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Why can't Capcom make good fighting games like they used too?

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Why can't Capcom make good fighting games like they used too?
>>
>>381388084
Modern business strategies + 90% of the talent is long gone.
>>
Capcom has been trying to get casuals into genres that casuals don't enjoy, so everyone suffers.
>>
>>381388084
Dimps makes their street fighter games. Onos just a corrector.


Plus most new workers in japan wouldn't even know how to make a pixel sprite anymore.
>>
They desperately wanted the esport audience and forgot to make their games fun in the process.
>>
>>381388172
>>381388084

Outsourcing.
>>
>>381389314
Didn't Capcom invest in a studio and directly hire 2000 new developers for it like 6 years ago?
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>>381388084
Investing all their stock in MH and RE
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>>381388084
>Threw out clover studios when they made the best capcom games ever

i'll never understand this.
>>
>>381389575
Wasn't Inafune partly responsible for that? Or am I confusing it with him not greenlighting Darkstalkers?
>>
Arcades are dead. Back in the day every company had at least 2 fighting game IPs because it was easy to make decent money even if they weren't blockbuster titles

now they have to subsist on physical/digital game sales, DLC and tournament revenue, so no experimentation or fun allowed
>>
>>381389401
2000 inexperienced clusterfucked fresh and incompetent developers cannot match the wit and charm of a few ambitious and highly talented devs and designers.

I mean they hired ComboFiend simply because he played the game. He doesn't even have any other real talents.
>>
>>381389634
Inaba and Inafune hated each other and were constantly arguing, with a common theory being that the tension between the two of them playing a part in the board deciding to shut Clover.
>>
>>381389713
Fans dont want change.
>>
>>381388084

Theyve lost their passion to make fighting games, and replaced it with a passion for money.

Like so many others before them.
>>
>>381389575
Clover games don't sell.
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>>381389575
Many Clover games didn't sell well and they weren't particularly concerned with making games that sold well. They insisted on handling their own marketing but they pretty much botched it repeatedly. And Capcom didn't even throw them out, they merged the studio back into the main pool of devs. The big-name guys left voluntarily
>>
>>381390310
It was always about money my homosexual.
>>
I wonder what's stopping them from vomitting megman games for a quick buck like they used to.
>>
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>>381390831
But they are doing that. They're called legacy collections.

>>381390035
Nothing like good old-fashioned corporate schoolyard politics to murder fun and kill dreams.
>>
MvCI is the most blatant cash grab I've ever seen. Throw as little money and effort into it as possible and it'll probably still sell like hotcakes because of how big Marvel is right now. God that game looks so fucking awful.
>>
>>381388084
>>
>>381389575
capcom was shit at marketing and budget
>>
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>we are going to have actual competitve dbz and pokemon fighting games that are better then marvel
>>
>>381390831
Hell they don't even need high fidelity assets just make another pixel one like 10 and rake in the nostalgia bucks.
>>
Street Fighter V is pretty ok, it's not as bad as Guilty Gear Xrd or Injustass
>>
>>381389793
That's a weird statement Combofiend isn't a developer; he's a public relations agent. His only credit is voicing a character named after him..Almost all of these things were true of Capcom's former VP of PR; Seth Killian.And that's the kind of role where you'd expect recruitment from a fanbase.

But even if nepotism and incompetence was rampant among those actual dev hirelings; Amatures plus 6 years should add up to some amount of competence, and there's nothing about named talent that stops them from needing a crapton of support staff.
>>
>>381394215
>Amatures plus 6 years should add up to some amount of competence
Some. You'd be surprised at how little that would actually amount to in certain departments such as programming. I've seen some shit.
>>
capcom fighting games peaked on the dreamcast.
>>
>>381390831
>tfw no ZX3 or Star Force 4 or Battle Network collection with online play
>>
>>381389793
>I mean they hired ComboFiend simply because he played the game. He doesn't even have any other real talents
game companies hire top level players to give them feed back with balance and systems all the time. it makes sense to hire someone who can play your game really well to give you advice
>>
>>381388084
every developer from the 90´s was fired, so yeah
>>
>>381397570
I still don't get why people are so apathetic towards starforce, the second one in particular
>>
>>381391105
The gameplay is actually good though
>>
>>381398423
>every developer from the 90´s was fired
source? it's more likely that they moved on to different companies during the fighting game drought
>>
>another reddit kappa spam thread
>>
>>381388084
Its not just fighting games anon.
They're seriously fucking up.
>Kill Megaman
>Make MH more casual with arts and styles
>Everyone drops Resident Evil almost immediately
>That serious problem with PC Street Fighter a while back
What do they even have anymore?
>>
>>381388084
The games themselves are fine, the problem are the business strategies and their lack of communication.
>>381388272
They want this too, but they don't actually put an effort into creating ways for casuals to learn the game inside the game so their effort comes off as half assed. Making SFV more simple is a joke, all they really needed to remove was the 1 frame links. Casuals need incentives in games to learn how to play them
>>381388384
They only helped with SFV, it was mostly inhouse since Capcom hired all those people. Ono isn't a corrector, all he does is makes sure things are going according to schedule. He's a middleman between the devs, corporate, and the fans
>>
Still the best around desu.
>>
>>381400329
Inafune killed Megaman with his master plan.
RE7 was good but eh

