Extreme difficulty doesn't make a game good
>>381720121
SM is braindead compared to Fusion and ZM so I don't know what you seem to be implying here.
>>381720121
Super Metroid is one of the most casual pieces of shit ever made.
Every single boss can be defeated by standing in front of it and spamming missles. There are Final Fantasy games that take more skill than Super Metroid.
Only someone who sucks at video games would rate it higher than 4/10.
What's even hard about Super Metroid? I mean, Ridley and Phantoon are tough on extreme low-% runs, but why are you doing challenge runs if you're bad?
>>381720527
Who are you and why you're trying to push this?
it's been 20 years of praise. At this point you can't turn it around.
>>381720121
>Super Metroid
>Difficult
I played it for the first time this spring and it was no harder than your average SNES platformer, what part of it is hard?
>>381720527
>Difficulty means all
Found the soulsfag
I agree a game doesn't have to be extremely difficult. But it has to require a minimum amount o reflexes, otherwise you're breezing through a game mashing Y. That's definitely the case with Super Metroid.
>>381720750
Nice revisionist history. No one liked that piece of shit, it sold less than F-Zero.