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Zero Escape Thread

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Thread replies: 136
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There are moments when a single Zero Escape thread can make the world go extinct.
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/v/ BTFO
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>>381918140
M I N D H A C C E D
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I enjoyed ZTD.
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I cant believe its been a year since this shit.
I also cant believe the series ended with such a cop out way.
Now where credit is due, the twist was well set up (even if it was stupid), the puzzles were not bad and some characters were great (Carlos).
>>
Explain to me how mind hack is not a reasonable and realistic ability for someone to have in the world of Zero Escape
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>>381918865
Not foreshadowed on any way, neither builds up on something seen before on the series
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>>381918505
I think Carlos was an entertaining character, but not a well written or interesting one
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>>381918140
I thought ZTD was decent, and Delta wasn't even the biggest problem with it. Memes were a mistake.
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>>381918916
It was foreshadowed though, if you make an "out of character" choice then they comment on how they felt like they lost control of their body. They dismiss it as panic or whatever, but it was actually HACC.
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>>381919049
That is what i was talking about, Carlos is very entertaining.
All characters have some standout moments not because the writing is good but because its entertaining.
Akane going psycho, Junpei and Carlos shifting masterplan, Eric's shotgun shenanigans and Phi with her superhuman abilities.
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*Shifts behind you*
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>>381918505
I like Carlos but what exactly was the point of his character? It felt like there was a lot more to him that the game just never got around to explaining. Maybe I expected more since he looked like Dio.
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What was the point of Eric? Was he originally supposed to become Brother or something?
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>>381918140
How was /v/ BTFO? All I see are a lot of review sites giving high scores to a mediocre game. Happens all the time, and doesn't change the game itself one bit.
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>>381919665
*transports behind you*
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I understand that the game had a tight budget or they just had no fucking clue what they were doing,
but what exactly warranted akane and junpei's redesigns?
They look fucking awful and not even close to the other 2 games
Atleast get the colors right you fucklers
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>>381919741
The Ace/Dio archetype was basically split in two and given to Eric and Mira. While Mira has deeper ramifications on Zero Escape's backstory, Eric is just some average schmoe in way over his head. I don't think Eric was really meant to be anything more than he was, it's Carlos that feels incomplete.
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>>381919992
What if eric...became kyle
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>ZTD goes for a "cinematic" approach
>the best parts of the game are when you stare at a static image as a character talks for an extended period of time (ie like in a visual novel)

Imagine if the whole game was like that. Except add some character sprites that occasionally move. People whine about muh Delta but that was by far the biggest problem with the game, Uchi was fundamentally out of his element.
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>>381919690
His point was being the best zero escape character, which he succeeds at
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>>381919690
Muh sister
I cant fuck her if shes in a coma
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If you could go back and get the creator to make ztd with the origional script, would you?
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>>381922360
no, the new script had more memes
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Actually playing through 999 at the moment. I expected an escape the room game and got a visual novel with branded puzzles. Also I've finished it once, do all the endings leave you with a cliffhanger until you get them all?
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>>381923754
you can beat the game with two endings technically, however it's best if you try to get all the 'bad' endings before getting the two required ones.
also, are you playing the nonary games version, or the original ds version?
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999 is the best imo. It's the most focused of the 3. VLR drags on a bit too long ans ZDT doesn't even let most characters interact with each other, outside if the groups.
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>>381923754
Water the fuck are you doing in this thread.
In order to not get cliffhanged you need to get safe end then true.
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>>381924175
I felt that VLR dragged on a decent amount of time, but that time was used to explain everything that needed to be explained (most of it at least), and I think that was the general point of ZTD, the whole isolation thing.
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>>381924162
I assume it's the nonary version since that's what gasmask calls it ingame.