Capcom is like bad press: the company. I'm surprised that Sega or Bamco didn't buy them out yet
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>>381391105
Somebody hasnt played the original SFvsXmen/MVC series which was 90% recycling past the first game
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None of the people who made the 90s Capcom fighters are there anymore. They all left by the mid 2000s.
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>>381400852
And they deserve to, after fucking up with SF3 and CFJ.
>>
>>381388084


All that talent from the 90s bled out.

now you have a husk.
>>
Games are too expensive to make good anymore. Game budgets need to drop by reducing graphical fidelity.
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>>381388084
Why they don't make good games anymore?
Its because of the Tsujimoto Strangehold on the company.
>>
>>381400879
Almost everyone was already gone by the time of CFJ, that's why CFJ was such a no effort turd.
>>
They listened to the fans instead of just making the game.

The fans have shit opinions.
>>
>>381400969

There is no reason it has to look like garbage though. Capcom made games in all the previous generations that looked good.
>>
>>381400990
You realise that the current CEO is the literal founder of the company? All of those guys were execs back when Capcom made legendary games.
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>>381401849
Doesnt chage the fact these grandpas are poisoning their franchises with their alzheimers
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vsav and ST were masterpieces

it's all been downhill since third strike (bad game), then sf4 (pretty bad game), then mvc3 (kuso game), then sfv (absolute and complete trash)

>slow walkspeeds
>corporate cashgrabs
>awful art direction
>tons of autistic tech, but no depth
>did I say SLOW?
>50/50s everywhere
>built for casuals

I'm amazed how stupid modern capcom games are compared to VS and ST which were nearly perfect.
>>
>>381389793
This happens all the time for competitive games. Mishimastar(top level Kaz/Hei player) was hired to work on Tekken after 5DR.
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>>381402413
>corporate cashgrabs
>tons of autistic tech, but no depth
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>>381392810
>Street Fighter V is pretty ok
>it's not as bad as Guilty Gear Xrd

terrible, terrible bait.
>>
>>381402413
>>381402598
>50/50s everywhere
Thats all ST.
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>>381402608
fuck off anipedo
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>>381402649
>ST
>50/50s

You don't know what you're talking about. ST has far less 50/50 garbage than any post 2000 fighting game.
>>
>>381388084
they dont have money to finance their shit
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>>381402794
>balrog and vega memeing their way in for permanent 50/50s
>not absolutely how the game is played
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>>381402413
how is mvc3 slow?
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>>381402794
lmao
https://www.youtube.com/watch?v=52e3LNOCEwg
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>>381402946
more like.

they want other companies to finance their shit.
>>
>>381403134
damien could have blocked but was too prideful and wanted to go for a flashy reversal

MAO was also up 2-1
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>>381388272
How the fuck do they still not get that the key to getting casuals into fighting games is not to dumb down the gameplay, but to have single player content so they don't get bodied online?
>>
>>381388084
The past year has been completely awful for them. Nearly every game they've came out with was either rushed and feels like a shell of a game or looks like absolute shit.

Only exceptions are Monster Hunter games that turned out good (cause they're gonna spend time on the game that makes them the most money) and Resident Evil 7.
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>>381403617
bunch of retarded pencil pusher managers in suits that don't understand videogames
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>>381391057
Where the fuck is my x collection then faggot?
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>>381403793
on the gamecube, back when it was first released
>>
I wanna play 3rd Strike again, but I don't have a PS2 and a copy.
And then there's no arcades left. How can I emulate it?
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>>381404435
idiot scrub,

https://www.fightcade.com/
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They are collaborating with the wrong people.
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Most of Capcom's core talent is focused on Monster Hunter, or more experiemental projects (like what Dragon's Dogma was). That's where the money is for them.

Most of the team behind SFIV and earlier are gone (including some of the people at Dimps who made SFIV), and instead of focusing on making fun fighting games, they're focusing on making competitive fighting games.

As such, you end up with games that look like shit because all the focus is going into balance and gameplay, yet they play bland as fuck because they're so focused on balance that nothing feels interesting or compelling.

