I've been pondering free will lately and my mind went to games and dialogue systems in RPGs, specially.
Is the freedom of choice(or lack thereof) in life like
>A pen and paper RPG where you can do and say whatever you want
>A cRPG where there's a variety of pre-written choices to choose from
>An RPG where there's a variety of pre-written choices to choose from but they're all the functionally the same, you may feel you made an impact but really the story's the same regardless
or
>A JRPG where there's no choice at all
?
Kind of a retarded and entirely circumstansial train of thought, but probably "a CRPG where there's a variety of pre-written choices to choose from."
How well you do in life is part luck and part will, if you're willing to work your ass off and live in the first world then 90% of the time you can do pretty great for yourself, if even by the time you're 30.
If you're a lazy faggot, you will rarely get anywhere unless you're really lucky.
JRPG is third world-your hand is dealt to you and no matter how hard you try it's never fun and the waifu is never worth it.