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Xenoblade Chronicles 2

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New Takahashi interview, new comfy Xenoblade 2 thread.

https://www.reddit.com/r/Xenoblade_Chronicles/comments/6j2f2h/xenoblade_2_interview_with_tetsuya_takahashi/
>characters had more facial expressions. Masatsugu Saito's character design is a way to make the protagonists more expressive
>About the amount of places you will be able to discover and explore, I think we will go far beyond what Xenoblade X proposed
>the Titans. The player will traverse entire regions, towns and dungeons on the back of those gigantic monsters. The exploration on those creatures will be seamless. We could have made it so that going from one titan to another was seamless too
>you can count on a lot of Blades, and all have their own skill tree, their own traits and even their own personality which makes them unique. As a result, it's possible to customize your character to adapt to various situations and various playstyles
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>>381611215
We need more PyraXother nintendo girls art.
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>>381611215
>About the amount of places you will be able to discover and explore, I think we will go far beyond what Xenoblade X proposed

HOLY FUCK. Faggots saying that the scale of the game was going to be below XCX just got btfo
>>
>>381611507
Holy fuck. I didnt even read that.
>>
I don't know what it was about this game, but I just wasn't hyped for it for a while. I'm hyped now though, since I remember these people made xenoblade chronicles. It just didn't occur to me, I guess.
>>
What does it matter

It's all getting censored in the end
>>
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>When the story begins, he's been a Salvager for many years, helping the lost souls in the universe of Arst.

What the fuck does he mean by this? So it's a completely different universe from the first XC then? This games seems to approach greek mithology, is there a something related to guiding souls?
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>>381611476
More Pyra's art is always welcome.
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>>381611954
>Arst
Yeah, I can see why NOE changed that to "Alrest" in the dub.
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>>381611476
>>381611958
I want more cat girl though
>>
>>381611215
>>About the amount of places you will be able to discover and explore, I think we will go far beyond what Xenoblade X proposed
I think the key word here is 'amount'. It's not necessarily saying the game world is bigger than X's, just more varied, like that of the first game was. X had five gigantic biomes, 2 could have a lot more smaller but more varied areas.

Or it really is even bigger, in which case I can't fathom how they did it, and in so little time too.
>>
>>381612192
Need full art first, but she will always be less popular than the sword girls.
>>
https://www.gamespot.com/articles/a-peek-inside-the-mind-of-xenoblade-devs-legendary/1100-6451138/
>In this game world that we're trying to create, there are these enormous beings called Titans that people live on and, that's their land. But their land, the Titans, are dying. Once they die, they sink into the cloud sea, so all these people are going to lose their land. They're not going to be able to survive, and I think when you look at it in the real world, I think something like that, something similar happens where there is a lot of competition for resources in the world we live in right now
>>
>>381612225
It helps that they using a completed engine instead of having to build one from scratch.
>>
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>>381611215
You forgot one OP.
https://www.gamespot.com/articles/a-peek-inside-the-mind-of-xenoblade-devs-legendary/1100-6451138/
>>
>>381611507
I'm a bit worried with this game coming out so soon. X took forever
>>
>There is of course the relationship between Blades and Drivers that is the main point of gameplay, as by nourishing them you will become stronger, unlock new skills, and so on. >The game obviously has numerous sidequests, some dedicaced to developping characters, some dedicaced to developping the relationships between characters and their Blades, and some that will rely on NPCs that you will meet in town. Completing those particular missions will allow you to develop the town, to unlock new gear to buy, that kind of bonuses. Quest validation should be automatic in most cases, like in previous episodes : you don't have to go back to the quest giver to get the rewards. However, everything will depend of what kind of quest it is and the context in which you received it.~

>Unlock new gear

PLEASE PLEASE PLEASE LET IT BE FASHION GEAR TOO
>>
>>381612329
Forgot this from the other article.
>The objective of Rex and his party is to go to Elysium, a sort of paradise. Those who live there know it is a legendary land, where everything seems to be perfect. Of course, the discovery of this place will be the driving force behind the main quest.
>>
>>381612347
But what also makes me doubtful about that interpretation of Takahashi's claim is that he always said 2 is more linear and story-focused while X's style is more exploration-focused. Assuming what we've seen at Treehouse is representative of how big the areas generally are (which seems to be closer to the original Xenoblade rather than X), it would have to be an extremely long game to have a bigger world than X. I just don't know what to expect but I'd rather not set myself up for disappointment.
>>
>>381612383

I thought that I read somewhere this started at the same time as X or it's utilizing X's engine, which allowed it to take less time.
>>
>>381612457
I liked the quest terminal in Xenoblade X for the more generic quests over having to find generic NPCs, I hope 2 carries that over, there could be a bulletin board like in Ni no Kuni.
>>
>>381612457
>Completing those particular missions will allow you to develop the town

Oh no, not again.
>>
>>381612383
X took so long because they had to make a whole new engine and also X was them learning how to make a game in HD. XC2 is using the X engine and since they have a good idea on how it works XC2 was able to come out much faster.
>>
I really hope Rex can get multiple sword girls. I dunno if I want to collect those generic sword guys. They said they'll be unique, but the two we saw looked almost the same.
>>
>>381612757
>bulletin board

What I assumed the far right shop icon is.
>>
Did any interviewer ask about costume/armor changes?
>>
>>381612774
But rebuilding colony 6 was pretty cool man. Except searching for Rainbow slugs. Thank fucking god this game has gathering spots instead
>>
>>381612939
Is it just me or are a lot of the names in this game European as fuck?
>>
>>381613145
>The music gradually becoming more
it was so satisfying when you got to hear the full piece
>>
>>381612757
Didn't the Treehouse stream show that you can't even talk to generic NPCs?

>>381613145
>tfw I had no problem finding rainbow slugs
Black liver beans, on the other hand...
>>
>>381613074
Check this>>381612457
> to unlock new gear to buy

Armor seems to be present. Now if it changes the appearance is still a mystery
>>
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>>381612746
>>381612795
>That’s what was on my mind around the end of 2014 through early 2015.
>Yeah, we started while Xenoblade X was still in development.
>We’re building a whole new ‘Xenoblade’ title using the foundation laid by X. That’s the core of the project.

To be fair, late 2014 was also around when they announced they were in the final stage of work on X. Probably had enough time to shift resources around. The engine would have been mostly finished by that time, so the bringup for 2 would be a lot quicker.
>>
>>
>>381613264
>>tfw I had no problem finding rainbow slugs
>Black liver beans, on the other hand...

I just hope trading is back or that gathering spots are fixed. Xenoblade had some untradable bullshit but Xenoblade X was full of it since it removed trading for collectibles.
>>
>>381613074
The fact that it wasn't asked about/shown (and certain design features, like the main character's pet hiding in his helmet) makes me think the answer is no. Which is a shame, because the secret to indulging in retarded designs is to give the character a fairly normal default outfit and let the player choose to undermine it with pink heart sunglasses and assless chaps.
>>
>>381613367
>Yeah, we started while Xenoblade X was still in development

No wonder the game had some development issues middway and there was a change it script too
>>
All I ask if not to put those requirements on the story missions like X. It killed my will to play at times.
>>
>>381613554
I stopped playing because of that
>>
>>381613439
Collectible spots do seem to be fixed this time around, since they're no longer orbs on the ground you can just run over.
>>
>>381613309
That's really what I'm talking about. Rex outfit is just god awful so having to see it the whole fucking game will be a shame. Expectially since one of my enjoyment in X and a bit in XC1 (since there was no fashion set so things was tied to stat) was messing around with the gears and dressing up in weird things.
>>
>>381612225
t. Butthurt Xfag
>>
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>>381613264
ICE CABBAGE
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>>381613554
>The requirement was mostly just explore % of Mira or do a certain number of quests
>Had so much fun doing all that anyway I actually never was stopped by the game when I did do the story
The thing that stopped me was getting the Skells. I just really never cared for Skell combat and outside of enjoying it as a way to travel around I never really bother using it.
>>
>>381612604
Xenoblade 1 was also exploration based
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>>381613523
Anon just because there start midways through doesn't mean it cause problem with X beside isn't Monolith Soft have a lot people working for them.
>>
>>381613554
While I agree that the requirements were stupid, dropping X because the game didn't allow you to play through one of its 12 underwhelming story segments is a really dumb reason to do so.
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>>381613264
>Black liver beans
I don't want to remember
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>>381613942
>>
>>381613942
How did you get that from my post? I'm just trying to make sense of the seemingly contradicting claims of 2 being linear and story-focused and it having a bigger world than X. It's not impossible for both of them to be true, but I find it difficult to believe due to the game's stated focus and development time.
>>
>>381614098
Not in Takahashi's words. He called Xenoblade 1/2 style "linear and story-focused" and X style "exploration and open world-focused". Of course, Xenoblade 1 also had tons more exploration than your typical jrpg, so the line is kinda blurred.
>>
>>381613737
I like the change. I'm not even against the collectible orbs, but they made some shit so rare sometimes it's fucking annoying and just time wasting to find. If you're gonna do that, then put the items in stores and shit so I can find them. I have plenty of money laying around usually.
>>
>>381614348
>>381613264
>>381613145
What was that collectible in the desert area in X that Lin wanted?
>>
>>381614623
The original is linear. You enter an area and at the other end there's a flag that triggers a cutscene. You still have stuff to do in the middle that is completely optional and you can always backtrack to previous areas to get quests you didn't have before, but you can never skip the linear nature of it. You can't go to an area that the game didn't introduce you through story.
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I'm worried Monolith is one the verge of losing a lot of the prestige they gained from the first game and partially X. The character models and design just flat out look fucking awful and has an incredibly generic anime art style. One of the things XBC and X did well was subverting standard JRPG tropes (for the most part), XBC2 seems like it's going full in with that type of shit unfortunately ("TAKE THIIIIIIIIIIIIIIS"). XBC and X also both had good character design and decent enough character models, but XBC2 is significantly worse in in both aspects and it's going to be a turn off for a lot of people.

