. person who hasn't made any mods
>>
>>382009914
Not that guy, I've been making mods since Morrowind and I agree with him
bet you feel pretty dumb right now haha
>>
>>382005439
Dawnguard and Dragonborn were good haven't played FO4 doc yet so I can't comment on that and aren't they two separate teams? Wouldn't that mean different people looking at different things so you wouldn't have a Fallout dude trying to oversee a skyrim porn dlc
>>
what a fucking shit show
bethesda has been piggybacking off of skyrim for years now and we shouldnt do anything to support that
make something dammit
>>
>>382009914
Yeah, I don't make mods. I just draw porn. I don't know how that's relevant, tho. Mods are something people should do because they want to. If Bethesda wants then to do more, fucking hire them and make official dlc and fuck off from this paid mod shit.
>>
>>382010064
I played two Fallout 4 DLC, they were both great. One was a gang war themepark level, the other an island with a large story about the fan favorite NPC companion.
Both were big packs of content, both were well done, fully voiced, etc.
>>
what about my degenerate mods?
>>
>>382010179
>not mentioning the several dlcs that just added crafting and settlement garbage
>>
>>382007249
Yeah expect if it isn't porn nobody donates shit
>>
>>382010136
>i make porn for skyrim and i am mad at creation club its killing por... i mean mods!
>>
>>382010257
They'll stay free as long as Bethesda doesn't interfere with the release of a Script Extended for the special edition
>>
>>382010263
And?

>Not mentioning the shit mods that do worse
>>
>>382010263
I havent played them, or if they were some free update, haven't noticed them.
>>
@382010356
>draw porn = make porn for skyrim
>>
>>382007708
>work
but it wasn't work, it was a project, they shouldn't expect to be paid for something no one asked them to make.
>>
>>382010440
are you saying shit mods are just as bad as shit DLC?
>>
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>>382010136
>fucking hire them and make official dlc
That's literally what they're doing
>>
>>382010064
>>382010179
what do the DLCs have to do with this discussion anyway?

also FO4's DLCs were mediocre as fuck
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>>382010136
Are you saying that love of a craft, not satanic greed, should be the basis of these creations? That's fucking preposterous.
>>
>>382010480
Yes also the workshop DLC was better than the mods beside the scrap everything mod considering the fact that they fucking worked with mods and didn't blackface my settlement
>>
>>382005017
>if I change it's name people will accept it
I know shitgobblers will eat it right up and you have already won, but fuck you nonetheless.
>>
>>382010529
It started with Anon saying Beth makes bad dlc I countered with two instances of good dlc in the past couple of years in the same market as the creation club
>>
>>382005017
make the payment optional and then we have a deal todd
>>
>>382010610
>workshop DLC
was shit, but there's a mod that fixes it just like there's a mod that fixes everything else shitty in beth games.
the difference is that where we could fix our games ourselves before now we have to wait for the pseudo-dlc to be uploaded and then pay for it.
Consider playing skyrim without the unofficial skyrim patch.
>>
>>382010610
oh so its personal
>the mods that i dont like and also probably installed incorrectly are worse than bethesda's official dlcs that cost money
>>
Welcome to modern gaming industry: where problems are made up and what you want doesn't matter.
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Let's be real, bethesda doesn't have any quality control. So who thought this was a good idea in the first place?
>>
>>382009784
Well, if they don't, then you can be justified calling them payed mods. But if they actually do support all that shit, then maybe we'll get something decent.
Also how would you call community created dota 2 cosmetics, that Valve sells. I didn't see backlash against that.
>>
I wonder what it feels like the second you decide as a PD to screw up a hobby for so many pathetic people and cause so much suffering in the losers, lonely, mentally ill, and young, just for 18 dollars an hour.
>>
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>>382010963
Who the fuck do you think?
>>
>>382010963
the only reason they're talking about quality control is because Sony refused to allow mod support for PS4 otherwise
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>>382005017
>The developer guarantees that things will work
>Bethesda
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>>382005017
man they are mining this game too much
>>
>>382010786
>Things I didn't say

