Which class do you usually pick in games?
Either
>pick a class and play it in a unusual way
or if the game allows some kind of class mixing
>mix up 2 classes and play them in a way that sounds ridiculous and make it work
I loved Bravely Default/Second because of these
>No monk
Dragoon is pretty fun. Dealing death from above don't get old
Always Monk, I like punching and kicking niggas.
Usually Knight if I feel like being heroic, or some kind of DPS mage if I wanna be cool.
When in doubt I go with the edgiest. Or pally.
>>381562876
>>381562885
>Game has monk class
>He can only use a staff/game shits on you for using your fist
Fist based, if no fists then biggest weapon.
I tend to gravitate towards classes that use big gigantic twohanded swords, axes, clubs or polearms.
They're usually called something like Warrior/Berserker/Marauder/Barbarian but sometimes it could also be a Paladin or Dark Knight
>>381562408
I've always wanted to play Bravely Default since I've heard a lot of great things about the combat system, but it's fucking huge for my baby SD card, and I keep hearing the characters are unlikeable retards.
>>381561646
>Be Rune Fencer
>Only useful magic is Light
>Be Witch
>Only useful magic is Dark
In mmos, tank. In action RPGs, whatever is easy mode.
>>381563468
The characters are great. The game gets a bit repetitive later on but it's a cool game with a great combat system.
>>381563468
But I loved all the characters
>>381563560
A bit repetitive? You play the same fucking game again and again 4 times
>>381563692
I just used different classes for every loop. I had fun and it didn't feel that repetitive.
>>381561646
I always pick the one that has a lot of buffs for my party and debuffs for the enemy.
>>381561646
Either knight or spellsword
Slow, heavy hitters. Aesthetically, I like knights.
>>381563210
>Monk class
>Forced to use katars
>Fist not available
Like what the fuck. Katars are for assassins. I want to punch, god dammit
For anything table-top or free form I would go rogue. Too bad in vidya the rogue class is usually bottom tier garbage.
Berserker
Rage fuels my strength and lack of thinking somehow works out
>>381561646
Archer on OP's pic. Those guys wreck a whole squad with elevation. But usually I go with Magical Glass Cannons in MMOs and Action RPGs.
>>381561646
When I first start an RPG game I generally play the most neutral class just to get a feel for it. Soldier, generic knight, etc.
I tend to deviate towards tanks or other very specific roles when I play games though, typically not DPS. I like to know what I'm good at and to excel in that one niche, but I typically lack the killer instinct to be a glass cannon DPS.
>>381561646
Rogue/Thief
Always liked being able to steal shit from baddies. Plus, at least in the stuff I've played, they have some of the best chances for a quick getaway in the event of a disaster
The high risk, high reward warrior class if there is one, has to use two handers, but not the weebshit 50 lb sword kind, the more realistic the sword the better.
If that is not available then a swordmaster or fencer that can use two handed swords that meet the aforementioned specs.
I none of that is available then I usually jist play a tank class. Paladin type or Monk of they can tank.
I live to play gimmick classes
Anything with cool looking armor. If given the opportunity I go for blunt weapons as well
>>381561646
i always choose the edgy classes, dark knight/ dark fencer type is my favourite though
the support/healer or tank class
dps if it looks appealing
Whatever is dex/speed based. Preferably stealthy assassins.
Either the well rounded Warrior or the big fat ass in armor that hit like a fucking truck
>>381561646
Characters with heavy hitting area spells with small delays like a meteor.
>>381563489
>Only useful magic is dark
So you enjoy being useless for the entirety of the palace of dead?
>>381562408
110% this. Magic melee, evasion tanks, etc. Make that weird shit happen
1, Song based classes (bard, dancer, etc)
2. Gun type classes ( Gunslinger, magic gunner, mechanic, etc)
3. Modern type status fighters (Brawler from dfo)
3. Random healer type if none of the above exist
4. Healer type tank if playing game with friends and no one tanks
>>381565493
>Dual wielding shields
>it's actually somewhat viable
Archers are my favorite. Beast tamers are also pretty cool.