Hopefully Takahasi proves me wrong.
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>>381614926
>good character design and decent enough character models
>>
>>381614926
>One of the things XBC did well was subverting standard JRPG tropes
Agreed, I really liked the part where the big bad mysterious villains burnt down our teenage protagonist's home village and killed his lover so he and his childhood friend and his sword he can only use because he's the chosen one set out on a revenge quest but it turned out the bad guys were actually the good guys so they kill God instead.
>>
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>>381614926
>opinions.
>>
>>381614926
>XBC and X also both had good character design and decent enough character models, but XBC2 is significantly worse in in both aspects
u wot? You may not like the designs, but the character models are sure as hell better than those in XBC and X. Takahashi's right to say they'll let characters emote better than they did in previous games.
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>>381613404
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>>381614926
Nice revisionist history
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>>381615065
I said "good enough" for a reason. The majority of X's character models are tolerable, leagues better than XB2's
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>>381614926
When put together like in pic related, Xenoblade 2 has the best character models of all the 3D Xeno games. Xenosaga looks bad and Xenoblade looks like vomit and Xenoblade X is on this weird line between generic seinen designs combined with creepy potato dolls.

Only the actual designs look questionable.
>>
>>381614871
In her first affinity mission? Cruise deflector AIRs.
>>
>>381614926
It's turning ON more people than anything. Especially after X.
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>>381615246
I'd say Xenosaga 3 was pretty good. 1 and 2 were definitely really bad though.
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>>381615343
Yeah fuck that shit.
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>>381615193
>the arm around the neck
Boner killed.
>>
>>381615404
I found them pretty easily at the entrance. The only annoying thing was having to reach and enter Oblivia for them since I hadn't even gone to Noctilum yet and I was trying not to get ahead of where the main story would lead me at the time.
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>>381615460
That's a hand

And also you need to be forceful when handling weapons.
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>>381615246
>Xenoblade 2 has the best character models of all the 3D Xeno games
From a technical standpoint you're right. from an artistic standpoint XBC and X's models are vastly better for the most part. Just look at the models models for the middle 3 in XB2, they look so lifeless and have shit lighting, they look like clay. XBC it's was excusable because of technical limitations, with XBC2 it's just shit models and shit lighting.
>>
>>381615687
sorry, i dunno why i wrote arm. And looking at her and the sword, the equivalent of the handle on her is her hand.
>>
>>381613942
t. underage faggot who started the series with blade
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>>381615782
woah buddy this is a safe for work board, take that shit elsewhere
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>>381614098
It wasn't
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>>381615907
Hell, why is he not holding her hand on the cover art? it would have been glorious.
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>>381615246
>xenosaga was bad
It's the best looking outta the bunch
X2 looks like trash compared to it,
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>>381616027
Probably to avoid an AO rating
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>>381616027
Too lewd
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>>381616027
There's this at least.
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>>381616085
>"Shion, you saw me die and you know full well that us Testaments are trying to trigger the eternal recurrence."
>"Kevin, I trust you completely and I will now fight my allies for you."
REEEEEEEEEEEEEEEEEEE
>>
>>381615758
>shit lighting

Aren't those screens literally taken from night scenes?
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>>381615758
>they look so lifeless and have shit lighting, they look like clay.
I can't tell if your being serious or not anon.
>>
>>381616487
No an excuse, it still looks like shit.

>>381616543
Prove me wrong.
>>
>>381615758
This is the height of nostalgiafaggotry. It's impossible for us to disagree more than we do on this, anybody who honestly believes that 2's faces are too "anime" and "worse and lifeless" compared to ANY of the Xeno series' faces needs to get their heads checked. This is also without taking into consideration that we've seen a paltry few of the designs overall.
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>>381616698
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>>381616027
because some people are already getting pedo vibes from seeing him with an older looking chick. fucking normies.
>>
>>381611954
This is the world Shulk created, centuries if not millenniums after the events of Xenoblade, where the races of Bionis and Mechonis were able to manipulate Ether using Alvis ("the Divine Architect") to bioengineer giant Beasts using the remains of Bionis as genetic material.
>>
>>381611215
Ughh why does the MC have to look like such a faggot? I could've farted out a better character design
>>
>>381611937
This, Its sad how far ppl are willing to dmg control this game... http://www.oneangrygamer.net/2017/06/nintendo-localizers-now-work-with-japanese-devs-to-censor-games-for-western-culture/33309/
>>
>>381617145
Go shill your site somewhere else.
>>
>>381617145
Fuck off you autistic censorfags. Nobody gives a shit in the slightest whether or not a few costumes become skintight suits instead of bare skin.
>>
>>381613264
You can't talk to generic NPCs in any Xenoblade game
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>>381611954
he already said that it's a different universe like 2 or 3 times, xenoblade is now the final fantasy of nintendo
>>
>>381612757
There's a bulletin board at the entrance of the town shown in the Treehouse showcase, it has wanted posters of your party and a bounty hunter you can fight in front of it. Wouldn't be surprised if it also doubled as a generic quest hub for that town, each town having its own board and quests.
>>
>>381617423
>>381617296
Then don't fucking bite the bait
>>
>>381614026
I thought skells were cool, but then I just used them to rush to the end of the game. Then I got my ass whooped at first because they kicked you out of the skell and I had taken such a long break I barely remembered how to play. I sort of "cheated" and used one of those energy packs and I killed the thing mostly with my skell.
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>>381616791
>nostalgiafaggotry.
I only played XBC and X last year Anon.

>anybody who honestly believes that 2's faces are too "anime" and "worse and lifeless" compared to ANY of the Xeno series' faces needs to get their heads checked.
XBC and X objectively have more realistic art styles. They're still "anime" at their heart but they're significantly more realistic than anything in XBC2, namely because of their shades and lighting.

>This is also without taking into consideration that we've seen a paltry few of the designs overall.
We've seen a lot of the main cast, it's enough to make a judgement. The character designs way more generic anime than anything the series has ever seen, it looks like a fucking Tales game. Pyra is supposed to be the embodiment of a sword yet she's bursting with gigantic breasts and is scantly dressed, it doesn't fit. Compare her design to Phi from Skyward Sword. She's the embodiment of the Master Sword and her character was designed around that fact.
>>
>>381615910
It was
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>>381617438
What? Yes you can. There were a bunch of nameless town residents in XBC.
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>>381616836
Great argument faggot.
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>>381617582
>it looks like a fucking Tales game.
Oh my god, not again.
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>>381614485
Development started during X
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>>381617582
>XBC and X objectively have more realistic art styles.
And yet that doesn't stop their models from looking worse than 2's.
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>>381617713
It does. They both have the same generic anime art styles and character designs.
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>>381614876
It's still exploration based
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>>381617560
Skell was a nice idea but poorly executed personally. Felt more like you just mash everything and wait for things to die. Outside there's positioning, questioning if you want to use the art or wait for them to get the second charge, working with teammates to get soul voice, ect. There's really none of that in the Skells. And for something so costly I really didn't care to keep going with it.
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>>381617640
not nearly to the extent XCX was
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What the fuck is preventing X from being ported to Switch? That along with BOTW, Odyssey and Xenoblade 2 are reasons enough for me to go and buy a Switch right now.
>>
>>381617889
It doesn't need to be ported to Switch
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>>381617691
There were still plenty you couldn't talk to
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>>381617582
Those other "blades" don't exactly look like Shield or what ever you call what nia holding.
>>
>>381617889
should have brought a Wii U retard
>>
>>381617504
It isn't bait, but a redpill of what's becoming of localization processes in gaming.

>>381617423
>>381617296
Enjoy playing the most censored game of 2017* then!
*delayed to 2018
>>
>>381618083
Not really, except for some Nopons that were in places impossible to reach. You could talk to pretty much every NPC hanging out, regardless of whether they had a name or were just "Colony 9 resident" or the like.
>>
>>381615086
Don't forget the part where the female healer, badass old mentor, magical princess, fluffy mascot with a weird speech pattern and robot girlfriend joined the MC's party
>>
>>381618136
The people who bought a Wii U are the retards here, mate.