It's less personal and more about the fact that there's a a legal obligation to support their DLC considering that's what they're advertising it as
>>
>>382011221
IT JUST WORKS, ANON
>>
>>382010981
cosmetics is something anyone can make and it can't fuck up the game like regular mods can, are you really comparing paint tier mods that jewben appropriates into something which he sells to actual modding with fake supervision?
Feel free to pay for that, there is a reason dlc and all the other jewry works, retards swallow anything up, don't forget to pay for basic updates in about 15 years
>>
>>382011073
sony is probably getting a cut too which is probably a bigger motivator for them to allow actual mods this time around
>>
>>382011279
meant for >>382011101
>>
>>382011236
But the workshop DLCs definitely arent better than the mods people make despite you saying they were
bethesda is garbage
>>
>>382011434
The only workshop mod I care about is scrapping everything and better placement the rest is autism so call me biased
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>>382005017
>Its curated
Why are you fibbing anon.
Andy why are you defending the lazy faggots at Beth to outsource their game to others instead of them releasing a finished game?
>>
>>382011343
People buy everything. They're so fucking stupid. It's like giving money to Hitler to buy his pet rocks, not caring that he's trying to rebuild the 3rd Reich.
>>
>>382011605
i did call you biased
i said it was personal and you denied it
and then you fucking chamge yur mind
>>
>>382011343
I'm comparing a publisher selling selling user created content with another publisher selling user created content. I assume most of the hate comes from the fact that people have to pay for something that was free before. Well I used to change gun models in COunter strike for free. Now I have to pay for those.
As for QAing skins and QAing more substantial content, sure - it's on a different level. That's why I said, we need to wait and see, if Beth will actually pull that off.
>>
Fuck off Todd
>>
>>382012036
I DID THIS FOR YOU
IT JUST WORKS ANON
BUY MY MOOOOOOOOODS
>>
Keep rewording it, faggot. Maybe you'll believe your own bullshit.

"It's not Socialism! It's Democratic Socialism!!"
>>
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>You will work into your grave and always just barely survive
>Rich chuckle fucks will live a life of luxury just by moving someone elses money from point A to point B
>>
>>382005017
What about all of the mods that would be of our interest, but Bethesda doesn't allow? Do you realize how much this could and will limit the variety of moded content?
>>
>>382012339
Like what? Dota swords? Give me at least one exemple.
>>
>>382011965
No, you see, only the most retarded excuses for human beings are fine with the bullshit csgo pulled, and its not even better than when it was free, because right now, you morons don't even get skins, you get cheap recolors, the models don't even change, it is beyond pathetic
And if you knew how making games worked, you wouldn't have doubts about their inability to supervise mods and their lies about pulling it off
>>
>>382011825
You make it seem like I hate mods and have a personal vendetta against them when this started on talking about how I don't care bout workshop mods specifically
>>
>>382012562
I guess there's that sexout shit if you're into that, but I'm thinking more of literally anything that changes the game, mode companions, ability to use certain drugs in game that are just objects otherwise, overhauls etc. I just don't trust Bethesda to do it right.
>>
>ITT Poorfags who never had another hobby
Lmao
>>
>>382012584
>only the most retarded excuses for human beings are fine with the bullshit csgo pulled
Yet I somehow missed all the backlash on the Dota 2 and CSGO skins. I mean I don't play them, so that's maybe why, but I didn't play Skyrim or F4 either, yet these discussions are everywhere.
>And if you knew how making games worked
Your'e right, I don't. I'm just retardedly hopefull they won't fuck up this time.
>>
>>382012903
>complete overall like enderal or something
>there's some """""objectionable""""" content standard (read: not suitable for 12 year olds so they couldn't maintain their rating by including it)
>"nope you can't have that in there if you want to make dollary-doos!"
>modder removes it
I wonder how diligent /tesg/'s collection of pirated mods will be for the next game when this shit becomes standard
>>
>>382013324
Overhaul* also
>>
>>382013324
It feels like for the past few years every company has done their damn hardest to force feed me garbage that I don't want or need. I getting sick of it.
>>
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>>382012903
Oh fuck me! I just missunderstand you, sorry. But actually I think toddler not gonna ban this kind of mods (like sexout), and if he try, well... he never catch the lightning strike. He just simply not gonna sell it and that's all, at least I want to belive in this.
>>
>BUT ITS CURATED
No it isn't. They claimed the same thing last time. I guess retards never learn unless you hammer it in to them.
>>
>>382013461
companies have been doing that for a while you know
>>
>>382013158
Yeah, there wasn't much backlash. Doesn't stop me from being right. It really is sad though, how most people let these companies fuck them in the ass
>>
>>382012976
Why has every counterargument to getting fucked in the ass "lol you're too poor to get fucked in the ass" recently?
>>
>>382012562
Removing protection from children for one thing.
Beth won't allow any mods that might hurt their reputation as a company, which goes against the creative freedom of modding. You'd have to be blind to not see that this is just another attempt by Bethesda to squeeze as much money out of their hapless fanbase as possible.
>>
>>382014083
*counterargument to not wanting to get fucked in the ass
>>
>>382005017

