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Why are silent protagonists are miles better than the talking ones?

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Why are silent protagonists are miles better than the talking ones?
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>>381877824
...
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>>381877824
thiccccc
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I don't like anyone putting words in my mouth
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>>381877824
The audio in your head will always be better then the real thing.
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Fuck you
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>>381877824
immersion
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https://www.youtube.com/watch?v=Jt0w9YP_wZ0&t=158s
fuck valve
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>>381877824
it really depends on the game
>>
I think it depends on the game. Fallout is fucking awful with voice acting, but a silent protag in something like Half Life or Metro is a bit dumb when everyone is constantly talking to your character and referring to them by name while they just stand there like an autist and basically function as a camera with a gun.
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>>381877824
Because they're not actually characters so you can headcanon personalities for them and make them whatever sort of person you like.
They're basically fanfic.
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>>381877824
They are not, you fucking autist. I'll take a Shepard, a Sam, a Snake or a Gerald for every Shell, Freeman or Link you like.
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>>381877939
>in my mouth
>I'm the actual fictional character in a videogame XD

Kill yourself, you mentally ill autist.
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>>381878015
He kinda looks like a fat Chandler when he was younger
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>>381878220
Are you feeling unstable right now? Have your parents been beating you, little guy?
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>>381878220
found the pony
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>>381878276
Not very stable, but a lot more stable than your mentally ill ass
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>>381877824
Well we tried asking them, but we didn't get any conclusive answers.
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>>381877824
Mostly depends but the true reason is that since MC is always at least self-insert and trying to give him personality might clash with what the player actually wants.
Common complain about W3 from people new to the series was that it had predetermined character and that they can't roleplay. Even though Geralt was much more bland in the third game than in the first for example, to make him more self insert.
If character doesn't say anything/has no personality it's easier to immerse.
This is why so many game protagonists are Mary Sues. Everyone wants to win and play in the most efficient way possible so until game forces you to lose/be in a difficult situation (which is almost never fun) ever character will be like that.
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>>381877824
because 99% of video game writers cannot write
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>>381878350
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>>381878350
>>
>>381877824

Duke Nukem >>> Gordon Freeman
Serious Sam >>> Portal lady

Why are you so wrong, OP?
Silent protagonists help in non comedy games only because you are the one in action and don't want shitty writing in the middle of all. And shitty writing IS comedy itself.
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>>381877824
No they're fucking not.
Also it never made any differences that portalguy was a girl. It's just fucking SJW bullshit.
>>
You may think they're better since video games have jack shit for good writers, but they're not.
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>>381878998
>Also it never made any differences that portalguy was a girl
Actually it greatly enhanced the banter GLaDOS throws at her, and Portal predates SJW influence on vidya regardless
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>>381878220
there, there, everything will be alright pal. the scary anons will not trigger your autism no more
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>>381877824
The original portal 2 design for Chell will always be better than the watered down shit they put out.

>ywn see the canceled f-stop prototype
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>>381878083
are you reatard anon

in fallout you always speak
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>>381880490
He didn't say that you can't speak in Fallout, he's just saying it sucks with a voiced protagonist. Fallout pre-4 had talking silent protagonists (as weird as that sounds) since there was no voice acting for the protag.
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>>381877824
Cause most video game writers are shit. Silent protagonist just means we have to deal with less cringe dialogue
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I usually only like silent protags but I can be convinced to like most kinds with decent enough dialogue, even smug little shits like this guy
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>>381877824
- Don't have to worry about protagonists yapping all the time when you just want them to shut the fuck up.
- Forces the writers to actually make the players give a shit about something instead of having the protagonist vocalize how the player is "supposed to" be feeling.
- Can't ruin the protagonist's character if they don't have any character to begin with.
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>>381878083
This. I also hate it when it's implied that you aren't actually a mute autist because the characters talk back to you but you aren't actually shown what the MC is saying.
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>>381877824
you are projecting
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>>381877824
Because some companies create video games where you are the protagonist other do what the movie industry does,animated short in a form of video game.
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>>381877824
Because you play as yourself
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>>381878083
>but a silent protag in something like Half Life or Metro is a bit dumb
It reached a whole other level in the new zelda, where you have full voice acting for the other characters, but even though link says literally nothing they act like he responds to their questions. It's a bit like with R2D2 or the adults in Peanuts, where it's just beeps/honks, but all the characters act like they understand perfectly.
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>>381878041
>>381878083
>IT DEPENDS ON THE GAME
Obvious answer is obvious. It's terrible to watch though, when the devs obviously made the wrong choice on the silent vs. voiced protag question.
>>
Silent protagonists are only a good idea in games with character customisation