>>381924319
I started to play after being told it was an escape the room game and frankly judging by people's opinions here I'm not going to be playing 2 or 3. I remember all those COMPLEX threads but I never entered one because I had no reason to. Now I just wanted to see what I missed out on and it's pretty amusing.
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>>381925338
I had meant more what version of the ACTUAL game are you playing? Like are you emulating just 999 on DS, or are you playing the remastered version?
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>>381925338
>I'm not going to be playing 2 or 3
Good choice.
What do you think of the puzzles, since that's your main reason of wanting to play it? Too easy, too hard, too bullshit etc?
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>>381925723
Emulating, why? Is there a problem with the remaster?

>>381925891
I was stuck on the first puzzle for way too long because I didn't realize the pillow was movable and somehow managed to open the red case with luck. In the kitchen for I also got stuck because I wasn't clicking on a specific part of the shelf to move the curtain on it. Other than those two brainfarts the game is insultingly easy and the only reason I'm going to do a second playthrough is for the story and the puzzles I didn't do the first time.
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>>381926356
oh no, not at all. was just curious I guess. In the remaster, there's a flowchart that you can use to jump between different points so you dont have to replay all the shit again.
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The trilogy worth the $50?
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>>381925338
I'd also play VLR but just make your own interpretation of what happens next. Better have a R11 type ending than the shit we got with ZTD.
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>>381926356
If you have access to a real DS I REALLY suggest you to play it on that otherwise emulation is great.

The remaster actually changed the most important plotpoint. And 1 puzzle might be a bit hard to pull off with emulation but it's still doable.
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>>381926687
play 999 on the original DS or emulated.

Fucking /v/ should have some cautionary threads to warn people not to play the sequels and the remakes.

999 is the best videogame story ever told (not exaggerated) and they fucking ruined it in the sequels and changed important plot points in the remake.

Play 999 preferably on the original DS otherwise emulate it.

If you can't emulate it then don't play it at all until you get the ability to emulate it some day in the future. I finished the game 7 years ago and it's still the best story I've ever experienced. You wouldn't want to rob yourself of this just because you were impatient and tried the bullshit remake.
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>>381926584
Gee, thanks. Just when I thought my motivation to replay the entire thing several times couldn't get any lower.

>>381926802
What does VLR offer me that I won't be getting with 999? A great one-off story will always be better than convoluting the plot and negating progress in the name of having a series.

>>381926903
I'll be fucked if I can find my old ds and double fucked if I can actually find a copy of the game anywhere. It sure seems nice to live in America with your amazons and neweggs.
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>>381927402
please don't kill me
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>>381927402
>>381927881
Also Snake is Zero.
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>>381927402
What's wrong with the remakes?
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>>381926903
You can flip the screen in the emulator though
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>>381928124
It changes a couple of plotpoints to accommodate ass-pulls that happened in the sequels (which are worse than 999).

That wouldn't be that bad and all even though it damages the story of 999. But at the end they actually fucking changed the most important plotpoint of the game.

Critical spoiler: In the remake you don't get to realize you played as child akane looking at different timelines until she found one were she got the sudoku password. Which was the final and most intense plottwist of the game. Especially because it was subtle and required you to use your head, sent shivers down my spine when I realized it
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when we getting that new game he's working on? More info at the TGS?
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>>381918916
>Sean's real "brain" is in the quantum computer
>it's suggested that the morphogenetic field is just a quantum computer somewhere, where all the real human "brains" are stored
>Mind Hack intercepts the signals between the field and the human brain, is able to slightly alter them ("hacking")
>explains why Delta can read minds and control people for a few seconds
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>>381917748
Seems I'm GHEY
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all six of you know that you are SHITTERS, correct?
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1. ZTD

2. no conclusion

you must choose
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>>381929659
I pick 3. No VLR and no ZTD

999 was a perfectly well stand-alone story that didn't need a sequel.
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>>381929827
>No VLR
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>>381929659
ZTD honestly. At least it's over. I'm glad we didn't finish on VLR. I hate ZTD but whatever, its better than nothing.
>>381929827
If anything, I just wish that VLR didn't end on a cliffhanger. VLR is really good.
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>>381929659
Remember11 really doesn't get enough love. It's one of the best visual novels, despite the rushed ending.
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>>381930067
Don't worry I'm going to play it this week. And If I enjoy it I'll autistically shill it on /v/ for a while.
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>>381927402
Fuck off bilguun, go back to r/zeroescape you retard.
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>>381918140

