T-Thanks Capcom
when did capcom become so amateur?
>>381764845
That's just because there's no cell shading.
That looks pretty sick
>>381764845
>/v/ is now filled with graphicsfags
What happened?
DMC is so dead lmfao
>someone actually wanted Dante to come back for the new game
We could have had so many other better characters
>>381765345
The gameplay looks like shit compared to UMVC3 too.
>>381765260
no it's not just that
>>381765275
Yeah, like its about to die at any given moment.
>>381765345
The real problem is that it's Donte's face, not Dante
>>381765228
it helped a little
>>381765228
that's not good enough
they need to make his hair white instead of piss and give him actual fucking eyebrows
>>381765228
outsourcing to western companies
>>381765365
But Dante is fun in MvC3 though.
So is this the end of MvC?
more like crapcom lmao, cuz they are fucking SHIT
>>381766584
The screen flashes white before he even turns
what gives
>>381766867
That's the sign of it activating, then it slowly envelops him from the down up.
>>381766867
Nothing? Just an effect?
>>381766961
It's like adding slow motion effects during the punch being delivered, the timing is all wrong.
Criticism is good by the way
>>381767183
See
>>381766941
The timing is fine, you're just dumb.
>>381767183
That's not criticism though, that's just a nitpick.
Its a common effect seen in anime. If you want a better nitpick you shouldn't gone with how his hair just standing on end unnaturally without some sort of flow before turning blonde.
>>381767361
99999 hours in ms paint
>>381764845
Like all they literally need to do is take his DMC4 model, what the fuck
>>381767571
The frame from on to off is awkward now, good job.
>>381767585
that would require them to remake all his moves based on his dmc4 weapons
dmc3 dante is by far superior, and they really nailed him in MvC3. If they just copy pasted him over to MvCI he's already good to go.
>>381766584
>MvC has truly gone to shit and will never return
>DBZ is getting an actual fighting game
I kinda like this timeline.