doesn't really matter

either way its just more nickel and diming in the video game industry from a company that can't even make a decent game to begin with no less
its a blight
>>
>>382005017
Why does Bethesda feel the need to stick their grimy hands into the modding community?
The mod community was doing just fine without you.
>>
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It is just outsourced dlc. You are correct. The issue is that the paid mods fiasco is pretty fresh on everyone's mind, and that Bethesda did a horrid job explaining what the shit it was
>>
>>382014162
I heard Todd is REALLY good at fucking ass
>>
>>382014083
it's consumer culture, if you don't have enough money to spend on trivial shit you don't need the herd will scorn you.
>>
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>>382014213
Whats wrong with microtransactions?
>>
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>>382014213
Half the time its paying $0.99 for cheats, half the time its $4.99 for okay content.
>>
>>382010723
No it started with him saying Bethesda has no sense of QC in there games so saying that mods submitted to them must be "approved" is worthless.
>>
>>382007449
I see this thrown against the donation model a lot and it's such a fucking annoyance. There should be no connection at all between donators and download count, 1 download does not mean 1 person, those numbers are so inflated that it will ALWAYS be a small percentage.
>>
>>382014756
I am literally 5% on most skyrim/FO4 mods downloads, i delete and redownload the same 75% mods every week
>>
>>382005950
That's basically what MMO subscriptions are.
>>
>>382014756
>i download a gigabyte mod every day
>>
>modders get paid a fixed sum and get no royalties
lmaoing my ass off famalams
>>
Did this launch already?
>>
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How much money do the modders get? I heard 25% or 30%, but no source on that.
>>
>>382015179
Not enough to justify this project.
>>
>>382015179
$11 and a slap on the bum
>>
>>382015179
Not dependent on sales. You present a mod, you get checkpoints for developing it, and you get paid a negotiated amount for reaching each. Its a personal contract thing.
>>
I do not want Bethesda to continue to make money off Skyrim. Full stop. The longer they can, the less likely it is we'll EVER see Elder Scrolls 6. The sooner their shitty MMO dies and this endeavor is killed by the righteous fury of the internet, Beth will come out, say they're making Elder Scrolls 6 and we can all pretend Skyrim never happened.
>>
>>382015179
500 Creation Club Coins per mod
>>
>>382005017
>3. The developer guarantees that things will work and will be updated and supported.
>4. The developer guarantees that the content is compatible with all other content on the service.
Yeah I'm sure they say this but we all know its bullshit. These fucks don't even make sure the base game works with itself.
>>
What will Beth do when someone clean-room engineers free versions of these mods?
>>
>>382015547
Put Denuvo in the mods
>>
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>>382015456
This.
>mfw reading all the shit the unofficial patches had to fix
>>
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>>382015285
That much was obvious when it was announced.
>>382015346
Source? That sounds fucking horrible.

