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Which is the better "souls like" 2D game?

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Which is the better "souls like" 2D game?
>>
>>381217592
neither.. momodora reverie under the moonlight is better in my opinion
>>
piece of shit shill
>>
>indie pixelshit
>waifus

Ok so what makes this a better game?
>>
>>381217592
>most souls-like
Salt and Sanctuary

>better game overall
HK
>>
>>381217592
I enjoyed salt and sanctuary more
>>
A game cant just be hard now can it, everything has to be related to dark souls? fuck off
>>
>>381217592
SnS is a Souls-like
Hollow Knight is just a metroidvania with a corpse-run.
>>
>>381218703
These two games are obviously inspired by Dark Souls. You fuck off :^)
>>
100% hollow
95% salt
safe to say that if what youre looking for is a dark souls 2D , salt & sanctuary will be your game.
>>
>>381218778
I liked Hollow Knight better
>>
>>381218813
But, what was the inspiration for Dark Souls?
>>
>>381218778
THIS, S&S plays like a ds game , stamina, shields, builds, weapon variety... everything dark souls has
HK has ... a ummm... a sword you can upgrade but looks the same all the game ...
>>
>>381218349
Accurate
>>
Both game try hard to be like Souls, yet they miserably fail at basic stuff. Talk about "b team" meme.
I also found it rather ironic that the worst fucking part of the world of HK was the one with "Souls" in its title.
>>
>>381217592

Hollow Knight is not in any way a "souls-like" game.

No, having to pick up currency on dying is not enough to classify something as "souls-like".
>>
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rate my char /v/
>>
I havent played Salt and Sancturary but I respect Hollow Knight more by default because it doesnt outwardly boast about how it is 2d Dark Souls.
>>
Hollow Knight is a drastically better game than SnS.
>>
>>381219272
It has souls-like storytelling and worldbuilding style as well
>>
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>>381219354
(You) hope you feel better now
>>
>>381217592
I'd have to say hollow knight, solely due to how completely uncreative and lazy the Devs of salt were.
>We like dark souls
>Let's replicate it in 2D
>The bare minium amount of changes so the Devs don't need to put in any actual creativity
>Godawful tween animations
The worst part is people actually lap this shit up, as though these scumbags deserve success for literally stealing ideas and content.
The Devs of salt are the leeches of the industry and give Indies a bad name.
>>
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There's no such thing as "soul like".
As a game HK is way better than Salt. Though Salt was still fairly okay for something done by 2 people.
>>
>>381219091
Re imagining King's Field. and probably DOS dungeon crawler games.
>>
>>381217592
Hollow Knight is superior.
>>
I really like Hollow Knight's sound effects. Overall I don't really find it the most exciting metroidvania and I feel like it often tries a bit too hard with its tone but the sound effects are just 5/5.
>>
>>381217592
Salt and Sanctuary is pretty shit
>>
>>381219771
But, what was the inspiration for King's Field?
>>
>>381219585
at least S&S is a complete game not like HW wich is NOT COMPLETED cuz
>kickstarter no moneeh gib moar dollah
enjoy buying 2-3 dlc to play the full game
>>
>>381217592
if you play either of these games or call them "souls like", you should kill yourself
>>
>>381217836
I just got that actually. What can I expect?
>>
>>381218813
>These two games are obviously inspired by Dark Souls.
Hollow Knight is obviously inspired Super Metroid more.
>>
>>381217592
HK isn't a souls-like, it just has one soulsy mechanic and a very souls story.

So this >>381218349
>>
>>381219959
HW is like 30+ fucking hours long, it's pretty complete.
>>
>>381219350
7/10, pretty ok
>>
Why does /v/ suck Hollow Knight's dick so much? Is it really that good? I don't care for the aesthetic.
>>
>>381220314
*baited*
>>
>>381219959
Yeah, it's not hard to make a complete game from an already complete game.
When you're already ripping off the setting, aesthetic, armour, weapons and more importantly gameplay, there isn't much else you need to do except let the monkeys do all the legwork.
>>
>>381220068
Short and overrated metroidvania. It's not bad though.
>>
>>381220356
It's more
>this is a good metroidvania
>oh also we haven't had a good metroidvania in ages
>>
>>381217836
cool a "cute girls doing cute things" poster thinks their opinions matter.

>>381218205
Exactly.
>>
>>381220356
Neither did I, but if you like metroidvanias it's really good and offers a decent challenge as well. Starts slow though, so don't give up on it immediately.
>>
>>381220356
Gameplay doesn't lie anon
>>
>>381218205
>indie pixelshit
Literally neither of these games are pixelshit.
>>
>>381219957
DOS Dungeon crawler games.
>>
>>381217592
In terms of Souls, S&S, it was designed to literally be Souls, but 2D.
Hollow Knight is the better game overall, which took inspiration for some things from the Souls series and King's Field.
>>
>>381219354
It is. But SnS is more soulslike.
>>
>>381217592
Order of Ecclesia
>>
>>381220356
1. Starvation for the genre
2. The good parts are really good
3. Art design is really good
>>
Ori
>>
Hold on, hear me out:

BotW.
>>
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>>381217592
Dead cells
>>
Rain World.
>>
>>381220670
It was the shittiest metroidvania i've ever played
>>
>>381220679
I'm hearing you out and now I have a load of diarrhea in my ear.
>>
>>381219771
>>381220521
Right, and if you ask before that I'd say D&D.

Demon/Dark souls really reminds me of the structure of a module.
>>
>>381220797
It's the Skyrim of metroidvanias.
>>
>>381220841
I didn't know Ori had a massive modding community that has stood the test of time.
>>
Hollow knight, not even close. It has its own feel and artstyle and is in general a very good game. Salt and sanctuary just is a 2d dark souls that shamelessly steals from the original without doing anything different aside from being 2d.
>>
>>381220314
>game is long, so it must be complete
fuck off retard
>>
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>>381221007
Check a look
>>
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>>381217592
Neither
>>
>>381220356
Because it is a pretty good game
Really big world, nice art, good soundtrack, fun platforming and combat
But it can also get really frustrating because of benches (respawn points) often being pretty far away from a hard bossfight and the game giving you little to no information on where to go, which combined with the massive world leads to a lot of "where the hell am I supposed to go" moments
>>
My favorite recent metroidvania was ESA. It's just overall good despite not being super original, kinda like Hollow Knight.
>>
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I had a lot more fun with S&S so I'm going with that.
>>
>>381220410
Ori and the Blind Forest was fantastic
Axiom Verge was decent
Rabi-Ribi is alright
And plenty of other good metroidvanias in the last couple of years
>>
>metroidvania
>vania
>has no RPG elements of any kind
Why cant people just say Metroid-like instead of spouting meme words?
>>
>>381221302
If only ESA had good graphics
Game is good, but those C64 level graphics kind of annoy me
>>
>>381221496
>Ori and the Blind Forest was fantastic
NO.
>Axiom Verge was decent
>Rabi-Ribi is alright
Yeah. Decent and alright. But not good.
>>381221570
Because that's not how the genre came to be named you autist.
>>
>>381221172
>i have 50 hours so that means that the game is complete and theres no cut-content
enjoy getting those dlc my dude to play the full game
>>
>>381221656
Metroidvania really is the dark souls of game genre names
>>
>>381221615
I think that they serve their purpose well enough. The different environments have clear character and you can easily see what the enemies etc are. But I can see why someone would dislike it. The sequel is going to have a bigger resolution though.
>>
>>381220925
I didn't know Skyrim had.
>>381221281
It's a great game. Not even remotely Souls-like though.
>>381221730
>psssh, enjoy your extra content, kid
okay
>>
>>381221730
Oh I will.
>They have 2 planned minor free content patches coming
>And the Hornet Campaign DLC
Feels good.
>>
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>>381221730
>>381219959
the DLCs are free though. why are you mad?
>>
>>381222187
>cut content is ok
aah the summer breeze
>>
>>381221570
Anon, people think that "character action" is an acceptable name for a genre. Some terms just stuck even if they don't make much sense.
>>
>>381219350
Edgy/10
>>
>>381217592
SnS is a souls clone with a shitty aesthaetic but decent gameplay, that managed to copy the formula pretty well.

HK is a metroidvania. It has adapted some Souls mechanics but thats it, there's no comparison beyond that.
>>
>>381222026
neither are any of the ones in the OP
Also Apotheon has multiplayer , from the other two only Salty Souls allows it localy
>>
>>381221496
Ori was barely a metroidvania. It's linear af
>>
>>381222532
theres going to be like 3 DLC , 2 of them are paid
>why you mad dude xd best gamu eveh
im mad cause i thought that the game was complete, but they didnt get "enough" money in the kickstarter campain
>>
>>381223390
It's campaign, anon.
>>
>>381220796
Underrated
>>
>>381221365
Any tips for Third Lamb as melee? Second phase is a bitch
>>
>>381223390
>theres going to be like 3 DLC , 2 of them are paid
Source?

Plus the game feels pretty complete to me. It's cool that they're addind DLC tho.
>>
when does salt & sanctuary get fun?

I killed the first boss and the next area I got to had a few knights that took like 10+ hits to kill
>>
>>381223646
10 hits really?

If you don't like it 2-3 hours in then it's not going to get fun.
>>
I haven't played hollow knight, yet. But I did play SNS, and I really enjoyed it. I even got platinum trophy for it on the PS4, but it wasn't hard to get at all. I also did multiple playthroughs with different builds. It didn't offer as much replay value as a full on souls game, but there was enough for a few fresh playthroughs.

I'm actually gonna get Hollow Knight tomorrow, so I'm really hoping it's good. I love metroidvanias and this is said to be one of the best.
>>
What about Shovel Knight? That seems quite fun.
>>
>>381223478
Either go light and roll behind it constantly or get a sturdy shield.
>>
>>381223994
well, the gameplay was feeling really slow.

Maybe I'm shit
>>
Is Hollow Knight really Souls-like or is it just as Souls-like as Shovel Knight just because of dropping shit on death? Curious because I might be buying it in a couple days. I'd honestly rather just have simple combat in a Metroidvania.
>>
>>381224420
It's not fucking Souls-like.
>>
>>381223478
Stunlock him with a greatsword.
>>381223646
The Bronze Knights you found are supposed to be roadblocks/noob traps as they're common enemies in a later dungeon, they're there mostly to teach you how to parry/riposte, one you learn it they're harmless.

If you're not having fun by the time you kill the Mad Alchemist just drop the game because there's nothing that might make you change your mind.
>>
>>381224420
It resembles souls for the slow healing and somehow the atmosphere. everything else is different
>>
>>381224420
it's not souls like at all, it only has the drop resource at death gimmick. Gloomy world as well, but that's hardly a Souls invention.