There is no way anyone who had actually played the first two games could given ZTD higher than a 7 at best.
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>>381929992
>mfw envisioning an elderly man with a cyborg eye saying that
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>>381928570
yeah you do, it fucking spells it out for you.
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>>381930067
I enjoy it enough for everyone else it's fine

>>381930272
Good
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>>381930447
Sigma's banter was too good for this world.
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>>381930458
That is what ruins it. It has to be subtle for it to work well.
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Zero Time Dilemma > Virtue's Last Reward
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>>381930685
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>>381930685
While I dislike VLR. It's still on a whole other plane of existence compared to ZTD.
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>>381930067
>mfw the shilling is working
Thanks to that anon who rec'ed to me. Now I get to trap others in the infinity loop too
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I've been looking at old interviews and it and in hindsight there were a bunch of red flags.
http://www.ign.com/articles/2013/04/22/down-the-rabbit-hole-the-narrative-genius-of-virtues-last-reward

>Focusing more on emotion and making sure nothing is boring in his writing, rather than coherency or maybe wrapping up the all the mystery you create
>his opinions on the strong points of vn as a medium, the different interpretations players can make of it, yet deciding to go cinematic in the 3rd game
>his description of Akane making her seem more complex than she actually was.

I seriously think Uchikoshi made her into his waifu, and his love for her blinded him. There was no reason why he was so obsessed with her supposed cold, jaded nature or her trejik million years of suffering backstory when all she was in the end was >muh Jumpy
Reading about all that work they did to communicate with Uchi to make a good localization made me miss Ben
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>>381931573
Uchi didn't write Team C's scenario tho
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Akane was a mistake
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>>381931573
I'm 100% sure that Akane was supposed to be the original villain mastermind in the original script for ZTD.

Something like her causing the apocalypse to happen. And Ace who was an esper as well knowing this from the beginning tried to kill Akane but since you (the player) experienced everything through the eyes of child akane and junpei you saw a biased perspective or reality.
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>>381931816
He told them what to write it like
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>>381931816
But surely he had to have approved of it as the main writer, right? If he thought it was inconsistent he would have had it changed.

In the end I think the fandom was at fault too for believing that Akane was a multifaceted genius when all she did was follow her morphogenetic visions.
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>>381931573
>I seriously think Uchikoshi made her into his waifu
I agree but I also think he did this with Phi
But when he made ZTD he tried to make Akane fit more into his current 'interests'

I think Project psync is going to have the same thing
>Purple eye
>Akanes eyes were changed to purple
>Has something to do with love
>Akane was yandere for Junpei
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>>381932605
the man lost the touch he had

nakazawa kept him from dunking his head in the kiddie pool but punchline wasn't a good premise to begin with and now they probably won't work together again

and nakazawa is producing an 18+ VN about witches

it's over
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This also annoyed me. E17 spoilers in the question
25. What was the deal with the fluctuating life readings?

Uchikoshi:

What do you think it is? Thinking that is the theme of Ever17.

Nakazawa:

It’s not just Ever17: all the games of the Infinity series (Never7, Ever17, Remember11) were designed as “broadminded/open to speculation” works to allow multiple interpretations from users. That’s part of the reason why the series is called “Infinity”. When you saw that, “what” did you think? “What” did you intuitively feel it was? That’s correct. That’s the answer.

It seems Zero Time Dilemma was never going to be a definitive conclusion the fans wanted because Uchikoshi subscribes to this line of thinking. He wants to get you to go "wow rlly mde me think" and have the fans answer the questions he creates. It was acceptable in 999 and VLR, but in ZTD pushed too far with it's asspulls and making the player not want to think about what could have been.

