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Mario and Luigi

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Thread replies: 90
Thread images: 17

Anyone else kinda troubled by Alphadream using more generic designs for some of the enemies in the Superstar Saga remake? Because as this pic shows, they've kept other designs intact without changing them, so I don't know why they're modernizing some enemies over others. Don't get me wrong, I still think the remake can be good, but doing things like using a generic Hammer Bro instead of the goofy, silly looking design from the original Superstar Saga just seems like a bad choice.
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>>381340962
>Hammer
While that's the worst of those 2, it's still pretty fine, honestly. It's a similar difference between the early Mario Game Hammer Bros and modern Hammer Bros. They're essentially the same thing with a different artistic direction.
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>>381340962
I agree new sprites look lame.
>>
The remake doesn't prevent the original from existing. I'm looking forward to the remake myself because I never played SSS, if I cared enough I'd just emulate the original.
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stop buying remakes d
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>>381341372
It fucks with the LORE
Bean Bean Kingdom could have been an area in that world where Koopas evolved differently.
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>>381341372
>The remake doesn't prevent the original from existing.
But it can become more popular than the original. Look at SMB3. Most people point to the SNES remake nowadays.
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>>381340962
Making sprites so detailed takes a lot of effort, so for enemies already present in DT or PJ they used the old ones and tweaked them a little bit.
Not autistic people don't care.
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what the fuck was the point of this remake

why couldn't they just port the original to the eshop?
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>>381343563
>why couldn't they just port the original to the eshop?

GBA Virtual Console is only for those who bought a 3DS before the price drop.
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>>381343851
which is strange because their built in emulator works fantastic for a bunch of other games, including Mother 3.
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>>381340962
I liked that the koopas were different in the bean kingdom , they ruined it making them a lazy recolor
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>>381341895
shut up
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>>381343563
Nostalgic value while also revamping it enough to give people an excuse to play it through again.

You can just emulate the original if you feel like it. And don't day you can't. If you have access to any form of technology that was made within the last 10 years, you can emulate it.
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>>381340962

Arent the ones on the left only for the Bowser's Minions mode? With the way that mode works, it makes sense the enemies would be reskins of your units, but i don't think they are changed for the actual main game.
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>>381341895

Except both bipedal and quadrupeds Koopas appear in the Mushroom Kingdom.
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>EAD and other first party developers can design Mario enemies however they want
>Second parties have to adhere to guidelines that first parties don't have to

Makes no sense lads.
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Who gives shit, will it stop you from playing?
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>>381340962
wtf how could they do this???
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>>381340962
Nobody expected it to be good.
Artstyle ruined.
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>>381340962
There is nothing wrong with pic related. OP you are just pure retarded to be worried about a game that just tried to help younger kids who never experience the SSS game.
What is stopping you from playing the original?
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>>381340962
there's no way to imitate the cartoony artstyle in 3D
blame the 3DS for that

then again, it's not possible to do a HD remake of 2D cartoony graphics anyway
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>>381346621
>it's not possible to do a HD remake of 2D cartoony graphics anyway
I beg to differ.
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>>381345482
Second parties seem to have freedom with variations and usually when EAD redesigns something, that design sticks (your pic being one of few examples and even that got reverted later).
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>Nintendo remakes using generic designs is something new
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>>381347340
changing the designs was the only good thing 64 ds did
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>>381346621
DREAM TEAM AND PAPER JAM ARE NOT IN 3D YOU FUCKING RETARD, NEITHER IS THE NEW REMAKE
THEY ALL USE SPRITES JUST LIKE THE PREVIOUS GAMES, WITH THE MAJOR DIFFERENCE OF DT/PJ'S STYLE COMPARED TO PREBIOUS GAMES BEING THE LACK OF BLACK OUTLINES
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>>381347621
Also, if you look carefuly you'll notice the remake doesn't even have true 3D anymore. Every BG, tileset and sprite is now remade in pseudo ED pixel art, like the original DKC trilogy.
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>>381348272
Bullet Bill is the biggest travesty in my opinion
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>>381340962
Get some meds homo.
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>>381348272
*Pseudo 3D

>>381348679
Most of the enemies in the original were super off model in that game, which is being fixed for better or for worse.
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>>381348272
Only losses are Bullet Bill and the Lakitu.
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>>381349551
>>381348272
Why do they try to make it look 3D, this is what I don't get.
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>>381340962
to be fair they've been using the mainline hammer bro design since partners in time, same with a lot of bowsers minions.
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>>381350105
To show off.
>>
> WAAAAAAAH MY AUTISM CAN'T HANDLE ANY AESTHETIC CHANGES

> REGARDLESS OF ANY GAMEPLAY THE GAME IS RUINED

Just about sums up the fucking spergs in this thread.
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>>381348272
>like the original DKC trilogy.
Those were pre-rendered 3D models.
M&L has high quality 2D sprites.
Completely different situations.
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>>381343135
>it can become more popular
why would that be a problem?
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>>381350536
>WAAAAHHB PEOPLE CAN'T COMPLAIN ABOUT THINGS THEY DON'T LIKE