>people will actually accept this jewery
>>
>>382015695
Reading the unofficial patch-notes is comedy gold.
>>
>>382005017
How much is Bethesda paying you?
>>
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>>382005017
>>
>>382005258
Says thanks while being fucked.

this is the defenition of cuck.
>>
>>382005017
LETS ORGANIZE A BOYCOTT!!!

its not like Morrowind and New Vagas are ever going to be done again anyway, lets just bocott bethesda.
>>
>>382005017

Everything you said is true. But we're upset because we don't trust Bethesda to keep up this arrangement. They now have an incentive to get rid of free mods entirely.
>>
>>382005017

They're paid mods you fucking nigger. Don't believe todds lies.
>>
>>382005017
Yep, this might just be the final straw for me. ESO almost was, but this should do it.

Eventually you have to grow up and turn your back on video games.
>>
>>382005017
>indie dlc

Sure sounds like mods
>>
>>382005017
>PC gets paid mods
>everyone throws their shit and Bethesda back off in less than a week

>consoles get paid mods
>LET ME GIVE YOU ALL MY MONEY TODD, COME HERE AND GIVE ME THAT COCK
>>
>>382017882
like pottery
>>
>>382017652
You don't have to fully give them up but it doesn't hurt to find better shit to do with your time under the current state of the industry. I play way less games now but I still take time to play the older games I love. Just finished beating neverwinter 2 and it was better than 99% of games coming out these days.
>>
>>382005501
>assed
This is the country that birthed the English language and can't even speak it correctly.
>>
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>>382005017
>there are people that are going to pay for mods in consoles
>after that disgusting steam fiasco
>they are going to defend paid mods
>there are people that are going to buy skyrim, of all versions, nintendo fucking switch
jesus fucking christ
>>
>>382018338
type*
>>
>>382018408
If you had to choose between paid mods or no mods, wouldn't you pay too?
>>
>>382015772
>Source

The Creation Club page.
And hwy is it horrible? The trickle down over time ensures continued support, the paying regardless of sales ensure that niche mods get made too.
>>
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>>382018159
>I play way less games now but I still take time to play the older games I love.
This. I replay games I already know I like and try old classics/hidden gems. I don't think I've played a single game released in 2017 besides BotW so far but I've had fun playing video games, even if I've been spending more time on /vr/ than /v/.
>>
>>382020045
>I don't think I've played a single game released in 2017 besides BotW

/v/ really does hate video games.
It hurts twice as much knowing you are the kind of person to call others newfags, casuals or otherwise insult them for having passion and loving fun.
>>
>>382010064
>bugs that haven't to this day being fixed
>game that doesn't work without community patches
https://www.gamefaqs.com/xbox360/689059-the-elder-scrolls-v-skyrim-dragonborn/answers/340418-miraak-glitch-spoilers
>>
>we will now have to pirate mods
weow lad
>>
>>382019880
I would not play their fucking games then, If I need to pay to make the game more enjoyable it's their fucking fault
>>
>>382018408
Your average retard doesn't care. They want something new. It doesn't matter who gets paid or how much it costs since mommy will buy it. It doesn't matter if it runs like shit or if the new 'content' is just a hat for $2. It's something they didn't have before. Retards don't care and Bethesda knows this. Outsource it to others and take a cut, easy money.
>>
>>382020228
I've played tons of video games this year though, just not any released in 2017 besides BotW. I've been digging through the Game Boy Pocket/Color library a lot lately in particular, finished the first three SaGa games recently and probably going to play the Romancing SaGa games soon. I just think playing games that have stood the test of time and still get talked about after 20+ years is a better use of my free time than playing some mediocre AAA game released this year. There are a couple games that look interesting to me but they'll still be there a few years from now if/when I get to them.
>>
>>382010390
I see...so thats why we haven't heard anything from the team for the past 3 months? Im sure nothing came up that made them stop developing the skse for the special edition...like i dont know...an offer from bethesda for the creation club?
>>
>I want to support you getting paid
>ok than donate to me
>no I want to buy your mod off of a marketplace where Bethesda gets a 95% cut, oh and Bethesda will shut you down if you you get too much donation money
>b-but
>great, glad you agree that Bethesda should make money off of other people's work

Shills cannot refute this because they would have to outright say don't give Bethesda your money. That's all this is a way for Bethesda to squeeze more money out of idiots.
>>
>>382020746
>I want to support you getting paid
>Gee, thanks for the dollar, man! If only the other 9999999 people who downloaded would give a buck too I could afford shoes.
>>
>>382021078
Whoa, totally btfo him. I'm gonna buy my mods exclusively on creation club now, based Bethesda.
>>
>>382020228
I'm not that Anon, but nothing really that interesting to me that came out this year. The most interesting thing would be Rising Storm 2, but I decided against buying it since it feels like a worse RO2/RS.