Fighting games are almost always about spectacle, and a game that only focuses on being balanced will barely have any spectacle. This is why a horribly balanced game like MvC 2 is still absolutely adored by the FGC, but a game like SFV is a complete wash.
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>>381392810
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>they will never surpass their own kino ever again
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>>381402794
Never played against Balrog and Vega huh?
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>>381404469
>signups
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>>381404831
>Fighting games are almost always about spectacle
t.never actually put time into a fighting game
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>>381405207
>not knowing what fightcade/GGPO is
>posting retarded le fgg memes to try and make it seem like you know anything about fighting games

you don't even know what fightcade is you goon

you're a clown.
>>
Do we even need Capcom fighters anymore? There is plenty of other food on the table to eat now.

>Guilty Gear
>Tekken
>KOF
>Pokken
>ARMS
>DBZF next year

Honestly Namco is the new king of fighting games, Capcom gave up the throne awhile ago.
>>
>>381405397
>>Pokken
>>ARMS

I thought we were talking about fighting games.
>>
A good fighting game in modern times means jam packing it with fluff extras and an unnecessary story mode topped off with stupid gimmick shit or comeback mechanics in the actual fighting game. Injustice ticked off all those boxes. Capcom only got a few.
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>>381405397
kill yourself aris parrot nigger
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>>381389575

You'll never understand this because you're an idiot.

>>381391476

Marketing was handled by Clover.
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>>381404435
Download a CPS3 emulator my dude.
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>>381405794
he doesn't even know what fightcade is so that's probably a good suggestion, that way scrubby can mash against the cpu
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>>381390831
>I wonder what's stopping them from vomitting megman games for a quick buck like they used to.

Because they stopped making quick bucks

ZX Advent had a pitifully low number for Capcom to consider green lighting another sequel. It didn't even hit that.
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>>381405397
im going to get Guilty Gear but i have tekken 7 and injustice 2 and getting DBZF im having a good time
>>
>>381405208
Nigga, I've put hundreds of hours into Xrd alone, and am getting close to 100 in Tekken 7.

You can have the best balanced fighting game in the world, but if it isn't fun to play and watch (and trust me perfectly balanced games are stale as fuck), nobody is going to care.
>>
>>381405112

Do people praise VS to be contrarian or is it just really that great? If it's the latter what does it do that sets it apart from other fighting games?
>>
>>381405938
More people care about something like SFV than Xrd and T7 put together.

That Tekken tournament at CEO was fucking boring.
>>
>>381406043
And you're telling me SFV is good to watch?

Please, don't make me laugh.

Also, I assume you weren't watching the same tournament as me. There were some pretty damn hype moments during Tekken.
>>
>>381405943
Unique round system, fun characters, good focus on rush down gameplay, everyone's got their own bullshit that almost perfectly balances out the game. It has certain characters considered high tier but even the high tiers can get their ass kicked too, incredible art direction and animations, yea. Vampire Savior is a good fucking game.

The only problem is it's a very old game and the community is super niche because the people who love it have been playing it for a long time, and they're really fucking good now. It's intimidating for casuals who have never touched the game, nobody wants to play something that is easy to learn but hard to master.
>>
>>381405943

It's a fun game that gets overlooked but the type of praise is absolutely ridiculous. People put the game up on a fucking pedestal like it's flawless work of art.

Those same people probably think 3S is the greatest fighting game ever made because of parries
>>
>>381406256
But 3S is the best fighting game of all time.
>>
>>381405112
It's a shame the series is dead. I know it's possible to make a good sequel but current Capcom can't be trusted to do it.
I was hoping Huitzil would replace Sentinel in Infinite but fuck me.
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>>381405943
>Do people praise VS to be contrarian or is it just really that great?
it's really that great other than a very very annoying top tier

>If it's the latter what does it do that sets it apart from other fighting games?
gottagofast, great neutral

It's like the best parts of ST (footsies, neutral game) and anime games (speed, mobility). Whereas modern fighting games are the worst parts of both (slow ass walkspeed, low damage output, 50 hit long dial combos).

I feel like VS is what fighting games should have evolved into being, but didn't.

>>381406256
What praise? Barely anyone praises it. They heap praise and adulation on 3rd strike, sf4, etc. The most praise you'll get from 99% of the fgc is "oh yeah darkstalkers... uh huh that game was ok", and the rest are VS diehards with 9000 hours on GGPO/fightcade.
>>
>>381406213
Good to watch for everybody but retarded GG dickriders apparently.
>>
>>381406256
What are you talking about, barely anyone talks about VSAV besides the people who play it.
>>
>>381405128
>>381402794
akuma can 50/50 too
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>>381406536
>akuma

nobody plays akuma (banned in every tournament), 09er.
>>
>>381406536
Including Akuma is cheating because nobody was designed around his air fireball
>>
>>381388084
Nintendo wrecks them with just smash, so they have to appeal to normalfags and casuals.
>>
>>381406392
VSAV has the best neutral game I think I have ever seen in a fighting game, every match feels intense when both of you know what you're doing, the tides of a match can instantly turn in the other's favor even if you have a big lead on them.
>>
>>381388084
They should have fucking made Street Fighter III: Third Strike HD instead of Super Turbo HD. I know they cancelled that shit and I wanna see what the sprites would have looked like.
>>
>>381406391
I wanted to see Raptor and a few other characters make it in but after E3 I lost all interest in Infinite, I'm definitely not going to buy it or play it. It just looks so soulless.
>>
>>381406757
They had 3s online edition though 09er. They would have looked like garbage, just like the HDR art.

