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Is Fusion secretly the best game in the series?

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Thread replies: 305
Thread images: 72

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Is Fusion secretly the best game in the series?
>>
Nah. It's really fucking good, but Super and Prime are both better.
>>
Fusion > Zero Mission > Super
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i understand why purists dislike it but it's extremely well made. we may never get another one like it
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>>381985667
What's it like living it opposite world?
>>
It's the best in some areas but not others
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>>381985521
No.
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>>381985674
>we may never get another one like it
We already got Other M
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>>381985521
it's definitely up there
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>>381985930

Other M is similar in some ways but it's not gritty or suspenseful like Fusion
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No, but it is rather underappreciated on average nonetheless.
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It's definitely underrated, but not the best.
I thoroughly enjoy the sinister feeling atmosphere and felt it came off stronger than most other Metroids. In my opinion, there's just this constant feeling of dread the entire game. You're on an abandoned ship in a completely new suit and your old suit is tracking you down.
Granted, I haven't played Echoes yet.
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Best boss in the 2D games.
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>>381985521
The fusion KINO meme is really getting real for me

I played through the japanese rom to unlock hard mode, and yakuza is so fucking bullshit. But that's just my plebeian instincts resisting the masterpiece on the other side.

But really, faggots who didn't play fusion wrote the linearity and objectives off as handholding. And 99% of the time they'd be right. But fusion does it ironically. It's fucking with you because its self aware that its a hard game and you will die.
>>
>>381986316

>I thoroughly enjoy the sinister feeling atmosphere
>Granted, I haven't played Echoes yet

Get on that. I still remember how shocked I was in regards to "that" cutscene. It is easily the darkest of the Primes, the Ing didn't fuck around.
>>
It's a shame Ohter M retroactively made Adam WORSE.

Though I could say the same for Mother Brian and the babby so whatever.
>>
If by best you mean the worst then yes.
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>>381986316

Guess it's the feeling of forward motion. The atmosphere in other games comes from the isolation and surrounding environment itself. Fusion has tension and intrigue with what you're doing and what it's leading to.
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>>381986461
Also the Luminoth are probably the most interesting race since the Chozo.
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>>381986553

>Fusion
>worse than Other M, Hunters single player or Federation Force
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>>381986493
>mother Brian

Hahahahahah
>>
>>381986578
>Unlock the last level security doors without permission even though its made the contamination worse every single time
>Download the diffusion missile upgrade without permission
>HAL is going to shit his pants when I get back to the nav room

>Oh you did what? whatever

That was a let down but otherwise what you've said is true
>>
it's too easy, but the art and story was a bit interesting

the security bot and nightmare were probably the only interesting boss designs, everything else was forgettable

sad Other M ruined nightmare's design
>>
>>381986732
Theyre a lot taller than I remember
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>>381986732

Shit, I forgot that Echoes had my favorite rendition of the Varia Suit too. It's so sleek and shiny.
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>>381986824
As much as i love prime games, i think they kind of fuck up the sense of scale. Morphball, enemies and doors all look way smaller than they are for some reason.
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>Prime 2 was only 30 percent complete when Nintendo ordered Retro to rush it for the Christmas release.
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>>381987152

And yet they still pulled off the 3rd best game in the series.
>>
>>381986804
>it's too easy

Compared to what? Metroid 1? The only other hard metroid game is that and Prime 2.

Also I agree on the bosses, but even the forgettable bosses aren't any worse than the rest of the series. The only boss I give a shit about outside of fusion is kraid, and he's not all that.
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Super is the best, but Fusion is the second best.
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>>381986316
Prime 2 is secretly the best game. Prime 1 has the best soundtrack by a good margin though.
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>>381987332

Funny you say that - I like 1 more than 2 but it's 2 that has my all-time favorite theme from the series.

https://www.youtube.com/watch?v=xUWtSrG6xKU

Not that I'm about to deny the menu theme or Phendrana Drifts or anything but this shit is maximum comfy.
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>>381987332
Prime 3 has some of the best locations but is hampered by its small levels. Also Prime 3 has a surprisingly Half Life Esque opening chapter.
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>>381986663
I don't know what you are talking about. There are no games with such names
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Fusion Kihunters can go fuck themselves Jesus Christ.
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>>381987490
honestly the only really memorable area in prime 3 is skytown. it's one of the best areas in the entire trilogy and probably the only good area in 3 aside from your pic
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>>381987452
>when you know what song he was going to post

Brinstar green remake when
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>>381987496

Oh, so Fusion is the worst game that's actually worth mentioning then. I mean, I don't think that's the case either personally but it's an acceptable sentiment.
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>>381987452
I love Torvus Bog theme too. Prime 1 just has a much more consistently high quality soundtrack.
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>>381987543
Skytown also had an absolutely beautiful theme
https://www.youtube.com/watch?v=7P7jdnU06ew

>>381987496
Hey, Hunters was a damn good Quake 3 clone.
>>
>>381987452
>>381987549