It also has simple combat mechanics that you can slightly customise to fit your playstyle. But the basic combat remains constant, you have a nail and you use that for fighting, always. This also allows the devs to make bosses challenging for everyone, since you can't cheese your way out by equipping some OP weapon like in Symphony of the Night. In HK, you just have your nail and how good you are at using your movement skills to dodge.
>>
>>381224692
That's what I figured. I imagined it was just another Metroidvania, but people are calling it Souls-like just because it's dark or something.
>>
>>381225005
It is a very fucking good metroidvania.
>>
>>381225109
Yeah, I didn't mean "just another Metroidvania" in a bad way, that's exactly what I want and supposedly good. I'm buying it in two days.
>>
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>>381217592
Salt And Sanctuary isn't exactly a great game, and Hollow Knight has great bosses, however in terms of level design Hollow Knight completely shits the bed. I understand that they were going for a sense of scale, that they wanted the world to be huge. But Hollow Knights world is huge just for the sake of being huge, there's almost nothing interesting filling this world. Travelling from A to B just feels tedious precisely because of the fact that it seems to have been designed for the sole purpose of stretching out the game. It becomes so tedious and the way the Map works in this game is just another batch of tediousness on top. I like exploring in games, but in this one the color palette as well as the visual design and layout is just so fucking dull that i just can't bring myself to play anymore after 9 hours. Salt and Sanctuary at least understood when to start and when to end an area.
>>
I prefer S&S
>>
>>381225198
Oh I wasn't implying that. My bad. Just stating that, at least, it IS a very good metroidvania on its own, sans any of the 'Souls-like' idiocy labels that the children tag on.
>>
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>>381219957
>>381220521
>>381220826
D&D is pretty much the root of all RPG's, and D&D's root is The Lord of the Rings, which in turn is based on European Folklore, mostly British, which is based on ancient people poorly understanding the natural world and coming up with funky theories to make sense of it.
>>
>>381223214
>neither are any of the ones in the OP
SnS is very Soulslike and HK at least takes obvious inspiration from the game. Apotheon is closer to M&B than DS.
>>
>>381217592
Probably S&S, but I can't get over the fact that it looks like a mid-2000s Newgrounds flash game.
>>
>>381223390
DLC is not inherently bad anon. Games don't fund themselves.. there's a limit to how big you can make it before you run out of money and are forced to publish it, especially if you're an indie with little leeway.
>>
>>381225524
>D&D is pretty much the root of all RPG's
Assuming you mean JRPG vidya, maaaybe.
>and D&D's root is The Lord of the Rings
Wrong. In fact Conan and Elric had way more influence than LotR.
>>
>>381225756
>Assuming you mean JRPG vidya, maaaybe.
No, most RPG systems in games come from D&D or games based on D&D.

>Wrong. In fact Conan and Elric had way more influence than LotR.
Conan had some influence, but no more than LotR.. I don't really see much Elric influence at all. What are you referring to?
>>
>>381217592
Salt and Sanctuary because being "souls-like" wasn't really part of Hollow Knight's identity.
>>
>>381225941
>Conan had some influence, but no more than LotR.. I don't really see much Elric influence at all. What are you referring to?
Gygax.
>>
The real question is what other games on steam is like Hollow Knight?
>>
>>381224412
what weapon are you using? I can't think of any enemies taking 10 hits besides the bosses.
>>
>>381226149
In what way? Do you like the Metroid-like exploration?
>>
>>381219585
>Devs
You mean the one guy (and I think his gf) who have made every ska studio game?
>>
>>381226294
Is there some chart of metroidvania games? I've played a fair share, but always want more.
>>
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>>381225941
>>381226017
Because it feels kinda smug to just say "Gygax", here's some actual proofs:
>https://en.wikipedia.org/wiki/Sources_and_influences_on_the_development_of_Dungeons_%26_Dragons
>>
>>381226017
No I mean, what in D&D mirrors anything in Elric? Maybe some necromancy, but Tolkien did a lot on that as well.

It obviously took its depiction of barbarians from Conan, maybe some ritual magic, but otherwise..?

Meanwhile D&D's depiction of elves, dwarves, orcs, goblins, religion.. all Tolkien.
>>
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>>381226451
There is, maybe someone else will post it. There's also a meme one, so watch out for that. Here's a list of the ones I have, the ones highlighted are ones I've played. All of them are worth playing, but Ori and the Blind Forest is my favorite of the list. I've yet to play Hollow Knight, will soon.
>>
>>381226619
>>381226535
(as for the pic, bear in mind he's being interviewed by a Tolkien fanzine and he's specifically asked about Tolkien's influence, and despite all that he says "check out all these other influences I had")
>>
>>381226535
But this pretty much proves my point it's mostly Tolkien?
>>
>>381226294
Yeah pretty much. I'm currently playing Dead Cells, played Ori/Hollow Knight.
>>
>>381226743
Sure, but that doesn't discount the Tolkien influence. I think he doesn't quite understand how much he borrowed himself, seeing as he only mentioned Balrog, Halflings, and Ents.
>>
>>381226784
It says the exact opposite. All that Tolkienian influence you pointed to wasn't actually Tolkien's influence, it was just Gygax putting stuff players wanted into the game.
>Gygax maintained that he was influenced very little by The Lord of the Rings, stating that he included these elements as a marketing move to draw on the popularity of the work
>>
>>381226815
Axiom Verge, Guacamelee, Shadow Complex are good. La-Mulana is in the same genre, but very different.
>>
>/v/ likes game

>WOW WHY ARE SUCKING THIS GAMES DICK THIS MUCH JESUS CHRIST TAKE THIS GAMES COCK OUT OF YOUR MOUTH HOLY FUCK STOP WITH THIS OVERRATED PIXELSHIT INDIESHIT FOR FUCKS SAKE STOP RIDING THIS GAMES DICK SO MUCH ITS FUCKING SLOW AND LINEAR AS FUCK AND BUZZWORD AS HELL AND BUZZWORD TOO MY FUCKING GOD
>>
>>381219957
wizardry, ultima usw.
>>
>>381226930
Doesn't matter, in the end D&D has more Tolkien stuff than anything else, and that's what other creators drew from. How Gygax sees it in his mind is not reality.
>>
>>381226945
Played all but La-Mulana might give that a try.
>>
>>381226654
I think you'll enjoy Hollow Knight, it starts off a little slow with the abilities you have, but does pick up. I couldn't put it down for a solid week.

Thanks for the list, cheers!
>>
>>381226998
>large portion of /v/ likes game
>therefore large portion of /v/ will get butthurt if you insult it
not that hard to figure out.
>>381227106
Only the most superficial stuff was borrowed from Tolkien. Sure, by that right he had some influence, but only in terms of
>these are the races
The actual game derives from sword and sorcery above all else.
>>
>>381227115
It's a weird one. I call it a good game, I even backed the sequel, but it actually wasn't fun after half way through when I pretty much just had to follow a guide. It's sometimes just too cryptic, like you're supposed to be reading the developer's mind on what random ass thing you're supposed to do somewhere.
>>
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>>381217592
Friendly reminder that HK is bottom of the barrel trash designed from the ground up to appeal to the undertale fanbase.

>Non existent difficulty
>Piss poor OST composed by some literal who that clearly can't make good sounding audio for shit.
>Flash based artstyle akin to binding of isaac (large outlines, 0 detail, 0 shading, just simplistic looking shit that your average deviant art novice could shit out)
>Comic relief enemies and bosses that cater towards the braindead Undertale crowd, rather than being intimidating
>Shit rewards for exploring
Woah...I got shit fillter-tier crest I'll never ever use....simply epic...
>Juvenile lore made so that retards can develop their own head canon because the devs have so little faith they can make some actual worthwhile lore
>No optional hard as fuck area at the end of the game so that elite players like myself can actually extract some fun out of this dull mess of a game
Not everybody likes playing baby mode easy shit.

lmao no thanks
>>
>>381223239
Still qualifies as a metroidvania in my opinion and the platforming, soundtrack and graphics are god tier
Combat is really shallow, but doesnt get in the way
Really hope the sequel will live up to that
>>
>>381226654
If anyone was wondering what the "meme one" I was talking about here, it's this one >>381227341
>>
>>381227341
Ok.
>>
>>381227401
>in my opinion
Your opinion is unfounded. Explain yourself.
>and the platforming, soundtrack and graphics are god tier
Wrong (in my opinion).
>>
>>381217592
>Which is the better "souls like" 2D game?
>souls like
Hollow Knight is just a fucking metroidvania with elements from Super Meat Boy
>>
>>381227250
>sword and sorcery
Fair, but that's a genre, not a work.
>>
>>381227341
what's wrong with undertale?
>>
>>381227697
Yes. It is a genre which includes Conan and not Tolkien.
>>
>>381227718
Tumblr liked it.
>>
>>381227341
>I don't like it, so it's bad
Grow up a little anon.
>>
>>381221496
Most upgrades in Ori are for platforming. Also, you're forced to follow a linear path, so exploration is very lacking too
>>
>>381227341
>environmental station a
Can someone spoonfeed me this why this is ranked so high? The pixelart is absolute garbage in this game and the sound/music is meh.
>>
>>381225208
>But Hollow Knights world is huge just for the sake of being huge, there's almost nothing interesting filling this world
What kind of bullshit is this.
>>
>>381227748
A game world can't be a genre defined by the scale of the adventure, can it? You can play high adventure, low fantasy, sword and sorcery.. in the end, the world is Tolkien most of all.
>>
>>381228337
>You can play high adventure, low fantasy, sword and sorcery.
Not really. The actual original D&D is pretty set on sword and sorcery.
>>
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>>381218813
>>
>>381228337
>>381228398
I can see how you'd think this if you were going by post-2e though. But that's what D&D became, not what it was founded on.
>>
>>381227341
your pasta is stale, chef
>>
>>381228478
It's true though. SnS made it their whole deal, and HK was clearly inspired by DS with regards to story.
>>
>>381227568
Whats wrong with the platforming?
Fast paced, great level design, some unique stuff like jumping off of enemy projectiles
Can't find anything wrong with it
>>
>>381228089
Exploration was mostly optional, but it was there
>>
I'm holding off on this till Switch release. Hoping it is soon. Saw an update this month that said it is completely ported and just needs to undergo QA and optimization.
>>
>>381227341
Is Valdis Story worth picking up?
>>
>>381228494
Sure, I never played those. I just think that sword and sorcery titles are generally low fantasy, where magic and monsters are fairly rare. D&D however, has whole countries full of strange races in it's lore (and a lot of international contact), not a majority humans.
>>
Eroico!
>>
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>>381219732
>There's no such thing as "soul like"
Yes, genres, along with every other perception of reality do not actually exist. Now go roll in shit like the dog you are
>>
>>381227341
But Hollow Knight is pretty difficult
>>
>>381228175
Everything else about the game is really good
But I agree, art and sound suck
>>
>>381229008
>where magic and monsters are fairly rare
Why would you think that?
>>
>>381229125
>genres
Exist.
>soul like
Do not.

All so-called "soul likes" are merely ARPGs.
>>
>>381219382
No it doesn't.
>>
>>381229329
>all so-called "arena shooters" are merely FPSs.
>>
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rabi ribi is the best souls-like 2d action platformer ever made. anyone saying anything else is irrelevant.

also, ignore the fucking la-mulana poster, he only thinks that "myst-like" platformers are good
>>
>>381229410
Yes it does.
>>
>>381228175
Cause everything else is just right.
Not him, but ESA is also one of the few games I've found you can heavily sequence break without using glitches, which is fun.
>>
>>381219585
>>381219959
You two are trying very hard to fit in and are both quite terrible at it, imho.
>>
>>381228887
Apart from the hideious art style and the deviant art tier characters the developers seem unsure about what genre they are making as both the exploring and beat em up parts are undeveloped.

I don't think /v/'s list of metroidvanias is very good at all. It gives entirly too much attention to what are essentially unplayable indie-garbage. I have played literally every metroid and castlevania and the worst of those group barely is in line with the best of the indie games. In other words until you have played every metroid and castlevania you are wasting your time playing inferior indie games.
>>
>>381227341
the fuck is apotheon doing so low?
>>
>>381229569
it's a troll post because he tries to fuck with rabi ribi and hollow knight fans
>>
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>>381227517
>>381227875
>>381228507

The city of hollow cucks. Imagine being so assblasted by an image that you have to try this hard to not show your tears.