HD remix should have just been a straight arcade perfect port. Not the ugly art with sirlin's retarded rebalancing that ruined the game.
>>
>>381406757
Why the fuck would you want that for 3S. SFIIHD looked like trash.
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>>381406696
yeah it's great

which character do you play?
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>>381406785
It's a shame. After playing the demo I enjoy it's core game play but it's roster is lame and unimaginative with only a few cool additions and an artstyle that's absurdly inconsistent. Brand new characters look fine but the we have shit like Chun and Dunte.
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>>381406574
he's banned in SFV tournaments or are you talking about third strike/2?
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>>381388084
This is what happens when you let niggers in the development process.
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>>381406962
Zabel and Bulleta. I haven't played it in awhile, I used to play Lei-lei too.
>>
>>381407031
It's a joke from SF4, don't mind him
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>>381407031
we were talking about st you braindead mongoloid
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>>381407129
nice

I play bulleta too

how good are your dash links
>>
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>>381406391
>>381406785
>>381407029
I'm scared bros
>>
>>381407106
Combofiend's not black.
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Is it sad that overall capcom is my favorite game company but I don't play fighting games?
>>
>>381406392
>>381406256
>>381406229

Thanks for the honest and detailed responses anons, much appreciated.
>>
>>381407202
Absolute trash, I'm no Sako
>>
>>381402413
Hello, retard who doesn't play fighting games.

Anyone who ever says ST was near perfect is clearly someone who knows nothing of the genre. I don't even dislike ST, and I love VSav but you are an idiot.
>>
>>381407207
Out of all the Darkstalkers that have yet to be in a Vs game why Jedah? The one with the moveset that could potentially fuck with the games rating with all that blood?
>>
>>381407373
They always delivered more games.
>>
>>381407425
>and I love VSav but you are an idiot
>retard who doesn't play fighting games

See me on fightcade in vsav right now. I will make your ass bleed.
>>
>>381407451
I have no fucking clue, he's such a random choice considering Capcom didn't give a fuck about the series so they always just picked the girls for their crossovers.
>>
>>381407207
I really don't want to see Jedah in hideous 3D, fuck Capcom.
>>
>>381407609
I'm sure you would, I love VSav but I'm ass and years out of practice. I still am not some retard who believes ST was "near perfect" that shit is fucking laughable. Zoning in ST is why we got fucking parries in SFIII.
https://www.youtube.com/watch?v=yuIIHSY6zzI
>>
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>Thought Infinite might finally have all the Clover characters.
>Instead we got none.
>>
>>381388084
Because they need to casualize for a broader audience.
>>
>>381405943
It's basically the best of both the Street Fighter-style footsies game and the Marvel/anime-style fast-paced, high-mobility combo game combined into one. It's quite literally the evolutionary missing link between the two, since the development went SF2->Darkstalkers->X-Men, with each of those three building upon the previous before branching off into their own series.
>>
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>>381407373
Your not alone. My favorite Capcom series is DMC.
>>
>>381407737
and parries are braindead oogabooga bullshit that makes positioning almost meaningless

I agree that the top tier is too overpowered but come the fuck on. Step it up.
>>
>>381407451
Jedah is one of the coolest characters Capcom can pull out, highly requested, and they probably thought by including him they were redeeming their image
>>
>>381405112
>tfw just downloaded Vsav a few days ago and finally want to see what all the hype is about
>tfw still need to get the training mode up and running
Am I going to enjoy this
>>
>>381407106
He doesn't even make the game. Jesus you niggers are retarded
>>
>>381408034
the game isn't really training mode heavy unless you play bulleta, zabel, or leilei
>>
>>381388084
They're slowly dying as a company. Their gambits haven't paid off, and much of their talent has left.

The only thing they have are the fighting games, and even then they don't have the budget to invest in high-budget fighting games with tons of extremely high-quality mechanics anymore. So they instead trying to bleed the audience they currently have dry while hoping to put out a passable experience.
>>
>>381407997
I like Jedah a lot. But he just seems like an odd choice considering how obviously they are playing it safe with this roster. How are they suppose to implement this?
>>
>>381408069
There's a way to get a training mode up and running if you're playing on Fightcade.

Also, I want to pick up Demitri the most, because he seems like a fucking badass. Although I also want to try B.B. Hood as well.

Also I'm playing on a keyboard which fucking sucks, holy shit.
>>
>>381408093
>The only thing they have are the fighting games
And Resident Evil.
And Monster Hunter.
And Ace Attorney.
All of which are making money for them.