At least this means whatever theories I can make about r11 become true. Thanks cure.
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>>381935523
as long as you're not that guy who thinks the terabyte disc contains consciousness data and it's all a simulation
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>>381935853
You mean supercomputer theory guy?
Nah that's dumb.


To sperg a bitNot only is SELF trapped in the infinity loop but all the other characters are too, 7 days repeating forever. Yuni knew about this, and accepted it because this way he gets both his wishes; to save Kokoro and to be with her forever. Also that ore, watashi, and the shadow within Inubushi Keiko are all the collective unconsciousness part of jungian SELF, "Satoru" Kokoro and Inubushi are the ego and the player/you is the consciousness I think.
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>>381937550
that doesn't actually make any sense because in order for that to be the case every single person would need to be capable of switching bodies, which is not what happens at all, and their memories would actually carry over to the start of the next loop (i.e. what happens with you (Self) and what happens in the Kokoro disaster end where her consciousness gets sucked back to the plane fuselage and she freezes to death after experiencing a praadox

as far as the consciousness metaphor goes yeah you can take it any way you want really
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R11: I thought that the loop referred to the fact that Satoru's route builds on Kokoro's route which builds on Satoru's route and so on. Wouldn't only the player be part of the loop?
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>>381938597
yes, the idea is that you cannot find answers to the situation within the events of the game itself so you go back looking for more clues and can't find any because there aren't any, you need to use external means to even address the questions

since Self is just a stand-in for the player it doesn't have the ability to utilize those outside methods

you could assume that its control of Enomoto's body didn't end right when Lin said that it wasn't Satoru, but eventually it would have died or otherwise returned to an earlier point looking for more but subconsciously suppressing future knowledge
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>>381937970

I answer that with their memories don't transfer at all. The character who is supposed to be able to do that get's all of them back (like how mem. ACE are placed in the Eno's body out of mem. ABCDE to use the tips analogy. For the others ABCDE are all erased.)
The only reason why I can think the their memories do not transfer over is to fulfill the conditions of the causal loop, in order for them to reach the 7th day at the beach they have to start without those prior memories, just like how they did "before"
It's also the reason why SELF doesn't have memories of his epilogue either, if I adapt the theory that his consciousness leaves his body to become the shadow looming over Yukidoh in the beginning of the game. If they realize what's happening or still remember (like Kokoro disaster end) they disappear from existence because of the paradox.
I guess they don't really suffer infinitely from the loop since the obliteration of all their memories would be the same as dying. Like that 1 million yen button video, they suffered all that time but not really, they don't remember it.
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>>381939907
*I can think why
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>>381939907
except in order for that to happen, all the people in one circle would need to be in another circle, and in the way things were set up the teleporter was actually at Hotarubi so they would all have needed to be in that third circle as well, it isn't like the teleporter can just swap space-time zones when it's not occupying one of them or else there would have been no need to put it in the white room at all

so you would need everyone on that beach (and this excludes enomoto and hotori because they fucking die, plus maybe yuni because he's already switched places with himself) in a really complex teleportation setup that doesn't even seem possible to do from a remote location like hotarubi mine just so that their consciousnesses switched places with their 7 day earlier consciousnesses while retaining no memories, which is effectively the same thing as just not teleporting them at all in the end

i cannot say i agree with this assessment
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>>381940537
I see. Admittedly this theory all hinges on the fact that what happened in the "final level" is extremely vague, which I interpreted as something huge that affects the world and breaks some of the former space time transfer rules. I see now that its pretty redundant and I'll look through the hints more for what "really" happened. I still like that million yen button concept, I'll keep shoving it into my theories for this game.
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>>381942126
"final level" can mean anything, but there's not a lot you can do to rationalize a massive space-time transfer such as transferring the entire world with itself seven days prior in three discrete locations at discrete times, plus it wouldn't even transfer the consciousnesses of everyone involved, just those eligible for transfer in the first place

the best answer I have for the use of the term "final level" is that it means enomoto and satoru achieve the "end goal" of tricking Self into fully believing that its identity is Yukidoh Satoru through the use of the white room

after all, that room was specifically constructed to be confusing and the last thing you see before a bad end is both satoru and enomoto going inside of it, so who's to say it doesn't have another use aside from housing utsumi for five days, like putting self in satoru's body while it doesn't know where it is
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>>381918916
But Delta uses mind hacc to see the future and we knew that Brother could supposedly see the future in VLR

SHIFT and Mind Hack are basically just abstractions of the transmitter and receiver abilities in 999.

