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What's the worst Zelda game?

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Thread replies: 126
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As cool as a Groundhog's Day time-travel game sounds on paper, in practice it's really a frustrating mess. The Three Days system does nothing but add a time constraint and make it harder to do sidequests. That's it.
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fucking casuals
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>>381464360
Play the song of time in reverse
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Majoras mask is easily the best, BOTW is the worst.

Thats the point of the 3 day system, it makes MM the only somewhat hard Zelda game. Get good.
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>>381464360
thats not oot
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>>381464765
Inverted song of time does nothing to prevent you from going through the cumbersome motions to repeat an easily-failed quest like the aliens at Ramoni's ranch. The time constraint, although isn't problematic, isn't the biggest issue of the 3 Day system. The biggest issue is how easy it is to miss or simply not know about sidequests that take place at ridiculously specific times.
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>>381464965
>thinks the ranch quest is easy to fail
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>>381464965
Yea you just suck, MM is easy af. This is a typical case of "I'm not smart enough to play this so its broken"
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>>381464360
Did you construct this post explicitly to anger people so they would reply to your thread?
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>>381464360
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>>381464965
>easy to fail
The literal first time maybe, if you don't catch the one that sneaks behind the barn.
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Four Swords Adventures. Multiplayer Zelda is only fun in very, very short bursts and the original Four Swords was short enough. FSA takes the concept, makes a full game out of it, and unsurprisingly overstays its welcome.
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>>381464360
Breath of the Wild, honestly. It's literally not a Zelda game. If you replaced Link with a black chick and called it Ancient World Explorers or some dumb shit, it would be indistinguishable from an Ubisoft game.
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>>381464965
>The biggest issue is how easy it is to miss or simply not know about sidequests that take place at ridiculously specific times
Did you get the Bombers' Notebook? Because that makes the sidequests much more manageable.
>>
>>381466240

I wouldn't call it THE WORST because there are some great ideas in BotW but yeah, it's towards the bottom once the honeymoon period wears off.
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getting the couple's mask was a pain in the ass that's it
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Skyward Sword and Breath of the Wild.
Two terrible extremes.
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MM>OoT>TP>BotW>WW>SS
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ironically probably BOTW.
maybe im just missing something. i feel like i am. but it's just fucking boring. there's not progression its just wandering from shrine to shrine.
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>>381466514

Oh boy, 3D Zelda rankings.

TP > OoT = MM >>> SS > BotW > WW
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>>381464965
I literally did ranch today, and with inverted time song you don't even need Epona to ride around, you just circle barn and shoot T-H-E-M in relaxed fashion, occasionally letting one closer to replenish arrows. Only difficulty there may be is aiming, really, and only if you didn't bother with shooting galleries.
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>>381466418
I remember doing the Sakon's Hideout glitch and made it to the end of the hideout without Kafei's assistance.
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>>381464790
Both are trash, WW is the best.
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>>381467306
WW is trash for other reason, mainly being incomplete, being the easiest 3D entry, and having shit dungeon design with baby puzzles.
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>>381466240
>>381466351

You are delusional. Not a single Ubisoft world comes even close to playing as good or being as immersive, or having a world worth giving a shit about.

I'm tired of all this "it's not a real zelda game because you don't spend half your time getting shouted at by your fairy telling you to go to the next puzzle-dome" They did a great job of making it open world while keeping the feel of a zelda game in my opinion, especially when you stumble upon some of the more interesting shrines like the windy rock on the shore or the ruins shrouded in darkness.