Also
>high quality mechanics
fuck off
>>
>>381402413

third strike bad lol ok.
>>
>>381388084
why can't anything in existence do everything like they used to?
>>
>>381407993
>and parries are braindead oogabooga bullshit that makes positioning almost meaningless
I don't 100% agree with that, but I also wasn't using them as a positive example, I said the way zoning worked in ST is why we got them, that hardly sounds like I'm saying they're a good thing. Which I'm not.

Also random stun is obviously the perfect way to make a fighting game. Look, I could probably go all night, why should I? ST is fucking trash when compared to what a fighting game should be.

That's not a fair comparison though, and I'm aware of that, I'm not saying they should have known better at the time, but I am saying it's not even close to perfect.
>>
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>>381407451
His moveset is also mostly unblockable, and that's bound to piss quite a few new players off.
>>
>>381408139
The game doesn't have guard cancels, so why would they need to?
>>
>>381408179
>if you're playing on Fightcade.

Don't do that. Use the practice mode in mame-rr. Fightcade uses an outdated third world emulator that runs at a different timing than an arcade board. MAME is closer to the arcade board.

Practice on MAME if you're serious about vsav, because you won't be able to nail any links on real hardware.
>>
>>381389575
They said it themselves
Good games don't sell. The best games they ever made sold less than generic TV licensed games they were crapping out for the PS2.

That Nightmare before Christmas PS2 game sold more than Viewtiful Joe and God Hand combined.
>>
>>381408139
A lot of people don't play Vsav so they don't know that his head explosion is only his GC. It only became a regular move in the rebalances nobody played.

Which leaves his most gory move as his HPs where he shoots out his hand. That's probably his most recognizable move aside from the wing wheels and the scroll
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>>381408307
EVERYONE KEEPS ON TELLING ME CONFLICTING THINGS

AHHH
>>
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>>381408327
>jedah's most memorable move
>not the hands/pool of blood command grab
>>
>>381408327
>It only became a regular move in the rebalances nobody played.
And CFJ, but nobody played that either.
>>
>>381408184
>Resident Evil is still alive.
>Don't add one of the most requested characters.
>Ace Attorney is still alive.
>Cut Wright out.
Fuck you Capcom. Though Monster Hunter could be cool if he's like Frank West and uses a ton of different weapons.
>>
They got caught up in the money
>SF4 was one of the best selling games last gen, even if they re-released it like a billion times
>HURR LET'S TRY TO MAKE MORE MONEY EVEN THOUGH WE KNOW EXACTLY WHAT OUR FANS WANT
>SFxTK happens
>SFV
>MvCI happens

I'm fucking glad, it's clear Capcom is all in for the money and it's not working because people aren't retarded. Hopefully now finally new fighting games will take SF's place and finally dethrone it into irrelevance.
>>
>>381408184
>And Resident Evil.
Outsourced

>Monster Hunter
I'll give you that one, but that's another one of their gambits that may/may not pay off.

>Ace Attorney
Oh yeah, that big Ace Attorney team they have which isn't actually one of their generic teams that's currently working on SFV or Marvel.

>High quality mechanics
It's the truth. They don't have the talent anymore to make another SF4 or SF2. That well has dried up or moved on to other projects.
>>
>>381408372
I'm telling you that if you have any intention of playing the game offline you would be a fool to use fightcade to practice combos and links. Use it to play against other people but practice your execution on mame as it has more accurate emulation and timing. Fightcade uses a 10 year old shit emulator because it's the only thing compatible with the closed source ggpo library.
>>
>>381400329
Not to mention you can google "capcom franchises" and just about half of the ones that pop up are long dead aside from the remaining 3 they milk. They even tried to turn Dead Rising into some kind of weird COD game and killed that.

They don't even handle their latest IPs well.
>>
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>>381408478
>SF4 and SF2
>especially SF2
>high quality mechanics
stop posting any time
>>
>>381408298
>>381408327
I am aware that is his GC. I was just trying to point out how his move set seems out of place. I could be proven entirely wrong when he gets revealed though.
>>
>>381408602
Fuck I forgot about them killing Dead rising.

It's so ruined now that I doubt it will be revived within this generation
>>
>>381407031
You responded to two people talking specifically about an iteration of SF2
>>381407131
This retard has no idea what he's talking about
>>
>>381408650
>SF2 Turbo
>Not the defining game of the genre
Are you a third strike baby?
If so, you have zero ZERO right to say any other game doesn't have good mechanics. I could literally give you a piece of shit and you would be underqualified to explain why it's a turd and not a precise fighting game.
>>
>>381408756
>>SF2 Turbo
are you referring to HF or ST

>>381407737
>I'm sure you would
then why did you say I didn't even play fighting games, retard?
>>
>>381408478
>SF4
>high quality
Pfffft.