Full armored, slow weapon, huge damage per hit
I like my hits to mean something.
Whatever tanks..
I cant trust random retards to not wipe my group 24/7.
>>381563692
Playing spot the difference in every world was fun and everything was super condensed anyways so it didn't take long to blaze through the loops.
>>381561646
Berserker, monk, or dragoon.Nah, just kidding. Like I can rely on other people to tank or heal.
>>381561646
Warrior or Paladin. Bonus if I can two hand a huge weapon.
Spellswords are also a interesting concept but most of the time it's either just a mage that can wield a sword or just a knight that can cast magic.
>>381565879
>healer goes afk as soon as you pull
>dps see how close they can get to a mob without pulling
you just can't win
>>381561646
the one that makes me punch and kick shit
>>381561646
Mostly casters in games.
So most mmos or games that offer choices I'd be a mage or a healer..
In Dark Souls I was a Knight because holy fuck I love that armour.
>>381561646
Ninja, stealth can make even the shittiest games slightly entertaining.
I usually pick a class that can use a sword but it would be nice for that class to have some usage of magic. Also Brawler/Monk class
I usually go for some kind of hybrid class that can be a jack of all trades, then I get unsure about it a few hours/days in and pick a new class. Rinse and repeat until I've tried all of the classes and get bored of the game.
archer
Archers or the class with the highest crit chance
>>381561646
The boring "beginner friendly" classes.
That shit ends up being OP.
>>381561646
Archers are my first choice. Cleric is my second.
Heavy armor class with stacked magic resistances to laugh at mages.
Jack of all trades
No discussion.
For sure, a Cleric.
What's a "terror knight"? Just like a Death Knight or Black Knight or something?
Dragoon
>Swag armor
>Jump real high
>Monster hunting job
>Big fucking spears
>Shit, the nigga is still in the air
>>381561646
Usually?
Sneeky-beeky-like butt stabbing turbo ninja.
Because it's usually the most satisfying to play as, you get to decide the pacing of the game yourself and can look at enemies/surrounding first and stake out before ever engaging with anyone in a fight.
Just silently poke everyone in the butt and no one ever knows you're there.
I usually mess around with each class and pick whatever seems like the most fun. But all things being equal, I prefer the edgy classes.
>dedicated witch/wizard class
>mostly witch
>>381561646
Mixed magic classes are usually fun when they're available. Otherwise I go for straight stealth.
>>381561646
>Beast Tamer
How many games make this actually viable and not some shitty gimmick that can't tame anything worthwhile?
That said, Taming was great in Ultima Online before Pet Control Slots meant you couldn't walk around with a flight of Dragons or 200 cats.
I enjoy bringing NPCs to fight NPCs
In tactics games, I usually go with one of everything, but with a focus on heavy firepower over other stuff
In single-players party-less rpgs, I tend to favour mages
>>381561646
What class would pure magic tank exist as?
>>381561646
Whatever lets me use a Halberd or at least a Poleaxe
I also like melee controllers. This usualy boils down to tank, but if i can get something more controll oriented than that ill happily take it.
Should I play Final Fantasy Tactics or Tactics Ogre: Let Us Cling Together first?
>>381570368
I'd say tactics
LUCT struck me as harsher whereas FFT's hardest point was optional (basically if you're a completionist trying to steal all the Genji Gear)
>>381561646
I always pick knight
Where are my knightbros at?
>>381570060
Summoner/Conjurer?
Send out tanks, do magic, replace tanks
>warriors
>knights
>paladins
>really anything with heavy armor and tanking
>bonus points for sword and board or two-handers
Any healers want to erp, you know where to find people like me.
I want to be healslut for my muscular Paladin
Time Mage.
>>381561646
Class with highest attack speed or magic/melee hybrid.
Whatever class takes the most skill, so probably ninja like always. Back up class is assassin/ranger
I like fencers as long as it's actually about finesse and not just super fast sword guy
Also shieldless single handed weapon warriors because of the aesthetics
>>381564362
It feels like archers were added before they added most of the game mechanics.
>archers, average damage, long range, you get them early in the game, done.
>let's add an heavy turn cost to moving.