>>381229062
>Eroico
You mean Noaika.

>Mfw an eroge game with next to no music still has a better OST with the few tracks it does have than HK

Pottery.

>>381229184
>Shitter chimes in
HK is piss easy.

>>381229569
It's right where it belongs. The novelty of the games wore thin quite fast.
>>
>>381229319
Because they are. Conan is a perfect example.
>>
>>381229463
I tried to play Rabi Ribi, but the artstyle puts me off, the story is dumb and I hate dumb characters (especially the "you're a bully" ones)

The last boss I defeated was the one who had the fairies caputed, but I didn't feel like I wanted to play again
>>
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>>381217592
>going magic in salt

I never felt so powerful in a video game. Maybe kotor 2 came close though
>>
>>381229826
i have 400 hours in it
>>
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>>381229686
>rabi ribu
weeb fap bait
>hollow 3dlc knight
enjoy the cut content
>>
>>381229902
pffff my friend, that only speaks about your lack of experience with casters in rpgs
usability of magic severely drops in ng+ and beyond
>>
Why do people not like Ori? That game was so beautiful. o:
>>
>>381227341
I don't even know what half of the games on that list are.
Why no metroid or castlevania games though?
>>
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>>381229754
...No?
>>
>>381230005
>same images every thread
>same messages every thread
>not banned for rule 13
hm
>>
>>381230041

Looks beautiful, is absolutely boring as fuck to actually play.
>>
>>381229713
So did you ever play Rain World? I'm sure you'll hate it, as it's much easier than Hollow Knight.
>>
>>381229463
that game has too much worthless dialogue and too many bosses that fight all the way due to a misunderstanding or for a stupid anime reason. Couldn't play after the pyramid thing and the witch experiment boss, and refunded.
>>
>>381230041
it has the width of an ocean but the depth of a puddle
>>
>>381230187
>Unlike works of high fantasy
>>
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>>381230038
I didn't saw the appeal in NG+ desu, everything one shoots you even in full heavy armor
>>
>>381230301
the witch experiment boss???
>>
>>381224420
1. Healing is a mechanically improved Estus
2. Death mechanic is so meaningless it doesn't really do anything
3. It has this extremely bleak atmosphere, that edgy games want, but its also created by the good Jolly Cooperation atmosphere it has
===
Beyond that, its not similar.

>>381230187
Please go fuck yourself. Or become literate.
>>
>>381218778
What's a corpse-run?
>>
>>381230460
...the tales, though dramatic, focus mainly on personal battles rather than world-endangering matters.

With an element of magic and the supernatural.
>>
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>>381230041
The devs were misleading. They said they were inspired by Super Metroid, so a lot of people expected something on par with it. But Ori lacks on good boss fights, the dificulty spikes are weird, and while you can skip most of the cutscenes, the Disney-like story is not meant for everyone

In reality, the game is a good platforming and it's really fun for speedrun trying
>>
>>381230207
cant ban what cant be banned, retard summer summer child
>>
>>381230750
>With an element of magic and the supernatural.
Yes, exactly. High fantasy does not have an element of, but is steeped in..

Conan's world is an alternative bronze age with the occasional sorcerer or monster. Tolkien's world has entire societies of non-human races, and magic/monsters are everywhere.
>>
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>>381230178
>I don't even know what half of the games on that list are.
Then you should look into them.

>Why no metroid or castlevania games though?
Metroid is shit in general and the metroidvania castlevania games are mediocre and piss easy.
Classicvania is where it's at.

>>381230280
I played it. I'm still playing it actually. 12 hours in it so far.
>as it's much easier than Hollow Knight.
It's leagues ahead of HK in terms of difficulty. The fuck am I reading?

I'll probably rate it quite highly at this rate. The ecosystem of the game that I've heard so much about has proven to be worthy of the praise it has been given.

I can say with confidence that Rain World is a good deal better than HK in basically every single area. Not that that is a hard feat to accomplish given how bland HK is.
>>
>>381230882
why do you think moot bothered with writing up rules then...?
>>
>>381229902
I still need to.
Going for any of the spellblade + faith was really fun. I would image going full caster would be more fun.
>>
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>>381227341
>>
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>>381231118
>he doesnt get it
HAHAHA FUCK
>>
>>381220356
Good game overall, but I'm especially a big fan of the art.
It's well done and feels really fresh after all those pixelshit games.
>>
>>381231320
you're lucky the janitors can't get past the first enemies in rabi ribi bro
>>
>>381230748
you drop all currency on death and have to go to your bloodstain to regain it
>>
>>381227341
Can you just use a tripcode already?
>>
>>381231413
>not filtering the text or the pics
Learn how to 4Chan X, nigga
>>
>>381231413
just filter all his images
>>
>>381231617
still have to see the replies
>>
>>381227341
This.
Pirated the game after the rampant shilling tipped me off as to how bad the game would be. Surprise surprise it really is as bad as I thought it would be.
I got to the deepnest before deleting the game out of boredom.
>>
>>381230664
some top-hat or wizard hat girl that wanted to randomly experiment on the main character. It just felt too random, I would have rather had fights just because of fights rather than "oh no she's gonna fucking mutilate me and gouge out my eyes" and the rabbit being like ": D no I just want to fuck you!"
>>
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>>381231680
replies are also filtered. Especially since he uses the touhou pics, it's easier to keep the filter for other threads
>>
>>381231734
Must be hard to be so jaded. Hope I never hate video games as much as you.
>>
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>>381227341
>marrow god tier
>rabi ribi medicore
>>
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>>381231847
ahhh ashuri, okay. yeah the story is honestly rough but after spending so much damn time playing the game 100%ing it it feels somewhat satirical in nature at this point. it's just part of the game's charm, same with the random lolis
>>
>>381227341
>Terraria
>Metroidvania
Can't wait to see World of Warcraft on this list
>>
>>381231098
>It's leagues ahead of HK in terms of difficulty. The fuck am I reading?
The fuck are YOU talking about? HK gets really hard on those bosses, especially the dreamnail ones. Rain World, by contrast, becomes pretty easy once you've played an hour or so to find your feet. And it just gets easier as you learn more -- it's not long before you're killing lizards and vultures.
>I can say with confidence that Rain World is a good deal better than HK in basically every single area
I do agree with this (it's my GOTY), but I still love HK. HK is certainly much more soulless, in that it's very very good at being a safe Metroidvania.
>>
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>>381232141
If I weren't hellbent on having 1 game in my Pinnacle of the genre tier, then Marrow would be right up alongside La-Mulana in terms of sheer quality.

>>381232397
>HK gets really hard on those bosses, especially the dreamnail ones.
lmao no. There isn't a single hard moment in HK. Those dream world bosses are piss easy to the point that they can easily be beaten on your first try blind.
HK has some of the most baby tier difficulty I've seen since SoTN.

>And it just gets easier as you learn more -- it's not long before you're killing lizards and vultures.
I've been killing lizards and vultures since early on. The difficulty has remained consistently challenging.
Killing regular creatures in Rain World is much harder and tactical than anything HK has to offer.

The easy way to know if a game is piss easy or not is to see if your average youtube cancer can play through the game with relative ease.
Nobody has difficulties with HK, so there's a lot of LPs of the game.
In comparison, there's like 3-4 LP's of Rain World from what I can see. Most of which haven't even been completed.
>>
>>381233251
>Nobody has difficulties with HK, so there's a lot of LPs of the game.
>In comparison, there's like 3-4 LP's of Rain World from what I can see. Most of which haven't even been completed.

I'm not part of this conversation, since I haven't played Rain World, but that's a stupid metric. Popularity has more to do with how many people are playing it than difficulty, and Rain World's style and gameplay are simply more niche.
>>
I haven't played Rain World but I heard there's rain which instakill you and comes and go randomly.

Is it true?
>>
>>381218486
unicorns
>>
>>381220068
how about you play it.
But overall one of the best metroidvanias in recent time
>>
>>381220068
A short but great game
>>
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>>381233638
>No LP's of Ys games on nightmare mode
>No LP's of Cave Story on hard mode
>No LP's of Dustforce in general
>No LP's of Marrow
>No LP's of Grim Dawn with a hardcore character
>No LP's of Terraria with hardcore characters
>No LP's of Valdis Story on Godslayer/Goibnu
>No LP's of shmups being played on their hardest difficulties

Insert 1-2 LP's max for each of these.
LPers are notorious for being shitters. If they can play through games with relative ease, then you know you're playing a casual piece of shit game. Period.

I made sure a good portion of the games on my list weren't niche to prove my point.

>>381233942
>I haven't played Rain World but I heard there's rain which instakill you
It gives you a warning that it's coming and give you a bit of time to get to safety.

>and comes and go randomly.
Not at all, it's on a clock. At the end of each day it'll rain.
>>
>>381234757
Just to check, I looked for "Cave Story on hard mode" on youtube, and found a full page of LP's. You're full of shit.
>>
>>381234757
>Not at all, it's on a clock. At the end of each day it'll rain.
Yeah ok but is the end of each day random?
>>
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>>381235248
Imagine being this retarded.
I've just went to confirm that and 4 of the people who were doing those LP's stopped after 1-2 episodes.

There's like 3 full LP's, and Cave Story is as popular as they come amongst indie shit.

>>381235743
No, and you can check how long you have too at any time, so it'll never really surprise you unless you forget all about the time limit in general.
>>
>>381235970
Well maybe I'll give it a try. I was thinking of getting Dead Cells too but I kinda want to wait until it's out of EA.

Anyway why do you shitpost in every HK game when it's a very good game? It just make you look retarded.
>>
>>381235970
>I've just went to confirm that and 4 of the people who were doing those LP's stopped after 1-2 episodes.
That's 80% of LP's in general.
>>
>Marrowshill got another one
>>
Why are people still responding to it.
>>
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>>381236103
>Anyway why do you shitpost in every HK game when it's a very good game?
Because it isn't. I've played a plethora of much better metroidvania's both before and after it.
It's as mediocre as they come.

>>381236365
Happens more in harder games.
>LPer overestimates himself and tries to play a game like dustforce
>Gets hard walled early on
>Gives up and moves onto something easier and actually completes the LP
>>
>>381236595
rip
>>
>>381236642
/v/ is the most newfag board on 4chan
yes even counting all the reddit on /pol/
>>
>>381218349

>better game overall
>HK
explain why because you really lost me here
>>
>>381236840
>Because it isn't.
Nah it is. It's fun to play, offer a good challenge for the majority of the players and it's got a lot of content. Sure it got flaws but nothing that's major.
>>
>>381236840
Hello can you explain why difficulty = better

Not to be rude but it sounds like what the casualbabbies say about Dark Souls and Dwarf Fortress.
>>
>>381236840
>Happens more in harder games.
Of course it does, doesn't mean the number of LPers is a decent metric to calculate difficulty. That's still fucking stupid, no matter how many smug anime girls you post.
>>
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>>381237487
>offer a good challenge for the majority of the players
Irrelevant considering the masses are morons.

There's nothing fun about piss easy games.

>Sure it got flaws but nothing that's major.
It's filled to the brim with major flaws.

>>381237713
If a game isn't challenging then there's no point in playing it, you might as well watch somebody play it for you.

>>381237830
>Gets well and truly blown the fuck out
>"n-n-n-no that's stupid"
Literally vases made out clay lmao

It's the most accurate of all metrics and has no exceptions to that rule. It's as water tight and reliable as it gets for determining what games are hard and what aren't.
>>
>>381238378
>It's the most accurate of all metrics and has no exceptions to that rule. It's as water tight and reliable as it gets for determining what games are hard and what aren't.