And you're also a complete fucking idiot, SF4 was outsourced to DIMPs you mongoloid, guess what else was outsourced to them? SFV.
>>
>>381408309
Fucking normies and their grandmothers.
>>
>>381408756
Tell me about all those amazing QUALITY SF2 Turbo mechanics that didnt make it into SFV.

Lmao you actually think that the SNES version of SF2 is the good stuff.
Absolutely fucking clueless.
>>
>>381392562
I love this timeline. We need more games like that to finally end Crapcom.

Can't wait for a competitive Sonic and Ninja Turtles fighting game
>>
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>>381408756
>>381408940
>mfw random stun, damage and frameskip are considered quality mechanics now
>>
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Somehow TvC still manages to have the best roster on the Capcom side in a vs.
>>
>>381408650
>>especially SF2
Yeah you're comparing an inperfect CPS1 game to current gen fighters because you discovered it on the internet in rom form. You're a fucking idiot, stop sharing your opinion.
>>
>>381408839
Because there is a 99% chance that anyone who says ST is near perfect doesn't. The remaining .7% is they're a fanboy followed by the .3% that they've actually never come into contact with the game and just know it was where fighters came from.

If you're willing to throw the gauntlet at me in Vampire, I would hope you've played it at all. Having any confidence in your ability in it suggests you're probably more recently practiced than me, if not straight up better as well. I adore the game, but have no one to play and being ass on top of being out of practice for years means I have fuck all in it and I'm not afraid to admit it.

By the way, beating me in Vampire wouldn't somehow make you right about anything, either way. Just like if I destroyed you in any other game it wouldn't magically make me right, which is why I rely on reality to for my opinions instead of being a childish fuckwit.
>>
>>381408839
Super Turbo, that's it.

>>381408940
Keep polishing that turd, Third Strike baby. I'm sure SFV will become a great fighting game and not an awful vehicle for DLC for desperate FGC nerds any day now.
>>
>>381408309
Wasn't that game actually good though?
>>
>>381408940
>mechanics that didnt make it into SFV
Not him, but are you seriously defending SFV? Are you that much of a contrarian retard?
>>
>>381409103
Not him, but this is the weirdest challenge post ever.

>Well I could beat your ass in this game but even if I lose I'm still right, sucker!

Either you're challenging him or you're not challenging him.
>>
>>381409153
Not him, but you should probably work on your reading comprehension.

Or I guess you could go ahead and explain how SFV would be better with the high quality mechanic of random stun and some characters having no answer to fireballs while cornered.
>>
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What is your one dead capcom series you wpuld give anyrhing to see a new installment of? I just want a new BoF game like pic related.

Yes I know BoFVI exists but I don't want the series to end on such a low note. Atleast give a proper sendoff.
>>
>>381409147
Oh yeah, it's great but not God Hand good. The DMC3 team worked on it
>>
>>381409124
>>381409153
Literally no argument from the parroting retards who dont know shit about fighting games.

Also lmao at you implying that defending SFV is contrarian. Its the most played fighting game in the world right now.
>>
>>381409238
I imagine it's weird to you since you've entirely misread it. You should try again, he challenged me, I challenged no one.
>>
>>381409285
Darkstalkers 4, but I don't want Japanese EA to work on it
>>
>>381409069
>say SF2 has QUALITY MECHANICS that SFV doesnt have
>get called out
>hurr why do you compare it even though I did it to begin with romssssss
eat shit
>>
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You know Capcom went to shit when other companies can do their franchise much better justice than themselves

>see Akuma in Tekken 7 and Ryu in Smash Bros

Can't wait to see Koei Tecmo do Chun-Li better than them in DoA5
>>
>>381409331
>"Literally no argument"
>From the retard who doesn't know that SF4 is still more highly regarded than 5.

Again, third strike babies, not even once. They worship SFV because it has an awful mechanic from a mediocre game, but can't adequately explain why that game is better than the game that basically invented modern SF.

Not surprised, really. I think you have some more awful characters to buy with more ported mechanics from your turd to be worshiping, right about now.
>>
>>381409335
Because you said I don't play fighting games, mouthbreather.

And yes, skill does have something to say about your credibility. It means you have played games at a higher level and understand what makes them good.
>>
Wasn't Capcom just shipping good franchises to no name western studios for a while?

Can't they do something good with that like give Lab Zero Darkstalkers? They're probably the only people who would actually do justice to the gameplay and animation at this point.
>>
I would love SF3 if it wasn't for the shit balance and parries making it worse. It still has my favorite roster and presentation in SF.
>>
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>>381409331
>parroting retards that don't know shit about fighting games
>now let defend the worst fighting game entry to a series since cross tekken
this is the part where you reveal to everyone that you were pretending to be retarded.
>>
>>381409531
>Because you said I don't play fighting games, mouthbreather.
I also explained why, but you're still just crying about it.