Development time is lasting longer and everyone is playing it safe. Less games and more of the same. In the end I'm content playing games from previous years. I got Wolfenstein recently and it's a blast. I guess that's one game I'm looking forward to this year.
>>
>>382005017
>indie DLC
goddamnit
>>
/v/ sperging out over something they don't understand
wow i am truly shocked who could have ever predicted this scenario
>>
>>382021505
What makes you think we don't understand. We're sperging out because we understand it.
>>
>>382005017
>you can charge more for 2 shitty bow reskins than a survival mod

Gee I wonder what kind of mods the store will be full of
>>
>>382020045

I take a similar approach as you, but there were other games worth playing this year: Yakuza 0, Nier: Automata, Nioh, Persona 5.
>>
>>382021610
Fuck off, no you don't. Bethesda said this is good for them uh I mean modders.
>>
>>382021634
That was clearly a mockup, not real mods.
The guy who made it picked boring shit to showcase.
>>
>mods that were already free were showcased as some of the choices to pay for
>not paid mods
>>
>>382020045
>>382021661
Between the two of you you only played japanese games.
>>
So, how long until modding is illegal?
>>
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I'm super conflicted by paid mods. Work should be reimbursed since it takes an incredibly amount of skill and time to make something good. On the other hand as an artist and someone that use to make custom content (textures, maps, ect) for games... the free spirit of it all is truly magical in it's own way. People did it for the fun of it. They experimented, pushed the limits, and just had fun creating.

Adding money into the mix taints everything in some way. Maybe not directly but... I don't know. We will just have to wait and see I guess despite it being very difficult to go back to the way things were before money got thrown into the mix.
>>
>>382021825 20:24:22
see >>382021780 20:23:48

It must've been on your screen when you hit submit.
>>
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Guys, relax. It's just Indie-DLC.
>>
>>382022217
it literally is
>>
>>382022103
Paid mods is a double edged sword. it COULD lead to higher quality mods because the creators want to be paid more for their hard work, but it could also lead to the same issue gaming as a whole has right now, being "how can I put as little effort into this as I can and still get paid a reasonable amount"
>>
>>382009317
>turn hobby for obsessive wierdo's who do it for fun in their free time into business with start up costs
>wonder why all the obsessive wierdo's move on
>left with money grubbers churning out mudcrab redskins for that effort to profit ratio
>>
I wouldn't mind if the content was up to a certain quality. Then again this is the company that released Horse armor. Fucks sake.
>>
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>>382005017
Gee I wonder who could be behind this post
>>
>all the people defending DLC in this thread
newfags go away
>>
>>382005017
content compatibility means it has to work with the master file and can't cause conflict with other mods. Which means this immediately shuts out 70% of mods that actually do shit dependent on SKSE, FNIS, or Bash patches. As well texture replacements for environment won't be allowed, because a bunch of them clash with each other.
>>
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>You lived long enough to see the age of mods getting pirated
>>
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>>382021990
That's something I worry about too. Not "illegal" but developers might lock down harder making it more difficult for "unofficial" mods to be made. Things will never be "illegal" though. Fair use and educational purposes still apply.

Also, modders may become lazier in the process. Creating smaller, cheaper content that ends up selling more in mass than larger projects would. As well, they may become less likely to take risks, limiting creativity. Would you spend 100 hours on something potentially great not knowing if it would even work or make a hundred hats that took an hour each to make?