>>381617889
>What the fuck is preventing X from being ported to Switch?
Nothing. It will probably happen eventually but they don't want to release some Deluxe game every month or overshadow the main XC2 game.
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>>381617867
Seriously, Rex and the Tales dude even have the same fucking haircut. XBC2 has more shading going on, but they both have the same generic anime art style and character designs.
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>>381617959
What do you mean?
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>>381618373
>mate.
kill yourself, eurotrash
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>>381618373
>The people who bought a Wii U are the retards here, mate.
Apparently not, since they get to play XCX and you don't.
>>
>>381617889
Nothing really. But Nintendo is being careful with ports. If it looks like most of what is on the Switch are just Wii U ports why buy a fucking Switch?
>>
>>381618440
After I've finished XC2
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>>381618416
It has no reason to be ported to Switch, it isn't even related to XC2
And it needs the second screen for FrontierNav
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>>381618373
boy i sure do regret all these great games
>>
>>381618479
Don't worry, my pc was good enough to run it properly on cemu.
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>>381611215
The 1st trailer had me scrambling to finish Xenoblade 1, still haven't.

But this second trailer....... kinda bummed me. It doesn't look too good. I hate the main character, he looks and feels like Joey from the Samus and Joey manga.
The sword-girl mechanic looks dumb, SHE looks fine tho.
That voice acting...

Red pill me on what we've seen of this game bros, I'm scared.
>>
>>381618124
It's not a shield, it's like a razor-sharp disc. Blades' vessels come in all kinds of shapes, but they all seem to have a sharp edge somewhere.
>>
>>381618604
CEMU can't even get the game to 30 fps. No one believes you.
>>
>>381618321
Actually you could talk to the Nopons if you reached them. Every single one had stuff to say
>>
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>>381618604
THEN WHY ARE YOU COMPLAINING ABOUT IT NOT BEING ON SWITCH?
>>
>>381618706
Watch the treehouse footage, it's better. Even though the guy couldn't play for shit.

>>381618735
Of course it can
>>
>>381618706
>Red pill me on what we've seen of this game bros, I'm scared.
Gameplay and the world itself look really good. Designs and English VA is shit.
Everyone is hoping the story turns out well.
>>
>>381618124
>>381618708
They're called chakrams
>>
>>381617889
Just enjoy 2. X's story will probably get scrapped anyways.

Like how the fuck are you gonna continue that shit? The aftermath was people basically saying they wanted Blade, but with X's setting.
>>
>>381618809
I'm not. If you had read the post properly I wasn't the one asking for a port.

>>381618735
Maybe not on your poorfag pc
>>
>>381618571
Is that every Wii U game released?
>>
>>381618804
make a webm of you fighting a tyrant at stable 30 fps then
>>
>>381618809
The world design looks GOAT. I like the character design but I can see why other people wouldn't.
>>
>>381618706
xenoblade with a position control mechanic
>>
>>381618894
CEMU is the modern PJ64
post proof you can run it at stable 30 fps
>>
>>381618904
Sure, if you make a webm of you shitting in a bottle and drinking it
>>
>>381619043
I'll take that as an admission that you can't run it lol
>>
>>381619008
Use google, poorfag.
>>
>>381619205
you can't run it lol
>>
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>>381618847
Thanks anon couldn't remember what they called.
>>
>>381618902
https://youtu.be/AyJevN4H2oU

I think he still needs to get a few Japanese exclusives also there are 1 or 2 upcoming wii u retail games coming too i think
>>
>NoE has to consult NoA for any major localization changes

JUST CENSOR MY SHIT UP
>>
>>381619269
>>381619138
>lol
Go home.
>>
>>381619339
Cry about it some more
>>
>>381619336
source?
>>
>>381619336
KYS yourself
>>
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>>381619365
>>381619339
>>381619269
>>381619205
>>381619336
New thread when?
>>
>Nintendo of Europe is handling Takahashi’s next game, Xenoblade Chronicles 2. (NoE also localized the original Xenoblade Chronicles.) Director Genki Yokota, who works for Nintendo’s Japanese division (NCL), says all three companies are communicating about localization decisions that may prove to be controversial.

>>381619465
>not allowed to discuss localization of the game

lmao baby
>>
>>381619465
As soon as that dude stops arguing with himself on different IP addresses.
>>
>>381618804
>Watch the treehouse footage
The one with the slow, boring combat that forces you to slow raise an attack bar every encounter just so you can do something more interesting? I dunno, it wasn't that encouraging to me.
>>
>>381619645
That's all we have. Other than that all you can do is trust the people working on this
>>
>>381619730
Takahashi isn't exactly batting 1000 when it comes to battle systems, so it's hard for me to do that.
>>
>>381616027
Since Pyra IS the blade he is still holding her in some form.

Now what does the handle stands for regarding the female body?
>>
>>381619532
>not allowed to discuss localization of the game.
It usually doesn't go anywhere when talk about it and just ruins the thread and not we can do much it most if the localization probably done already.
>>
>>381619975
Her hand.
>>
>>381620048
I thought you would say that she is a futa
>>
>>381619913
Simultaneously, the guy playing wasn't very good. Spent way too much time dropping combos. Personally, what bugged me the most was how stationary your party is during combat. That said, it seems Monolith is being more thoughtful with managing arts/stats this time. I can only imagine 2's combat will be the same case as 1 where it's gonna take a while to ramp up.
>>
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>Switch is too expensive for what it is
>paid online
>really want Xenoblade 2 and Mario Odyssey
>Switch stock always low to keep up demand/price
damn it, damn you all to hell
>>
>>381617582
>gears
generic shitty anime from the 90s
>saga
generic shitty anime from the 00s
>blade
something different
>blade x
generic shitty anime from the 90s IN 3D
>blade 2
generic shitty anime from the 2010s

can we get over this and shut up now?
>>
>>381621017
Well, for the most part, there really is a trade off between moving and attacking this time. There's going to be a lot of small decisions like whether moving into position for a side/back attack bonus is worth the loss of auto attacks during that time, or whether to yolo the last stretch on an enemy or move out of position to pick up a health potion.

It is definitely a bit slower than 1 and X on the surface, but also has a bit more depth in it.
>>
>>381621017
Yeah, I originally though the game looked too slow. But when I went back and actually watched the footage, it really isn't that bad. It's just that you start with NO arts and have to charge up. Combat will probably be balanced around that, but it really does make it so that you have to charge up. The guy playing was trying to show off mechanics rather than be good, so I understand why he wasn't the best.
>>
>>381621017
Obviously, verdict is still out, so we'll see what going on in later demos. It's just from what we're given it's a bit hard to get excited. Call me a pessimist.

Also, yeah, treehouse is pretty awful, and kinda highlights the growing disconnect between corporate and consumer. I mean, every e3 does with marketers getting progressively more idiotic as time goes by, but more and more we're seeing gameplay/skill/basic competency disconnects now...
>>
>>381618395
It's even worse that talesshit bro. It's literally a seasonal LN and will probably have the same plot as one, infact this is basically confirmed because of the hotsprings scene.
>>
>>381621960
>literally
>>
>>381621960
Why do shitposters like making shit up, it's so extremely obvious it borders on insanity.
>>
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>>381622226
Because somebody will reply to them.
Case in point.
>>
>>381621764
Whoever played Metroid on 3DS during Treehouse was pretty good though. Even managed to do a long bomb jump.
>>
>>381616027
You want this game to be banned overseas?
>>
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Have you come for the best?
>>
>>381617867
>generic anime art style
>in a jrpg series known to be full to the brim with cliches

you don't say
>>
>>381617028
he's supposed to look like the player
>>
>>381611215
what are /v/'s thoughts on the english voice acting? I'm not sold on those accents yet
>>
>>381623280
I'm not sold on Rex, everyone else ranges from mediocre to okay
>>
>>381623280
Might have been better if the voice clips in the trailer were put in context and actually paired with the scenes they were from.
>>
>>381621580
Right. The comment about extending combos towards of the end of the boss fight in the demo seemed to imply the system will offer more opportunities for damage/abilities. If they manage to do so while balancing the combat around it, it'd make sense to justify having a slower startup.
>>
>>381623280
The recent trailer was tolerable until TAKE THIIIIIIIIS. Dual audio would be great, but not holding my breath.
>>
>>381619975
The love handles
>>
>>381623280
I'm fine with it. Love the use of varying accents. Rex's VA is definitely no Adam Howden when it comes to shouting though.
>>
>>381623280
TAKE THIIIIIIIIIIIIIIIIIIIIIIIIIIS
>>
>>381621342
Yeah I get you. I'm personally waiting for a price drop because I'm a poorfag. All I want to do is play Xeno games but my wallet won't let me.
>>
>>381622971
Yeah that's why I picked best boys L, Phog and Yelv. Sorry Hideo Bojima
>>
>>381624164
It's not going to drop in price for a long time. The thing is flying off the shelves, discounting it would be retarded.
>>
As long as they don't make me find characters in town to switch party members, I'm happy. That killed X for me.
>>
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Why is she so weird?
>>
How many people got into Xenoblade because of Chugga?
>>
>>381611215
>>characters had more facial expressions. Masatsugu Saito's character design is a way to make the protagonists more expressive

Potato and blurry faces a shit, confirmed by the master himself.
>>
>>381625232
>Chugga
What's that?
>>
>>381624765
I may be a poorfag, but I'm a patient one. I can wait for a price drop or them reselling refurbished consoles at a discount. That's how I got my Wii U
>>
>>381625232
Not that many. I got into it because of the N3DS release. Hopefully Chugga does get the game to sell more than a million though.
>>
>>381625232
It was spammed on /v/ like crazy when it came out, even though I thought it looked like shit I tried it out since the Wii was hacked anyway. I am grateful I did.
>>
>>381625232
I didn't. Got into it because I bought Xenoblade alongside my New 3DS on a whim. I did enjoy his LP after finishing the game myself though. He should hurry up and do a X LP before Nintendo shuts down the online on the Wii U.