In the case of Chell or Gordon Freeman or Artyom it's fucking stupid because they're an established character with their own personality and thoughts and a voice wouldn't diminish their presence in the game in any way

Imagine if in The Brother Karamazov the book proceeded as normal but Alyosha Karamazov didn't say anything. It'd be idiotic because a personality and backstory is inferred anyway
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>>381877824
irl you are silent so you relate to them more
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Mgsv says otherwise
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>>381886835
MGSV says "....................."
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jak should have never started talking
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>>381878220
In first person games, by definition, you take the role of the character.
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>>381878276
>>381878341
>>381879381
He's right. Self-inserting into fictional characters stops being acceptable when you pass the age of 12.
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>>381888079
It's just a fucking camera perspective. It has no bearing on "role playing".
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>>381888126
What's exactly wrong with self-inserting?
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>>381888126
But self-inserting in other media like books or television is totally fine.
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>>381888126
that's the whole point of silent protagonists though, they don't take an active, charicarized role in a narrative like a character in a book or movie. they're basically an empty shell and not a character.
self inserting into a character is for the mentally under developed, but identifying with the actions that you physically control in a video game is not. having your character in a first person perspective speak on your behalf TURNS it into self inserting into a narrative or persona, whereas with a silent protagonist you're only inserting into the world.
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>>381888312
no it's not, it's really the worst thing you can do when engaging with media
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>>381888245
It inspires petulant attitudes like whining that a game's protag doesn't "represent" you enough because they're not exactly the same as you.
>>381888312
It isn't and only autists ever do it.
In fictional media you are forever and always only the consumer thereof, not a participant.
Even in games player agency only adds slight variety to the ways in which the fictional media can be consumed.
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>>381888572
But if it's a rpg with choices self inserting can be roleplaying, which is the point of it.
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The only faggots that complain about self-inserters are low test manlets who play as women because they either are trannies, or want to be but can't make the jump. This insecurity causes them to lash out at anyone who does self-insert, because they can't self insert, because they hate themselves.
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>>381888626
Only in tabletop RPGs.
Even the most open ended video game has systems that are far too rigid to allow actual roleplaying.
When you're playing a game you are merely witnessing a story where everything is set in stone and some parts let you choose between 3 different stones.
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>>381888965
>Even the most open ended video game has systems that are far too rigid to allow actual roleplaying.
t. has games like Morrowind or Fallout on his mind when thinking about "the most open ended video game"
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>>381888965
>Only in tabletop RPGs.
Not even. Actual roleplayers hate self-inserting faggots because they are the kind of people who always make the stereotypical OC Donut Steel.
In real roleplaying you are going to interact with other real people so you should make a well rounded character that is interesting for other people to interact with, not just an idealized version of yourself.
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>>381877824
Because you're a self-insertion junkie
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Because you get to make choices more often and decide over the gameplay ending
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>>381888869
I've been drinking from plastic water bottles for years and I'm not feminine whatsoever lol
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>these assburgers getting angry because they don't understand immersion

It's a fundamental part of human psychology, just because you lack the ability doesn't change that fact.
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>>381889508
Self inserting and immersion are not the same thing, dumbshit.
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>>381889793
this, absolutely this. immersion is feeling like you're interacting with the world, self inserting is identifying as a character
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>>38188979
You think you're so great, you pseudointellectual poser?
I'm 19 years old.
I am handsome, smart, athletic and virile.
I have a novel that is in it's final editing stage, and a creative writing professor at my college has read the first draft and thinks it's saleable.
I have a girlfriend who is confident, articulate, playful and spontaneous.
I have a small group of interesting friends from different social and academic backgrounds, and I also have many other acquaintances who see me as a reliable source of humour and good company.
Both my parents are alive and in good health.
I have no regrets.
I have already experienced three existential crises, the latter of which was described as having the depth and profundity of a man twice my age.
I am a passionate lover, a sharp thinker, and a trader of witty repartee.
I am not self-pitying, meek or needlessly humble.
I will live a good life at your expense.
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>>381889793
can't have one without the other
though I'm sure that's hard to imagine since you're not enough of a human to have ever experienced either
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>>381889956
>immersion is feeling like you're interacting with the world
congrats on ''most retarded post of the day''
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>>381877824
because it leaves the characterisation to the player and their actions. rather than have some person who couldn't break into movies or tv write some groan worthy quips, personality quirks are established through the way the player moves and controls the character. also it helps when your player and player character have the same motivation, see fallout 4 for why this is so important.
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>>381890096
You may not be able to self-insert without immersion but you can absolutely have immersion without self-inserting.
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>>381890195
it is easily the least retarded post in this entire thread

immersion means that the video game world, it's construction, it's level of interactivity, it's ability to react to your actions, and it's ability to force you to react to it's design functions in a believable way.
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>>381890260
>oh boy I sure do feel a deep mental involvement in this world/story I'm not in any way a part of
no
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>>381890425
By your definition books, movies, etc. could never ever be immersive because they are non-interactive

