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Bad Parts in Good Games

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Thread replies: 59
Thread images: 26

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I'll start
>>
>>381699075
Frenzy is bloodborne
>>
>t. babby who was too busy shitting his pants to complete the level
>>
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>>381699238
Hope you like instant death :^)
>>
>>381699281
>Be in for an arcady shooter with a decent story.
>game turns spooky, tries to be a puzzle platformer.
And I didn't even hate the part, but it went way off.
>>
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>>381699075
The Idea was good, but the entire WW1 hell section in Darkness sucked ass.
>>
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Worst world after 2 GOAT worlds.
>>
>>
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Pic related, as well as the Hedge Maze
>>
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>>
>>381700114
Don't forget the island.
>>
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>>381700398
>beat it with no damage to hull every single time

Controller plebs need not apply.
>>
>>381700114
I unironically love this part. It's really intense the first time but once you git gud it's a matter of shooting them as quickly as possible before they even get a chance to get in. OR you let them in and get tons of easy loot since it takes them time to get in your wagon.
>>
>>381700114
And the giant statue part
And the waterway room with the crank staircase
And the underground navistador gauntlet
And the tower gauntlet with the blocked gears
And the tower climb with the barrels and elevator
And the part where you're ashley
And the tractor ride
And the novistador hive
And the fight with IT
And the laser gate
And the cable lift
And the garbage facility
And the foundry
And the main gate with levers on either side


Other than that I can see why people think the game is perfect, 10/10, gotyay. Would nostalgasm again.
>>
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>>
>>381702390
I dont love these parts as much as the castle/village but they're still great, well designed levels that make you stratregize accordingly. The water room is especially cool and quite the challenge the first time you encounter it.
>>
>>381702509
just shoot the things on the wall and they won't spawn
>>
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so bad fans modded it out in the pc version
>>
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right a little bit more
left a little bit more
right a little bit more
>>
>>381700525
I unironically love the island for some reason
>>
>>381699075
PARADISO BAYO 1
>>
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>>381702865

>tfw you liked backtracking through the fade to find every bonus stat and thought the whole sequence was interesting and fun

Is it autism?
>>
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>>
Fable, the prison sequence. Also any part of the game involving Whisper except when you kill her.
>>
>>381700114
I didn't find that part too bad.

>>381699824
>And talos happens after
Kotor 2 has a real rough start.
>>
>>381703127
Everything bad about the fade has everything to do with its visuals.
>washed out colors
>piss filter
>center-focused blur all the time
If they had removed those things, it would have been tolerable.
>>
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Every part of DMC1 where fuckface here was involved.
>>
>>381699820
Really? I loved that part. I wish there was a whole game around the concept. Just cleaned up and a little easier to navigate.
>>
>>381703143
It's merely a little warmup
>>
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FUCK this chapter
>the two swarm rooms at the start
>the harpoon chain gun towers
>the giant twins
>the sentinel dog

It's just an unending sequence of bullshit after bullshit
>>
Literally any time a game that is supposed to be an FPS or 3PS decides to do any of these things:
>rail shooter section
>forced stealth section
>forced vehicle section
>slow walking "cinematic" section you can't skip
>"Epic" cinematic setpiece where all you do is hold forwards or backwards to run away from shit
>Run away from this invincible boss section even though you kill him with the exact same weapons you had the whole time in the scene immediately after

so basically, the entirety of resident evil 6
>>
>>381700398
It always reminds me of a Meet'N'Fuck game
>>
The mouse puzzles in Persona 5
Haiti in Sly Cooper
Prague in Sly 2
The catacombs in Syphon Filter
Escorting EVA in MGS3
Japan in Hitman 2
Uncharted worlds in Mass Effect
>>
>>381699075
It's a bad trip on drugs. It is supposed to make you feel bad. Dummy.
>>
>>381704172
The purple haired chick was best girl in that one
>>
>>381702509
>load up military rounds
>oneshot them

WOOOW how was I supposed to know that?
>>
>>381702865
Every encounter is a simple matter of starting in one form and switching to another.

I often wonder if people just tried to stay in one form. I mean its by far the ugliest place in the game but the gameplay is solid.
>>
>>381703842
>that's a nice save point you got there, shame if something would happen to it
>*crack*
>>
>>381704710
It's the blur filter, it fucks with your eyes.
>>
WoW 90-100
>>
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>>381705395
Easily my favorite part of Witcher 1.
>>
>>381699824
It was atmospheric, I swear.
>>
>>381699820
Fuck, the WW1 shit made me almost quit the game
>>
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>>381699824
>Peragus
>Telos
>that mercenary planet where you meet Bao'dur

and if you really hate yourself you can go to Nar Shaddaa straight afterwards
>>
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>>381699824
>>381703543
This fuckers ship is easily the worst non-starting area for me.

So big and monotonous.
>>
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>>
>>381704801
Those bastard devs knew it was awful and were basically laughing at us at that point
>>
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>>
>>381702821
>>381704593
In redux they made this part better. The only reason it was hard is because your shitty AI teammate kept dying
>>
>>381709085
You mean redux downgraded this part, just like every other mechanic of the original game to make it playable for toddlers with controller.
>>
>>381709416
You sound angry. Who hurt you?
>>
>>381710386
I'm upset about another "remaster" which is just a huge downgrade.
Getting real tired of this shit.
>>
The fade part in Dragon age Origin
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That god damned watermelon.
>>
>>381710662
Fair enough
>>
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>>381699824
I literally have no problem with Peragus, and the music is pretty good too

Fight me
Thread posts: 59
Thread images: 26


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