Oh wait I was wrong

https://www.youtube.com/watch?v=h3hLx-FVgKk
>>
>>381987543

I liked the Valhalla and Pirate Homeworld personally but the former was an abandoned ship and Metroid almost always nails the ambience of that setting while the latter was the goddamn pirate homeworld and Gandrayda was my favorite boss fight in the game.
>>
Zero Mission ≥ Super > Fusion, for me
I realise that I'm supposed to like super better, but the controls in ZM are tighter and I really like the stealth section in the epilogue; those two put it just a little bit further ahead.
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>>381987612

That, I won't deny. But Echoes still has my #1.
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Definitely the most atmospheric and tense 2D Metroid game.
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>>381987543
Yep. The best things in Prime 3 are screwattacking around Skytown, and using the x-ray/phase beam combo.
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>>381985521
yeh.

fags get mad that it caused an irreversible change to samus unless she goes through some plot to be un X'd
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>>381987751
well of course all three prime games are perfect when it comes to atmosphere but i'm just talking about which areas are the most visually appealing. every individual area nails its intended atmosphere perfectly in all three games. however bryyo is just boring visually, the pirate homeworld it mostly orange and a black / brown color with some occasional blue kinda color, norion is just grey and facility, etc.
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>>381986804
>it's too easy

None of the games in the series are very hard, but I probably died the most playing Fusion for the first time than in any other game. Some of the SA-X encounters have little room for error and pretty much all the bosses will make short work of you before you get good at fighting them.
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Is Maridia the worst section in the franchise? I want to kill myself every time I have to go there when I replay Super.
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>>381987975
I like the music it's very ominous.

https://www.youtube.com/watch?v=3YIIfXWvus8
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>>381987998
it was literally them vs everyone else who could possibly oppose them in prime 2
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So is the Galactic Federation mostly made up of humans? I mean the only Aliens we see that aren't genocidal science maniacs and/or hive mind insects are neutral bounty hunters.
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>>381987975
Pretty much. When I played Super again a while back it was the one part of the game I wasn't looking forward to. It still sucks.
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>>381987925

I'd say the first game is a pretty decent challenge and 2 was tougher than probably necessary due to hardware constraints. Beyond that it's not too bad, though Prime 2 did get its share of blowback for its difficulty strangely enough. Something like the Boost Guardian was pretty silly for as early in the game as it was, though I can't think of much else that earned that designation.
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>>381988116

Hunters/Prime 3 show off some bounty hunter alien types.
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>>381988116

No, if you read the manga the "chancellor" or whoever runs the federation isn't even human.
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>>381988116
i'm pretty sure the federation itself is exclusively human
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>>381985521
Fusion is best if you ask me, it handled its linearity in a way that still lets the player explore and take in the creepy atmosphere
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>>381988145
I thought the game was pretty tough when I played it at release. The moth boss gave me trouble, and of course Dark Samus. When I replayed it a few years ago I found it surprisingly easy for the most part. I guess I was a scrub at 14.
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>>381988213

Wait, I probably should've read all of your post. Yeah, it seems that way with the Federation. There hasn't been a whole lot of reason thus far to elaborate on that.
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>>381985521
All enemies being just a flying blob disguised was so dumb
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I don't like it because every single fucking boss is just this fucking virus thing. It's so anticlimactic.
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>>381988269

Oh yeah, that one's not the easiest guy to deal with the first time around.
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>>381988116
Really humans are just cheaper to model and render.
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>>381988302
>>381988314

I didn't mind the X parasite thing because it kind of makes sense how they came about, even if it's a bit of an asspull. Turns out eradicating a major predator on a planet unbalances the ecosystem and certain species go unchecked. I can buy into that.
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>>381988116
I remember seeing some Prime 2 concept art that shows different Alien GFed Marines. Really Human marines were probably just cheaper to model.
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>>381987038
Everything appears smaller than they actually are. Apparently there's some fuckery going on with the energy source rooms in Prime 2 that involves changing sizes.
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I actually like how the Retro Studios designed Chozo have a bit of Aztec influences in them. Maybe its just because they are based in Texas.
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>>381988684
I'm positive Omega Pirate was taller than that.
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>>381988519
Yeah that's way less of an issue than how linear it is. Also some plot things like federation making X copies of space pirates and ridley because???
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>>381988684
Quadraxis is fucking Kaiju sized.
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>Finish the game
>Same victory music play in every part of the station