One thing creators need to remember is to make content based on what THEY want and not what they think the public would want. The latter is how you end up with knock off angry birds and candy crush games.
>>
>>382022103
>>382022262
What if you had tournaments?
Mod of the month, editors choice, best item mod, best quest mod, etc every month, with monetary rewards.
This way you directly reward quality, and the categories ensure diversity of content.
>>
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>>382005017
You know, sometimes I really wonder: do people like you really gt so bored and/or into contrarianism that you actually begin believing the bullshit you write? Or do you simply enjoy watching the world burn?

It actually kinda fascinates me as much as it does disgusts me, like people wanting to explore the minds and bodies of others.
>>
>>382022586
>only just now pirating mods

http://steamworkshopdownloader.com/view/169289951

Here is a pirated mod for your pirated game.
Steam Workshop only allows you to download if you have the game purchased on Steam normally.
>>
>>382022586
>he wasn't pirating The Sims 2 mods in 2007
http://svs.paysites.mustbedestroyed.org:8080/
>>
>>382022646
>people who hold different beliefs than me surely must either be paid, or joking
>>
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>oh you see modders deserve compensation and money will motivate them to mod harder
And yet modding communities already exist. Monetisation is hardly something that will make modding grow for the benefit of modders or people who use mods. It's the video game company middle man who reaps all that hypothetical added value.
>>
>>382023154
What percentage of mods get finished?
Wouldn't you like to see that number go higher?

Saying "well we aren't dead, so we shouldn't change anything, else we might die" is the most retarded way to think.
>>
>>382012313
Honestly surprises me how far we've come in life and yet we're mostly miserable
>>
>>382012313
Son, I think you may have communism.
>>
>>382005258
>guaranteed to work
The DLC for skyrim doesn't work on all boxes, never fucking mind mods.
>>
>>382005017
>Buy dank mod
>Next patch breaks it
>Mod never updates
>You just wasted $3, sorry, 300 points in a piece of software that doesn't work anymore even though it should
O-oh.
>>
>>382023252
This initiative did not come from modders. It is a corporate move, and it has actually faced criticism from the modding community. You're trying to twist this into modding already being a business that is subjected to capitalist logic of growth. That makes no sense, since as it has been repeated quite often modding is a hobby and modding scenes only live as long as the games have active playerbases. Modders aren't striving to have careers making content for whatever game gives them the most exposure, they mod for games they like, when they feel like it.
>>
>>382024182
That's LITERALLY what the fucking thing is designed to solve you stupid mother fucking retard.
>>
>>382024231
and yet that is how it is.
Good job at fucking it up todd.
>>
>>382021661
I don't have a PS4 so I haven't gotten the chance to play most of those. I also need to play the older Persona games before P5 to satisfy my autism.
>>
>>382023252
no
sturgeons law
I want only the 10% to get finished, that way we don't have shit everywhere that appears to look good.
>>
>>382005017
>it's not paid mods, it's DLC!
And item pack /cosmetic DLCs are pure cancer that the community has rejected a long time ago. Remember horse armor?
You're not helping your case here.
>>
>>382005017
way to parrot totalberculosis
>>
>>382005258
I too watched tb's video on this
>>
>>382024969
>>382025128
>eceleb trash

>>>/b/
>>
>>382025128
Wait what? Why would he support this? Isn't he an avid PC gamer? Didn't he oppose Valves paid mods?
>>
>>382025603
he was comparing this to the gta5 mods situation, and saying rockstar are worse than bethesda
>>
>>382026405
One company declared mods illegal, the other is paying modders to do work, this isn't hard to figure out. Both are awful but one is clearly better than the other and yes that one is Bethesda.
>>
>>382018408
>>382019880
Man americans truly are a cancer to video games in general.
>>
>>382005017
Why have Bethesda take a chunk of profits from your work, when you could open up donations and take 100% of what's given to you?
>>
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>>382005017
>>
>>382005258
So basically it's paid mods.
>>
>>382023252
>What percentage of mods get finished?
Apparently enough for there to be a fuckton of them.