>>381625389
A popular literally autistic Nintendo let's player that did an in-depth LP of Xenoblade.
>>
>>381625956
>before Nintendo shuts down the online on the Wii U.
It'll be a long while before that happens. Wii online lasted until 2014, and they only shut it down because it was managed by a 3rd party who went bankrupt, not because they just felt like it.
>>
>>381625086
Do we know why she hasn't collaborated with Takahashi since Soma Bringer? While her style is sometimes too verbose for games it smoothed over a lot of the weaknesses of Takahashi's writing in 'gears and 'saga.
>>
>>381625232
Been following since Gears. Enjoyed all of them so far.
>>
>>381611507
But will it be just as beautiful as X ?
>>
>>381626498
I think she's retired. She also probably doesn't want to get too invested anymore after Xenogears being buried and getting kicked off Xenosaga.
>>
>>381614926
You're the second person I've heard bitch about the character designs. I really don't understand the complaints and think you're just being a fucking contrarian idiot.
>>
>>381625086
I'm confused as to what she wants to sue them for. Mistaking who they are? How is that suable?
>>
>>381627747
Defamation I guess?
The judge would laugh her out of the courtroom but that's the only thing I can see being remotely related
>>
>>381627875
>The judge would laugh her out of the courtroom
No idea who she wants to sue or what it's about, but if it's some news site or something claiming she made some porn of something then she'd have a proper case.
>>
>>381627747
Because she doesn't want false rumors about her drawing JoJo porn to be spread, anon. I don't think it's that uncalled for that she'd be annoyed about this.

Also looks like it was someone on 4chan who started the claims about her drawing that shit. Somehow not surprised.
>>
>>381628051
It wasn't, it was just someone on twitter asking her if she drew Jojo porn.
>>
>>381628051
I hope it's Neogaf with their (((official sources)))
>>
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>>381627529
>You're the second person I've heard bitch about the character designs.
How's your first day on /v/ so far?
>>
>Best designs out of the trilogy
>Best battle system
>Better exploration and open world
>Best music
>Being able to enjoy the real version if it gets censored thanks to no region lock
A new GOTY has arrived in town
>>
>>381628569
>>Best battle system
I think its a little early to make that claim.
>>
>>381628569
Agreed, even if this is bait.
>>
>>381628569
Except the designs are worse than XC and X, the battle system looks worse too, we know nothing about the exploration, the game is similar to XC in structure and thus not open world.

I'll give you that what we've heard of the soundtrack so far is stellar
>>
>>381611215
>Apologize: The interview
Holy shit
>>
>>381613554
Who the fuck played X for the main story? By the time I wanted to tackle the next main story mission I had blown past the requirements.
>>
>>381628958
This. I ignored the story, I hit like 40 hours before getting my mech. I completed almost all of the skell license before getting to it.
>>
>>381613554
Every time I see someone bitching about X, their posts reveal that they just played the game wrong.
Every single time.
>>
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>>381614926
Why do XC fans act as if XC is anything other than your run of the mill shonen? It's a DAMN GOOD shonen, probably the best shonen released in the last decade (yes, even compared to all shonen anime) but its still your typical shonen.

XC2 is going to be shonen as fuck too and you're all going to lap it up, because Takahashi knows how to tell a fucking story.
>>
>global warming and third world allegories
Are people going to bitch about this?
>>
>>381629358
Anyone who uses the term shonen the way you do is fucking retarded.
>>381629398
Not if it turns out global warming is a communist scam just like real life.
>>
>>381629398
Some falseflaggers surely will.
It's not like they're controversial topics. The only controversial things are what should be done about shitty third world countries and global warming.
>>
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>>381628842
>Except the designs are worse than XC and X

Contrarian statement.
>>
>bigger than XCX
>half the development time

So it will be even more empty and repetitive than XCX was

Bravo
>>
>>381611215
>you can count on a lot of Blades

I read that as "mount on a lot of Blades"
>>
>We could have made it so that going from one titan to another was seamless too, but going through the sea of clouds probably wouldn't have been fun, so we chose to make cuts for those transitions.
This implies that you would have controlled airships directly to travel from titan to titan, right? I hope that's still a thing even with them choosing not to put in seamless travel between titans. I want to fly around titans.
>>
>>381629398
Wat
>>381629513
...
>>
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>>381629704
I want no part in this argument, but a character model is not the same thing as a character design.
>>
>>381629732
A large chunk of XCX's development time was spent on simply making the engine, anon. They don't have to do that this time.
>>
>>381629779
>...
Go home.
>>
What version of the first game should I pirate? Wii U or 3DS
>>
>>381625232
I remember being interested by the announcement trailer, then disappointed that it wouldn't come over.
Then a few years back a friend of mine told me they did bring the game overseas so I bought it.
I still haven't finished it, and I ended up finishing X first
I'm at the abandoned Mechonis city and I don't have a TV/Monitor that has AV cable ports anymore
What do /v/
>>
>>381629870
Wii version on dolphin with HD texture pack
>>
>>381629828
Fiora wore the same things in XC anon. You don't have a leg to stand on, model or design wise.
>>
>>381628569
>>Best battle system
Let's not get too hasty here.
>>
>>381629828
XC2 models and designs are pretty much the same unlike XC and XCX
>>
>>381628842
Wouldn't it be a little different then XC since traveling on a Titans is seamless.
>>
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>>381629969
>>381630009
Once again. If you're strictly talking about character design, the models are irrelevant. As in, they don't matter.
>>
>>381629870
Wii U. You can play it solely on the gamepad if you like.
Don't fall for muh HD textures meme
>>
>>381629779
>In this game world that we're trying to create, there are these enormous beings called Titans that people live on and, that's their land. But their land, the Titans, are dying. Once they die, they sink into the cloud sea, so all these people are going to lose their land. They're not going to be able to survive, and I think when you look at it in the real world, I think something like that, something similar happens where there is a lot of competition for resources in the world we live in right now.
>Relatively speaking, the United States or Japan are wealthy countries where people live comfortably, but on the other side there are countries that are very poor where people are struggling and suffering. Trying to think about what can we do for all of us to live together well and how can we do that is something that I think about when I'm trying to create games like this.
>>
The real question here is if they'll bring the guys who were behind the normal quests in XCX back to do the quests in XC2.
I will be extremely disappointed if we don't get quests on the same level or above.
I don't want to go back to bringing bear asses to people at certain times in certain places again.
>>
I just want to know what is being cut and censored so none of our sjw pc overlords dont get offended
>>
>If it was just a simple yes or no question, I would have to say yes, I would love to do something like that. But Monolith in and of itself has grown to be a big company, so we need big projects to sustain that company, for one. At the same time, if for example the next generation of developers and staff that could really handle a big game on their own [arrives]–if that comes up–then I’m kind of free to do whatever I want. When that time comes, I would love to work on maybe smaller projects.
Do you want to see Takahashi do smaller projects?
>>
>>381630647
Yes.
Every good dev deserves to work on small pet projects.
>>
>>381629870
Wait this guy again, is Chronicles a different game from X?
>>
>>381630647
No. I want my beefy RPGs.

>>381630784
Yes
>>
>>381630784
they're completely different games.
>>
>>381630841
>Yes
Oh shit ok. Which is better? Or are both required?
>>
>>381631020
None of them are required, but they're both great games. X has a focus on exploration, Chronicles on story. So whatever you prefer
>>
>>381617889
>What the fuck is preventing X from being ported to Switch?
The fact that 2 is releasing in Switch's first year.
>>
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>entire regions, towns and dungeons on the back of those gigantic monsters
>on the back
>2017
>titans srill don't have their own gravity so you can travel over their entire bodies
>>
>>381631020
XC is more story focused, has linear world progression (segmented areas that are very large), fantasy aesthetic, garbage sidequests, and a great main story.
XCX is exploration focused, true open world (entire world can be explored as soon as the tutorial is over), sci-fi/mecha aesthetic, top-tier sidequests, and a weak main story.
Which one you prefer just comes down to personal taste
>>
>>381618571
>-TWO- copies of Bam Ham Origins
for what purpose?
>>
>>381631020
Chronicles is better in everything except gameplay. And the gameplay isn't that much worse. X is still fun though, so play it after Chronicles.
>>
>>381625232
No, I'm not moron who needs my games played to me
>>
If there's ever an X2, I really hope they let you recruit more aliens into your party. I want to play as an Orphean.
>>
>>381631412
>Everything
Sidequests are objectively better in X. Also, gameplay is objectively far superior. ALSO, movement in X puts XC's snail movement to shame.
>>
>>381631412
Chronicles does not have better exploration that XCX
Or world design
Or sidequests
Soundtrack is arguable because both fit their own games like a glove
>>
>>381631571
I want a Zarubaggon party member. Think of all the possibilities
>eats up debuffs that are inflicted on the party, uses them to heal himself
>hands out debuffs to enemies
>doesn't take damage from surfaces like poison
>>
>>381632046
all aliens should have a playable character
>>
>>381628842
XC was open world, and that game had GOAT exploration, and this will too.
>>
>>381631725
This is the best bait I've seen on this site in years.
>>
>>381632219
He's right though.
>>
>>381632293
He's never been so wrong about anything in the history of the universe.
>>
>>381630167
Xenogears has a section where first world sky Nazis prop up third world dictators and another where Jesus describes a zombie apocalypse in terms of class conflict between the haves and have-nots.