If anything Wind Waker was the worst game by your metric of 'being a real zelda game' since you spend half the time sailing around boring open waters and doing stealth segments
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>>381464589
fpbp
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>>381464790
more
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>>381467306

>WW is the best

At story, sure. Its main quest feels all sorts of rushed and/or tedious and the one thing it really gets right, sailing, entails splitting up all of the landmasses into small chunks that, when put together, is probably no more substantial than OoT's content but with 5 minutes of mediocre content splitting them all apart in all directions. Nearly everything WW did right (and wrong) BotW did and did better.
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No joke: the worst Zelda games are AoL, FS & FSA, PH, SS and TFH
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>>381464790
>Thats the point of the 3 day system, it makes MM the only somewhat hard Zelda game

>tedium
>difficulty
>>
>best game in the series
>the worst
The worst is one of the borderline shovelware games that people forget exist, like Spirit Tracks or Phantom Hourglass or Triforce Heroes.
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>>381464965
>easily-failed quest like the aliens at Ramoni's ranch
HAHAHAHAHAHAHA
>>
The worst game is Triforce Heroes.
It's literally a gimped Four Swords.
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>>381467417

I don't give a shit about Ubisoft open worlds or open worlds in general, I want fun dungeon design without having to walk for-fucking-ever to find it. Zelda 1 is fine to me because its sense of scale was small enough to not distract from the dungeons. BotW is FAR bigger with less in the way of honest dungeon design across that space, and let's not pretend that shrines aren't just glorified grottos instead of dungeons. So yeah, WW is worse than BotW but that's because BotW is basically a better WW. Shame that WW wasn't very good for similar reasons.
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>>381467417
Breath of the Wild forgot Zelda 1 had a bunch of memorable dungeons.
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>>381467847

AoL is fine for what it is and I'd rather play PH than WW. Agreed otherwise, which is sad for ST because it does some things amazingly but it is downright abhorrent when it's bad.
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BOTW the worst
Link to the past best
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>>381468079
>I don't give a shit about Ubisoft open worlds or open worlds in general
Why are you playing an open world game then? Just go replay your stale OoT. Christ, Zelda fags are truly retarded.
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>>381468481

Because I hoped against common sense that BotW would change my mind.
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>>381465542
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>>381464360
Second most overhyped =/= shittiest

Skyward Sword is the worst, imo
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>>381464965
Literally
Fucking
GET
GOOD
>>
>>381468162
The shrines and koroks are BotW's answer to doing dungeons and puzzles in an open world environment. You can't have a massive world (zelda 1 isn't big, it's dwarfed by plenty of games, even it's generation) like that and have four or five massive dungeons with nothing in-between.

I really don't know what you were expecting, it seems like you just ignored everything about Nintendo advertising it as an open world game and were hoping for a sequel to Skyward Sword
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>>381467635
this picture gives me such a boner
fuck
>>
SS is objectively the worst. It's literally impossible for someone who played all Zelda games to like SS more than any other one. And the best ones would probably be either MM or BotW.
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>>381464360
>>
>>381464360
this has to be bait.

i played majoras mask casually as fuck(slow time and using owls) but even i understand that you necessarily have to reset time in order to do sidequests, its not a constraint.

>>381464965
sounds like youre just dumb. i didnt use it, but the calander straight tells how to approach the game. its not the games fault that you didnt pick up on it
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The first hour of Majora's Mask is the best part of the game. The rest of it doesn't feel as distinct or oppressive.
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>>381469212
Your post gives me a boner, too.
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>>381469428
I respectfully disagree. The game's appeal, to me, comes from the healthy balance between hope and hopelessness. The first rotation always strikes me as surreal and hard to deal with. The confined, linear objective within an arguably open environment is also very jarring.
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This is the worst one. Also I'm funny and original.
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It's Phantom Hourglass.