>>381919992
Well it's heavily implied that Eric's mother is the woman who avoided the snail. Eric himself doesn't have a large impact but he's a part of the snail's impact.
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>>381942632
>pls explain the "Naoyaaaa take your meds" line if that room was meant to make SELF believe he is Yukidoh Satoru. That line only makes the player absolutely suspicious of the identity of the blonde man. And wouldn't just not doing anything make him believe he is Satoru anyway? It's what he assumed in the beginning, the only time he shows any doubt is during YUKIDOH plan failure end and when Lin accuses him of not being the Satoru she knew. And he forgets those anyway.
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> tfw just played ZTD now, went on /v/ and found this thread
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>>381927402
>play 999 on the original DS
Boy I sure love re-doing the same fucking escape rooms over and over

>>381928124
Nothing, he's a fucking autist.
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>>381944248
It's ok, you're safe now
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>>381928124
999's remake fucks over a lot of the dialogue and the final puzzle in exchange for a flowchart.

VLR's port is perfect though.
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999 is fucking mediocre.
The escape rooms suck ass. Most characters are annoying assholes
Bunch of "hey Jumpy I know we're in a freezer but let me spout this wikipedia article for you" moments for "le epic mindblown"

Also the story goes full anime shit at the end.
>OOH JUMPY I'LL ALWAYS BE YOUR FRIEND
>KANNNNY!
>GUYS, BELIEVE IN THE CLOVERS JUST LIKE I BELIEVE IN YOU ALL

And most bad endings are just "oops you died xD" There's no substance to them.

I've never seen a VN as fucking overrated as it. VLR is miles a better game.
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>>381944337
It's true though that the Nonary Games version changes the Akane reveal, which is arguably the most important and impactful twist in the game.

It's kind of fucked up because they give you the option of playing adventure or novel mode, but then force you to use novel mode so you definitely figure out the twist.

And just to be sure, they rename the modes Junpei and Akane Vision, which is just... so stupid.

Also the voice acting isn't so great.
And sudoku is replaced with a garbage "puzzle" for which the solution is fucking PASSWORD
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>Jumpy never got his waifu
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>>381944035
1. That was not the white room at Hotarubi Mine, it was a room with white walls that can be assumed to be a mental hospital holding room. It's stated to have a window and a nurse comes to open it, which makes it not the same room. There are two possible explanations for this:
-The timeline reconstructed as soon as Self altered things and in that timeline Enomoto was put into that room because he was addicted to drugs
-Self didn't know what was going on and jumped around a bit, ending up at a future point where Enomoto's body had been almost entirely catatonic

2. Part of the purpose of the plan was to save Lin, and she would absolutely know whose body Self was actually in. Once again, there are two possibilities here.
-Satoru knew Enomoto would die
-Satoru did not know Enomoto would die
In both cases, Self would still end up learning that its body was not Satoru's. If there were more transfers, they would happen past about 4:22 PM, which is when the game ends with Lin telling Self that it wasn't in Satoru's body.
This means that it would know this information going forward, and if it did transfer into the real Satoru's body it could trigger a response of truly believing that it was who it claimed to be since its perceived identity matched up with its physical body, if only for a short time.
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>>381944795
>calls 999 anime while defending VLR
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>>381945298
VLR doesn't have cheesy ass "We'll be friends forever! :3" trash like 999.
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>>381944795
Not only that, but Junpei and Akane relationship is forced as fuck.