However, I wouldn't try to slot Takahashi into the modern political spectrum. I'd say Takahashi is closest to the science fiction of the 60's and 70's. Consider how Dune focuses on the (at the time new) science of ecology and the ability of humans and megafauna to drastically alter their environment through planetary-scale engineering.
>>
>>381632109
>XC
>Open world

No, it's not.
>>
>>381632046
Man, that one Zarubaggon sidequest was a riot
>you take a Zarubaggon around to clean shit
>meanwhile some fucker is trying to fuck with the water system for NLA and you end up uncovering that
>everyone gets ready as a final bout is about to ensue
>the Zarubaggon you took with you is in the background cleaning the well
>before you can even engage the guy, he's already done
>dude looks like someone shot his wife in front of him and loses all motivation after so much hard work was gone just like that
>the Zarubaggon is blissfully unaware of the scale of what he did
>>
>>381632219
This is the best bait I've seen on this site in years.
Here's your (You).
>>
>>381632402
Keep telling yourself that.
>>
>>381632380
Please elaborate.
>>
>>381631643
>Also, gameplay is objectively far superior.

Absolutely not. I vastly prefer XC's 7 roughly equal characters over one MC who does everything.
>>
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>>381622226
>>
>>381632447
This is the best bait I've seen on this site in years. Here's your 2nd (You).
>>
>>381632387
>However, I wouldn't try to slot Takahashi into the modern political spectrum.
>he literally brings up stuff going on in the modern world as basis for what he's doing
>>
>>381632495
X's world design is bland trash compared to XC's wonderful areas.
>>
>>381632380
He's right you stupid faggot. Are you seriously going to try and argue that XC has better sidequests than XCX? I'd love to see you try.
>>
>>381632625
I said elaborate, not make retarded claims.
>>
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>>381632536
Pinning a single, underage shitposter on an entire fanbase isn't going to help anything. You can like Xenoblade Chronicles X without being an obnoxious prick, even if these threads make it seem otherwise.
>>
>>381632645
I'm not talking about the sidequests you mongoloid. End your life. I'm talkin about the world.
>>
>>381632219
You can question the other two thing depending on your taste but it did have better side quest.
>>
>>381632697
The world is better too.
Stumbling upon Pharsis beats any exploration moment in XC.
>>
>>381632678
>retarded claims
I did elaborate, but I can see now you're just baiting me as well.

>>381632742
t. Didn't play Xenoblade
>>
>>381632692
And yet every single Xfag manages to act the same way he does. Face it, Xfags are a blight on the Xeno fanbase.
>>
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Reminder, this looks like trash (visually).
>>
>>381632774
Not either of those anons but all I'm seeing here is some faggot being contrarian for the sake of starting an argument, rather than sharing their actual opinions on the matter even when prompted to do so. Go be a jaded prick elsewhere.
>>
>>381632784
Blade babies are a blight on the Xeno fanbase. You didn't even play Gears.
>>
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>>381632784
No, they don't. Source: I love XCX. When extraordinarily petty arguments like the one that's going on right now happen, more often than not, it's one person arguing with himself in order to derail the thread. Xeno threads are already bad enough, we don't need an even further fanbase divide for no good reason.
>>
>>381632774
>X's world design is bland trash compared to XC's wonderful areas.
Can you do better cause any can say that
>>
God damn it if there are no mecha I'm skipping this. I don't want generic RPG fantasy harem shlock on the backs of animals.
>>
>everyone still taking the bait
Why?
>>
>>381633012
To be fair there's not much else to talk about, XC and XCX have been talked of to death here and we don't know enough about XC2 (and only like 3 people on this board played the rest of the 'Xeno' series)
>>
>>381632774
Why don't you name an exploration moment that's better, then.
>>
>>381632963
>>381632903
X's world had no wonder to it, outside of some of Sylvalum. Primordia was dull and samey, Noctilum looked like it was made out of clay, Oblivia was just a desert, Cauldros was just a volcano. In XC, Gaur Plains was this grand orange/green landscape sprawling across an entire leg, with abstract formations, and don't get me started on all the other areas.
>>
>>381617145
Where's the censorship then?
>>
>>381633153
Actually four
>>
>All these niggers arguing about the best exploration moment when nothing will beat stumbling on the Zeboim ruins or the hidden Tin Robo excavation scene in Dazil
Ha ha ha, children, you make me laugh
>>
>>381633202
>Noctilum looked like it was made out of clay
Literally what
>>
>>381633012
Apparently reasonable discussion flat-out isn't allowed on /v/.

>>381633153
If there's nothing to talk about, then we don't need a thread in the first place. If an argument consists entirely of aggression and hyperbole with zero substance, it doesn't need to be happening at all.
>>
>>381633202
Satorl Marsh was a foggy white land of bog and poison, littered with decayed ether crystals, but at night, the fog gives way to a phosphorescence, and all the minsters are pacified. The trees start to swell with ether(?) leaves-things, and the chorus kicks in.
>>
>>381633202
>Cauldros was just a volcano
I guess all those Ganglion structures and bases just don't count for some reason?
Youre a cherrypicking retard.
>>
>>381633334
>If there's nothing to talk about, then we don't need a thread in the first place
Exactly?
Sorry if I was unclear, but that's the point I was trying to make
>>
>>381632568
You can react to modern day events without fitting neatly on the modern American left-right spectrum. I would consider science fiction authors (and to a lesser extent foreigners) even less likely to do so.
>>
>>381633272
Noctilum looked plastic and blurry. The only area that was interesting at all was the Weeping Whitewood, and even then it was repetitive and too small.
>>
>>381633202
Thank anon that's better.
>>
>organization of Nomura-designed characters is called Ira in Japan and Torna in the west
So what's the significance of this? Is it like Homura/Pyra?
>>
>>381633394
>cherrypicking
>but the ONE ganglion base!
You're the one who's cherrypicking, moron.
>>381633431
You're welcome anon.
>>
>>381633430
>Noctilum looked plastic and blurry
Again, what?
How?
Also how is looking like clay and looking like plastic even the same thing?
No idea what you're on about here.
>>
>>381629752
Well, the catgirl literally mounts her Blade, so that's not entirely wrong
>>
>>381632784
Wrong, bladebabbies are the worst

t. Xenogears patriarch
>>
>>381633442
https://en.wikipedia.org/wiki/Torna_atr%C3%A1s
>>
>>381633527
Clay, plastic, same shit. It looked artificial is what my point was. The plants look like they're rocks painted green. There's no "softness" to them.
>>
>>381633526
>>but the ONE ganglion base!
there's an entire abandoned city
>>
>>381633202
Gaur Plains was just a giant grass field with a couple of ponds in it.
>>
>>381633412
That's true, but you and I both know that's not going to stop falseflaggers from pulling shit out of their asses. I'm sure there are some already writing up shitpost drafts after seeing those quotes.
>>
>>381633601
It's Torna currently in the west, not Japan, wouldn't this make it the other way around?
>>
>>381633526
>ONE
Have you played XCX anon?
>>381633607
>Clay, plastic, same shit.
They're completely different materials with a completely different appearance (in short, rough versus glossy). I still do not see whatever it is you're seeing. The plants looked like plants to me.
>>
>>381633526
>cauldros
>one ganglion base