>skill does have something to say about your credibility. It means you have played games at a higher level and understand what makes them good.
There is a little truth to this, but it requires ignoring literally every other factor on the planet, like the ability to have ever read or researched a game at all.

Hell, if skill automatically makes you right, challenging me shouldn't be your thing, you should challenge the highest level player you can find who says ST is heavily flawed, I'm sure you'll beat him with the power of your disproved truth alone!
>>
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>>381409285
I do really wish DMC would come back for real. I's always hate Inafune for thinking the whole westernizing thing was a good idea. I get hopeful every E3 and TGS and get crushed every time.
>>
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>>381409285
i played 1-3 and 5. then i kind of checked out.. is 6 that bad? god i might play it just to play bof. i liked 5 even though i remember ppl not really liking it.. that was so long ago.
>>
>>381409681
>for the shit balance
Well I have good news, because that's a fucking meme. Especially given we're in a thread where people are holding up ST as perfect.

But seriously though, the game isn't THAT bad in terms of balance, every character still gets repped at tournaments except maybe Sean and Twelve.

>and parries making it worse
You know what? No. I'm tired of meme culture, this shit needs to stop. You not liking something, especially if you don't understand it, doesn't magically make something worse. This is true of anything on the planet, let alone fighting games, but this is the fucking cesspit we've arrived at.

And before you start with your meme parrot shit, no, I did not anywhere claim parries are great or 3S is perfect or whatever the fuck strawman you're already halfway through typing.
>>
>>381409272
Guy says
>They don't have the talent anymore to make another SF4 or SF2
Somewhere along the lines is:
>Tell me about all those amazing QUALITY SF2 Turbo mechanics that didnt make it into SFV

What else does that imply then, dumbfuck? But then again maybe SFV only has a negative reception because it's so much better. SF2 made the series famous, SF4 brought in old veterans and newcomers even though it wasn't a perfect game. SFV doesn't please anybody except the shitters who want easy wins and get bored with the game ones that stops feeling rewarding.

SF5 2 chances to create a good formula and it's still shit. It doesn't need to be a copy of SF2 for that to be apparent dumbass.
>>
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>>381409331
>THESE OLD GAMES ARE NOTHING LIKE THE NEW ONES
>THAT MUST MEAN THE NEW ONES ARE SHIT

Are you really this stupid?
>>
>>381410037
>What else does that imply then, dumbfuck?
I know that this concept is too large for your tiny little brain, but perhaps it was a literal question. One that you have yet to answer.
>>
>>381409956
Way to go shoving words in my mouth.
The reason I dislike parries is because it feels like it was implemented without being fully thought out. For example with parries zoning and keep away is extremely gimped yet those kinds of characters are still in the game.. Fireballs are practically nothing but free meter. Please tell me what makes that a strawman?
>>
Ultra Chen said 3rd strike was unbalanced so I'm going with that till I play it properly.
>>
>>381410402
Third Strike still has zoning, it just doesn't have fireball play as much and the only character that truly feels wasted for that is Remy, who I will agree, does not feel like he should be there.

>>381410415
Ultra Chen isn't a person, no one said the game wasn't unbalanced. Chun's kara throw and low poke into SA2 are undeniably bullshit.

The lack of balance is still blown out of proportion, instead of listening to ecelebs maybe you should look at actual gameplay, tournament results from tournaments with actual turnout, etc.

If Q was as fucking unplayable as this board claims Kuroda must be from another dimension. YSB and Hayao as well since Hugo is unplayable. Hell Co-op Cup this year was taken by a fucking Alex, a character with almost literally all shit tools.
>>
>>381410821
>Kuroda must be from another dimension
he is.
>>
>>381410210
Obviously not all the mechanics are going to return because a game released in 1991 isn't going to do the same shit for more than 2 decades, NO franchise has done that. If you weren't so fucking stupid maybe you would have figured that out without needing more than 1 post to help you.
>>
>>381410821
I think the issue is how Chun and Yun are so goddamn power compared to the rest of the cast and how hard of an uphill battle it is for most characters.

That and everything about Sean
>>
>>381410935
I'm sorry, I'm falling asleep and phrased that poorly.

Any matches with Kuroda must be played in another dimension.
>>
>>381411013
>has no argument, and after being repeatedly thwarted just cries more insults to save his petty ego
Woah
>>
>>381411026
And those are all completely fair. It is certainly an uphill battle for the other characters, the game is NOT balanced.

However, people pretend this magically makes everyone else in the cast list unplayable and that's far from the case. We had a large (for a 20 year old game) international tournament this year, all the Japanese pros showed except Kuroda and a couple others I forget and you get people from elsewhere, I saw every character win a match except Sean and Twelve who I do not recall seeing at all. And an Alex took the day, Alex who is honestly barely above the characters I just mentioned not even showing.