But why

Post game exploration is already easy and barebone why add this to it
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>>381988720
>"Come, Hatchling. Drink of the rich cacao from Quetzalcoatl's teats and receive the blessing of the Sun."
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>>381988868
seems to have some inspiration from the tripods from the 2005 war of the worlds

as i'm typing this i realize i'm fucking retarded because prime 2 came out in 2004
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why do prime faggots always feel the need to come in Metroid threads?
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>>381988684
This don't feel right. i'm sure Samus was big enough to fit in each of Quadraxis' legs unless Morph Ball is actually twice as big as Samus regular model is is.
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>>381987797
My nig
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>>381985521
>secretly
no, its clearly and blatantly the best in the series
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>>381988830

primarily justified for gameplay reasons but it's not farfetched to assume they wanted to study ridley. ridley's corpse (?) was in cyrocontainment, which you see an X take infect when you enter. iirc the gf never had X onboard aside from what infected samus' power suit which multiplied rapidly through asexual reproduction
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>>381988830
The Federation didn't make those copies. Ridley's body was there in storage and the X found it. Without looking anything up, iirc, those pirates raided the B.S.L.
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>>381988684
I thought flaahgra was bigger than that
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>The Western made Metroid games including Fed Force portray the Military in a benevolent light
>The Japanese Metroid games have the military as little better than Weyland Yutani. Adam is incompetent at best and that no name Colonel at the end of Other M is constantly holding back an evil laugh.
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>>381988830
>Federation making X copies of space pirates and Ridley
??????
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>>381989091
>>381988830
>>
>>381988830
Because they are suicidal idiots worse than the pirates.
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>>381986326
Funny how yo kill him by shooting at his dick.
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>>381988892

The soundtrack reflects the mood of the narrative, not the mood of the area.
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>>381989227

Dane was a damn good model for a Wii game.
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>>381988684
There's no way the Chykka adult is that large. I was standing right next to it when I grappled over to it many times.
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>>381989227
>generic western military shooter man

Retro has the worst art team in Nintendo seriously
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>>381986824
Look at Samus shadow, and then look at the Luminoth sha...
They're not placed on the ground as you can see a foot placement over a wall and not clipping through it. They are in the air closer to camera.
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Hey that's my wallpaper
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How in the everloving fuck do the Shriekbats propagate their species?
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>>381989516
They reproduce like Orks.
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>>381988684
Holy SHIT
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>>381989516
I miss all the Prime OC. I hope Prime 4 and the Metroid 2 remake brings it back.
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>>381989516
They don't explode in Super.
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>>381987865
I was scared of the SA-X as a kid. Those sections where you're running from it are still kind of unnerving.
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>>381990086
https://www.youtube.com/watch?v=YO-x7j5RyGc

>>381990078
They explode in Metroid, and Zero Mission.
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Best Gunship.
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>>381990078
>>381990179
Them's be Skree, not Shriekbats.
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>>381990179
>Post YFW 'There are no less than 10 SA-Xs on the station.'
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>>381985521
Too linear for a Metroid game, but functionally speaking it's still a great action game with plenty of atmosphere. Story pacing is solid enough, considering it wasn't really a thing in Metroids before it. Still, for me the linearity just killed the mood for me. I mean, the map's basically there for show since you more or less have to play in the order the game makes you play. It could almost just be set up in chapters, each one containing a new area. By the time it opens up it's too late.
>>
>>381985521
Fusion was really good, and the X were an interesting way to shake up the formula.
Not the best, but I still love to play it like every other metroid game, excluding OtherM and FF that are utter shit.
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>>381990447

it's an unnecessary plot device at that point. not long after it permits free backtracking which exposes it
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plus you'd got the weapon that allowed it to be damaged
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>>381985521
It has the best non-OCRemix.

https://www.youtube.com/watch?v=AMLH0gaspRA
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>>381988868
Quadraxis scared the shit out of me as a child.
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>>381990706
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>>381990447
>The X has smelled out it's natural enemy, and one of the SA-X is on it's way here
>One!?!?

\
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>>381987975
Definitely
>this game is about being able to freely explore
>except fuck you if you want these power ups early, you have to go through this exact path and defeat the boss before the doors unlock
>>
How does the SA-X reproduction work anyway? Did the X manage to copy the whole matter/energy conversion thing Samus' suit apparently does?
>>
>>381990963
You ever see The Thing? Kinda like that.
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>>381985521
Man, I liked that suit

Wished it stayed around and improved upon.
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>>381987975
It's even worse in Super Metroid Redesign.
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>>381990963
They have Samus' untainted dna. Maybe they just willed a suit from Chozo suit storage or something.
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>>381991116
JETPAAAAAACK
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>>381987975
It's gay because I get the gravity suit and think that I can finally move freely through Maridia, and then you get the quicksand shit
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>>381986410