Are you mentally handicapped? Hollow Knight is generally more popular because of aesthetic appeal and gameplay type. It's going to have more LP's regardless, your logic is absurd.
>>
>>381233251
>Those dream world bosses are piss easy
This is wrong. Unless you cheese it, of course. But I myself have enough restraint not to.
>The difficulty has remained consistently challenging
Not at all. By the time you reach Garbage Wastes the difficulty's dropped off considerably. From then on they try to "keep things fresh" by introducing gimmicks -- water in Shoreline, darkness in Shaded Citadel, and even anti-gravity by the time you reach Five Pebbles. And, while it keeps things fresh, it doesn't keep things difficult.
>Killing regular creatures in Rain World is much harder and tactical than anything HK has to offer.
Anon, to kill a lizard I
>wait for it
>jump on top of it
>run around it
>spear it
whilst it's not quite as easy as all that, it's a great deal easier than many enemies in HK.

Although the behavioural focus makes any fight much more tactical, yes. HK is focused less on tactics and more on memorisation and skill.
>>381238378
>Irrelevant
Not in judging a game in general. For yourself? Of course.
>If a game isn't challenging then there's no point in playing it
I hope you don't think the point of gaming is to "challenge yourself". The key to gaming is interactivity -- and easiness does not preclude interactivity. Doom is, in many ways, a very easy game. But it's still a good game, because it uses interactivity very well.
>>
>>381217836
doesn't look souls-like to me
>>
>>381238895
this is a metroidvania general now
>>
>>381238378
>It's filled to the brim with major flaws.
Like? I admit the beginning is a bit linear, finding Cornifer was a bitch (but it got patched), and it had some pretty bad stuttering at some point (maybe it's still there, haven't replayed it). but other than that, it was fine. And I wouldn't call any of that "major flaw".
>>
>>381238975
ok. my favorite metroidvania type game is a hentai-game that i forgot the name of
>>
>>381239139
My friends, we are in the presence of the highest patrician.
>>
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>>381217592
OP is indeed a faggot, also underage and summer. Who the fuck calls the pinnacle of metroidvania games (Hollow Knight) a fucking "souls like" game? A fucking faggot that's who. A faggot who needs to be banned.
>>
>>381238976
He thinks it's easy (it's not) and that that's a flaw (it's not). He thinks the soundtrack's horrible (no reason given) and the artstyle's bad (no reason given). He thinks comic relief enemies are bad, and also present in the game in any significant sense (they're not), probably because he's still thirteen at heart and would prefer Skyrim-tier WOAH SO BADASS shit. He also needs rewards for exploring -- oh, and lore apparently is not a good reward, btw.
>>
>>381239424
bad la-mulana poster. don't you know false flagging is for fags?
>>
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>>381239682
>not genuinely loving Hollow Knight
Don't you have a hebrew cock to suck? Don't forget the balls.
>>
>>381239930
No. I don't. I wish I did.
>>
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>>381239996
I can help
>>
>>381240184
Fuck off kike.
>>
>>381240238
But if you work it hard enough, gold comes out.
>>
>>381240354
I've masturbated enough to know that is only metaphorically true.
>>
>>381217592
Shrouded in Sanity
>>
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>>381238723
>because of aesthetic appeal
False. Hollow Knight looks like shit visually.
normies don't give a fuck about aesthetics anyway, they ate undertale up too and that game looks like a pile of shit.

>and gameplay type
It's another metroidvania in an era where we get one every other month.

Rain World has a great aesthetic and a unique style of play yet there's barely any LPs of it. Shall I educate you as to why? Because it's too difficult for casuals.

HK is piss easy and as such has a lot of LP's.

The formula is never ever wrong. Period.

>>381238747
>Unless you cheese it, of course
I never cheesed it. I fought them as soon as I was able, aka right after killing the regular forms (except for the knight since you can't fight his dream form immediately after due to a lack of movement options) and I shit on them with ease. They're piss easy, it's a fact.

>By the time you reach Garbage Wastes the difficulty's dropped off considerably.
In your attempt to save face, you making yourself look retarded by saying shit like this.

How does the difficulty drop off in an area that adds more hazards on top of all the old ones in a game where you don't necessarily get any stronger?

>it's a great deal easier than many enemies in HK.
Even the most basic green lizard is harder than the most difficult bosses in HK.
Blue and white lizards, which can walk on the background are leagues harder to deal with.
You have 1 hit and your dead in Rain World, and you have to aim your limited ammo.
How you think anything in HK which needs to hit you 10+ times with predictable as fuck patterns is harder than the sporadic enemies of Rain World is beyond me.

>I hope you don't think the point of gaming is to "challenge yourself"
This is what a casual personified looks like.

>>381238976
No space, see >>381227341 for details.

>>381239601
This is the most cringe worthy thing wrote in this entire thread.
Just because you're a shitter who struggled with the game doesn't mean it's hard.
>>
>>381240984
>No space, see >>381227341 for details.
But all of thoses points are wrong.
>>
ITT; people actually arguing with La Mulana fag.

Just don't do it. He's a contrarian weeb fuck who doesn't even like most of the Metroidvanias that are generally considered to be good.

Here's his shitty review of Marrow if you want to see what kind of loser we're dealing with here.

http://steamcommunity.com/id/1425343647457457/recommended/556710/
>>
>>381229463
I only played Rabi-Ribi for all of 10 minutes and it that time it ticked off almost every box on the things japanese games do wrong list

>words words words words
>the most asinine bullshit of a plot
>every girl is a generic moeblob
>cluttered UI
>bosses with 5 billion hitpoints
>>
>>381240984
Rain World on steam:
86% - 445 reviews

Hollow Knight on steam:
93% - 3,232 reviews

Rain World gets barely any LP's because it's unpopular. It's unpopular because it's a niche title.
>Rain World has a great aesthetic and a unique style of play
Exactly. Unique. Niche. Not mainstream. You're an idiot.

>The formula is never ever wrong. Period.
Why are walking sim LP's not the most popular then?
>>
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>>381241454
>This is going to be one of those hidden gems that only the most skillful of players are going to be able to experience if I'm honest. It may sound cocky as but I make it my business to play difficult games
>>
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>>381241165
>Art design being awful
Check
>Music being so bad that the youtube views are less than a Touhou FANGAME's OST
Check
>Difficulty non existent
Check
>Comic Relief bosses (pic related again)
Check
>Filler tier rewards for exploring
Check
>Juvenile lore that only the undertale fandom would find interesting
Check
>No optional hard areas
Check

Imagine being blown the fuck out this hard.

>>381241454
If you're triggered by that, I can't wait to see how much you cry when I downvote hollow knight and give it a negative review :^)
>>
>>381240984
>I fought them as soon as I was able
That's not what I meant, which makes me think you did cheese it. I was referring to stunlocking/attacking without bothering to play it properly.
>How does the difficulty drop off in an area that adds more hazards on top of all the old ones in a game where you don't necessarily get any stronger?
Because you git gud at the game. Well, I did, anyway. The "hazards" aren't all that hazardous.
>You have 1 hit and your dead in Rain World, and you have to aim your limited ammo.
Yeah and you learn how not to get hit early on. "One hit" doesn't mean "difficult". I guess it just means punishing, but if you don't fuck up -- you don't get punished. And you have to be trying to get eaten to get snapped up by the basic bitch green lizards. Even at the very beginning of the game. I don't think I've ever actually died to them, actually.

Just because you're a shitter who struggled with the game doesn't mean it's hard~
>This is what a casual personified looks like.
I'm sorry for you, anon.

>Hollow Knight looks like shit visually.
Explain yourself.
>Shall I educate you as to why? Because it's too difficult for casuals.
Not quite. It's probably because it got God-awful reviews on launch -- and THAT was because it was too difficult for reviewers (casuals). This resulted in people being driven away from the game.

Although many of the reviews were actually pretty good, they just had to slap a big 5/10 at the end of them (see Polygon).
>>
Just stop responding.
>>
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>>381242215
wtf is that 17 year old maya student tier artwork on the left?
>>
I'm fucking amazed at how good Salt & Sanctuary was, considering it was made by two fucking people.

It's literally like, a 20+ hour RPG.
>>
>>381242215
I'm not triggered by it at all, just laughing at how much of much of a gigantic friendless faggot you sound like. I could care less about Steam reviews, but go ahead with that. Pissing in the rain there.

...and again, could care less that you don't like Hollow Knight. That's fine, people have their preferences and they're valid. It's just pathetic that you make it your life mission to ruin these threads by posting the same subjective shit over and over again for attention. A game you don't like is generally agreed upon to be good. Get over it.
>>
>>381242595
surely my next response is going to convince him once and for all
>>
>>381242595
For real though, it's pointless. Hopefully he'll throw on a trip one day and we can just filter him, but it's just so pointless. Nobody is changing anyones mind and he'll stay in the thread for hours replying to people.
>>
>>381242825
Rain World was made by one guy, a turbolibtard musician, and a random selection of on-and-off-again nodevs.

Hollow Knight was made not only by three people, but these people were Australians.

Small groups of people have been making AAA-killers for years.
>>
>>381242847
hello la-mulana poster again you should stop false flagging
>>
Fuck the autist, post comfy

https://www.youtube.com/watch?v=1unm0LS10ao
>>
Is there a high chance Hollow Knight is gonna be part of the Steam summer sale?
>>
>>381243404
Yes.
>>
>>381223390
I 100% the game without knowing there were planned DLC. It's a complete game.

Putting ice cream on a brownie doesn't mean the brownie was incomplete
>>
S&S was literally one of the most enjoyable blind buys I got on Steam. Loved the shit out of that game. I'm really hoping it sold enough for the devs to consider a sequel.
>>
>>381243582
YOUR OPINION IS SHIT REEEEEEEEE
>>
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>>381242113
>Ys Oath in Felghana
400k sales

>Hollow Knight
100k

Yet there's no LP's of Ys on the only difficulty that matters.

Difficulty is all that matters in determining if youtubers will LP something. If there's barely any, it's hard, if every e-celeb hops on the bandwagon, then it's piss easy.

The formula is never ever wrong. Period.

>Why are walking sim LP's not the most popular then?
They are?

>>381242235
>I was referring to stunlocking/attacking without bothering to play it properly.
Oh what a surprise, now I'm not fighting bosses right because I don't lose to them like a shitter. Damn, I wish somebody told me I've been playing video games wrong forever, I wasn't aware I was supposed to lose.

>Because you git gud at the game. Well, I did, anyway. The "hazards" aren't all that hazardous.
That's not what a drop off in difficulty means at all. The new areas add more hazards on top of the old ones. That is adding to difficulty, not dropping it off.

>Yeah and you learn how not to get hit early on.
Something you don't even need to do in HK which you somehow find difficult, kek.

HK
>A ton of health
>Enemies deal half a hit in damage
>Can heal
>Can attack as many times as you want without limit
>Can attack at range / melee
>Enemies die in 1-2 hits

Rain World
>1 hit and you die
>Less movement options to evade predators
>Enemies move in sporadic patterns
>You can only hold a single spear at any given point
>Enemies have small weak points and take multiple hits

Rain World is more difficult. It's not even up for debate.

>Explain yourself.
Already did, have another dose of explanation in the form of this image. HK looks like some newgrounds flash shit.

