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Beyond good & Evil 2

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Thread replies: 39
Thread images: 9

File: Beyond_Good_Evil_06.jpg (341KB, 1280x720px) Image search: [Google]
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How did we go from this ...

https://www.youtube.com/watch?v=vkCXE1l5MVI
>>
Because you don't know shit and Michel Ancel always wanted BGE to be an open world space opera.
Now fuck off.
>>
Kikes.
>>
File: 1030179-beyond-good-evil.png (511KB, 960x472px) Image search: [Google]
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...to this?
https://www.youtube.com/watch?v=opUJ6Js7wQ0
https://www.youtube.com/watch?v=M8IguhQqhAg
>>
>posts the teaser trailer and not the QTE fest with Jade
kek, you guys knew the project was going to be shit
>>
I fucking hate the realistic style they have going on in that trailer and the new trailer
Keep it cartoonish
>>
>>381586054
>Some fat french cucks actually spent a year making this cool AAA CG trailer that eventually didn't end up becoming anything
>>
>2008 trailer
9 years old later, we are still waiting.
>>
>>381586218
I like it.
>>
>>381586165
Which one is the monkey
>>
>>381586054

What gets me is the hype this game has received from a fucking CGI clip.

It makes me sick it's all hype at this point.

Until they can show us a proper game trailer with footage from the actual game and/or footage from the development team, frankly I just couldn't give less of a shit.
>>
>Every single old Machinima video has a little "EAT THIS" annotation that pops up for a second
>It leads to a video that doesn't fucking exist anymore.
>>
>>381586404
https://www.youtube.com/watch?v=IJwGqozEwO0
>>
>>381586054
>>381586192
https://www.youtube.com/watch?v=xrnuV-9FKLk
>>
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>>381586497
What happened to this?
>>
>>381586497
>shitty third-person Mirror's Edge
>>
>>381586497
Literally Assassin Creed.
>>
>>381586452
>no mans sky with monkeys
>>
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>>381586497
>>
>>381586165

>nigger steal things and mess with cops

This really activate my almonds
>>
>>381586497
>that fucking t-pose at the start
>>
>>381586809
>every space game is now no man sky

nice culture you have here
>>
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Is he an in-game character?
>>
>>381586951

okay faglord, lets just ignore all the obvious similarities besides being in space.
>>
>>381586054
lol
>>
>>381586330
source?
>>
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>>381586165
>>381586452
>We didn't just make a city, we made an entire planet!
>We're gonna have multiple planets that have realistic orbits in a huge solar system!
Why do devs do this? Why do they make the scale of their games absurdly huge? Even if everything works they risk having:
>Big empty planets with nothing do do
>Bade core gameplay, because so much time was spend on trying to make a galaxy
Is Ubisoft seriously trying to make their version of NMS?
I actually wonder if Ubisoft saw the sales of NMS and tried to turn BG&E into a NMS competitor despite the NMS criticisms.
>>
>>381587595
https://www.instagram.com/p/BVsKWPtA2WF/?taken-by=michelancel
>>
>>381587786
>Why do devs do this? Why do they make the scale of their games absurdly huge? Even if everything works they risk having:

Because they actually have ambition and don't want to make the same fucking games for 25 years?
>>
>>381588035
Yes because no one has ever done open world games before.
>>
>1ST game end on a cliffhanger
>make a prequel instead
Why is this allowed?
>>
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>>381587873
>big things have already been done
>>
>>381588238
Because the first game sold like shit.
How are you going attract a new playerbase if you make a sequel to a story no one give a shit about?
>>
>>381588363
b-but i give a shit about it...
>>
>>381588238
At least it's BG2 getting a game.
>>
>>381588139
Very few have been done well. Most open world games suck because they're just empty and boring. Successful ones are good to see and it would be nice to have them in the future. But you can't get a success story without a bunch of failures first.
>>
>>381588238
Because only 10 people played the first game
>>
>>381586165
reminds me of https://www.youtube.com/watch?v=HaJx4TdshFA
>>
>>381589262
more over 200k. It sold 200k on Steam alone.
Thread posts: 39
Thread images: 9


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