Non-jap rom doesn't get hard mode?
>>
fusion is the best game in the series imo. i ADORE the locales/weapons, i think it blows the fuck out of super metroid.. my ranking is probably fusion, zero mission, AMR2, super, metroid 1
>>
>>381985521
Linear and skipping dialogue text makes me not want to play it again
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>>381988684
What's that guy under quadraxis?
>>
>>381985606
I didnt play Prime when it came out and I can confidently say that you guys have nostalgia goggles for it. Prime 3 is infinitely superior and Fusion at its same level
>>
>>381991739
Meta Ridley.
>>
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>finally start playing series after prime 4 and 3ds remake announcement
>Tfw just beat fusion,zero Mission and SM
>mfw I've missed out on a good series for this long
>>
>>381991619
Super is also low on my list due to lack of challenge.
>>
>>381991992
i just thought super was boring personally, but i went from metroid 1 straight to fusion. i just didn't like the locales/gameplay of super
>>
>>381987152
Can you blame Nintendo? The fucking gamecube was on life support at that moment and they needed more games because at that point every third party abandoned the console.
>>
>yfw you connect Samus Returns to Prime 4 and get Metroid 2 suit
>>
>>381985521
>gimped bomb jump
>gimped wall jump
>blocks off paths
>locks doors for story purposes
>unskippable cutscenes
>no full freedom until the end of the game
No, but I did enjoy how it humanized Samus, the boss fights, and the SA-X parts.
>>
>>381988684
Those are not the in-game heights
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>>381985521
No but its the complete opposite of secretly best. As in it's obviously one of the worst
>>
>>381985521
Fusion is the Majora's Mask of the Dark Souls of Metroid games.
>>
My problem with Fusion is that too many items are locked until right at the very end and you're required to do a very specific path if you want to do 100% as the navigation room will make you stuck. It's like the one Metroid game where I rarely 100% it rather than always 100% it. I'll always prefer the first two Primes, Super, and Zero Mission, but Fusion is still a great game and has the best 2D bosses.

Echoes and Fusion are somewhat similar to me:

>bosses use your powerups against you
>bleak oppressive atmosphere
>version of you encountered during the game
>harder enemies and bosses than usual but you become pretty brokenly loaded by the end of the game
>>
>>381986326
The music was pretty bad in this fight. The fight itself is a 9/10
>>
>>381993685
>The music was pretty bad in this fight

"No."
>>
Fusion is definitely a bad entry in the series. How do I know? I dislike Metroid games, but I like Fusion.
>>
>there are only 6 2D games in this franchise
>4 in canon 2 remakes

How? Actually how?
>>
>>381994242
Why do you find that hard to believe?
>>
>>381994242
Nintendo are allergic to trying new things.
>>
>>381994337
They're so good how come they never made more? Why the 10 year gaps between games?
>>
Fusion is the only 2d metroid i played and i remember enjoying it.
Was thinking about playing the original or super on vacation.
Why do people generally think it's inferior or not a pure metroid game?
>>
Fusion was my first Metroid game so I have some bias towards it. I didn't mind the linearity at all really, when playing Super Metroid and Zero Mission I didn't like how easy it was to feel lost in the map
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>>381987865
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>>381993685
Kys.
https://www.youtube.com/watch?v=ODV8nfQlDhk
>>
I will still defend Prime 1 as the best 3D Metroid. Imo it did the balance of shooter action and atmosphere and exploration of the 2D games the best. Prime 2 has even more backtracking than Prime 1 which was its biggest weak point imo and Prime 3 leans more on the shooter side and has tons of dumb upgrades that dont really feel like they add a lot. 6 million grapple beam upgrades for wagglan and extra shoulder pads for acid rain. Really?
>>
>>381995359
Because it doesn't have the autistic backtracking
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>>381988868
I normally don't care for robot designs but Quadraxis is super fucking cool.
>>
>>381988684
>Apparently there's some fuckery going on with the energy source rooms in Prime 2 that involves changing sizes.

So the player gains size or what? This isn't apparent at all since we can fit through every hatch.
>>
>>381997960
99.9% of the game you're just a floating camera. I assume the cutscene model has a completely different scale to where your fixed perspective is during the Quadraxis fight.

I swear there's like a chart somewhere where the Morph Ball is the size of a motocycle.
>>
>>381998283
That's incredibly strange, I wish they had made such a thing more relevant to gameplay or at the least visually apparent. Shame they only had a year to work on it. Bumping thread for that chart.
>>
>>381995359
"Pure" Metroid games are strongly focused on exploration, finding secrets, and thinking about how each new item you collect can let you access new things.
Fusion throws most of that out of the window, and instead focuses on its linear plot, action sequences, and boss fights. There's basically no room for exploration or straying from the intended path.
I like Fusion a lot but it's definitely a completely different beast from the other games when you look past the most basic aspects of the gameplay. I can understand why fans of the other games would dislike it.
>>
>>381998903
Like corruption though it still felt like Metroid instead of some weird bastardisation like Other M's regenerating health, pixel hunting and flat featureless corridors.
>>
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>>381995797
>>
>>381995565
Zero Mission literally points to where you have to go.
>>
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>>
>>381994473
except there's that few 2d games because they decide to try new things instead of just doing the same thing
>>
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I want the comic book art style back.
>>
>>381990236
The shoulders look really retarded
>>
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>>382001527
>>
>>381985606
>better than prime
I played both last summer and I liked Fusion more.
Maybe Prime simply didn't age that well
>>
>>382004430
Prime games are just shit Metroid games
>>
>>382004503
Why haven't you killed yourself yet, Dobson?
>>
I like how AI Adam talked shit of original Adam years before we knew he was shit for real.
>>
>>382000942
>he used the optional pointers
>>
>>381985521

god, I love this game so much. this and Zero Mission.

the music! the atmosphere! GLORIOUS.
>>
>>381985521
look guys, i'm real confused. I SWEAR when I played this game in like 2003, it said that samus was a boy who got turned into a girl for some super special mission or some shit. is this true?
>>
>>382004993
Yes but it got changed in the USA release because "muh childrun".
>>
>>382004993
No.

