>>381489834
>traps have no effect on romance options
Wtf
>game has enemies in different factions who canonically fight each other all the time in lore
>aren't able to attack each other and just team up to kill the player and work together
>>381489834
>traps/environmental hazards affect enemies
>to play the game optimally player has to tediously lead enemies towards traps all the time
>NPC can get killed as you're speaking to them
>Enemies can swing right through each other without hurting them.
>Enemies can swing through walls and other obstacles and hurt you.
>Enemy likes traps
>Enemy is a homosexual