And so archers acted twice as much as the other classes did.
>let most bow attacks follow a parabole, ignoring obstacles, while guns/certain bows for other classes only shoot straight.
>let's make mages start at 0 mana.
And so the other ranged classes got gimped.
>let's add super skills that need energy build up, from attacking often/being attacked often.
And so archers had the most spammable heavy hitting skills.
>let's add weapon class proficiency, so the more you use a certain weapon type, the stronger you become with it.
>let's do the same for racial damage.
>>381570368
Kill every enemy in the map vs Kill the boss every map.
Always rogue. If I think I'm missing optional treasure in locked chests, I sperg out.
>>381562408
Exorcist is so amazingly weird and busted
i usually go healer
but other than that i like to pick any class that can summon more than one minion and prioritize it from mechanical>undead>beast
>>381561646
Why is the Valkyrie a man.
I usually play snealy back-stab stabs.
>>381561646
I almost always play some sort of cleric/priest.
I am much bigger fan of laser shooting priests then say a war hammer toting cleric though.
>>381562876
>>381563210
>>381562885
Good taste. That's usually my first pick.
Guess I'd go berserker from OP's choices
>>381561646
Priest so I can RP as a healslut
>>381561646
Dragoon looks cool.
So if I had to choose right now.
Dragoon > Knight = Warrior > Berserker > Beast Tamer > Archer > Valkyrie > Ninja = Terror Knight = Rogue > Cleric > Wizard
But it always depend on the class skills, abilities, etc.
>>381572520
read it a little closer next time anon
>Rune Fencer/Valkryie
as in one is the male version and the other is for female units
>>381561646
In FF games and its spinoffs, I always jump straight for Dragoon and it's variants. Lance/Spear users in general are pretty fun.
>>381562876Tactics Ogre Dragoons don't have the Jump ability that the class is known for for some god forsaken stupid reason.
>>381563468
>>381563468
the side characters are usually pretty great, the main party may take a little while to grow on you
I didn't really play for the game's story anyways, the main reason to play was the Job system. I still think BD has the best implementation of the Job system in any final fantasy to date.
>>381573201
Oh shit I didn't even see Swordmaster so it's now
Dragoon > Knight = Warrior > Berserker > Beast Tamer > Archer > Valkyrie > Swordmaster = Ninja > Terror Knight = Rogue > Cleric > Wizard
>>381563489
>mfw used to never bring a wizard since his damage was shit
>then I discovered that Charm has a different chance to work if you use Chariot and then move to a different space
game turned into a cakewalk after that
>>381561646
why do all of the females look like the same person?
>>381573209
>Tactics Ogre Dragoons don't have the Jump ability that the class is known for for some god forsaken stupid reason.
Because it's not Final Fantasy
They're just monster slayers
Same as a blue mage in FF is an enemy skill machine and in other games it's a water/ice mage
>>381573542
>game turns into a cakewalk if you savescum
>>381561646
anything thats ranged but isnt a bowman
gunslinger mage etc
fuck bows though
>>381568669
Basically. In TO they're Tanks that specialize in debuffs that make the enemy scared to fight (hence "Terror") and dark magic.
>>381568686
crashing back down to earth on top of an enemy must be the best feeling
Any kind of battlemage if possible (Paladin, old-school Cleric, enchanter etc)
>>381570368
FFT: Better gameplay
TO: Better story
simplest way I can lay it out for you
both are great though and you should get around to the other when you play the first
>>381561646
Beast Tamer or anything that let's me summon minions.
>>381573632
then don't use the same fucking name reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
The class that deals the most physical damage.
>>381573693
if it's not meant to be abused why is it in the game :^)
>>381574323
Final Fantasy didn't invent dragoons
Granted, dragoons weren't monster-slayers either, but there ya go
>>381561646
Pet classes before anything else. If there are none or they all suck, whichever melee class seems cool.
>>381574565
Also they weren't always jumpy lance fighters. In Final Fantasy 2 they were guys who rode Wyverns.
>>381561646
Terror Knight all the way.
That, or whatever looks most like Guts from Berserk.
