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Cave Story Physical release for Nintendo Switch is Today

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Thread replies: 14
Thread images: 3

File: cave-story-plus-boxart-1.jpg (983KB, 1920x1080px) Image search: [Google]
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Hope you preordered for your PVC keychain
Also Cave Story thread

https://www.youtube.com/watch?v=aHtWKbR_P-c
>>
>>381220914
>Release same game again
>Thinking of buying it for the hopes of Co-Op

Goddamn it, I wish Pixel was actually collecting that money.
>>
>>381221069
Dont worry, he has stated on twitter that he gets a share of the profits
>>
File: Early Quote drawing.gif (14KB, 469x421px) Image search: [Google]
Early Quote drawing.gif
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>>
>>381221183
>of the profits
He never learns. They'll fuck him hard.
>>
>>381222013
He never talks about Cave Story on his twitter either
>>
>giving any money to nicashit
>>
>>381223067
It's telling that Kero Blaster is published through playism and not Nicashit. They couldn't even manage to port it without breaking a bunch of shit. Cave Story on Steam didn't even have support for the Japanese script from the start, and then they threw it in with a godawful font and playing in Japanese actually breaks achievements. Then they added some retarded game modes that are completely out of place, and never fixed any of their errors. Pathetic developer, jew publisher, and yet idiots keep enabling them.
>>
File: 1475784619437.jpg (87KB, 900x675px) Image search: [Google]
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was CS3D any good?
>>
>>381223542
It was awful.
>>
>>381223331
>They couldn't even manage to port it without breaking a bunch of shit.
sauce?
>>
I got an early copy last week as one of my first three Switch games. It plays just fine.
>>
>>381223542
Good in the sense that it was Cave Story
>>
>>381223848
The straight ports/enhanced 2D editions have always run "just fine."

People hate Nicalis for fucking Pixel over more than once, not even bothering to polish/fix their additions when they try to sell a freeware game for $10+, and being incompetent as a whole.
Thread posts: 14
Thread images: 3


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