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Post concept art from games that you like.

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Thread replies: 227
Thread images: 178

File: Ornstein_Concept_Art.jpg (637KB, 986x1272px) Image search: [Google]
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Post concept art from games that you like.
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File: Design Works0077.jpg (1MB, 1120x1757px) Image search: [Google]
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bamp
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File: Raiden_Pro.jpg (99KB, 799x537px) Image search: [Google]
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>>381950091

Horses never ever.
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File: Asylum.jpg (202KB, 800x1195px) Image search: [Google]
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>>381949727
Most of the souls concept art is great. I like this one of the Undead Asylum, looks like the Taurus Demon may have originally been planned to be the first boss.
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File: Design Works0105.jpg (1MB, 1136x1748px) Image search: [Google]
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I remember getting modded on Gamefaqs for sharing a link to the official VLR site because this picture was on there, not even front and center either, it was near the bottom.
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More. I love this stuff.
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File: tton.jpg (472KB, 1480x1080px) Image search: [Google]
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>>381950091
>darkwraith without hood aka skull knight
infinitely more menacing should've just used that
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File: spyros.jpg (550KB, 1676x1688px) Image search: [Google]
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>>381954475
I swear once I saw this picture randomly before playing the series, and after meeting the usual mimics, I really thought bonfire mimics would exist.
Everytime I saw a bonfire I was like "okay, this is it, this is where it fucks me as soon as I touch it".
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From nails DLC weapons.
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File: d4s.jpg (551KB, 1000x1528px) Image search: [Google]
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>>381954342
>flail weapon
I feel cheated
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>>381956485
The original Tall Midna concept looks better than than the final version desu
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File: pontiff sulyvahn.jpg (249KB, 600x668px) Image search: [Google]
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Is he still /our guy/?
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>>381956845
I was in the same boat, I'd swing my sword at every bonfire I came across until about halfway through the game
At that point I looked up a lot of stuff on the wiki to learn more about the lore and learned they weren't real
I was a little disappointed to be honest
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File: dragon bloke.png (458KB, 732x728px) Image search: [Google]
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>>381958548
TINY WINGS
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File: Design Works0078.jpg (1MB, 1120x1747px) Image search: [Google]
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I really like the design of the channellers.
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>>381957141
how the flying fuck does the bow work
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File: img_1703.jpg (3MB, 4320x3240px) Image search: [Google]
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This game probably had one of the worst collectors editions but at least the art they gave was pretty good
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>>381959554
weird subterranean blood magic
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>>381949727
>no Ludwig standing up holdIng his Holy Moinlight Sword to his face concept art

MIYAZAAAAKI
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>>381958548
Dark Souls 1 dragon form is the shit, what went so wrong?
>dark souls 2 looks like an ugly suit of endgame WRPG armor dipped in caramel
>dark souls 3 looks like a coked out blue hairless reindeer and literally just has the Hollow body with a stubby tail
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>>381959629
DS2? What was wrong with the CE? If it's because of the plasma cutter size that's dumb as fuck, everyone should have known it would be small.
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>>381959554
No fucking clue how it'd work in real life but it seems that the blades handle is a spring and would be the tension to allow the 2 separate blades while in bow mode to bend back a bit
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File: Adel_and_rose_99.jpg (72KB, 1129x696px) Image search: [Google]
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This is more neat trivia than cool concept art.

>thought Adelheid is a giant faggot and indicative of Falcoon's uncreativity
>turns out he was planned all the way back for KoF '99 a good four years before his actual debut game
>still think he's a giant uncreative faggot though
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>>381956576
Burn in hell scalie
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>>381957736
>bloodletter meets threaded cane
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>>381960235
I felt the whole collection was a bit pricey for what little you actually got.
They could have at least made the plasma cutter not feel as cheap as it was.
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>tfw kos (or some say kosm) has a human face
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>>381961229
i'd furiously make out with kos to be honest
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>>381960096
The first one is the best by a long shot aided even further by its covenant leader and location of said. I don't mind 2 but I ain't calling that mother fucker a dragon, just some asshat in dragon armor with some schmuck running the show. 3 went back to dragon-ish design which I liked but the lack of any real covenant and lackluster twinkling dragon stones, really blows.
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>>381961313
>electrifying smoochies

nice
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File: everlasting bloke.jpg (743KB, 1573x2331px) Image search: [Google]
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>>381961557
forgot pic
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>>381958137
>he
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>>381961102
How much was it again? I got heavily invested info ds2. Bought a signed lithograph and a signed comic book when the game released so I guess I wasn't too worried about the price. Still my favorite DS game, shame how it's dead now.
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>>381950137
>>381950317
>tfw it's never coming back
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>No prime concept art

Cmon its fucking god tier!
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>>381963601
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>>381963702
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>>381963779
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>>381963873
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Zamtrios concept art is so fucking legit
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Shinkawa's just the best.
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Bloodborne Unused
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>>381954475

Some designer repealed this and thank goodness for it.
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>>381964240
I feel like the Rom fight shoukd have transported you here.
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>>381954697

"The birds are present to present scale!"
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>>381959319

How did they get that texture on that art, was that free hand ink or....
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Why is it that so much of these look incredibly good, but they don't even get hinted at?
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>>381956845
>mfw the first time you meet Aldia in DaS2
I really thought they went and added a bonfire mimic for a second, it about gave me a heart attack
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>>381963028
I'm pretty sure it was around $80+ USD so you were pretty much paying over $30 just for the model, OST, and little concept art card.
They could have at least given a small art book or something.
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>>381963601