> It's probably because it got God-awful reviews on launch
Which it got because that's what casuals do whenever they get blown the fuck out. They sperg out and blame the game.
>>
>>381243336
I really love the voice in this track, and I loved even more when you find the bug singer. It kinda made since that it was the only track with voice
>>
>>381243921
Really hope you aren't using the image on the left as an example of good design
>>
>>381243921
>Oh what a surprise, now I'm not fighting bosses right because I don't lose to them like a shitter
This explains much. You are correct: the bosses are easy if you exploit them like a shitter. But why would you do that? You really have no one else to blame.
>That is adding to difficulty, not dropping it off.
My friend, by this time you are used to the game. You control the slugcat easily, you know the ins and outs of the enemies, you know what to do and how to do it. The hazards do not compensate for THIS drop-off in difficulty.
>Enemies deal half a hit in damage
>Can attack as many times as you want without limit
>Enemies die in 1-2 hits
What
>Less movement options to evade predators
>Enemies move in sporadic patterns
>Enemies have small (lol) weak points and take multiple hits
Anon, you're not "just pretending", are you?

>have another dose of explanation in the form of this image
Don't see anything wrong with it. Sure, I prefer La-Mulana, what with it having probably my favourite artstyle of all time, but HK still looks great.

>Which it got because that's what casuals do whenever they get blown the fuck out. They sperg out and blame the game.
A lot certainly did, which is what I said. Some didn't, though. PC gamer and Polygon went the "this is made for better people than me (but I'll score it really low anyway)" route.
>>
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>>381243921
>Ys Oath in Felghana
>400k sales
12 year old Japanese game, and those sales not recent or on PC.

>They are?
No they're not. This is getting embarrassing anon.
>>
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>>381217592
>ctrl+f
>no mention of The Dishwasher
>>
>>381244878
the fuck kinda food to black americans eat that's any better than white american food?

you're all one nation, and you're all shit.
>>
>>381243921
Rain World is physics based random bullshit. Do you think poker is a skill game too?
>>
>>381244972
>Rain World is physics based random bullshit
>Do you think poker is a skill game too?
>>
>>381234153
Spindlebeasts?
>>
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>>381242847
>I'm not triggered by it at all,
>Immediately goes on a rant showing just how triggered he is
Pure refined comedy kino. I love it.

>...and again, could care less that you don't like Hollow Knight.
Considering you cry your eyes out to me every single thread I'd say you care an awful lot.
Also it's couldn't care less my moronic friend, not could care less.

No need to thank me for educating you though, your eternal ass anguish is more than enough payment by itself.

>>381244203
Image on the left is excellent design.

>Intimidating
>Solid amount of detail

Compared to the image on the right which is devoid of detail and shading and looks like something you'd expect an 8 year old to draw.

>>381244625
>You are correct: the bosses are easy if you exploit them
Killing bosses is exploiting them now. Imagine being such an SJW that you go with the "Think of the bosses!" narrative.

>My friend, by this time you are used to the game
And yet hollow knight is still piss easy in comparison.

>What
>Anon, you're not "just pretending", are you?
Damn what a weak willed bitch. Here I thought you'd actually have the stamina to keep up and you're already faltering and can't dispute the facts I have laid down in front of you.
Either dispute what I said or be quiet, capiche?

>but HK still looks great.
It doesn't, it looks like shit. Simplistic shit.

>A lot certainly did, which is what I said.
Exactly, I am right yet again.

>>381244840
>12 year old Japanese game, and those sales not recent or on PC.
Those sales are recent, and they are on PC.

>No they're not.
Yes they are

>>381244972
>Rain World is physics based random bullshit.
So regardless of what you think about skill, you admit that Rain World is harder.

>"b-b-but it's hard for the wrong rea-"
Irrelevant. The only thing that is being argued right now is which is harder, and Rain World is unquestionably harder than Hollow Knight.
Even rabbid fanboys will agree with that.
>>
Can anyone who isnt a shill tell me if Rain World is actually good?
>>
>>381246115
>Killing bosses is exploiting them now
They're job creators.
>Either dispute
It always was disputed, anon.
>It doesn't, it looks like shit
We've already established it looks good though. A game can't look good and like shit at the same time anon, c'mon.
>I am right yet again.
Are you me?

>you admit that Rain World is harder
He's not me though
>>
>>381246115
>Those sales are recent, and they are on PC.
Source?

>Yes they are

Minecraft
Grand Theft Auto (series)
League of Legends
Call of Duty (series)
FIFA (series)
Garry’s Mod
The Sims (series)
Five Nights at Freddy’s (series)
Puzzles & Dragons
Dota 2

No, they're not.
>>
>>381219243
HK doesn't try to be Dark Souls, it tries to be a good metroidvania and succeeds.
>>
>>381246115
>So regardless of what you think about skill, you admit that Rain World is harder.
Sure, it's harder. But it's not irrelevant at all that it's hard for the wrong reasons. I could make a game where the enemies instakill you by looking at you 99.9% of the time.. it would be very hard, and it would suck dick.
>>
>>381217592
Hollow Knight isn't a soulslike game, so SaS.
SaS also has GOAT lore recommend googling "The Drowned Tome" for a compilation of all in-game lore. Would like to explore the mainland but honestly don't think there's going to be a sequel.
>>
>>381246530
It's alright. It's not as good looking as Hollow Knight, and the controls are a bit janky because it's physics based, so sometimes random shit just happens.. but if you're into that type of game, it's pretty good.
>>
>>381246530
I could try. But my view is coloured by butthurt over its lack of popularity.

I certainly love the game. It's really one of the best examples of videogames-as-videogames -- it fully relies on its interactivity. The gameplay is the story, in that it makes you feel like the scurrying puny thing you are playing as. And it's fun, too -- it puts you under constant pressure, and the fights and chases are full of adrenaline, and it never holds your hand; it's challenging, even if I've been saying it gets easier. You learn new things all the time.

The art is gorgeous. Pixelshit done right -- the pixels work to make the game harsher. You can see that for yourself. IMO it's better looking than Hollow Knight. The actual non-gameplay story is genuinely thought-out, too, with good environmental worldbuilding and acceptable prose (a shocker, coming from Hollow Knight).

The controls aren't janky. They DO take some getting used to.
>>
>>381224243
It's more like Mega man, it's a good game.
>>
>>381226149
You need to play Iji. Everybody in this thread needs to play Iji.
>>
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>>381246530
If you're referring to me being a shill, then you're fucking retarded.
I'll tell you how it is anyway though, since I'm oh so kind.

If you go into Rainworld expecting your average platformer or whatever, you're going to be disappointed.
I didn't like it at first because of that. The games main strength is the ecosystem it is built around.

>>381246906
>They're job creators.
I see their comic relief vibes have rubbed off on you.
>It always was disputed, anon.
You can't dispute facts.
>A game can't look good and like shit at the same time anon, c'mon.
It looks like shit alone. There's no good in there.
>He's not me though
Who said he was?

>>381247045
>Source?
You don't know me very well if you think I'm going to do anything tedious like that.

>No, they're not.
>Names a bunch of random irrelevant games

Damn, I can do the same too.

Dear Esther
Life is Strange
The Vanishing of Ethan whatever the fuck his surname is
The Stanley Parable
Soma

Yes they are.

>>381247342
>But it's not irrelevant at all that it's hard for the wrong reasons.
In the grand scheme of things maybe, but in the context of this argument in particular the only thing that was being discussed is how hard the two games are.
The fact that somebody would even pretend that Hollow Knight comes close to the difficulty of Rain World is just laughable.
>>
Why do people push for Momodora so hard? It's a really short game, isn't it?
>>
>>381248165
>You don't know me very well if you think I'm going to do anything tedious like that.
Assertments made without evidence can be discarded without evidence.

>Names a bunch of random irrelevant games
Those are the top 10 games with most view time on Youtube. You can see yourself out, right?
>>
>>381248165
>The fact that somebody would even pretend that Hollow Knight comes close to the difficulty of Rain World is just laughable.
I guess the premise of the argument was wrong to begin with. Difficulty does not make a game good.
>>
>>381248165
>The games main strength is the ecosystem
Specifically, the way it inserts you inside an ecosystem and you naturally play your part in it -- looking for food, avoiding predators, seeking shelter, killing predators for fun. I wonder whether the Go Here! dynamic actually hurts it. It might've been better if it'd let you more naturally just move around the world.

>You can't dispute facts.
True, but only insofar as my disputing something makes it automatically not a fact. You, by contrast, seem incapable of doing anything but dispute fact.
>It looks like shit alone
See here. It's bad form to argue against objective fact.
>Who said he was?
I'm implying you implied it.

Because of this bit:
>in the context of this argument
He's starting his own autistic argument with you, autist.
>>381248640
The shorter you are, the harder you have to push. Or, that's what I've heard.
>>
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>>381248771
>Assertments made without evidence can be discarded without evidence.
How poetic. That works both ways by the way.

>Those are the top 10 games with most view time on Youtube.
And the games I mentioned are all walking sims which still have hundreds of thousands of views each.
Remember, the whole point of this is you made a retarded as fuck statement like this
>"w-w-w-w-w-walking sims would be popular if that were t-true!"

Don't feel bad for losing though, I always win. It's just a game lmao

>>381248925
>Difficulty does not make a game good.
Neither does a lack of difficulty.

>>381248975
>I wonder whether the Go Here! dynamic actually hurts it. It might've been better if it'd let you more naturally just move around the world.
That's what I've been doing so far. I've just been trying to fill whatever those bars are called (The surviver, Dragon Slayer, The Wanderer etc etc).

>You, by contrast, seem incapable of doing anything but dispute fact.
I merely preach the facts and then educate the people who try to dispute them by showing them the error of their ways.
>See here. It's bad form to argue against objective fact.
The only fact here is that HK has dog shit aesthetics.
>I'm implying you implied it.
Just another thing you were wrong about then.
>He's starting his own autistic argument with you, autist.
No shit, that still has nothing to do with me 'thinking it was you' so what is the relevance again? Enlighten me.
>>
>See a hollow knight thread
>La munalafag is already here
>>
>>381217836
fucking weebs i swear
>>
>>381246115
It's a blue work holding a pink crowbar(?) but it has tits
>>
>>381250390
It's not a Hollow Knight thread. I wish it was, or that we got our general back. It died and no one on /indie/ would discuss it either.
>>
>>381250760
Sorry. I try to lurk when I can, but I'm always busy and there's little to discuss now.
>>
>>381250242
>That's what I've been doing so far. I've just been trying to fill whatever those bars are called (The surviver, Dragon Slayer, The Wanderer etc etc).
Really comfy way of playing desu. I rushed through the areas until I stopped around Sky Islands and just killed shit with scavengerbros.

>I merely preach the facts
If that were true...then you would be agreeing with me by now.

Pause, and think of that.
>The only fact here is that HK has dog shit aesthetics
And yet I have already said otherwise...hmmm....strange...
>Just another thing you were wrong about then.
Death of the author nigga. Read it. It's only five pages.

>Enlighten me.
No need to ask; this duty is a weighty one. Very well. You assumed he was arguing that Rain World was easier than Hollow Knight, which was my argument -- and I'll thank you not to go around depositing my possessions on other people.
>>381248771
>Assertments
>>
>>381250390
He will literally stay in the thread for hours and reply to every single post that praises Hollow Knight for something. I've been on /v/ for over a decade now(I should really kill myself) and have never seen someone that autistic. I think there was some /vp/fag here that had some agenda about Goodra being only female or something, but that's the only other example I can think of.