Have you even played XCX?
>>
>>381633623
Oh man thanks for ignoring my entire paragraph saying what it actually was. I can see now you're the one resorting to just making baseless claims.
>>
>>381633601
Interesting, but does the word "ira" have similar connotations in Japan?
>>
>>381633776
He was being reductionist like you were being to XCX's areas. I guess that was lost on you.
>>
>>381633731
>>381633618
>>381633715
Their base was the Orh Sim Castle, was it not? That's ONE base.
>>
>>381633839
Reductionism is the most dreadful philosophy to be born from man.
>>
>>381633810
Ira is Wrath in some latin-based languages
No idea if it means anything in jap
>>
>>381633854
Anon there's ganglion bases all over cauldros, and at least one base in each region as well. The big "base" is actually the ancient(?) ruins of a city.
>>
>>381633854
Did you just not play chapter 11, or what?
>>
>>381633978
Oh you mean those copy pasted stacks of jagged scrap metal? How could I possibly have forgotten about those!
>>
>>381630784
Yes, think of them as two different entries in the Final Fantasy series. They have recurring races, similar gameplay and that's pretty much it outside a few Easter Eggs.
>>
>>381611215
1 I dont care
2 quality>quantity
3 what gives
4 good
(i dont own a nintendo)
>>
>>381633012
Is it though? There seems to be a pretty big divide in the fanbase really, mostly because of Bladefaggots that only care about that one game on the Wii.
>>
>>381634026
Chapter 11 took place in Orh Sim retard
>>
>>381634071
No, Cauldros has several unique ones both in and around the city ruins. Play the fucking game you colossal faggot.
>>
>>381634170
Then there's that one plus smaller ones in the surrounding area, dumbass.
>>
>>381633601
About the only thing I can think of is that this hints at Torna being made up of people from different Titans, or possibly their children. Which reminds me: didn't it appear that the people living on the Titan in the Treehouse demo have cat ears like Nia's?
>>
>>381634185
Now you're just lying. I did play the game.
>>
>>381631020
XC has the better story, setting and characters, XCX has the better sidequests, gameplay and exploration. Both are great games, neither are required to enjoy the other. It all depends on what you value most in a RPG, but for what it's worth I'd recommend playing both.
>>
I can't hear you.
I can't see you.
>>
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>>381633653
If Takahashi brings out his A-game for XC2 and there's plenty of fuel for shitposts on /v/ then I'll be doubly entertained.
>>
So i never play XC im playing XCX at the begining so so far i think there is no conneciton with xenosaga and xenogears in XC and XCX is another thing but are they trying to connect them with the other games by using the zohar in XC 2?
>>
>>381631268
Bionis did. You went from its shin to his leg to his butt, up its back to its head and then down his arm to his robot nemesis before going back inside his body.
>>
>>381634071
I just say each anon each continent did have some interesting place like Primordia had forgot what called but was it glowing cave.
>>
>>381634518
>CIA with gun hairpins
10/10
>>
>>381634614
Turtle Nest was awesome, I'll give you that. But that's it for Primordia.
>>
>>381634602
I don't like to think about that.
>>
>>381631571
>Tfw no catbro party member
>Tfw no sexy shapeshifting artificial hivemind party member
>>
>>381634602
>Satorl Marsh is literally swamp ass
>>
>>381632568
>Countries being wealthy while others are poor is something new
Never go full retard
>>
>>381634383
Kill yourself

http://xenoblade.wikia.com/wiki/O%27rrh_Sim_Keep
http://xenoblade.wikia.com/wiki/Kitsune_Stronghold
http://xenoblade.wikia.com/wiki/Boxtrap_Checkpoint
http://xenoblade.wikia.com/wiki/Ganglion_Antropolis
http://xenoblade.wikia.com/wiki/Ganglion_Weapons_Hangar
>>
>>381634792
I'm surprised how many people don't immediately notice where on Bionis' body Satorl Marsh is.
>>
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>>381634958
bionass
>>
>>381634685
What about the cave where you find the white gold
Or the way up to the Talon's Rock with that huge Indigen that would go out and loom over NLA until dawn
Shit, I expected Primordia to be a huge stretch of grass plains but I got swamps, caves, small archipelagos, huge weird rock structures, don't come to me and tell me it wasn't memorable or that it was shit
And every continent in that game has its own unique places like Primordia
>>
>>381634685
Nothing special what about drop shaft where elvira sleep at?
>>
Did anyone actually switch off from controlling Shulk in XBC?
>>
>>381635216
I used Melia, Dunban and Riki frequently.
>>
>>381635023
>Kitsune Stronghold and Boxtrap Checkpoint are LITERALLY the jagged scrap metal copypasta I was talking about
Like pottery, you Xfags are delusional
>>
>>381635164
Stop responding to him, it's clear as day that he has barely touched the game, if at all. He's just shitposting for (You)s and you're giving it to him.
>>
>>381633153
Hey man give me a break I literally just started Xenogears yesterday, I'll get there eventually. Is the Xenosaga trilogy actually worth playing? I never see anyone praising it, just saying 2 was worse than the rest
>>
>>381635267
The boxtrap yes, the stronghold no. Still, nice cherrpicking you got there, faggot
>>
>>381635164
>that generic cave #23, the BIG sickle shaped rock formation summit #5
Shit, you sure showed me.

Look I don't actually think X's world design is bad, I think it's quite good actually. It just doesn't hold a candle to XC.
>>
>>381635216
yeah, because he was a fucking idiot on AI.hopefully 2 fixes this.
>>
>>381635409
You've just been sitting here saying XCX's world is bad, you haven't named anything in XC that matches up to XCX's exploration.
>>
>>381635409
>>381633941
>>
>>381635406
>i'm cherrypicking
>when you're the one who picked those areas for me
lol okay
>>381635203
Elvira was pretty cool but it'd have been cooler if she actually slept at the bottom of the shaft and not right at the crevice
>>
>>381635216
I mained Dunban the moment he joined the party.
>>
>>381635475
Yes I have anon, I won't spoonfeed you, read my earlier posts.
>>381635487
Touché, friend.
>>
>>381635475
He thinks that gaur plains, probably the blandest (from an exploration standpoint) in XC is a good example from that game. Both games have excellent world designs but XC barely has anything to actually explore, very few secret landmarks and they tend to be tiny anyway.
>>
>>381635325
Xenosaga is Takahashi's most ambitious work, and it attempts some really novel things with it's characters and themes.

However, it's incredibly apparent that it suffered from production difficulties. The gameplay in the first two games is atrocious, the pacing is all over the place, and essential material is sequestered in a spinoff phone game and the perfect works. I'd suggest checking out an LP of Episodes 1 and 2, reading the online translation of Pied Piper, and then playing Episode 3 (which is a legitimately good game).
>>
>>381635120
no, about the gravity. the whole "world" is confusing.
>>
>>381635614
>resorts to insulting XC again without backing it up
I owned up to my arguments, now it's your turn. I'll agree there could've been more to actually discover though. But from an aesthetic design point it's GOAT.
>>
>>381635497
Yes, you are cherrpicking. You claimed there was only one ganglion base (a blatant lie), then you later backpedaled on that statement by dismissing other bases aa being too copy-paste. So I listed each base in Cauldros, and you promptly ignored the 3 unique ones to cherrpick the 2 similar ones as if it validates your opinion. Just, what the fuck is wrong with you?
Do you jave chronic shitposting disease?
>>
>>381635614
IMO the best region to explore was Valak, mainly because of that hidden ice slide leading to the giant's keep. I hope XC2 also has wonky physics exploration
>>
>>381635767
>I'll agree there could've been more to actually discover though. But from an aesthetic design point it's GOAT.
So you care more about it looking pretty than actually having exploration.
It really seems like all bladefaggots prefer style over substance.
>>
>>381635216
>>381635546
Did you keep Shulk in the party or just swap him out? I honestly can't even remember if it's possible to not have Shulk, it's been years.
>>
>>381635767
>without backing it up
But I did back it up, I explained clearly that there is very little to actually explore in XC's world, and exploration is the sole reason that people like XCX's world.
>>
>>381635836
Cherrypicking isn't backpedaling. This argument started from me asserting that XCX lacks wondrous things like XC. The Orh Sim base is the only thing that comes close to being cool. The other bases are boring, and of course I'm going to ignore them because of that.
>>
>>381635893
I swapped him out, AI Shulk is simply not worth having. I had an all-tank party of Dunban-Reyn-Riki until Seven joined and I swapped her with Reyn
>>
>>381636023
>Cherrypicking isn't backpedaling.
>"I can't fucking read please spoonfeed me"
Do you enjoy making yourself look retarded on an anonymous imageboard, anon?
>>
>>381635918
Fair enough. If we're talking about world design though, I disagree with your claim about XCX having good world design on par with XC though.
>>
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Someone fixed pyra
>>
>>381634582
No, it's just fanservice. XCX, however, is very clearly a retelling/reimagining of Xenogears Episode 1, the spacefaring era of man out of Lost Jerusalem. It's possible Mira IS Lost Jerusalem, and will tell the story of the creation of Deus, considering the Central Life is literally Kadamony.
>>
>>381636105
? Now what are you going on about? Have you run out of arguments and just resorting to insults and mockery? I'm not playing this game with you anon, find someone else.
>>
>>381636139
>took away the titties
Fuck off.
>>
>>381636113
I personally found XCX's landmarks more interesting than XC's simply because XC's lacked substance due to its strong focus on its narrative (and each location is built specifically aroind that). The result is XC having a fairly linear feel design-wise and virtually no reason to explore - or, as another anon aptly put it: style over substance.
>>
>>381636139
did you people forget sharla? cheesecake is nothing new to the series.
>>
>>381617889
Off the top of my head, the functions on the gamepad would have to be altered, at the game was designed to have information on the pad and the screen updating in real time. Not that it should be that difficult to figure something out.
>>
>>381636275
The locations in XC had very little to do with the narrative.
>>
>>381636190