Beast tamer/ranged hybrid is the best.
If that's not an option, then sword and board.
>>381561646
Is this from a game?
>>381561646
Anything that's good. It makes me die inside a little when a class/archetype in a game is shit because of dev incompetence. God help you if you're intentionally shitting up a class you don't like.
Pugilist
>>381562408
>>381573401
>>381563625
>>381563560
Is Bravely Second better than Default? I have Default but I kinda dropped it once you get to the repetitive part of the story.
Dragoon is my go to class archetype.
Otherwise i really enjoy technomany based classes, like time/space wizards or shadowrun decker
>>381561646
I always go for the braindead class that hits the hardest and has spells that make them hit even harder
>>381561646
I typically follow this hierarchy:
Damage dealing knight-type (I want to kill shit with 2handers or dual weapons, I do not want to use a shield or tank)
Light armored melee class (ninja, thief, assassin, samurai, etc)
Spellcaster/healer
The most heavily armored class.
>>381561646
Classes with summonable minions are my first choice usually. If it doesn't exist or the AI is really that terrible, healer is my next bet dependent on whether or not the combat system is targeted, and then ranged DPS if it is.
Dragoon or Knight. Usually the armor looks nice.
Zerker
Fuck yeah!
>wanna play Tactics Ogre super badly
>ppsspp keeps crashing when I try to load the next chapter
Am I gonna have to buy a Shita just to play this game?
>>381561646
Always the cute witch because
>Cute witch > everything else
Post Ravness
What's a good western RPG with lots of deep classes?
>>381561646
Any magic class
>>381574781
They jump from Dragonslayer to Dragonrider between final fantasy's
heck, XIV has them being both
>>381574148
My negroid companion
>slashing n bashing
>casting n flashing
What's not to love?
Wizard.
Always wizard.
Self sufficient classes like clerics or dark mages with heals/lifesteal.
Depends on how the class works in the game
But I'll usually go Dragoon if it's available, then monk, and then class with the biggest sword
>>381561646
druid archer master race
>Fantasy
Usually I start with an armored or mostly armored class, typically a commander type or a versitile one like Paladin. I enjoy casters and rogues too, and really like it if a game has an offensive style priest (Shadowbane's Confessor, for example).
>Modern
Hacker or technician of some sort. I love gadgets and gizmos that have strange effects compared to simply being muscle or a face.
>>381561646
usually a fighter or archer archetype
>>381574234
>any game having better or deeper story than FFT
REEE
>>381561646
Warrior archetype with high mobility and some tanking capability. If they're lame I just roll with highest mobility.
>>381561646
Whichever is the most fun in that game. I tend to really like archer/monk classes. Shooting people with arrows or punching them to death is the best. I've never really enjoyed using magic.
>>381573209
Dragoons in TO are dragon slayers with big ass swords usually, not midweight spear wielders that leap at targets.And in AoE, they're completely different, being mounted ranged cavalry that may or may not dismount in combat.
>>381577826
Were dragoons supposed to use swords in TO? I always gave mine crossbows
>>381561646
Wow, these classes are super redundant.
Also Thief classes
>>381577947
I'm going by ogre battle 64, which they did use swords in. Art in TO depicts them with swords and spears.
>>381575098
Second is better, the story is kinda the same but you skip all the repeat shit,
small spoilersChapter 4 ends with bad ending, game tells you you can now access NG+on NG+ you activate Bravely Second during the first unwinnable fight to enter Chapter 5.
new classes are great
>>381561646
a caster that is focused on disabling
aka green mage, scholar, geomancer, etc
>>381561646
I pick whatever uses longswords or two-handed swords. I fucking hate shields, because most games can't let me shieldbash properly or let me throw my useless shield at somebody. I'm happy being a melee fighter who can either dodge shit well or soak up damage. So, a dark knight or swordsman suits me fine. The only magic I will accept using is healing or augmenting my abilities.
I don't sling spells like a pansy.