>REGARDLESS OF ANY MERIT THEY MIGHT HAVE THEY DON'T LIKE IT SO THEYRE CHILDREN

I can do it too.
>>
>>381343563
GBA games have an awkward resolution that doesn't scale well to the 3DS resolution (240x160 to 400x240)
leaving it unscaled looks best, but it's tiny, and scaling would make it blurry
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>alpha's pixel art is so good people mistake it for 3d models
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>>381341895
post more of that bullshit please
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>>381346016
Yeah that's totally comparable
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>>381350876
this

it actually looks pretty nice

the old sprites, of course, have charm, but there is nothing wrong with the new ones
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>>381340962
I don't know but the new artstyle is fucking garbage
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>>381351148
i feel like mario and luigi's new sprites have a lot of charm and personality due to the extra animations they give them.
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>>381351207
Because SSS was trying to be cartoony, and the style doesn't reflect that?
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>>381351301
I haven't seem them, I'll check them out

one of the greatest things about mario and luigi games were how expressive and varied the sprites were
>>
HAMMER! JUMP!
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>>381351491
they're pretty cool, there's a few moments in bowser's inside story and dream team where the bros have unique animations for a specific scene. it gives them more personality i feel, especially mario who is normally a piece of cardboard.
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>>381351507
SPIN! FIRE! OHOHO!
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>>381349551
>Comparison
>Everything in the remake looks better save the toads looking less animated
Dream Team shows they can make the bros animated enough to reflect their antics in SSS

The only enemy changes (so far) I don't like are the Koopa and Lakitu, and the boo looking a little plainer is a shame as well.

The upright Koopa makes sense since this game is designed to sell the Koopa Troop amiibo and the Koopa is upright in that.

Also Bowser looks so tiny compared to how he does in the remake the change looks so much better and I hope they keep it to make Bowletta massive
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>>381347340
>>
>>381347491
It was a great tech demo but I spent more time with the minigames than I did the actual game.
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>>381348272
>entire point is that you in a different kingdom and everything is bizarre and slightly different from shit in the mushroom kingdom
>NAH FUCK THAT GENERIC MARIO EVERYTHING UP

literally removing the games charm
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>>381351468
Oh, come on. There's ways to make a cartoony style that doesn't look like shit. This artstyle makes everything look like clay and it lacks the charm of the original pixel art, just as dream team did.
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>>381343563
because the game is 14 years old. it was due for a remake.
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>>381343563
Yes they could, but why doing that when you can just reuse Paper jam sprites and sell it at full price?
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>>381352259
>just as dream team did.
dream team still looked good though, the new sprites and animations are dull of personality in that game.
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>>381352589
>>
>>381350819

Nah, spergs are actually saying the game is "ruined" over minor changes in artstyle.

You fags are legit tizmos.
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>>381352731
The bro attacks look spectacular
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>>381341895
Oh shit..
... my almonds have been......
activated
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>>381352731
Why the change to "I have fury" text box and text size?
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>>381352984
>Minor
The game looks completely fucking different.
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I'll just play the original even though Nintendo just removed it from emuparadise just to piss me off.
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>>381353486
the text system probably wasn't designed to be as flexible
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you dumbasses need to shut up. this is going to be fawfuls ticket into smash
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>>381353873

fucking retarded as shit, they should have that shit in mind when they design the faggot text system fuck nintendo
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>>381350105
>make entire spritesets for every animation for every character in the game
Or
>make one model each and animate that with a few frames per each animation
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>>381354780
>>381350105
You're fucking retarded, anon. The first option is exactly what they did. They're all sprites.
Where the fuck do people get this dumb fucking idea that the current M&L artstyle is prerendered models? It's just the same style as BIS but higher res, better shading, and no outlines.
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>>381355180
They are that good.
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I'm not really mad about the sprites themselves, but rather, I feel like they look too dull and blend way too much with the background. They just don't pop out as they used to.
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Cackletta in HD
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>>381355672
heavy black borders are tough to carry over.
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I really dislike the transition from 2D to 3D in a lot of things with the 3DS. The new M&L games look worse compared to the DS ones, the 3D pokemon games look like ass, I'm not too keen on what I've seen on the Metroid 2 remake, ect.
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>>381355818
>The new M&L games look worse compared to the DS ones
bowsers inside story and dream team look good, partners in time looks like shit though.
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>>381355180
>It's just the same style as BIS but higher res, better shading, and no outlines.
>It's just the same style as BIS but completely different
xD
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>>381341895
>Wario a Star Child

I wonder if they'll ever address it or the whole Star Child phenomenon ever again. Ironically, all of them, including Yoshi are the most used characters out of the actual Mario universe.
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>>381340962
>Making an issue of a none issue.
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>>381355818
>I really dislike the transition from 2D to 3D in a lot of things with the 3DS.
>3D
>M&L
Read the thread.
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>>381355818
>I really dislike the transition from 2D to 3D in a lot of things with the 3DS.
>The new M&L games
Oh look, he's retarded.
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>>381355180
>It's just the same style as BIS
*Paper Jam
I fucking wish it was anywhere near BiS
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>>381356404
No, I'm saying that Paper Jam's style is effectively the same as BIS, just in a higher resolution, with more shading applied, and with no black outlines.
>>381356048
>i don't know jack fucking shit about artstyles: the post
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>>381349551
Damn Bowser really looked like shit in SSS.
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>>381340962
I don't really care. SSS is already perfect as it is to me. (its on my 3x3 collage), so even if they fuck up the remake, I can go back to the original. I just see the remake as a different take on SSS than a definitive edition, also I really want to see some of the bosses on new sprites like Chuckolator or Trunkle
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>>381356704

The Grimsley Advance didn't do him any favors. He'd have better days, but some sprites in certain games were shoddy af.
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>>381356501
Are you sure you're not talking about PIT and BIS?
https://youtu.be/e9xlld_81vo
https://youtu.be/xGLlaq5As0s
vs
https://youtu.be/hRfUXYxetnc
https://youtu.be/VyQ65U7gsCQ?t=118
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>>381352589
man this feels like such a petty complaint but I hate how the text looks in the newer games
Thread posts: 90
Thread images: 17


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