>>381635836
>you promptly ignored the 3 unique ones to cherrypick the 2 similar ones as if it validates your opinion
>>
>>381636340
Nigger now you're just going full retard
>>
>>381636195
ass>tits
>>
>>381636023
>The Orh Sim base is the only thing that comes close to being cool
Oh yeah, let's ignore the interconnected floating structures
And the area with the purple magma with that giant flower which isn't actually a flower
And the magma falls which hide a monster
>>
>>381636521
t. nigger
her design is perfectly fine.
>>
>>381636450
Am I? They could've replaced Gaur Plain, Valak, Eryth, Satorl, Makna with a big hairy body part and the atory up until that point would've remained unchanged.
>>
>>381636275
It's not even that there's no reason to explore, it's just the sights in X were so grandiose in comparison. Some of the sights are just jawdropping and I just had to stand and marvel at them in X. Like XC2 pretty much combines the best of both, since you have amazing sights like that titan overlooking you as you run across the towns and more down to earth settings that made the original so comfy.
>>
>>381635847
is there a jump in xc2? I don't remember seeing one. I hope there's a climb/ledge grab of some sort.
>>
>>381636537
Phosphorus Lake was pretty cool I'll give you that. The abandoned mining shafts were alright at best.
>>
>>381636651
It'll be like XC1 where your character can jump, but its useless because they don't jump high enough to clear anything.
>>
>>381636617
Not really, every single region in XC had relevance to the story and required you to do at peast 1 major objective to progress the story.
>>
>>381636651
There is, you can see the teammates jumping to avoid obstacles
>>
>>381636631
t. Never played Xenoblade 1
>>381636651
Yes there is
>>381636729
No they didn't anon. Those main quest prompts weren't part of the actual narrative, they could've been replaced with any filler-esque scenario and, once again, the story left untouched.
>>
>>381636631
True
By the sounds of it XC2 will combine the best of both, I just hope the combat changes work out
>>
>>381617889
is X even good? thought it was sort of shit.
>>
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>>381636573
we arent looking at the same thing. A blow up doll with balloons strapped to her chest is not fine.
tits are for virgins anyways
>>
>>381636882
Are you a storyfag
If you are then you will hate it
>>
>>381636631
I had those experiences with XC1, but not XCX
>>
>>381636726
what is it about jrpg developers that can't get basic action/advventure controls right? ff15 did this too. why does this constantly elude their grasp? it's really not complicated. I'll never understand why they go out of their way to make everything outside of battles as unpleasant and unintuitive as possible.
>>
>>381636916
If you dislike breasts then there's a very high chance that you're a homosexual.
>>
>>381636828
Anon every one of those areas had cutscenes for the main story, and they each had a problem to resolve (not just a place to go). I don't know what more you'd need to categorise them as story-relevant. The fact you cannot skip those areas in itself should be proof enough.
>>
>>381636916
she's a fucking sword.
for all you know that's correct sword girl anatomy.
anyways otaku love their balloon titties, so you'll just have to get over it.
>>
>>381636998
if you like balloons strapped to stick figures you clearly are a virgin.
>>
>>381636828
>>381636971
Samefag
>>
>>381637091
>y-you're a virgin
not an argument
>>
>>381636995
It's weird because in XCX, moving around felt amazing
Your character ran sanic fast, could jump high as fuck and you can mountain goat your way to places you normally think you can't.
In XC2 we're back to XC1 movement, which is understandable but still a bummer to me.
>>
>>381637083
balloon tits are one thing, but pyras lack of ass is offensive
>>381637117
t. virgin
>>
>>381636916
anon, she has the ass too
>>
>>381637159
t. homosexual
>>
>>381637010
Anon, the Refugee camp couldve been set up on an ice level, the ether crystals for melia couldve been gathered from a beach, alcamoth couldve been transfixed into a giant tree, etc. You're missing my point here. Also, even if they were tied to narrative, that doesn't make them less substantial.
>>
>>381637123
really? that's disappointing. never played X but they really did improve how you traverse the map from the dash to how high you could jump, and just the way it looked when you landed. really hope we're not back to the shitty looking jumps from XC1. I'm afraid 2 will be a step back in some ways.
>>
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I like Pyra just the way she is.
>>
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>>381637159
>>381637091
>>381636916
>>
>>381636678
What about the area around Qing long glade?
>>
>all these fucking crybabies thinking they won't include the best elements from both XB and XBX
Off yourselves, all of you, you don't deserve this great game.
>>
>>381637184
theres literally no ass there
>>
>>381637347
its already been shown that there's no sprinting and the jump is nerfed.
>>
>>381637334
That's in noctilum. It was pretty cool, but it wasn't anything amazing, taking grass and turning it blue is novel, but that's about it
>>
>>381637347
We've seen they won't include the movement from XCX though
I can live with that but I'm still kinda sad about it
>>
>>381637192
the virgin thinks he can call other peoples taste in women homosexual. Hilarious mate.
>>
>>381637193
I think the one missing the point here is (You). I have already explained how the regions in XC lacked susbstance aside from for the story, you then put forward a red herring argument about the regions not being story-driven (when they pretty clearly are). I really do wonder if you've played either game, in fact I want to see timestamps of both games now as I feel like I'm losing my mind going in circles with you as if you can't fucking read properly.
>>
>>381637407
I thought the jumping in both XB and XBX were bad, so any step they take is a step in the right direction.
>>
>>381637478
>>381637291
>>
>>381637526
>jumping in XBX was bad
Just for reference, what game would you say that has good jumping
>inb4 Mario
>>
>>381637490
I mean I've been sitting here arguing with you and you still don't understand what I'm saying when I'm being perfectly clear. Xenoblade's areas weren't lacking in any regard, there were different places to find, different phenomena to observe. We've been going at this for like an hour and none of us seemingly are understanding each other.
>>
>>381637639
Mega Man
XBX's jumps were too strong, they would lose control. XB's jumps were just useless for elevation.
>>
>>381624359
>choosing xeno Lucifer and muh partner/false memories over the Superior boy that doesn't constantly suck your dick
>>
>>381637106
>two people don't have the same opinion as me? They must be samefagging!
>>
>>381637834
Nigga, the only reference we have for a 3D Megaman is Legends
And the jump controls on that are much worse than most games out there
>>
>>381637975
3D games would be something like Sonic Adventure
>>
>>381637407
there better be a quicker way to traverse the world then. maybe riding animals.
>>
>>381637739
>there were different places to find, different phenomena to observe.
Okay, this'll be interesting. Name some of them, but note that they shouldn't be places required by the story (as that defeats the point of exploration, which is how this argument started); as, and maybe you know something I don't, I don't remember there being anything of interest aside from some hidden bosses and the odd optional sidequest in a secret landmark and that was it, there weren't even any interesting locales to find aside from the hidden icy tunnels in Valek mountain (although iirc part of that was required in the story too)
>>
>>381637951
The post times do suggest samefagging, though
>>
>>381638054
A lot of people incorrectly assumed from the first trailer that riding animals would be a big new mechanic, replacing Skells.
Its not. The cat girl (Nia?) has a Blade that's a cat, you just ride him when controlling her. Its not much faster than Rex's walking speed.
>>
>>381629758
Hopefully it'll be something like you can fly around the titan freely to get where you want to go, but if you start to just fly into the clouds, then you'll get turned around or asked which titan you want to go to.
>>
Xenogears is the best game of the series. It had the best soundtrack, story, characters, feelings of discovery, aesthetic, and tone. If you took everything Xenogears had, put it on top of a gigasaurus, you would have GOTYEY but they refuse. Why is Takahashi such a hack?
>>
>>381637291
dorks
>>
>>381638352
Fuck off Kevin
>>
>>381638081
Sap Cave, tranquil grotto, mechonis wound, ice jump in valak, the churches in Valak, hode lair, giant's kitchen, yellow flower grove, mag mel ruins, heavenly window, faras cave (my favorite), tirkin HQ, king agnis tomb, the giants altar in valak, lava cave, the lizardmen raidhouse, the entire bionis shoulder, just to name a few
>>
>>381638242
Copying your previous works one to one is more hackish.
>>
>>381632784
Anyone have the XBC!Shulk and Elma shaking hands while Smash!Shulk screeches autstically image?
>>
>>381618706
>XBC composers doing soundtrack
>World looks incredible
>Gameplay looks good
>Story will at least be pretty decent if past Xeno games are anything to go by

XBC, XBX and BotW had some of the best, most creative worlds in gaming and XBC is one of my favourite soundtracks. There's no other franchise I can think of that delivers the raw joy of exploration that I get from Monolithsofts open worlds.

I don't like the new character direction either, but I can easily overlook that and even the voice acting for the what the rest of the game sounds like it will deliver.
>>
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>>381638413
spotted the dork
>>
>>381636521
Porque no los dos?
>>
Why XCX runs so shit in cemu should i buy a wii u or wait if they release a port for the switch?
>>
>>381638434
Bionis' Shoulder is unavailable without hacking...
Most of those areas are tiny and have next to nothing in them, not even unique enemies to fight. What's the point?
I also find it ironic that you dismissed similar areas from XCX, I guess it's okay when XC does it without providing actual content, right?
>>
>>381638445
Abandoning your opus vision for easier tasks that you know ahead of time will never live up to the game you -want- to make is worse.
>>
>>381632784
I feel that way more about Blade fags desu. I like Blade, but some of the fanbase seems like they don't even give a shit about the series just about Blade and Smash memes. Heck even the "too anime" shit comes mostly from them, oddly.
>>
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>when you think the Xeno series is back to being a dystopian SF after XcX but you get a BotW clone with "questionable" character design instead

At least Mitsuda is doing the OST
>>
>>381638751
>release a port for the switch?
Maybe in 2 years
>>
>>381638846
Having things to fight isn't everything. But then again, you are an Xbabby.
>th-those don't count because I said so!
And we're done here.
>>
How long will this one be? 200+ hours?
>>
>>381618706
Its Monolith. If you aren't in it for amazing world design and fantastic exploration, but are in it for character designs then you've chosen the wrong company to buy games from.
>>
>>381635893
AI Shulk and Melia are literally retarded and not worth having in your party unless you control them directly
I wish Xenoblade had maybe a simpler version of FFXII's Gambit system to basically program your party's AI. All you could really do to influence them in the game was the skills you put on their bar.
>>
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>>381639038
>faggot who never cared about the series until the Wii game
>calling anyone else a baby
>>
>>381639038
Just stop. You're embarrassing yourself.
Earliet, you complained that an area in Noctilum was "just blue tinted grass" (massive hyperbole), yet you post shit like
http://xenoblade.wikia.com/wiki/Yellow_Flower_Grove
I mean, this is a joke right?