Samus did get surgery at the start of the game due to a parasitic infection and her DNA was altered, but this was just to justify her new suit and explain why she had the capability to absorb the X. What you posted is totally made up.
>>
If Fusion wasn't a Metroid game, everyone would be praising it as one of the best games ever made. But since it's a Metroid game it's held to the standard of Super, making most of the opinions people see online negative.
>>
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>>
>>382005250
>most of the opinions people see online negative
Fusion is pretty well liked though.
>>
>>382005229
i thought she was gender swapped. i mean this was when i was a kid when people thought trannies were disgusting and sjws didn't exist and gay people couldn't get married and were generally shunned
>>
>>381988684
Okay, but where's Ridley?
>>
>>382005473
For some reason he's beneath Quadraxis.
>>
>>381988973
You can see the morph ball tracks on the Quadraxis model, and the morph ball itself is right next to Samus. Their sizes seems to match up.
>>
best section and best track right here bois

https://www.youtube.com/watch?v=fGv2Ua74Ils
>>
>>381988519
It's weirdly unbalanced though

Like, metroids are less of a threat than the X parasites are if left unchecked
>>
>>
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>>382004807
>>
>>382005358
but in metroid threads it's always considered the worst. discounting Other M
>>
>>382007145
Prime Hunters and federation force is obviously worse.

Fusion has the best story too
>>
>>382007662
Okay fine.

It's the worst 2D Metroid now that 2 is being remade
>>
>>382007732
Being the worst 2D game means shit wen standalone is a 10/10 game, same happens with DaS2.
>>
>>381987496
>I don't like it therefore it literally doesn't exist

This is the most fucking immature mindset.
>>
>>382005353
why did she get so short?
>>
>>381985521
No, but it is good. I look at it as how off-shot Metroid games should be. It's different, but close enough to the franchise to not be insufferably insulting. Some of the linearity lent itself to nice SAX setups. I've always felt a bit of horror elements could work well in Metroid considering it was inspired by Alien.
>>
>>382008046
smaller screen
>>
Zero Mission is my fav.
>>
>>382007884
that was my entire point nigga
>>
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>>381989382
this
>>
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>>
>>382008828
t. upset Primebabby
>>
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>>382008424
>that moment where you get the power suit back in full force and the music changes
>all the space pirates you were running from now going down in one hit
>>
>>382008828
Top:
>What the fuck am I looking at
>Overdesigned messes
>A bunch of shit that was never seen in game

Bottom:
>Actual CONCEPT art to be worked on and expanded in the actual game
>>
>>381988116
Just imagine having to produce standard issue equipment to 100+ different races.
>>
>>381991742
>prime 3 is better than prime
Jesus you have terrible taste, I played Prime for the first time in 2014 and it instantly became my favorite game, but I barely started 3 before I dropped it hard.
>>
>>382008828
Sleeping little birdie is cute
>>
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>>382008963
>>382009145
this
>>
>>381988868
Seeing this I remembered why I liked Prime 2 more than the others.
After playing it again i came to realize that its first half is boring.
>>
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>>381990447
The SA-X is one of the best parts of the entire franchise, Metroid needs another Nemesis type enemy to keep the suspense up
>>
>>381986824
for you
>>
>>381988215
manga is not and will never be canon
>>
>>382005427
No anon, your brain just made something up.
>>
>>382009463
I mean, there was Dark Samus, but she was only really there in Echoes.
>>
>fusion being anything near good
this board is dead
>>
>>382009898
Eh it wasn't enough. I need that "STARS!" feel, ya know.
>>
>>382010068
Yeah, and you shitposters are what's killing it.
>>
For anybody interested there's a 3D-enabled version of the E3 Samus Returns trailer downloadable on eShop. Looks decent in motion. Another anon in a previous thread mentioned he wanted to see that but ended up just downloading Castlevania Mirror of Fates demo just to get a glimpse of what to expect.
>>
>>382010354
Mirror of fate is a fucking mess I do hope they don't do that on this game
>>
People bitch about Fusion sometimes but in reality it's the best possible 2D Metroid you'll ever get in the modern era. I WISH we got something like Fusion on DS/3DS.
>>
>>382010541
Mirror of Fate was completely developed by MercurySteam.