Colorful!
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>>381965058
Cool tree, mind if I borrow it?
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>>381965806
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>>381965910
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>>381965910
MGS2 Otacon is best Otacon
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File: Art_of_MGS2-0065.jpg (1MB, 1737x2600px) Image search: [Google]
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>>381965997
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>>381953802
She has big nipples
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File: Art_of_MGS2-0067.jpg (1MB, 1737x2600px) Image search: [Google]
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>>381966086
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>>381958548
I always wanted to fuck one of those, but female ha ha

Degenerates only drew them with dicks though
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File: Art_of_MGS2-0075.jpg (846KB, 1737x2600px) Image search: [Google]
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>>381966353
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>>381966467
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>>381966608
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File: Art_of_MGS2-0143.jpg (1MB, 1737x2600px) Image search: [Google]
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>>381966713
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>>381967116
what if vamp was a grill?
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Bump
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File: Refia_FFIII_DS_Yoshida_Art.jpg (296KB, 704x1331px) Image search: [Google]
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Posting some FFIII art.
Refia went through some changes.
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File: Luneth_FFIII_DS_Yoshida_Art.jpg (158KB, 516x690px) Image search: [Google]
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It's so weird how Luneth ends up being the only one in the chibi art style in his concept art.
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>>381964353
I feel like the rom fight shouldn't have existed.
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>Genocide-I mean Cyber City
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More "Unused model" than "concept art" but the point still stands.
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Speaking of Kirby
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>>381968916
why did they ever switch to 3d models.
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>>381969296
I dunno, more convenient?
Then again, they'd been recycling the GBA sprites for how long at that point?
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>>381969023
OP said games you LIKE. No one likes MN9
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>>381969531
>no package
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The original image is a 5000x2500 piece a beauty. The scaled down version is still very nice.
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Not quite 100% game related, but some things from the Nintendo pitches Archie had a while back
>>381969606
I missed that part. I'm just uploading what I find interesting at this point.
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>>381969792
Another nice one.
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How about someone starts a thread on /hr/? It'll last longer and there won't be this retarded 4MB filesize limit in the way.
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>>381970313
I'd say go for it, but outside of FFIII FMV stills, I don't have many high rez things so...
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File: Kirby Vs Meta Knight.jpg (149KB, 564x800px) Image search: [Google]
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And that's most of the Archie pages pitched to Nintendo.
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SPEAKING OF KIRBY I forgot this treasure while dumping a few of the anniversary booklet things
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Have some Planet Robobot as well.
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Spoiler-d because true villain
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>Middle design
What did HAL mean by this?
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So who wants some comfy artwork? Because Evolution has quite a bit of it.
>>381971231
>And I forgot to spoiler it
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Most of the lone character artwork is sketches and usually singular for poses.
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>Gre's Japanese VA is Solid Snake (Metal Gear Solid, Solid Snake at least).
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Gonna finish up with a few promo cards and let the thread die.
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Done with my dump/constant bumping.
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>>381954475
I think it'd actually be pretty cool if they were quick but with little health and damage, and you could use the bonfire after. there were parts of the game where you were on your out of estus and at half health, and you're tired and just want to get rid of the stress of having 203k souls burning a hole in your pocket. a last little thing to annoy you would keep you on your toes and add a little fear and unpredictability.
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Fromsoft owes this person
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>>381955239
Pity there wasn't a super darkwraith boss that really is just straight up Skull Knight, with his bone crown and fuckhuge horse.
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>>381973253
This boss could have ended up being so shit, and it was actually pretty great. Visually stunning with how the lighting was used, really good work on From's part.
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why can't game devs actually make anything as cool as concept art
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>>381973616
They did good work with the mechanics too, so it isn't 100 percent like a DS2 gank boss.
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>>381973706
It's easy to make a concept.
It's harder to actually make that concept work/add it into the game.
Then you get the times where you translate 2D designs to 3D
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>>381955073
What game?
>>
>>381951396
I might be a little autistic too but in the game the demon jumps from the roof, not from the divespot for the player.
>>
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>>381973906
Nevermind, it's in file name, I'm a retard. Torment: Tides of Numenera, for those curious.
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>>381973964
One of those ships looks like the Pizza-Cutter sword.
>>
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>>381974167
>>381974285
>ywn live in a cyberpunk dystopia
>>
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>>381974440

We sort of do. Technology just needs to catch up in terms of cybernetic prosthetics, though even that has come a long way from the daydream it used to be.
>>
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>>381949727
oops
Let's hope the sequel's less DLC heavy
>>
>>381971576
Holy shit, I remember playing this game for like a week when sick off my ass. I could never remember the name of it; I must've forgotten it by the time my friend took it back.

There was something about robots, maybe? I remember getting to the train that took you to another town and passing out from fever. Fucking weird dreams
>>
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>>381974626
Well it's nowhere near as cool as the movies and games made it look.
>>381974837
It's called "Evolution". There were two games for the Sega Dreamcast which got ported to the Gamecube as Evolution Worlds (though they massively trimmed the first game).
The part you're thinking of sounds like the opening of Evolution 2: Far Off Promise
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>>381975046

That's because real life is nothing like video games or TV and you're not Rick Deckard or Adam Jensen. You're one of those nameless NPCs just filling up the space.
>>
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>>381954697
Game?
>>
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>>381968664

>slight miscolored area around his eyes in the SHAPE OF A PLAYSTATION CONTROLLER D-PAD BUTTON

what did jap mean by this?
>>
>>381973931
that's why it's concept art

They probably moved assylum demon up to the roof, both because that ass is too phat to fit through the door (taurus is small enough iirc, the ones you fight in Demon Ruins are the proper size, the boss version you fight early on is scaled up), and to explain why Oscar got his shit kicked in and smashed through a roof.
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>>381961229
Benis :D
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