>dungeons don't get good until near the very end
>bad main dungeon
>bad overworld
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>>381468162
This. It almost got there with the labyrinths. The secret room in the Akalla labyrinth gave me major Zelda 1 vibes... but then they never went further with it. BotW could've been the true Zelda 1 successor if there were more of those labyrinths and they got filled with progressively harder enemies in each one.
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>>381468738
But that's the Gate of Babylon.
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I haven't even played BoTW but I'm dead certain nothing can be as bad as this piece of shit.
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>>381464965
Literally underage b& mentality of hating being punished for being bad at games, maybe the ghing for you is the casual smartphone game shitfest were you get instant gratification every 2 seconds.
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>>381464360
Wind Waker's worst 3D Zelda, no contest
2D's a bit more difficult but I'd say solo FSA
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>>381471035
>falling for the "x is bad" meme without even fucking playing them
sad
>>
>>381471035
You're correct. As someone whose played Twilight Princess, Phantom Hourglass, and Spirit Tracks, SS is still easily the worst Zelda game.
>>381471225
He was saying SS was bad, not BOTW.
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>>381469191
But the problem is that the game didn't have dungeons. Shrines and Koroks would be fine if all the Divine Beasts weren't designed to be the firstthing you do in the game. I'm not saying it had to be structured but the main mission in the game felt like it was my first mission in the game for 80+ hours.
I had a great time with BotW but the "dungeons" were not the highlight even though they should have been. I wanted more Ganons Castles and Labyrinths.
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>>381471225
Ss is the worst zelda and no amount of meme arrows will change that
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>>381464360
I've played all of them except Link's Crossbow Training, BoTW, and Tetra's Trackers. The worst Zelda game is still above most games.

The worst is either Four Swords Adventures or TriForce Heroes. Neither give much a consistent sense of adventure, and they're both nearly impossible to play as intended. Even with Wi-Fi TriForce heroes constantly drops, and the Dopples don't have any ai making single-player a pain.

The worst main game is probably Twilight Princess. Most of it rehashes OoT, Wolf Link segments are mostly annoying, items/Wolf Link have very little creative use in the game (items are used so little that you can do the dungeons in almost any order with sequence breaking). The parts where it innovates are great (Hidden Village, Manor dungeon, City of the Sky, etc), but there just isn't enough there.
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>>381464965
Goddamn, how incompetent are you?
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>>381471757
Tripfags are always wrong

Skyward Sword can no longer be considered the worst Zelda
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>>381464360
Definitely not the worst Zelda game, that honor goes to Phantom Hourglass easily.

That said, Majora's Mask's dungeons were overall very, very poor.

Woodfall was boring as shit, Snowhead was tedious if you fell and boring if you didn't, and Great Bay had a great idea and really did nothing with it. The Moon was also an extremely lackluster final dungeon, and beneath the well is the single worst dungeon in all of Zelda.

I enjoyed the rest of the game, but outside of the Stone Temple (and Ikana castle, which was far too short), all the other dungeons were pretty shit. Which is a pretty big deal in a Zelda game.
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>>381464965
Literally git fucking good. I 100% completed that game when I was 7. The entire point of a groundhog-day loop set-up is to fucking learn these specific timing things.
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Have none of you played TriForce Heroes?
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Guys stop making fun of botw you're making me cry
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>>381464360
+++Great side-quests
+++Great mini-games

++good mask mechanic
++good time based mechanics (gitgud)
++good side characters

ok plot
ok music

-meh combat mechanics
-meh boss fights
-meh difficulty

---Shit dungeons

Not the worst, but not the best. Majora's Mask is the game where all the extra content is simply at a higher level of polish than the main game, and while there's a FUCK TON of extra content to go through, the main game suffers for the lack of work put into it.
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>>381478037
>Shit dungeons
How many were there? Like one for each mask that transformed you?
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>>381470732
baited
>>
>>381464360
botw
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>>381478157
4. 5 If you count the moon's 4 elongated puzzles which also similarly focus on the 4 masks.

I call it the "moon temple"
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>>381478037
mm music > oot music
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>>381479058
Ikana with all its subterranean levels can be counted as one dungeon IMO
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>>381471035
I defended this game until i reached the flooded forest level.
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>>381478157
4 main ones, 5 mini ones, and one end-game one.

Main:
>Woodfall Temple
Easily the worst beginning temple in all of Zelda, it's just so fucking boring and there's fuck all for challenge. The boss is also piss-easy, whether you're playing N64 or 3DS.