Nintendo are developing Samus Returns, MS are only coding.
>>
Where can they even take the series with Metroid 5?

the last metroid is gone, Ridley is dead, Mother Brain is dead etc

Like what else?
>>
>>382010541
I was disappointed with the demo too after enjoying Igavanias for years but I'll give Samus Returns the benefit of doubt. Looks like it plays similar enough to the previous games and reception from the press have been positive so far.
>>
>>382010719
The GF are hunting Samus as she has Metroid DNA in her.
>>
>>382010719
METROID CLONES
RIDLEY CLONES
MOTHER BRAIN CLONES
CLOOOOOONES
>>
>>382010719
>Ridley is dead
He's died like 15 times at this point.
>>
>>382010846
It's time for parallel universe Chozo's Metroid invasion
>>
>>382010779
I bought that game on Steam on a sale, trust me when I say I paid too much for that crap.
>>
>>382003586
You can play as Zero Suits Samus in Zero Mission?
>>
>>382011632
Nigga, it's a whole portion of the game.
>>
>>382010719

Rediscover the Chozo, have them be hostile towards Samus because according to what they can see she is basically just a humanoid metroid (This would retcon the ending text to Metroid Fusion since absorbing the SA-X restored Samus to being a chozo-human hybrid). Samus then has to escape whatever prison they put her in and survive against the toughest enemies she's ever fought: Chozo warriors wearing the same/better suits than she has.
>>
>>382011715
I haven't play it in so long. I totally forgot about that
>>
>>381989089
>>381989227
The most damning thing I can say about Other M is that it caused people to look back at shit like this fondly.
>>
>>381985521
I would say it kind of can't be since it didn't follow the same formula as other metroid games. That said, it's time to address what very few people seem to know or say:

Fusion is very much a metroid game, it just focuses on the horror and suspense elements of the og formula that are typically given less emphasis. The game's decision to have samus be weaker to enemy's attacks is very, very deliberate and plays into the horror and suspense aspect as much as how the plot has you on the run from a copy of your own stronger former self. You have no chance of defeating it in open combat for most of the game, and it's hunting you. And even when you do face it on equal footing, it takes skill to take down.
>>
>>381989208
I thought that when I was a kid, but looking closer at his anatomy and specifically the hunched posture of his torso, would it be better to call it a tail?
>>
>>381985521
I like it a lot. I'm quite partial to the 2 GBA Metroid games, I've played them so much I'm pretty good at just picking it up and speedrunning it if I so feel inclined. Not that it's really my intention to reduce my times or anything, it just feels nice to go fast. Samus is a powerful bounty hunter in a suit that augments her capabilities, she should be moving fast and skillfully.

I recently replayed Metroid Fusion on my 3DS since I had nothing to do and I managed to get 1:12ish despite not playing for three or so years. Felt nice.
>>
>>381987865
Make Metroid scary again.
>>
>>382012227
I actually love Corruption but yeah, Admiral Dane was completely forgettable and generic.

Adam makes him look good in retrospect but Adam makes every character look good in retrospect.
>>
>>382007732

its still better than the 2d predecessors
>>
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Post yfw you regain the fully-powered Varia Suit in Zero Mission
>>
>>382007662
Hunters is a damn good multiplayer game.
>>
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>>382013752
>>
I love that we can have nice /comfy/ metroid threads now that we know the series hasn't been left to die.
>>
>>381985521

Its ok for a GBA game but even then Zero Mission was far better.

My two issues with it was that it was very linear so there wasnt much exploration, and it was responsible for the plot drama that gave us Other M (muh baby, muh Adam).

To me it seems a lot of new players came in at Fusion and liked Metroid for what it wasnt.
>>
>>382015273
I beat zero mission the day I got it. I was a happy boy when I discovered they brought sequence breaking back
>>
>>382015273
>To me it seems a lot of new players came in at Fusion and liked Metroid for what it wasnt.

Literally the same can be said for Prime.
>>
>>382009187
>Find Prime 1 & Prime 3 boring
>Love Prime 2 though

Am I in the minority? I thought Prime 1 was a little too slow, and Prime 3 had a whole slew of issues.
>>
>>382015736
OK. This is a Fusion thread, but OK.
>>
>>382015889
I prefer Prime 2 but how did you find Prime 1 slow? I guess the first area with the Parasite Queen is a bit of a bother but beyond that it's on-tier with Prime 2 if anything in my opinion (not including the sequence breaks).
>>
>>382016204
It takes way too long for the game to ramp up to any semblance of a difficulty

I remember playing Prime as a kid, it was even way too easy then. Prime 2 had that semblance of urgency due to the dark stuff.
>>
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>>382016412
>You have to face certain bosses without any light source, so your health is constantly draining
>>
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AM2R > Zero > Super > Fusion
>>
>>381987865
SA-X is overrated. Half the time you can't interact with it and the rest are shitty chase sections with one solution

It is only good if you don't realise how obviously scripted it all is
>>
Going back and playing the 2D Metroid games post Super (OG Metroid is not very good imo) and honestly Fusion is frustrating coming off of Super

>Streamlined af,each area is connected to a hub instead of weaving each area together, giving it a disjointed feeling
>Adam has to talk to you every time you accomplish even the most insignificant task
>Entire game is based on a ship so it lacks the feeling of exploring an alien planet

But it also has the best bosses and an atmosphere very reminiscent of "Alien" so it's still a great fuckin game, it just doesn't feel like a well done Metroidvania. Also is it just me or are the GBA Metroid games really short? I beat Zero Mission in two days and I'm about halfway through Fusion and I've only played it for a day.
>>
>>381985521
It has the best atmosphere and OST to me.
>>
>>382010719
you take all the advancements am2r made
>>
>>382018002
So none?
>>
>>382010894
He was killed off in Fusion for real this time though.
>>
>>381992120
>>381991619

I played both, I played Fusion first, and I like both of them.

