Is there any FPS control scheme that can beat Nintendo's? And I'm not talking about the Goldeneye/Perfect Dark dual-wielding N64 controller set-up. I'm also not speaking of the Metroid Prime-style control scheme using the pressure-sensitive analogs for lock-on and scanning and the C-stick to aim freely like Prime 3. Hell, I'm not even talking about the Wii with Motion+ for ideal 360-degree visibility using the sixaxis controls if they had implemented the Breath of the Wild rotatable camera set-up with the IR sensor which they could have done. WOULD YOU BELIEVE, I'm not even referring to the Wii U Gamepad with clickable analogs and a resistive touchscreen you could use for camera control using some kind of inertia-based trackball mechanic ala Kid Icarus Uprising.
AND ALL of which are superior to m&k in some vast ways mind you my saying.
Nah, what I'm talking about is the Wii U Pro Controller with a Wiimote strapped to the front of it for simultaneous, navigation, cam control, and 1:1 aiming as implemented exclusively in Nintendo's Splatoon™ only on the Wii U and soon coming to the Nintendo Switch in the form of the joycons.
I think im going to be sick
>Have your own hands in the game
>Able to interact with ingame items and controls to the point where you can fly planes reliably with them.
>Pick up guns and actually aim with them. Not just move a mouse/stick to point a crosshair at them.
The best. At least until there's full gloves for full hand gesture support.