By the way, just because a mod gets finished doesn't necessarily mean it's worth a damn.
>>
>>382009472
Of course they anticipated the backlash. Bethesda dumps shitty decisions into the laps of their fans and lets them get all their yelling out over how incredibly evil and insidious the implications are, waits for normalfags to justify/defend it, lets it become mainstream/normalized, and then implements the evil/insidious thing again when everyone doesn't have the energy to fight it again.
>>
So, our choices for the future of Bethesda games are either

>Paid mods
OR
>Outsourced Microtransactions

Neither is really appealing, Todd.
>>
>>382005258
>literally the only difference between mods and DLC is that Bethesda will "support it"
It's better on paper than last time, but it doesn't really address the core problems that flared up either. They can scream it's not paid mods until they're blue in the face, but the truth is they've shown nothing that makes them distinct in any important ways from mods in terms of how they affect the game.
>>
>>382020356
>literal 4 years
wauw
>>
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Jesus...now people think DLC is a good thing for gaming, even worse, paid DLC...
>>
>>382005017
>>382022541
Holy shit, SKSE won't be supported, there goes all the best mods
>>
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Remember when Valve introduced paid mods and the first thing that happened was some guy stole animations from a major mod and turned it into a new mod to try to sell it for a quick buck?
>>
>>382028558
remember modders placing ads in their mods to get you to buy the paid version?
>>
>>382005017
it really doesn't matter if this system is better or worse or exactly the same.

bethesda defended their shitty idea from Day 1 of the complaints on Steam, while Valve said they removed it because they implemented something stupid without thinking of how it would affect the modding community, shitheads like Pete Hines doubled down and said they would just find another way to implement it. and now they have, entirely independent of Valve/Steam so they can get the entire profit cut without sharing, and nobody is going to rollback on the system out of fear of its rippling consequences, the way Valve did.

God I fucking hate Zenimax and Bethesda, their total transparency regarding how little fucks they give about their consumers is a bad thing for this industry, and if their products continue to sell even as they become more and more openly anti-consumer and pro-profits, that is just a sign of how low our standards have really sunk.

There were people excited by a handheld port of VANILLA SKYRIM (b-but it's got some ENB mods on it so it's worth $60 again!)
>>
>>382028545
>People are thinking total conversion/new landmass type mods will get great use out of this system
>They don't realize that most of these mods require something like SKSE

There's also the matter of PS4 mods not being allowed to have custom assets.

The only landmass mod that could benefit from this system would be something like Falskaar, but you can't add mods that already exist, and who the fuck hasn't played Falskaar already?
>>
>>382029073
>Bethesda decides to sell Fallout 4 and Skyrim with VR ductaped onto them for $60
>Meanwhile, id Software makes a separate version of DOOM designed for VR, and sells it for $30

Of course, Fallout 4/Skyrim VR will sell more copies, because shitheads just can't get enough of an almost 6 year old game.
>>
>>382029157
I hope nexus doesn't get forced to closed down skyrim mods, then we would have huge zipfiles sitting in random torrentsides with a ton of mods.

It's like we're back at pre-internet times where you had a disk with all the good stuff that you shared with your friends
>>
>>382029461
fallout 4 VR is so baffling to me even just on the level of "what is there to fucking look at?" the only interesting parts of FO4's map are the glowing sea and the city core. it's just miles of nothing in every direction otherwise.
>>
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>>382005551
>The official patches and bugfixes should have price tags too,
This is what is going to happen.
Developers won't give a shit anymore.
They won't add shit. I mean, look at FO4, they added the survival mode in an update.
Now? Future games won't receive updates. You want it? Then pay. 5 bucks, mate.
They'll probably try to absorb modders. They won't hire, they won't get any real recognition, and all their work will end up belonging to Bethesda.
Why?
To weaken the mod community. If you want mods, even if they are shit, you'll have to end up getting the game legally and joining the club.
(I don't really mind that shit, since I've never pirated a Bethesda game. For ~30 I consider them to be an acceptable price)
>>
>>382021610
>We're sperging out because we understand it.
Man shouts at sky because he believes he understands it.
Fact is; he fucking doesn't and he's a delusional piece of shit who needs to shut the FUCK up.
>>
>>382005017
Fuck off shill
>>
>>382005017
many have said before me but I will restate their statment once more

FUCK OFF SHILL
>>
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>Defending paid mods

Capitalism was a mistake...
>>
>>382005017
>make game with a 10 year old engine, which will work on every toaster on this planet
>has so many bugs, which will never get patched out
>community patches the shit and add longlivity FOR FUCKING FREE
>games sell much more because of this
>still be greedy and try to monetize it

fuck off todd.
>>
>>382005017
The best part is retards defending it because it is promised to have 'curation'-- as if Bethesda has ever demonstrated themselves to hold any sort of higher standard in quality, ever, in history.