It's that old. "it's not a bad game, it's a bad Metroid game".
Fusion is not the same thing as Super is. Super is about non-linear gameplay and exploration. Fusion is about platforming and combat.
>>
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>>382017737
2D Metroid games aren't to long in general, which is part of what makes them work I think. Having a small but well designed map you traverse quicker each time you go through is a great feeling

Which again is a problem with Fusion, instead of figuring out yourself you have to go back through here and can do it quicker, you get told go back to the hub and go here and now certain bits are close and opened.
>>
>>381991807
How do you not play metroid for that long?
>>
>>382018220
Super and NES Metroid are the only non-linear games in the series.

II, Fusion, Other M are linear. That makes Metroid a predominantly linear series.
>>
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>>382018220
>Fusion is about platforming and combat.
Neither are particularly stand out in Fusion though. And Zero mission builds on both aspects
>>
>>382018220
I don't understand why Fusion is treated as such a big departure when it's built on the same framework that Metroid II followed. A linear progression broken up into levels where you gotta complete a certain objective to progress with a heavier focus on combat.

I know Super Metroid set the standard for that series but it's still one game in the series, and Fusion is its immediate successor so it didn't break any sort of pattern.
>>
>>382018560
>A.I locks you out from other sectors
that's probably the biggest difference when they actually block you from accessing old area.
>>
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I really like the Fusion suit.
It's too bad we won't see it again. Having it be a bonus costume in Prime 4 would be cool.
>>
>>382019629
The regular blue look was the best. Purple gravity suit was meh and piss yellow varia suit was hideous
>>
>>382018435
This, don't know why Metroid is considered a nonlinear series where the majority of the games are in fact linear.

The only reason Super Metroid is as nonlinear as it is is because of exploits and unintended sequence breaking anyway, not things intended by the developers. I guess it's like smash bros Melee in that regard.
>>
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>>382018435
>>382018560
2 isn't linear. If sections you can't get to straight away, despite being able to go to areas with many open sections that never lock you out is linear then the whole series is
>>
>>382020049
The difference with 2 is that areas open up by completing a quest instead of acquiring an item, and the world map is structured in a way that you've got no incentive to return to past regions. Nothing interconnects, its just a downwards shaft.
>>
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>>381987865
>>
>>381988096
The attention to detail was great.

The entrance to the space pirate base is litered with these weird solar mills that you can blow up with missiles. When you read some logs later you found out that the Dark Ether experiments were draining to much power and since the Federation destroyed the latest shipment that contained a new generator, the engineers had to make those solar mills to keep the base function and then it goes on to talk shit about the scientists wanting more power and how they had to choose between that and having the toilets work.

So now the space pirates don't have workable toilets if you blew up the mills.
>>
>>382020789
>completing a quest
You mean killing metroids, so like every other game where you search an area for a boss acquire stuff on the way and go to the next.

>the world map is structured in a way that you've got no incentive to return to past regions
Not true especially with AM2R. Plus unlike fusion does not have what is basically a level select but you do go through past areas to get to new places. And none of it locks over time

You could say it is more linear than before but it is not a linear game like other m or fusion
>>
>>381985606
Super is overrated garbage.
>>
>>382019983
>The only reason Super Metroid is as nonlinear as it is is because of exploits and unintended sequence

Super is still far less linear than most of the series even without any exploits
>>
nope
>>
>>382021321
Nice justification, or are you just intentionally trying to be a contrarian?
>>
>>382021274

>You mean killing metroids, so like every other game where you search an area for a boss acquire stuff on the way and go to the next.
Only on a surface level.
In Metroid 1 you're given two bosses to kill, however you want, in order to get to the final boss. Super Metroid has bosses along its main path that most players will beat in a particular sequence but they guard items, not significant chunks of map.

In Metroid 2 you clear out a region, return to the hub, go down to the next area, clear it out, etc. There's none of Metroid 1's freedom of choice, Zero Mission's open sequence breaking or Super Metroids interconnected map design. It's literally a level by level structure, and although you technically can go back up to the top of the hub shaft if you want there's no reason to do so since there's nothing there.

>Not true especially with AM2R.
Why are you counting a fangame in a discussion about Metroid 2?
I love AM2R but it's not the game we're discussing, and using it to represent Metroid 2 as a whole is as stupid as using Super Metroid: Redesign to talk about Super Metroids level design. It's a different game.

>Plus unlike fusion does not have what is basically a level select but you do go through past areas to get to new places.
It's got a linear corridor for a central hub instead of a room with elevators. It's still similar in function.

>You could say it is more linear than before but
it is not a linear game like other m or fusion
Fusion's endgame where you revisit the sectors to obtain 100% and can open up new shortcuts to get around them quicker offers more nonlinearity and Super Metroid-esque level design than anything Metroid 2 provides.
>>
>>381985606
This.