Does that mean Alex doesn't struggle against near everyone in the cast? Of course not, but it means even at top level play he can still win.
>>
>>381411106
>Entire argument is shitposting then complaining they don't get a well thought out response

(You)
>>
>>381411346
>making valid points is shit posting
This is why I love this place, you retards just cry and try your damndest to just warp reality around you despite it never working. It really has been a fun 10 years.
>>
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>>381409930
Play IV then. Personally I think it is the best in the entire series.

VI is a mobile game, don't sink to that level anon.
>>
>>381410117
>>381409478
>>381409690
Feel free to make an argument any time
>>
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>>381411428
>>
I like sfv. Yea everything outside the gameplay sucks ass.
>>
>>381411334
3s is a game nobody puts effort into anymore. Of course low tiers will get some time.

Right now people win with deejay in 4 and that's mostly because it's a dead game nobody grinds anymore.
>>
>>381388084
Shitty practices, for some games ourtsourcing, talent being gone. I mean SNK snatched up Neo_G. Wasn't he the director of/work on MvC2 or 3? I remember reading that capcom didn't have him doing anything important except writing manuals or some shit.
>>
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>>381411776
yeah, i just looked it up and realized what it was. i think i remember hearing about this. my brain must have blocked it out.
>>
>>381407373
If you asked me years ago, I would have called Capcom my favorite company ever. Nowadays, it's my most despised.
The worst part is, they could easily win me back. They simply refuse to improve.
>>
>>381412036
Oh I just knew some retard would say something stupid like that.

Let's see your retarded ass charge partition like any of the pros were. Hell, there's a 90% chance you don't even understand what I just said and will have to google it.

Or let's see you pull this shit.
https://youtu.be/Kcz-MZT1ees?t=3292
>>
>>381405397
>Do we even need Capcom fighters anymore?
It would be nice if we could have them, as they were one of the most experimental and daring developers in the business at one point.
>Well, it's cool that Street Fighter II was a success. What to do now?
>How about a game in a similar vein, but with a different theme? Like, instead of martial artists, how about monsters? It would have to be more over-the-top, flashy and campy, so going off of what we had in Turbo...
>Remember that wrestling game we did? Yeah, it was all right, but what if we made one that's more like Street Fighter, but with a cast of all grapplers?
>Well, now we have the license to make an X-Men fighter; if it's based on a comic book franchise, it'll have to be even flashier and crazier. The characters will have to have attacks bigger than ever before!
>Hey, how about a mecha fighting game? It could have weapons and body types (thus fighting styles) unlike anything in the genre.
>Another comic book fighter; this has to be even MORE over-the-top. Launchers, air combos, what else...
>Soul Edge looks interesting, can we get the rights to Star Wars for something like that? No? Well, push it out anyway.
>Wait, how about we pool our popular fighting franchise with the enormously popular X-Men series? That would be insane!
>Let's do a game with the wacky gameplay of our Versus series but starring silly stereotypes of high school students because why the fuck not.
>Star Gladiator was decent, but let's give it another shot. Let's add Street Fighter combos, supers, and a whole new mechanic that gives crazy powers.
>How about a fighting game that does EVERYTHING different? Free roaming, 3D stages, items, etc.
>All right, we've allowed ourselves full use of their catalogue and ours, so what now? A 56 character roster with another teammate and even more crazy mechanics!
>[something about Tech Romancer]
I just want that Capcom back.
>>
Capcom has some amazing games but they just suck at development these days. It feels like they have mediocre talent in every area. There is probably some fucked up Jap shit going on behind the scenes like yakuza prostitute parties half the week and the execs are all getting fucked by Dominatrix that shit on their faces.

It's weird. USA companies go to shit from SJW or because clueless business types take over. In Japan it's more that the people at the top go crazy over time. the 14 hour days non-stop work ethic just drives them nuts over time.
>>
>>381412310
It's a sad fate, even Japan hated it.

Though flawed BoFI-BoFV are all worth playing though, or replaying in your case. The first two are a little rough around the edges but still good. BoFIII-BoFV though are truly great games definitely worth yout time.
>>
>>381412386
What does execution have to do with anything I have said?

Changes nothing about 3s being ded.
>>
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>>381412573
i miss my ant farm.
>>
>>381412653
>What does execution have to do with anything I have said?
>>381412036
>3s is a game nobody puts effort into anymore

Gee, I don't know.

And yeah, a game with probably the biggest turnout a 20 year old game has seen in recent years and a tournament that grows every year while retaining all the pros sure is low effort deads.

Just because it doesn't pull SFV numbers, given it's a 20 year old game you fucking retard, doesn't mean all skill has magically vanished.

Let's pretend for a second, you're right, and this stuff doesn't count because a fairy made low tiers place in the tournament. Again, how did Kuroda, Hayao, YSB, Pierrot, Sugiyama, TM, Genki, etc. exist back when it was THE game? Because they did. They still exist now too, but that somehow doesn't count according to you.
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