Seriously. I've been in probably four threads that mention Hollow Knight the past month or so and he's been here for literally every single one of them doing the same shit.
>>
>>381240984
Explain Super Meatboy sales. There is no direct correlation between difficulty and success. Some games manage to get on the wave of popularity with streaming and word of mouth, some don't. The market is oversaturated.
>>
What exactly is meant by soulslike?
>>
>>381250242
>>"w-w-w-w-w-walking sims would be popular if that were t-true!"
No anon, I said MOST popular. They're the easiest games, and according to your formula they should be the most popular LP's.. but they're not.

The list of actual most LP'd games is pretty casual, but not nearly the most casual. Your formula is bad and you should feel bad.
>>
>>381251236
What, not even original Barneyfag? And that was relatively recent.
>>
>>381251390
Shares a significant amount of the mechanics and style of lore popularised by Dark Souls.

Although now some people use it to refer to games with only a few such things, because we've only just begun getting such games.
>>
>>381251214
>Assertments
Not my first language, bite me.
>>
>>381218703
>mad because a game that's literally 2d souls got compared to Dark souls
the autism is strong in this one
>>
>>381250242
>Neither does a lack of difficulty.
I didn't say that, you brought it up as the reason why Rain World is better. But Rain World difficulty is lolsorandom, so it's a bad reason.
>>
>>381251564
Oh, I am sorry. Well then, I must congratulate you on doing so well despite your disability.
>>
>>381251390
It's a super nebulous term. I wouldn't really agree about most of the games that get the word tossed around, although Salt and Sanctuary is a Soulslike, but Hollow Knight is not IMO.

Basically people use it for any game with a bloodstain mechanic, some kind of focus on challenge, and a story that doesn't explain itself(although Lords of the Fallen and the Surge don't follow that example).

Basically, buzzwords. You could argue it's an emerging genre and it might be, but yeah, mostly buzzword.
>>
>>381251665
>But Rain World difficulty is lolsorandom
but rain world is predictable

that's the whole point

you learn to predict the enemies
>>
>>381250242
>The only fact here is that HK has dog shit aesthetics.
So does Rain World. At least HK's are readable.
>>
>>381218703
Dark Souls literally isn't hard, it's just a game.
People only say it's hard so that they can brag about how large their e-penis is for beating it.
>>
>>381251776
Physics are never truly predictable by a human mind in real time, that's the problem.
>>
>>381219732
Salt was unfinished at a base level. There's five levels of magic skills. There's no 5th level magic and being a 5th level mage does nothing to 4th level spells.
>>
>>381251510
I've heard of Barneyfag but didn't witness most of it. I avoided all the threads that mentioned any of his specific triggers, I guess.
>>
>>381251876
Brainlet.png
No really, what's wrong with you?
>>
>>381251876
No wonder you were always picked last in P.E.
>>
>>381251827
This. Rain World, despite being easier than Hollow Knight, is also harder than Dark Souls.
>>
>>381251937
Fair enough. The original before he started having a dozen copycats would spend hours shitting up threads that he created himself with a pic from the Pony Booru solely so he can call it out as Pony cancer. In addition to the ones others made to bring him out. The newer ones would IP swap/use a 2nd IP, but it was clear they still did it.
>>
>>381251942
>>381251970
Simulated physics in games are unpredictable, are you really gonna contest this, or are you just gonna post silly insults to mask the fact that you have no argument?
>>
>>381251827
As a huge Soulsfag, I do agree with this. They're really not that hard. Demon's Souls was unlike a lot of things that came before it(in terms of a game that hit a relatively mainstream audience, anyway) and there are elements of the games that are designed to be challenging, but this "I BEAT DARK SOULS I'M A PRO GAMER GOD XD" shit that has arisen over it is absolutely pathetic.
>>
>>381252028
Actually this is unfair. It's more like

Hollow Knight < Dark Souls < Rain World < Hollow Knight "challenges"
>>381252151
I mean what do you want me to say beyond "I can predict it"?
>>
>>381252151
Flash games sometimes have hard to understand physics, same with a few Unity games, but they follow strict patterns. There has been exactly 1 game I found that has truly random physics in the literal sense of "do something exactly the same way and it does something else."
Rain World has consistent physics even if you are too impatient/mentally incapable of understanding it. Whether or not the physics are "correct" is irrelevant.
>>
>>381252269
>I mean what do you want me to say beyond "I can predict it"?
You can't predict randomness, that's an oxymoron.
>>
>>381252523
Yeah but you can predict something with clear rules, like physics.
>>
>>381252516
It does not have fully consistent physics. Yes, most of the time they're predictable, but then that one time, they screw up and do something out of the ordinary and fuck you over.
>>
>>381252602
In a lab, yes. In an environment, no. Too many variables.
>>
>>381223478
>Use a greathammer
>you win
I´m not sure if this game is really easy or I just found the winning combination. Most bosses go down in 30-45 seconds
>>
>>381252670
>physics does something out of the ordinary
No it does not. Either your input was different, your momentum was off, or a creature did something you didn't expect. I would love to hear what happened.
>>
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>>381251214
>If that were true...then you would be agreeing with me by now.
Now why would I do that when you're a deluded casual that things newground flash art is at all acceptable / good looking?
>And yet I have already said otherwise...hmmm....strange...
Classic case of shit taste on your part. You have the aesthetic palette of a dog.
>Death of the author nigga. Read it. It's only five pages.
I'll pass.
>You assumed he was arguing that Rain World was easier than Hollow Knight, which was my argument -- and I'll thank you not to go around depositing my possessions on other people.
Your writing style is so distinctively cringe worthy that I can assure you that nobody would mistake somebody else for you.

>>381251293
>Explain Super Meatboy sales.
Easy. Super Meat Boy isn't a very difficult platformer. It's as vanilla as they come.

>>381251446
>The list of actual most LP'd games is pretty casual, but not nearly the most casual.
Casual is casual. Your goalpost moving after getting blown the fuck out is cute though.
And remember, the formula is always correct. Period.

>>381251665
>I didn't say that, you brought it up as the reason why Rain World is better.
Quote me where I said that.
Not that I'd be wrong either way, since I'd rather have some good and interesting difficulty that keeps things fresh over the non existent difficulty of Hollow Knight which makes the entire game a boring slog to get through. Regardless though, I don't recall saying that at all. The only thing I've said positive about Rain World has been related to its ecosystem.
>>
>>381252771
ur mum tested physics with your head when you were a kid didn't she
>>
>>381252809
Can you flip a coin and have it land on tails consistently? Why not, it's physics right?
>>
>>381252867
Just be quiet.
>>
>>381252861
>Now why would I do that when you're a deluded casual that things newground flash art is at all acceptable / good looking?
>Classic case of shit taste on your part. You have the aesthetic palette of a dog.
Is it getting late? I'm sorry, but there's been a marked decline in your posting quality for a few hours now.
>I'll pass.
I know you will.
>Your writing style is so distinctively cringe worthy that I can assure you that nobody would mistake somebody else for you.
I am Unique. Now if only I could be graced with a nickname...perhaps Rain World poster?
>>
>>381253089
If you flip it with the exact same precision and velocity every time, wind current is unchanged every time, and there is nobody grabbing it/you or anything of the sort, yes.
The thing about video games physics engine and platforming is that most have a margin of error. In the case of Rain World, I can consistently jump any gap that can be cleared in general even under duress.

Your example is on par with a food analogy. Thank you for describing the in-game event that screwed up and did "something out of the ordinary and fuck you over." Good night.
>>
>>381252861
>Casual is casual. Your goalpost moving after getting blown the fuck out is cute though.
There are degrees of casual, you said the easier a game the more LPers played it.. you are demonstrably wrong, because walking sims are not the most played.
>>
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>>381218205
>indie pixelshit
>>
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>there will never be a comfy metroidvania thread on /v/ anymore
>>
>>381252861
>Quote me where I said that.
The premise of the tread was discussing which is the best game. The fuck are you talking about otherwise?
>>
>>381244972
>Do you think poker is a skill game too?
luck is a skill
>>
>>381253487
>If you flip it with the exact same precision and velocity every time, wind current is unchanged every time, and there is nobody grabbing it/you or anything of the sort, yes.
Which is never the case, hence the answer is no unless you're in a lab, setting up these perfect conditions.

The game world has lots of variables, it's not a virtual lab, you're wrong. Good night to you too.
>>
>>381254017
>Luck: success or failure apparently brought by chance rather than through one's own actions.
>rather than through one's own actions.
>rather than one's own actions.
>rather than actions

>Skill: the ability to do something well; expertise.
>to do something well
>do something

Luck is anything but your own actions, skill is being really good at your own actions.
They're almost exact opposites anon, but well meme'd.
>>
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>>381253471
>Is it getting late? I'm sorry, but there's been a marked decline in your posting quality for a few hours now.
Aww is my posting not to your liking? Funny you'd complain now after getting shut down in every post you made.
>I know you will.
Dry your eyes, it's just a game.
>I am Unique. Now if only I could be graced with a nickname...perhaps Rain World poster?
How SEETHING mad are you that I'm already being called the RW shill after a single day of playing it when you've been trying so hard to be noticed for weeks?

get good why play lmao?

>>381253625
>There are degrees of casual
Casual. Is. Casual.
Games like minecraft aren't any less casual than a walking sim or VN. They're all mindless, they're all piss easy, they all get thousands of views on their videos and a fuck ton of LPs
Difficult games get no LPs because youtubers are shitters.

>>381253764
>The premise of the tread was discussing which is the best game.
Well technically the premise of the thread was between S&S and HK, which I completely sidestepped because that is dull.
Some other guy said HK is harder than Rain World first, so I had to educate him on why he's wrong.
>>
>>381254504
>Games like minecraft aren't any less casual than a walking sim or VN. They're all mindless, they're all piss easy

Don't be this dumb anon. Minecraft has enemies that have to be dodged, resources that have to be gathered. It's simple as fuck, but requires far more effort than holding W in a walking sim. Similarly, HK requires exponentially more effort than Minecraft.

>Difficult games get no LPs because youtubers are shitters.
The most difficult games of all are competitive games, and they get lots of views.
>>
>>381219957
Literally Ultima
>>
>>381251236
>I've been on /v/ for over a decade now(I should really kill myself) and have never seen someone that autistic

He's like ACfag when he was around in Metroid threads. I'd say he's on par with that fag
>>
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>>381254849
>Minecraft has enemies that have to be dodged, resources that have to be gathered
And walking sims have rich narratives and breathtaking scenery to take in. Walking sims are clearly ahead in terms of difficulty over shit like Minecraf
>Similarly, HK requires exponentially more effort than Minecraft.
Nah let's be honest, it doesn't. HK is a joke.
>The most difficult games of all are competitive games
>This is actually what retards believe

Shmups are the hardest genre of game.
E-sports are a farce.
>>
>>381253715
>comfy
why don't you just go to r/gaming if you want a circlejerk?
>>
>>381255853
Everything you said in this post is a pathetic face save.

Playing against another human that adapts and grows is always harder than playing against an AI. You don't play competitive because you can't.. if you were really such a super human player, you'd beat these people and make millions.
>>
>>381220417
not him but the game is fucking amazing so fuck off
and yes they are cute get over it
>>
>>381238895
it plays like souls
>>
>>381220068
a kitty!
>>
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>>381256242
>Playing against another human that adapts and grows is always harder than playing against an AI.
Spoken like the underage shitter you are.
WR's are set by human players and shmups have by far the highest skill ceiling of any game genre. Nobody ever has or will come close to touching it.