>be friends when they're 12
>don't see each other until 9 years later
>OH JUMPY I LOVE YOU SO MUCH, I JUST WANTED TO LIVE TOGETHER WITH YOU AND DO ALL THESE THINGS WITH YOU

Like, give me a fucking break. The sub/safe sequences of Akane dying were full fucking cringe.
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>>381944795
>let me spout this wikipedia article for you
That's the entire series. It's 1/3 a VN, 1/3 a puzzle game and 1/3 a crash course on philosophy and paradoxes.

>"oops you died xD" There's no substance to them
Brainlet confirmed.

The bad ends offer clues and foreshadowing if you pay attention.

>>381945384
Instead it turns into a ragtag team of coincidentally-superpowered young adults go on a mission across time and space to save the world.

But 999 is the anime one because people were friends.

It's fine to prefer VLR, but don't try to criticize 999 for things VLR did as well, and to a larger degree.
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> Akanes not after aryan Carlos dick
Nips are that delusional?
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>>381944795
>full anime shit

>VLR is miles a better game.

Did you even play VLR? It's completely retarded anime bullshit.
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【F】

Where the fuck is Black Winkel to stream the """updated""" PS4 version?
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>>381945737
who's that behind you
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>clover and alice are interpol and investigate free the soul for years, only succeeding at getting kidnapped
>junpei and seven investigate free the soul for like a week before going full operator and destroying the headquarters
clover a shit
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>>381945729
Jokes on her, he loves his sister.
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>>381945620
sub ending is a giant fucking plothole

Literally all the "foreshadowing" had to be answered in Q&A because game didn't bother explaining shit

Knife ending is trash, axe ending is edgy shit. Safe ending is just "wooow look how cool and edgy Snake is!"

The character endings in VLR were actually meaningful.
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>>381945927
Alice poisoned her.
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>>381945924
Uprising. NOW.
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>>381944795
it's funny you post Clover because she's dogshit in VLR
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>>381946034
are we going to overthrow uchikoshi

can we become antifa except with video games
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>>381946063
>999
>MUH BROTHER
>I'M GONNA KILL YOU ALL

>VLR
>MUH ALICE
>I'M GONNA KILL YOU ALL

She's the same fucking shit in both games.
>>
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Who's Kyle?
>>
>>381946125
she at least has a reason to do shit in 999 and character growth based on the most significant mid-game plot point, she's complete shit from the start in VLR and does nothing to grow or advance as a character beyond what was already established
>>
>>381945734
VLR isn't about the "power of friendship" bullshit like 999 is. It's not about Phi and Sigma "being best friends forever" and it's certainly not about "the happy anime ending" as well.
>>
>>381946362
That's the name carlos 2 goes by I think.
>>
ZTD wasn't any worse than VLR
>>
>>381946503
>>381930823
>>
I didn't like how ZTD treated Shifting as a superpower.
>>
>>381932294
Ace just wanted to cure his prosopagnosia man
>>
>>381946384
>she at least has a reason to do shit in 999
She's literally Snake's luggage. She had no reason to be in the game at all.

>and character growth based on the most significant mid-game plot point
>WAAAH I'M GONNA KILL YOU ALL!
>"Clover your bro isn't dead"
>Oh thank you Junpei, thank you!!
Yeah, AMAZING character growth.
>>
>>381932294
Wait, then why go through all the trouble for the AB Project?
And what would her motive be? Shit like "This world sucks so to save it I must destroy it!" is lame.
>>
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Who was in the wrong?
>>
>>381947045
Q.
>>
>>381946417
"Power of friendship" isn't the only anime bullshit that exists. See >>381945620
>>
>>381946649
You might be one of the stupidest people I've ever seen in a ZE thread.

I can't tell if you're intentionally misrepresenting 999 to make it sound worse than VLR, or if you're actually this dense.