>Snowhead Temple
There's pretty much only one puzzle in the temple (near the end), and the solution is so fucking blindingly obvious that you should legitimately quit gaming if you didn't get it immediately. Past that, it's mostly just tedious top floor to bottom floor back to top floor shit that makes the dungeon really long if you fall, and if you don't it makes the dungeon short as fuck.

>Great Bay Temple
They traded up the "volume" of water mechanic from OoT for a "flow" of water mechanic, but while OoT's was used to actually solve puzzles, all MM's is used for is to go from one room to another. The rest of the dungeon is just standard fair with a few swimming sections, making it pretty lackluster.

>Stone Tower Temple
Introduces a great mechanic that turns the level on it's head in the second half; it wasn't used to the extent it could have been but overall it was a solid temple with a bunch of actual puzzles and enemies that didn't die immediately to 2-3 sword slashes. Only actual good temple in the game.
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>>381480278
Mini-Dungeons:

>Swamp Spider House
Extrodinarily annoying. Find the Skultula's in a house, except it was annoying as FUCK because a bunch of them were stuck in dirt, and to get them out you'd need a bug, but you also need to water magic beans, and you only have 1-2 bottles at this point in the game, necessitating a lot of back and forth.

>Pirate's Fortress
Ok. I personally enjoyed the Gerudo fortress and the training grounds more (since there's actual puzzles there), but as far as stealth sections go it was fine.

>Oceanside Spider House
Good. Pretty short but actually well done with well hidden but not tedious skultulas.

>Beneath the Well
Easily the single worst dungeon in all of Zelda. It's literally "Fetch Quest: The Dungeon" - you have to go find shit to give to Redeads so they open the door, and you have to do it over and over and over again. Not fun for anyone.

>Ancient Castle of Ikana
Ok. Had fun light puzzles and actually decent combat but holy fuck was it short.

End:
>Moon Dungeon
Essentially 4 Mini-Games that were pretty shit. Goron rolling was fun, but that could have been expanded on greatly since it only takes about 30-40 seconds to go through. The others were extremely short and had no challenge whatsoever.
>>
>>381480479
>>381480278
thanks for the quick rundown anon.
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Wind waker is objectively the worst
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>>381480748
This, if WW is not your least favourite zelda you are a graphicswhore
>emptiest zelda
>easiest zelda
>zelda with the worst dungeons
>zelda with the most rehashed and worst items
>zelda with the most obnoxious transversal
>zelda with the worst fetch quest
>zelda with the worst padding (the empty ass sea+the triforce hunt)
>>
>>381476535
It's finally happened, contrarian hipsters who refuse to have positive opinions about any game made in [current year] are defending Skyward Sword, the biggest pile of shit in Zelda canon
>>
>>381480479
>>381480278
have you been playing majora's mask recently, be honest.
>>
>>381466240
this /thread
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>>381481085
>Worst Dungeons

Phantom Hourglass and Majora's Mask would like several words with you.

Don't get me wrong, WW's dungeons were generally poor too, but they don't reach the level of shit that is a literal fetch quest dungeon
>>
>attempting the goron rolling moon minidungeon without knowing hitting the blocks deflects you perfectly into the path
shit was frustrating as hell, but completing it felt pretty gud
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>>381481085
Jesus I almost forgot how obnoxious the fucking grapple hook was. And the fucking instrument sucked too, damnit
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>>381471109
>Wind Waker
>Bad
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>>381481263
Yeah, just re-beat it about a month ago.