Thus, you are wrong.
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>>381878772
HER NAME IS CHELL!!!
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>>381880413
Yeah fuck that jump suit all day long
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>>381880413
Blends into the surroundings too much, the orange suit nicely contrasts with the world
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The alternative is this
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>>381890096
self inserting is anti human. It's what 12 year old girls do when they read twilight. it's one of the least intelligent or emotionally healthy things a person can do.
>>381890447
> I sure do feel a deep mental involvement in this world/story I'm not in any way a part of
actually, exactly yes. When watching a movie or reading a book you can empathize with characters without self inserting, and when playing a game you can feel like YOU are interacting with the world without having to identify with a pre written character.
>>381890554
well yeah, nobody in their right mind would call a book or film "immersive" it's one of the few artistic qualities reserved for interactive media. go find me a professional film critic who has ever called a film "immersive"
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>>381890775
I'm like 90% certain that this was a jab at bioware for having shit like this constantly happen in mass effect 1 and 2. It's so off kilter that it's actually funny, it happens right at the beginning of the game, and nothing remotely similar to it happens again for the rest of the game
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Some times, the audible dickbag of a walking PC is quite well done.
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>>381886207
R2D2 needed C3P0 to translate for him you gimp. R2 never actually stood there bleeping at another character trying to engage them in conversation.

>inb4 Chewbacca
Han was the only one who knew what he was saying presumably because of all the time they spent together he would have picked up on how the wookie language works.
Everyone just responded to chewie when he sounded sad or angry.
>>
>>381890447
>game has multiple main characters
>try to self-insert as all of them at once
>brain explodes
Damn, if only it was possible to immerse oneself in a story without self-inserting as a specific character. Too bad that's literally impossible.
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>>381891208
it is literally impossible for the emotionally retarded and mentally unstable. these faggots don't even realize that have the emotional maturity of prepubescent girls.
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>>381890896
you have yet to prove anything other than that you suffer from asperger's syndrome
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>>381878998
>female protag =/= sjw shit
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>MC is silent
>Still makes grunt noises when junping or attacking
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>character can only whistle
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>>381890896
>nobody in their right mind would call a book or film "immersive"
This is some grade A bull fucking shit
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>>381892676
>he did not play Choose Your Own Adventure books as a kid
most immersion and 12549301579310341^34191 times more endings than any multiple ending game
>>
It's a lot harder for bad dialogue to annoy you when the character doesn't have any
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>>381892175
Is it even possible to be this much of a retard?
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>>381877824
>implying
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>implying
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>get lazy and don't write the main character
>autists praise it as a self-inserting tool
thanks for the free cash
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>>381877824
I like them when they speak through actions
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>>381877824
Because silent ones are like empty shells made for you to associate yourself with main character, and immerse into game further, like (you) are the main character. When anyone talks about Gordon's personality it is almost everytime self insertion through thinking "what should I do in a such circumstance", which is clearly seen from fanfics. And so does every silent "shell" protagonist.
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>>381877824
In Portal's case it was the correct choice to make.
During Portal 1 and 2 the main objective is to just get out of that place. Making the protag silent makes players feel more immersed and invested in the game.
Imagine is Chell started talking to GLaDOS, Wheatley or in the worst case scenario; herself like most devs are doing to their protagonists. The player would feel left out entirly and the experience destroyed.
It does depend on what game it is, but both silent protags and non-silent protags can be just as good as each other if done right.
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>>381892175
>HUUH
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>>381897013
>It does depend on what game it is, but both silent protags and non-silent protags can be just as good as each other if done right.
if we're just talking about first person action games, I would have disagreed with this until Titanfall 2 came out.
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>>381877824
Because usually, vidya writing is shit. Alternatively, it forces communication in powerful non-verbal channels.
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>>381895662
>poor face symmetry
N-nani?!
Thread posts: 99
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