Fusion is the Prime 2 of the 2D games. Richer, darker and more suspenseful atmosphere with honed combat and awesome boss fights but more linear than its peers with less exploration and segregated levels.
>>
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>>382019983
Every thread there's some moron who says something ignorant like this.
Every thread I have to prove them wrong.
https://www.youtube.com/watch?v=N6AL3Vml40s
>>
>>382022163
>you clear out a region
In a non linear fashion with other things to find as well. Your argument fails from the get go. No Adam saying go to this area only and don't touch any other doors follow this path. Even if we just say the level design has zero inter connectivity, the fact you can tackle an area in whatever order you like makes it non linear.

> return to the hub
Return to a series of tunnels that connect everything and change over time, they do not get blocked off. Not a series of elevators which lock.

> It's literally a level by level structure
It is literally not, no matter how much you try to carefully phrase it especially to make out it has a hub world.

>Why are you counting a fangame
Because it is mostly a faithful remake that also makes it even less linear. It is also how most will experience metroid 2

>It's still similar in function.
Hallways are now the same as level select elevators, therefore all metroid is linear

>it is not a linear game
Yes end of discussion

>Fusion's endgame where you revisit the sectors
But anon you go through hallways in separate sections

>new shortcuts
*hallways
>>
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Finally got around to playing Echoes recently. Man the Dark Suit is the sickest fucking suit in the series. It has this Geiger-esque biomechanical feel to it that I love. And packing stuff onto it like the Grav Booster and the Grappling Hook starts to bulk it out and make it look even cooler. I'm enjoying the game but I can definitely see why people prefer the first. There's almost zero biome variety. Torvus Bog was the most different and it was still largely brown ruins just overgrown. Say what you will about tropes but they fucking work, Ice/Swamp/Sand/Magma/Mines/Jungle in Prime stood out and made areas feel varied and fresh.

It also definitely feels more linear and less interconnected despite there being two worlds (Which desu always felt underutilized, there's very little intermingling and the puzzles between worlds tend to be go through the portal scan or bomb something and go back through the portal) But I felt like in the original Prime I was constantly backtracking and having to keep mental notes of certain areas. In Echoes I feel like I'm generally on a set path until I completely clear the area out and then I move to the next.

Still having a great time though.
>>
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>>382023939
which ones have you yet to play?
>>
>>382023939
>It has this Geiger-esque
I don't see even one penis
>>
>>382019983

It's linear in the sense that there's a set of objectives you're supposed to follow. But Metroid plays with the illusion of freedom and nonlinearity really well which is something almost no dev understands these days. The Souls series is one of the few that does. Open world does NOT improve the game. It's why Ground Zeroes one area was more enjoyable than Phantom Pain as a whole. The trick is to make the start and end points clear but make a zig-zagging looping line to get from A to B rather than a straight line.

When you straighten out what you did in something like Metroid or Dark Souls it's basically a straight shoot. But you may have to pass through this, return to this area before getting access to this area and along the way there are new nooks and crannies that can be accessed. So it feels like you're really exploring and getting lost despite the fact that there was nothing else you could do but what you did*

*ignoring sequence breaking
>>
>>382024180

Other M, Corruption and 2.

And Federation Force.

I was like 9 when Metroid Prime and the Gamecube came out and my mom let me play it, despite it being rated T, because she liked Metroid too. Don't know if I ever beat it as a kid but to cut my diary short I've owned the Wii Trilogy for almost as long as its been out but the problem is I always replay Prime again then get burnt out and never go back to 2 and 3.
>>
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>>382024512
Plus even if you aren't required to return to an area how power ups are given out means for 100%, if you want a few power ups or just if you remember a weird block and you want to see what is behind it (maybe when trying to find what to do next) you do move all over the map.
>>
>>382024292

She's one big penis. The shoulders are the balls.
>>
>>382024806
You should try Prime 3 some day, but probably not today.
The intro is a real bitch.
>>
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>>382024896
>Vagina suit
>Penis suit
>Aids Suit (fusion)
So what is the light suit?
>>
>>382025240

Sperm suit
>>
What's the consensus on Federation Force? Aside from "Nintendo betrayed us by making this instead of Metroid Dread or Metroid Prime 4 and C&Ding AM2R".

Is fed force at least as good as hunters in single-player? Does the multi-player component weigh the single-player down?

t. played every metroid except other m, fed force and the minigame spinoffs (pinball, etc.)
>>
>>382025683

It's really slow and boring. You might be able to have some fun with a few other players, but not for long. Try it if you can pirate but it's not worth more than $10 and that's charitable.
>>
When are we getting Green Hair back? Why does Nintendo ruin characters like Link and Samus with gross piss hair?
>>
>>382025943
Dobson is that you?
>>
>>382025943
Go away Dobson.
>>
>>382022587

if the player was to mimic what the animals were doing, it's jumping off two closely placed parallel walls... like fusion, zero mission, other m and metroid prime 2
>>
>>382023939
>zero biome variety
Just wait until you get to sanctuary fortress
Corruption probably has the best variety though with each location feeling 100% distinct although areas unfortunately aren't connected.
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