Also, you included at least one area that is required within the story (Mag Mell Ruins)
>>
>>381639184
>y-you're not a real fan since you don't like xenogears
You're right. I don't care much for sci-fi. That doesn't make my opinions less valid.
>>
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>>381639370
>I don't care much for sci-fi.
And we're done here.
>>
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>>381639172
>Its Monolith. If you aren't in it for amazing world design and fantastic exploration
>the only Monolith game I played was Blade
>>
>>381638853
>Abandoning your opus vision
Since when did he? X was clearly the first step toward it.
>>
>>381639353
If you knew how to read, you'd see I didn't complain about QingLong Glade. You don't remember how giant caterpillars erupted from the ground in the Yellow Flower Grove, do you?
>>
>>381638846
>>381638434

Why are you two even arguing?

Shouldn't you be happy that Monilith is creating worlds so heads and tails above most every other developer out there. Who cares which of the two is better, they're both already some of the best worlds in gaming.
>>
>>381639426
k
>>
>>381639470
X or Monado as it was called was a side-project with a limited story
>>
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>>381639513
One has to be the best, fuck you, I need to be right for the good of humanity.
>>
>>381639432
>implying Monolith is ever going to deviate from the typecast that finally gave them a stable business niche in which Takahashi could finally start doing what he wants

You're right, I should have said modern Monolith though
>>
>>381639509
Those 'giant caterpillars' are all around makna forest you dolt, they pop out of various places in that region and aren't unique to that fucking flower patch.

I guess this is the pinnacle of exploration too, huh?:
http://xenoblade.wikia.com/wiki/Faras_Cave
>>
Xenogear/saga fags are even more annoying than Blade fags. "WAAAAAAAAH WHY WON'T TAKAHASHI TRY AND RETELL THE SAME STORY A THIRD TIME". The man probably just got burnt out on that shit and now wants to do one-off games. Stop getting so asshurt over it. Also, those 6-game epics were probably meant to be done with his wife, and she's retired.
>>
I just want more HE CAN'T KEEP GETTING AWAY WITH IT! moments boyo
>>
>>381639638
>implying Monolith is ever going to deviate from the typecast
>Takahashi could finally start doing what he wants

You do realize you are contradicting yourself
>>
>>381639653
My only issue with him wanting to do one-off games was why did he introduce like a dozen mysteries and cliffhangers in XBX and then go back to XBC...

Don't get me wrong, I'm hyped as hell for XBC2, but what the fuck was happening in XBX, we got zero answers.
>>
>>381639646
Faras cave had this glimmering sparkling watery mist in it. That picture isn't showing it. Also I'm pretty sure that's the only place they popped out of.
>>
>>381639596
Xenoblade was the side project that was rename to Xeno game not X.
>>381639653
>now wants to do one-off games.
>Xeno 2
>X ending with a cliffhanger
He really doing a terrible job at it
>>
>>381639891
>Xenoblade was the side project that was rename to Xeno game not X.

Yes that's what I said X= blade XcX= chronicles, maybe I wasn't clear enough
>>
>>381639867
>Faras cave had this glimmering sparkling watery mist in it
You sound easily pleased if a sparkly particle effect is all it takes for you to find an area interesting when there's literally nothing valuable nor unique about it
>>
>>381639867
The first unique enemy you find in Tephra Cave is a giant Caterpillar.
Guess where it and its minions pop up from?
>>
>>381639975
>implying sparkling mist isn't valuable or unique
Alright. We clearly have different values then. I value stuff like that, while you value oversized plants and rocks.
>>
>>381639814
Being typecast as the "company that builds gorgeous explorable worlds" does not in any way prevent Takahashi from the telling the stories he wants to tell, as the worlds will always be settings that can have most any fluff applied to them. If anything, it gives him the capital and reputation to actually throw weight around or build funds for pet projects.
>>
>>381640034
Imagine being so buttblasted that you resort to putting words in others' mouths to distract from your own pathetic tastes.
>>
>>381640110
does not in any way prevent Takahashi from the telling the stories he wants to tell

Apparently it does since both Blade and Chronicles can't hold a candle to Gears and Saga storywise
>>
>>381640016
https://youtu.be/GfGG-oLBpCc
2:14 not the ground, thats for sure
>>
>>381640146
Imagine being so buttblasted that you start pretending to show away from what you were saying this entire time. So what do you value so much in XCX then?
>>
>>381640242
>enemy literally pops up from the ground 3 seconds later
Well thanks for giving me the evidence I needed
>>
>>381640236
Or maybe he didn't want to tell the same story over again. Perhaps he had misgivings about the direction or foundations of his epic. Perhaps he's missing a critical element in his writing and editing process (such as his wife, who was broken by the treatment they received while working on Gear and Saga)?
>>
>>381640537
>and its minions
>>
>>381640242
Not him but are you genuinely blind?
Did you not see that large one pop put the ground? Jesus christ anon.
>>381640313
>So what do you value so much in XCX then?
The unique areas within each region, both the secret areas and the unusual locations. Some of my personal favorites include the tops of the cliffs in Sylvalum, the floating ganglion structures in Cauldros, the swamp area and lava cave in Primordia, the flowery beach-like area, giant ring which actually appears to be a piece of the mechonis' shoulder and floating island in Oblivia, etc.
Heck, just look through some of the thousands of landmarks in that game on the wiki. Saves me from spamming links.
>>
>>381640727
Alright sorry, I made a small mistake.
The point is still there.
>>
>>381621764
Maybe he didn't want to go too crazy with showing things off. Treehouse streams tend to be more of slowly showing things than playing it well. But that's just me.
>>
>>381640791
The boring flat topped cliffs in Sylvalum, the floating mining shafts which are not ganglion structures for the record, the lava cave which also is in Valak Mountain, the mire in primordia like the mire on the fallen arm, the giant ring which bears a slight resemblance to the mechonis, idk what flowery beach like area youre talking about, but hey, ever heard of Eryth Sea?
>>
Hey guys, hear me out
They're both good games
Crazy, i know right?
>>
>>381641031
Dude, we spent the last 3 hours on a discussion that could be summed up as "My opinions > Your opinions"
Please let us end this here because I don't wanna fucking engage in opinion discussions anymore
This is fucking stupid
>>
>>381641031
I don't know what else to say to you, it's clear your confirmation bias is preventing you from taking this seriously if you were even ever being serious (frankly, I'm still kek'ing about Faras Cave, didn't even know that existed until now as well). The fact remains that XCX has significantly more areas to explore within each region, many have unique enemies or treasure, and on top of that you have sidemissions that are actually worth doing versus XC's largely dogshit quests.

XC and XCX are both superb games,but when it comes to world design and explores XCX wins, you're the only person I've ever seen to argue otherwise.
>>
>>381641421
>i'm right and you're wrong end of story
alright anon, i'm getting kinda tired of arguing with what seems to be a literal child. Good night anon!
>>
>>381641518
Enjoy your sparkly sea!
>>
>>381640791
To be honest, I think the areas in XC stick out a lot more in one's mind because you can easily mentally pinpoint their position on the map and recall the circumstances in which you came across them. The giant brog blocked the way to Sap Cave: you had to do some quests which unlocked the temple in Valak containing treasure and monsters, etc.
XCX has those moments as well but many areas also felt relatively nondescript too, but I guess since the world is a lot larger it's only a natural consequence
>>
>>381641613
Enjoy your plastic trees!
>>
>>381641695
Yeah but that's really down to the fact XC is much more story-driven, its areas reflect that and generally have more of a linear design to them with more consistent detail. There's next to nothing to actually explore, though.
>>
>>381641748
You mean clay trees, right...? >>381615758
because that totally makes sense either way
>>
>>381641926
Oops wrong quote, supposed to be >>381633202
>>
>>381641786
That XC is more story-driven or linear is definitely not the decisive factor that made those those areas feel memorable, seeing as most of them were fairly off the beaten path. Clearly at least one person in this thread missed landmarks such as Faris Cave, and that's because they didn't bother to explore all the landmarks and areas so the blank spots in the area map would be autimatically filled in.
>>
>>381642462
To be fair, exploring is a pain in XC due to the character's painfully slow movement and quick-step gems being uncommon. XCX also easily has 10 times the number of unique explorable areas than XC anyway. One of my favorites is the questline for the safe inside a cave.
>>
>Playing for the first time
>"What the hell is this garbage song?"
>60 hours later
I NEED A BIGGER GUN
>>
>>381642738
I disagree anon, that cave was generic af
>>
>>381642886
I was thinking of the quest not the cave
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