How does it feel to be a talentless shitter?
>>
>>381218205
what fucking game are you even talking about
Momodora?
>>
>>381256858
Any game against AI is a matter of memorizing attack patterns, which doesn't work against human opponents. Again, why are you not a millionaire?
>>
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>>381246530
It's my favorite game this year after Hollow Knight.
I didn't enjoy it immediately, it's very frustrating, there's zero hand holding and the RNG can fuck you over hard sometimes but there's always a way.
Imagine Heart of Darkness, but not scripted at all, how brutal that would be, add in some physic based movements and that's pretty much Rain World. Fucking amazing game, there's nothing else like it though I can't really recommend it to anyone unless you're curious about what I said.

If you do end up getting it, give it some time, there's a lot to learn, and it's not as RNG as it seems. I can pretty much finish it without dying more than two or three times at most thanks to all the knowledge I got playing it.
>>
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Oh look what I found.

>>381257223
>Any game against AI is a matter of memorizing attack patterns, which doesn't work against human opponents.
Shmups are filled with randomness that you have to adapt to in the spur of the moment. Why hasn't my WR been beat even though I set it years ago? There's people streaming and posting on nico 10 hours a day for one world record which they'll never get.

>Again, why are you not a millionaire?
I could get similar results if I just streamed myself playing the games only supreme players such as myself can play.
>>
>>381256858
>being this retarded
>>
>>381257341
>slugcat moves his tail out the way of lizards
cool
>>
>>381217592
The one that doesn' t sound and look like some fucking kiddie game.
>>
>>381227341
>Terraria
>Metroidvania

You gotta be shitting me.
>>
>>381258729
Hard to tell.
>>
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>>381257732
>talking about WRs for video games
Literally nobody cares.
>>
>>381259040
It's such a grating art style.
>>
>>381259040
What? Is this really what the game looks like? I got a totally different impression when I saw videos a while back.
>>
>>381257732
>Oh look what I found.
An arbitrary tier list you probably made yourself?

>Shmups are filled with randomness
Not as much as humans are.

>Why hasn't my WR been beat even though I set it years ago?
Because nobody cares to spend as much time as you.

>I could
And you're not doing this why?
>>
>>381259424
Also poorly thrown together, this coming from an artist in the games industry.
>>
>>381217592

salt and sanctuary is one of the ugliest games I've ever played

Hollow Knight is more like castlevania than Dark Souls, its Dark Souls borrowisms are only superficial
>>
>>381259739
What gaems?
>>
>>381225941
>I don't really see much Elric influence at all. What are you referring to?
Law and Chaos. The entire allignment system(excluding the good-evil-neutral) came directly from Moorcock.

There's also Stormbringer references in the first edition.
>>
>>381260117
>The entire allignment system(excluding the good-evil-neutral) came directly from Moorcock.
Interesting. Do you have a source on that? I legit wanna know more.
>>
>>381254504
If you're gonna avatarfag and shitpost all day, might as well put on a tripcode to complete the autist suite
>>
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>thread still up when I got home

Good. Ignore Marrowfag, pay attention to me now.
>>
>>381227106
Only due to later day input of the systems.

DnD today is very different to how it was originally envisioned.

If you think LOTR is the main influence of DnD, YOU ARE WRONG
>Obviously, Professor Tolkien did not create the whole of his fantasies from within. They draw upon mythology and folklore rather heavily, with a few highly interesting creations which belong solely to the author such as the Nazgul, the Balrog, and Tom Bombadil. All of the other creatures are found in fairy tales by the score and dozens of other excellent writers who create fantasy works themselves: besides Howard whom I already mentioned, there are the likes of Poul Anderson, L. Sprague de Camp and Fletcher Pratt, Fritz Leiber, H.P. Lovecraft, A. Merritt, Michael Moorcock, Jack Vance, and Roger Zelazny -- there are many more, and the omission of their names here is more of an oversight than a slight.
>In the creation of Chainmail and Dungeons & Dragons the concepts of not a few of such authors were drawn upon. This is principally due to the different aims of a fantasy novel (or series of novels) and a rule book for fantasy games. The former creation is to amuse and entertain the reader through the means of the story and its characters, while the latter creates characters and possibly a story which the readers then employ to amuse themselves. In general the "Ring Trilogy" is not fast paced, and outside the framework of the tale many of Tolkien's creatures are not very exciting or different.
>>
>>381260009
Guerrilla Games since 2010
>>
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>>381259264
Aww did I hurt the moba babies fee fees?

>>381259552
>An arbitrary tier list you probably made yourself?
Try a tier list filled with objective facts from somebody who has experience in all of those genres.

>Not as much as humans are.
But they already do. Humans will never beat computers at chess ever again.

>Because nobody cares to spend as much time as you.
What, 3 weeks? We both know you could never get a world record even if you tried your best and poured years into it.

>And you're not doing this why?
Because there's no need. Even if I had all the money in the world, I'd only end up pulling a notch and buying a house then spending a good majority of my time on here since it's pure bliss.
>>
>>381260461


>Tolkien includes a number of heroic figures, but they are not of the "Conan" stamp. They are not larger-than-life swashbucklers who fear neither monster nor magic. His wizards are either ineffectual or else they lurk in their strongholds working magic spells which seem to have little if any effect while their gross and stupid minions bungle their plans for supremacy. Religion with its attendant gods and priests he includes not at all. These considerations, as well as a comparison of the creatures of Tolkien's writings with the models they were drawn from (or with a hypothetical counterpart desirable from a wargame standpoint) were in mind when Chainmail and Dungeons & Dragons were created.
>Take several of Tolkien's heroic figures for example. Would a participant in a fantasy game more readily identify with Bard of Dale? Aragorn? Frodo Baggins? or would he rather relate to Conan, Fafhrd, the Grey Mouser, or Elric of Melnibone? The answer seems all too obvious.

Translation: Lord of the Rings is BORING, its heroes are SHIT, and if you're DMing or playing a game where all your Fighters are Gimli instead of Conan or those parts of the movies where Legolas shield surfs and solos an oliphant because he can double jump and climb up a bridge even as it's falling, you're DOING IT WRONG.

D&D Wizards fly, teleport, polymorph, and shoot fire and lightning.
Gandalf makes precariously-balanced rocks fall.

On the martial side of things, you are supposed to be John Carter, the strongest man on the planet, jumping 80 feet into the air and kicking four-armed yetis through three sand dunes before hitching a ride on an flying, neon-colored manta ray and rescuing the scantily-clad princess from the clutches of crazy psychic bug-people, sailing off to a city with skyscrapers made from the hollowed-out bones of a long-dead spacewhale,
not a grungy hobbit from Dirtsylvania with even odds of dying to a wolf or three rats.
>>
>>381217592
Comparing HK to souls is a far stretch. Anyway it's one of the best games released this year for sure, a masterpiece.
>>381217836
Momodora was cool but you can finish it in under four hours and it's too easy.
>>
>>381260501
Generic McGeneric shit? That's gotta be soul-crushing.
>>
>>381260461
Is Tolkien not the one who imagined dwarves, orcs, and elves the way we generally see them today?
>>
>>381217592
idk I don't play indie garbo
>>
>>381260278
Moorcock invented it the concept(well Anderson did but Moorcock popularized it) Gygax was a fan of Moorcock and just added it.
>>
>>381260752
Yes, very yes. I don't even like the games.
>>
>>381260943
Ouch. At least you've got decent taste.
>>
>>381217592

>which soulsbaby shit is better

souls has always been overrated shit
>>
>>381260278
>Do you have a source on that? I legit wanna know more.
Originally the law/chaos axis was defined as the distinction between "the belief that everything should follow an order, and that obeying rules is the natural way of life", as opposed to "the belief that life is random, and that chance and luck rule the world".[7] According to the early rulebook, lawful characters are driven to protect the interest of the group above the interest of the individual and would strive to be honest and to obey just and fair laws. Chaotic creatures and individuals embraced the individual above the group and viewed laws and honesty as unimportant. At that time, the rulebook specified that "chaotic behavior is usually the same as behavior that could be called 'evil'". Neutral creatures and characters believe in the importance of both groups and individuals, and felt that law and chaos are both important. They believe in maintaining the balance between law and chaos and were motivated by self-interest.

Law
Chaos
The Balance

This is classic Moorcock.
>>
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>>381260570
>Try a tier list filled with objective facts from somebody who has experience in all of those genres.
Pic related.

>But they already do. Humans will never beat computers at chess ever again.
A game with a very limited number of variables, no video game AI poses a threat to a human.

>What, 3 weeks? We both know you could never get a world record even if you tried your best and poured years into it.
I really don't care about world records.

>Because there's no need.
So you live with your parents?
>>
>>381261079
Saving up cash, making my own shit soon. Take some risks before I own a house and have kids to feed.
>>
>>381260571
This post contains FREEDOM
>>
>>381261403
That's what I figured. Your only other option is to burn out and quit the industry forever.

Although you're probably gonna lose a lot of money.
>>
>>381261265
>This is classic Moorcock.

Sorry, but law vs chaos is a far older concept.
>>
>>381260570
>doesn't know what horseshoe theory is
Autism.
>>
>>381261534
>Although you're probably gonna lose a lot of money.
Unless I'm actually good and know what I'm doing (and have a little luck).
>>
>>381261554
So are elves and dwarfs you fucking mong do you not understand how art and popularity works?
>>
>>381261568
Horseshit. It's horseshit.
>>381261676
Unless you're doing porn*
>>
>>381261403
Whether we like the games or not, that's still a lot of experience. The biggest problem with Horizon Zero Down (assuming you worked on that) was the poor motion capture quality. It could have been a nice looking game otherwise.
>>
>>381261685
Elves were tiny little fairy people before Tolkien. Dwarves similar.
>>
>>381261554
Oh, you mean Poul Anderson, the guy that inspired Moorcock to begin with? Of course it is. But Moorcock was the popularizer. He constantly dickrides Anderson anyway, even to the point where he paid money to have his books restored. One of the reasons you can buy The Broken Sword with its original ending is because of Moorcock.
>>
>>381261845
In Victorian fairytale land, sure.

In actual myth? No.
>>
>>381261764
>Unless you're doing porn*
That's plan B, not even kidding.
>>
>>381261950
Then Godspeed, anon.
>>
>>381261850
No, I mean like.. the ancient Greeks or some shit.
>>
>>381262050
>the ancient Greeks
It's in Gilgamesh.

And it's older than Gilgamesh.

It's just a thing humanity comes up with, like most things worth writing about. What's your point?
>>
>>381262029
Cheers dude, I'll be back shilling my shit when it happens.
>>
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>>381260445
>"G-guys do I fit in yet, I've done what the hivemind c-commanded" - The post
Pic related, it's the city of you.

>>381261291
>Pic related.
Oh nice, I love that picture.

>A game with a very limited number of abloo bloo bloo, no video game AI poses a threat to a human.
They do. There's already been a number of joke games which are impossible due to AI being turned up to overdrive, you just never hear about them because they're fucking shit and a joke.

>I really don't care about world records.
Remember your breathing exercises.

>So you live with your parents?
No, how did you pull that from that sentence? Are you speaking from experience and wondering if other people are just as pathetic as you are?
>>
>>381262140
My point is that law/chaos is not Elric influence, it's mythology influence.
>>
>>381262280
Gygax wasn't an intellectual man. He read genreshit, not the good stuff.
>>
>>381262280
>>381262280
>Namedropped Anderson and Moorcock
>Loved genrebooks

>They're not an influence.
This guy....
>>
>>381262194
>There's already been a number of joke games which are impossible due to AI being turned up to overdrive
No there have not. Making those chess AI costs millions. You're talking about having the AI cheat.