The VANILLA games without any mods are barely QA'd properly and historically have ALWAYS relied on modders to even make their games *functional*. Now suddenly we expect them to curate and QA these paid third party mods to a standard they've never once demonstrated in their own in-house work?
>>
>>382030321
Get it right. He's not defending paid mods.

Bethesda is outsourcing DLC to its community.

So, he's defending microtransactions.
>>
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>>382030438
>he's not defending paid mods

>he's defending microtransactions

Save this post GTAV is next...
>>
>>382005017

Considering these mods won't be able to use the script extender I can't see the majority of these paid mods being nothing more than new armor/visuals and basic quest mods.
>>
>>382029820
I'm pretty sure Bethesda knows that, if they shut down the Nexus, then their modding scene is also shut down with it. As such, the incentive to buy their Creation Club microtransactions would actually lessen as a result.

Besides, the Nexus is usually pretty good about taking down illegal content. Bethesda has to more or less worry about torrent sites.

Let's be honest. Who here is actually going to buy Bethesda's funbucks and purchase content when you could probably just find the mod files on a torrent site, plop them into your data folder, and enjoy the content for free?

There's nothing Bethesda can really do to protect/change how their mod system works, because that would upset way too many people. If you change the format (that's been practically the same since Morrowind), modders will complain about having to adapt to a new standard. If you add DRM, then you'll have modders AND consumers complaining.
>>
>>382026405
>rockstar are worse than bethesda
That's like saying cancer is better than AIDS.
>>
>>382029820
>It's like we're back at pre-internet times where you had a disk with all the good stuff that you shared with your friends
I wish we still had that, I'm fucking sick of nexus content vanishing due to either harassment or modders having their shit stolen and just packing up and disappearing.
>>
>>382014973
>wanting royalties over guaranteed money
Contracted animator here, royalties are bullshit. I never accept royalties, only accept payment that know I'm going to get for sure.
>>
How did this bait work so well? What the fuck?
>>
>>382031961
Because it's exactly like a PR statement from a corporation would read, converted into 4chan-speak. It's likely a legit shill, but even in the event that it isn't, this is the kind of stuff any nerd worth his salt wants to smack down with righteous anger.
>>
>>382007456
>bought the game
>didn't come finished and needs mods to make it good
This is how retarded you sound. You should leave.
>>
>>382005258
enjoy your "dlc" (cough cough paid mods) cuck.
>>
>>382031104
This.

but, well, TB does have cancer, I guess.
>>
>>382005017
So this is the tactic they're going to use?
Fucking hell, make it stop! I want off this ride!
>>
>>382030130
This, ignore all things that make you uncomfortable and ridicule those who participate.
>>
>>382009317
>Change the incentive from passion to pay
>surprised when it becomes price gouging for less content.

It's like you forgot how DLC/Microtransactions started or something.

>We'll give you MORE content than ever
>Just cut the games into pieces and sell the rest for extra free profit.
>>
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>>382005017
is this a paid shill or a free shit poster i cant tell
this is retarded its literally just selling mods you can get for free on pc
>>
>>382034986
>incentive is passion
>58 unfinished mods, 2 finished mods (sorta)

>incentive is money
>150 mods, most finished since they wouldn't get paid otherwise
>>
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>Bethesda can't even make games bug free
>trusting them to make mods bug free
>>
>>382005017
I don't like eating shit
>>
Feel like I'm going to have to do my part and seed the fuck out of these torrent, Bethseda does not win this round WE DO.
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