>>381576263
Just get a PSTV it costs like $20
>>381561646
Knight every time
Druid when they're not a poor man's cleric, pillars of eternity did it right
Other class i like often tend to be good on paper but not that interesting to play, stuff like summoner, assassin or alchemistAlso i wish more game had blue magic
>>381561646
Paladin, I am Judge, Jury and Executioner. I condemn the souls of the wicked and purge any threat to the Lords innocents with holy retribution.
>>381561646
Shotgun or ak47
>>381561646
Archer/Ranger usually, but with a heavy bias for support classes in general.
>>381579793
My brother, everything about holy Paladins or Crusaders is cool as fuck and super asthetically pleasing.
>>381561646
Whatever is closest to a Spellsword
Mage. Or thief if mage armor is just shitty bland robes.
>not picking the most OP class
fucking casualfags
>>381580595
>tfw Witcher is the only game to have Mages wear cool plate robe hybrids
Why don't many games do this?
>>381561646
the one with the sluttiest armor
so priests or tanks
>>381561646
if its more of a point and click game like WOW then a range DPS/heal
if its more like tera anything that can get in and start slashing everyone
>>381580691
i have yet to see a single game with a mage class using literal light armor
>>381565628
>>381565493
>dual wield evasion+block tank who cast runes on his shields that explode on impact with enemies or the ground which allows for crazy ass movement
>>381561646
If it's available, I tend to go for a tank-mage. So many games tend to have a real weakness to that.
>>381561646
I always go warrior as my main
>b-but muh rogue!
Rogues are the coward's version of a warrior.
>>381561646
Terror Knight because I'm an edgelord.
>>381569657
Tamer is great in OP's picture because octopi can carry you through the game.
>>381561646
Terror Knight.
But only as a girl because female edgelords are top cute.
>>381564062
It's like you don't even know that katars were used for punching tigers to death
>>381561646
Whatever the stealth class is.
Endless crits all day, everyday.
I've always been a DPS kind of guy, usually spears where available or daggers, etc.
FFXIV has forced me to re-evaluate that position, and I've found myself genuinely enjoying the time I've spent dabbling in tanking and healing.
I'd like to try more support-type classes as well. Any rpg class that's more about stacking on debuffs and damage over time then just hitting it with a pointy thing and/or fireball.
>>381561646
Among these I would want to know the difference between ninja and rogue
if neither of those are good, female dragoon or male terror knight
>>381561646
>play the sfc version
>level up as ninja through out most of the game gaining massive AGI
>late game enemies keeps appearing with Balder equipments
And from there I equip my ninjas with nothing but 2 short swords. Its like that episode in Naruto where Rock Lee takes off that arm weight thing.
>all this str fags
>>381561646
>Warrior
>Knight
>Dragoon
>Berserker
>Swordmaster
>Terror Knight
>Archer
>Rogue
>Beast Tamer
In that order.
>>381575098
Gameplay is definitely better.
As for the rest of elements like the story and characters there are divided opinions, mine is that Second is also better in those as well. The best and most memorable characters are, amusingly, the villains
>>381561646
Tactics Ogre has spoiled me, I want something like the Valkyrie/Rune Fencer in every game. That way I can go in with a sword, a shortbow and magic.
Wonder why art of the Fusilier are so hard to find.
>>381561646
Death Knight or any of its variants. Not out of edge, but usually out of pragmatic practices, they tend to be very fun self sustaining hybrid magic/physical classes, and usually the most fun because of it.
What is a Valkyrie typically in games anyways? Spear wielding midweight magic knight?
>>381561646
Almost always the vanilla/all-rounder warrior class. If not that, probably an archer of some sort.
>>381584472
I never see them but I would think they'd be a kind of shortspear + shield type character who has floaty dashes with support spells
So like Mercy but with a spear and shield and magic
>>381561646
I'm a rockstar, so bard.
>>381585420
In SNES/PSX Tactics Ogre they were great units, and even better with a Wind affinity in a storm. In the PSP version they're as I described, midweight spear (or sword) users with access to Missile, Summon, and some Buff spells.
In Final Fantasy they just replaced Dragoon in one installment, in Valkyrie Profile they're all around great units good with spears or swords. In the old Ultima games I think they were spear locked, decent spell selection, middling armor selection.