It reminded me of why I don't play it more often.
>>
>>381481456
WW is an objectively bad game only carried by its aesthetics

>>381481320
Anyone who claims BOTW is worse than WW is just fucking retarded DESU. WW suffers all of BOTW's problems but even worse
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>>381481463
I play OoT about once a year, but MM is so tedious and boring I can't even force myself to finish it
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>>381481349
Majora's Mask has the best dungeons. WW's dungeons are the worst in the entire series by vice of being trivial and slow. The amount of time the game wastes on flyovers showing you the solution, rote tasks that can only be done one way and can't be failed, and clunky cutscene actions like the grappling hook and command melody make the dungeons excruciating.
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>>381481678
>Majora's Mask has the best dungeons
>>
>>381481678
Earth Temple and Tower of Gods were actually fun temples. Even with the flyovers you still have to figure shit out.

Majora's Mask has boring as shit "clear room, go to next room" for three dungeons straight, with an occasional "push this block, but you don't really need to" thrown in.
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>>381481678
>Majora's Mask dungeons
>Better than Twilight Princess' ones
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>>381481582
Yeah, people who say BotW is the worst game because it has a big world with nothing to do seem to be completely forgetting that that's literally all Wind Waker is, but without any interesting things like shrines, korok puzzles or even interesting landmarks
>>
>>381481672
>MM is so tedious and boring I can't even force myself to finish it
I hate oot for the same reason. I can't stand starting out as a child nowadays. I dont know how I beat that game more than 10 times when I was younger.
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>>381482295
Earth Temple was total shit. It's a straight line with the biggest time wasting block "puzzles" ever created, where every block is on a straight line with an indent at the end. Temple of the Gods is incredibly similar.

Meanwhile MM had tons of branching paths with its hub structure. Snowhead opens to like four rooms, the inaccessible boss key is the first room you go to in Great Bay.
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>>381481678
>MM Dungeons Best
>better than LA
>better than LttP
>better than OoT

christ almighty, how does one condense so much shit into just one post?
>>
As far as official releases go the DS ones are probably the worst. Maybe Skyward Sword. I don't especially like MM, or WW, but they're at least decent games.
>>
>>381464360
Fucking faggot bitch ass nigga, the time travel mechanic is the best thing about the game, it lets you
1) know events before they occur
2) Unravel side stories from multiple characters perspectives
3) experiment by reacting differently each cycle and see the consequences it they are any
Now do me a favor and shut the fuck up forever
>>
Wow, its almost like different people value different aspects of Zelda games differently
Really makes you think
>>
>>381464360
Lol it's like you don't even know about the ways the song of time can be used to slow down time. Oh wait it's probably cuz you've never played the game you piece of shit. Now kindly fuck off my Mongolian basket weaving forum.
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>>381482737
>Snowhead opens to like four rooms

Someone's obviously not played the game recently. All the rooms are blocked off except for one in the beginning, and the rest of the dungeon is pretty much just room a to room b after beating c amounts of enemies, or just using the fire arrow to melt the ice to the ONE ROOM you didn't go to before.

And Great Bay's inaccessible boss key being the first room is basically a rip of half of OoT's dungeons where you can see the final or a later objective immediately upon entering the first room, except that everything else in Great Bay is boring shit.
>>
>>381482390
>Twilight princess dungeons
>Half of the chests are red rupees or pieces of heart
Neh
>>
>>381464965
>The biggest issue is how easy it is to miss or simply not know about sidequests that take place at ridiculously specific times.

Working out what to do and when to do it literally IS the sidequests. This is like complaining that quests make you fight monsters that try to kill you, because then if you fuck it up you don't win.
>>
>>381482841
Not him but LA dungeons were notoriously shit. Two of them in fact had sequence breaks where, if you used a key in the wrong spot, the game would hardlock without the use of cheats.

The game was good for a lot of reasons. Dungeons was not one of them.
>>
>>381464360
I just played OOT then MM for the first time recently. They both amazed me with how fun they were despite being pretty old
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>>381483552
>Two of them in fact had sequence breaks where, if you used a key in the wrong spot, the game would hardlock without the use of cheats.

This is a straight up lie.

