What do you use to game on /v/? Is 4ms response time good enough for gaming? Should TNs become a thing of the past, or is 1ms still relevant enough?
If you learn a single thing from this thread, make it this:
Response time is not input lag.
Response time measures the amount of time it takes for a pixel to change completely from one color to another color, usually two slightly different shades of grey (GTG, "grey-to-grey"). This affects motion blur, not latency. A monitor with high response time can still have low input latency. It will just have a lot of ghosting, which still isn't very good for gaming.
>>381724437
Just wait for OLED monitors to finally start becoming a thing.
>>381724437
EVO uses the 2ms response time $120 ASUS VS238H so if you play fighting games you need one of those.
I use a CRT to play STGs on my Xbox 360 who wants to touch me?
I play in an IPS monitor and it's never bothered me at all. Of course, that may differ if you're a Razer Pro-Gamerâ„¢.
>>381724437
Response time and input delay is compounding, not cumulative. Minimizing them at every level is a priority if you want to actually perform at your best.
I use IPS because I draw.
Isn't IPS basically identical to TN only it doesn't turn into a weird dark fluorescent mess when you look at it from the sides?
>>381726698
No, TN is dog shit with dog shit colors.