Even if your greentext was the full extent of Clover in 999, that's still a lot better than what she was in VLR.
>She had no reason to be in the game at all
LITERALLY VLR. The only reason she's in the Nonary Game AB is because she's an esper. That's fucking it. Any other esper would do.
>>
>>381947045
It doesn't matter, with a grenade launcher Eric is in the right or they all die. Or at least they would be if the jap making the game knew how a grenade launcher works.
>>
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>>381947331
That scene was so stupid.
>>
>>381947162
the only reason why Clover is in 999 is to keep Snake quiet. That's literally it.
Quark-tier
>>
>>381947764
No, she was also in 999 because she was also a part of the first Nonary Game.

999's cast all had connections to Akane or the Nonary Game. It was very tightly-knit and purposeful.

VLR's cast is just "you're an esper, so I choose you"
But also Alice, who is apparently the only person capable of prime factorization in her head, even though Akane could have provided materials so the other people could do it
And Kyle, who's only there because he lives there
>>
>Mira is a serial killer
>everyone knows this
>they just leave at the end with her and are fine with that
What the fuck?
>>
>>381948367
Different Anon, but the only reason anyone is in 999 or VLR is because that's how it's supposed to happen in their respective timelines. Even if Akane wanted, she couldn't replace Clover or Alive without changing the timeline. Yes, it's a shitty reason, but the trilogy never bothered to show that you don't have to close your causal loops.
>>
>>381917748
What fucking wasted potential. The reveal trailers had hype but then spilled spaghetti on delivering.

>>381918140
Nah, fuck off. ZTD is shit. It got 9+ in ratings because people didn't think it was going to exist.
>>
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>999 and VLR were some of my favorite DS games
>dropped ZTD halfway through
>>
>>381945078

If that white room was indeed a hospital/mental asylum I can't recall any other scene where SELF was transported into that room, and his disorientation makes him believe he is Satoru.
Unless I make a reach at the prologue, after the real Satoru falls "Time stops, the snowstorm stops, /i/ am swallowed by a pure white world...My existence, I am here now." which is really stretching it

So in trying to understand this, there's the fact that even if there were more transfers after Lin's accusation we are not allowed to observe it, thanks to naka/uchi never showing us. Since we aren't allowed to observe it by extension SELF isn't allowed to move forward either. If he was allowed to take his identity doubt he learned in the epilogue back to wherever he goes, he has a chance to break the infinity loop. So Eno/Yuki use the white room in the final level to prevent that from happening and keeping him trapped?

I'm a bit doubt.jpg I still feel like the final level was something greater.
>>
>>381951367
I do believe it's not the only ending where Self ends up in that room. If you trigger the Kokoro suicide end (annihilation end in the game's terms) and play as Self, it ends up in that white room again and the same text plays out. It's just jumping forward in time due to being disoriented, but "time" doesn't really exist for it in the same context as a 3D being.

The "infinity loop" would occur because Self has no way to gain information about the situation (Enomoto would never tell it what was going on) and the end stage would be it believing that it was Satoru. It has no way to work out the greater scheme. The tips are very clearly aimed at the player, and not at Self itself. One of them outright says:
"But you, Satoru... you know not of this."
You see what I mean? Self, while it is effectively the player, still lacks information that the player has. The loop would not be broken by Self, as it can't realize that it's actually stuck going around and around in the first place.

I think it's fairly reasonable to say that the real purpose of the final level, the ultimate goal of the entire project, was not saving Lin or the others from the cabin. It wasn't to save Sayaka either, or to get revenge on Self. Those were all secondary goals that could be backup successes if the real goal wasn't attained in the end. That real goal, though there's nothing outright stating it, I infer as Satoru switching places with Self and effectively becoming his own "player" in the story. Once that happens he's able to do whatever he wants just like a player character would be able to, and that means he can accomplish any goals like saving Sayaka from there. That would be why it's called the final level, since Satoru would effectively become a god in that world. The Final Level tip implies that the imaginary world is replaced, the symbolic barrier is crossed over, and the real world takes shape. That real world would be Satoru's new one.
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