Why are you lieing?
>>
>>381483689
I'm not lying, tho. There's straight up a dungeon in that game where, through clever use of item mechanics to skip over a wall/pit or something (I don't remember) and use a key in a wrong spot, the dungeon becomes 100% unbeatable.

Granted, I think this MIGHT have been fixed in DX.
>>
>>381483552
You're probably thinking of Catfish's Maw and Eagle Tower, and both of them have extra keys to prevent you from being hardlocked.

Also LA's dungeons are some of the best, with Eagle's Tower ranking at number one among all dungeons along with the Forest Temple. Which ones are you thinking are actually terrible, because the only lackluster one I can think of was Angler's Tunnel which wasn't bad but wasn't as good as the rest of them.
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>>381484005
>Forest Temple
My nigga.
>>
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>it's another anon jr. just tried MM for the first time and didn't know about reverse song of time episode
>>
>>381483826
That's Angler's Tunnel in the original version - there's a block of water that can fuck you over sorta, because you can still screen warp out of it, and at that point you're already manipulating mechanics to get stuck so screen warping out isn't much worse.

You're right in that it was fixed in DX - there's no way to get perma stuck in that game at all.
>>
>Dungeons
OoT > Twilight Princess > Wind Waker > Majora's Mask > Skyward Sword > BoTW
>Music
Majora's Mask > Twilight Princess > OoT > Skyward Sword > Wind Waker > BoTW
>Bosses
OoT > Twilight Princess > Majora's Mask > Wind Waker > BoTW > Skyward Sword
>Equipment/Items
BoTW > Twilight Princess > Majora's Mask > OoT > Wind Waker >Skyward Sword
>World/Conveyance
BoTW > OoT > Twilight Princess > Wind Waker > Skyward Sword > Majora's Mask
>Side Quests
Majora's Mask > Wind Waker > Skyward Sword > Twilight Princess > BoTW
>>
>>381485270
>BotW last in side-quests

the most fun I had in that game was exploring around finding shrines/koroks and little side quests along the way
>>
>>381485526
I don't consider that a Side Quest, I consider that part of the World.

Conversely, it's also rated #1 there.
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>>381485270
>Wind Waker that low on Equipment
Deku leaf m8
>>
>>381485270
I would put Skyward Sword above Majora's Mask in dungeons.

Also TP and OoT should rank higher in music, as several other games just take rips directly from them.
>>
>>381485613
Would you rather I move BOTW Down?
>Stasis, Freeze, Bombs, Glider, Various types of arrows, shit ton of useable armor and weapons
Or Twilight Princess?
>Spinning top of swag, boots of magnets, badass looking water suit.
Or Majora's Mask
>FUCKING MASKS
Or OoT?
>Great Faerie's magic, Megaton Hammer, Biggoron's Sword, colored armors, HOVER BOOTS
For Wind Waker's Leaf?
>>381485762
Tp and OoT are already competing for the top3 positions, only being beaten by Majora's Mask for its relaxing yet haunting atmosphere and whatnot. My opinion of course.
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>>381481349
Except Stone Tower and Great Bay are the best dungeons in the series not counting some Master Quest dungeons
>>
>>381486728
Stone Temple is great, even if the main gimmick is underutilized. Elegy of Emptiness was shit though.

Great Bay is boring and shit. There's not one moment that requires any sort of critical or lateral thinking, which would be fine if the combat saved it, but the combat is shit too.

You're confusing Great Bay with swimming, which WAS good, but Great Bay was very shoddily designed.
>>
Majora's Mask is the best Zelda game to date, and the only real shortcoming of the game is that it has too few dungeons. You're just a faggot OP.
>>
>>381464360
Spirit Tracks.

It's the only one I didn't finish in disgust.
>>
>>381464589
/thread
>>
>it's an "everyone only rates the 3D Zelda games and pretends that Phantom Hourglass wasn't by far the worst Zelda game by a large margin" episode

Temple of the Ocean King alone makes that game the worst in the series.
Thread posts: 126
Thread images: 19


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