>Remember your breathing exercises.
Thanks, but I still don't care. Having a world record gets me no money, fame, or bitches to speak of.

>No, how did you pull that from that sentence?
Because any adult needs money.
>>
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>>381262280
Please tell me

How does it feel to be this WRONG
>>
>take a four hour nap
>come back
>people still responding to La-Mulana/Marrowfag
>>
>>381262341
>>381262423
He might have gotten law vs chaos from Elric, but if that's the only real influence he took, it's insignificant, because it doesn't originate from Elric at all.

It's just second hand influence from mythology.
>>
>>381262728
Wrong.

It's from the human condition.
>>
>>381262754
That's debatable. Might be cultural.
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Hollow Knight is nothing like Dark Souls, but I liked it more.

Both are good games. S&S had some amateurish decisions and somewhat bad artstyle, but nothing ground breaking and still a fun game totally worth playing.
>>
>>381262728
>>381262610
>>
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>>381262547
>No there have not. Making those chess AI costs millions. You're talking about having the AI cheat.
Wrong. The AI in games like PoFV is so good at dodging shit that the game basically has to put a timer on when it starts intentionally getting hit otherwise you'd never win.

>Thanks, but I still don't care. Having a world record gets me no money, fame, or bitches to speak of.
>WR doesn't bring you fame
>Implying I'm not an absolute legend
>Implying I'm not the best in the west
lmao oni-senpai
>>
>>381225208
what city is pic?
>>
>>381263163
>second hand
>>
>>381263174
>The AI in games like PoFV is so good at dodging shit
Through the perfect reflexes of a computer, not because it can actually predict what you're gonna do.

>>Implying I'm not an absolute legend
You're infamous for being an autist, that's not really what I'm looking for.
>>
>>381263473

Bullshit. >>381262050
>the ancient Greeks or some shit.
Ancient Greeks didn't have a concept of Law against Chaos.
Chaos to them was the primordial void that sprung out Gaea, Tartarus and Eros. Moorcock's and Anderson's concept of the struggle as interpreted by Gygax is the originator.
End of discussion.
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>>381263718
>Through the perfect reflexes of a computer, not because it can actually predict what you're gonna do.
Not an argument.
If the game has perfect reflexes then prediction is irrelevant, it can just react to what you do and counter it.
Computers are superior.

>You're infamous for being an autist, that's not really what I'm looking for.
Only by the masses who are jealous of me. I also have a loyal following who adore me.

Be sure to let me know when you want me to sign an autograph for you.
>>
>>381263846
Dude, no. Law is at least as old as ancient Egypt and chaos is it's logical opposite. Moorcock did not come up with these concepts.
>>
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>>381217592
Neither. This is the most "souls" like 2d game.
>>
>>381218349
Pretty much this. Also Hollow Knight didn't fuck me over and corrupt all my save files because the autosave was busted like Salt and Sanctuary did so it gets points there too.
>>
It's literally been 8 hours and he's still here. Let that sink in for a second. People liking a video game he doesn't like is that important to him.
>>
>>381264415
Oh fuck off with your semantics.
Anderson did it first and Moorcock went ahead and described both forces as necessary for cosmic order and there was a grand balance that kept it all from falling into shit.

Gygax took influence from that and admitted to it. >>381262610

You want more? Neutral.
Someone who is neutral with respect to law and chaos has a normal respect for authority and feels neither a compulsion to follow rules nor a compulsion to rebel. They are honest but can be tempted into lying or deceiving others if it suits him/her.


End of discussion. Hope you enjoyed your (yous).
>>
>>381264303
>If the game has perfect reflexes then prediction is irrelevant, it can just react to what you do and counter it.
Many games do this, and it's always exploitable. You simply do what lures the computer into the predictable reaction to your action and counter that.. the computer never learns, the game is now broken.

>I also have a loyal following who adore me.
More greasy autists, no thanks.
>>
>>381264884
Taoism under a different name.
>>
>>381217592
I honestly don't get how hollow knight is seen as a 2D souls-like. The only thing related to souls is the bench/bonfire system, and I'm pretty sure souls didn't invent that.
>>
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>>381264910
>Many games do this, and it's always exploitable. You simply do what lures the computer into the predictable reaction to your action and counter that.. the computer never learns, the game is now broken.
Many bad games. Again PoFV AI could be dodging shit all day if it wanted with absolutely no cheating involved.
Only bad games do not fix easily exploitable AI.

>More greasy autists, no thanks.
>less charismatic than me
>less skilled at the finer arts in life aka video games
>less friends than me

You're like my polar opposite I'm the winner so therefore you must be the _____
>>
>>381257341
> that quick spear hit after jumping off the pole
teach me your way, because holy shit im bad
>>
>>381265725
He was being a pleb though.

Shoulda plucked it out then rammed it back in again and again really fast. Best way to make 'em dead.

Although maybe he saw the Vulture shadow.
>>
>>381265631
A good AI predicts to new tactics, responding to player input is cheap as shit AI programming for plebs.

>I'm the winner
You're one eyed man in the land of the blind, buttmad that I won't stab one of my eyes out and join you.
>>
>>381265476
And the body retrieval and very vague story.
>>
>>381265907
I like souls, but I fucking hate how every game that has features remotely resembling anything out of souls is immediately a souls-like.
>>
>>381265848
holy shit that's a technique? Thought they wouldn't allow that. Going to have to try that next time
>>
>>381266165
Had to learn it when a centipede went to sleep in my fucking shelter.
>>
>>381266091
I don't think anyone really calls HK a soulslike.
>>
>>381266279
I started playing it because everyone said it was. I still haven't finished it though. I never manage to complete metroidvenia games for some reason. I just never feel like playing it even though I consider it a great game.
>>
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>>381266224
wait

they do that
>>
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>>381265889
>A good AI predicts to new tactics, responding to player input is cheap as shit AI programming for plebs.
Now we're moving goal posts again? You've done this like 5 times already. Does getting BTFO feel that good?

>You're one eyed man in the land of the blind, buttmad that I won't stab one of my eyes out and join you.
That was the shittest analogy ever but I'm gonna give you a C for effort.
>>
>>381266570
Yeah. Lizards too.

I was expecting it to happen some time. It's like that meme image about the Dark Souls bonfire monster. The dev couldn't resist playing on that feeling of safety it gives you.
>>
>>381266810
What is this game and why does it sound sick as fuck.
>>
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>>381266810
i already got into the habit of taking a spear with me. Now you just reinforce that fear
>>
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>>381217592
Evergrace was the much better dark souls imitator
>>
>>381267141
senpai if you can't navigate a comment chain you ain't gonna make it
>>381257341
and it sounds sick becuz it is
>>
>>381266636
>Now we're moving goal posts again? You've done this like 5 times already.
You're projecting, I moved nothing. Reflexes are not intelligence, artificial or not. It's used to feign AI by bad programmers.

>That was the shittest analogy ever but I'm gonna give you a C for effort.
No, it fits perfectly. You're a self proclaimed winner at something only dipshits care about, and you want me to care so you can feel better about yourself.
I'm sorry, world records in video-games stopped being relevant to anyone but speedrunners in the early 00's.
>>
>>381267324

https://www.youtube.com/watch?v=WGJbuHUbw8k

thread derailed
>>
>>381267141
Rain World.
>>
>>381267454
jokes on you fag, i love this song
>>
>>381267324
>Evergrace
>Games only I've played
>>
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>>381267436
>You're projecting, I moved nothing.
You did though. You're blatantly attempting to make up your own rules as to what constitutes AI behavior due to getting severely and utterly destroyed in our little debate.

>I'm sorry, world records in video-games stopped being relevant to anyone but speedrunners in the early 00's.
Hold on, I happen to be an expert at translating asshurt.
>abloo bloo bloo i d-didn't want a w-world record anyway, n-nobody cares anyway r-right guys"
>>
>>381217592
Undertale did it better than either of those
>>
>>381268440
This, but unironically.
>>
>>381268207
Are reflexes intelligence in your book?

>utterly destroyed
Repeating something doesn't make it true.

>abloo bloo bloo i d-didn't want a w-world record anyway, n-nobody cares anyway r-right guys"
But that's correct though.. I don't want one, because nobody cares. You get nothing for holding a world record in a random video game, unless it's like Tetris or something.. then someone might give a single shit. Won't get you more than a "that's neat" when you bring it up though.
>>
I'm starting to seriously think that you can win any argument on this site as long as you disregard any arguments made and post pictures of anime girls in response.
>>
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>>381268762
>Are reflexes intelligence in your book?
Acting in retaliation to something requires a intelligence, yes.

>Repeating something doesn't make it true.
It is true though. Denying it while teary eyed doesn't make it not true.
How does it feel to get intellectually crushed in a debate, son?

>I don't want one, because nobody cares.
abloo bloo bloo
>Won't get you more than a "that's neat" when you bring it up though.
How naive. My name is already going down in history. You'll always be a literal who that sucks at video games tip top kek
>>
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>>381269561
>>
>>381269561
arguing with somebody who simply wants to derail a thread no matter what is pure idiocy.
>>
>>381269787
>Acting in retaliation to something requires a intelligence, yes.
Plants do this, you're an idiot.

>intellectually crushed
You believing this fits the image I've formed of you perfectly.

>My name is already going down in history.
We've been over this.. for being a shitty troll, not for your world record.
>>
>>381269561
That and posting your opinions as facts for 8+ hours usually does it, yeah.

>>381270078
It's impossible to get around though, really. He's replied to basically everything in this thread. Somebody who doesn't know and wanders into the thread will get baited and he can sustain himself for another few hours.
>>
>>381270078
I'm just bored, anon. Feeding the troll to see him dance.
>>
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>>381270247
Plants do this, you're an idiot.
Plants are capable of cognitive thought. Look up Plant cognition my uneducated friend, it's a water tight theory.

>You believing this fits the image I've formed of you perfectly.
Am I as handsome as I am IRL?

>We've been over this.. for being a shitty troll, not for your world record.
I am literally the king of games.
None of you fags can even beat Marrow lmao
>>
>>381232141
what's wrong with marrow? i think its pretty cool
>>
>>381241870
>mad cuz bad
>>
>>381254925
And every other 90s dungeon crawler dude
>>
>>381270857
>Look up Plant cognition my uneducated friend, it's a water tight theory.
I'm aware of plant cognition, it's extremely rudimentary and still under debate. Reflexes are automatic by definition, not cognitive.

>Am I as handsome as I am IRL?
Yes, exactly as handsome.

>I am literally the king of games.
Never heard of you.
>>
I don't know what to think of S&S' artstyle. There are places that are really good looking with great landscapes and than you have every single human in game that looks like he comes from a newgrounds game or shit like Tree of Man which is a shitfest on every level. And that's not adding all the blur/bloom that makes everything hard to see with enemies hiding with the background
>>
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>>381270857
>I'm aware of plant cognition, it's extremely rudimentary and still under debate
Visited any wiki pages recently?

>Yes, exactly as handsome.
Good good

>Never heard of you.
Well now you have. How does it feel speaking to a living legend?
>>
>>381225524
>Poor understanding of the natural world
Absolutely not the only reason. Read up on myth in general. We had very intelligent ancestors with beautiful, well-thought out traditions.

Read Carl Jung and/or watch Jordan Petersons YouTube lectures.
>>
>>381217592
Apples and oranges.
>>
>>381272785
>We had very intelligent ancestors with beautiful, well-thought out traditions.
Traditions grow, they're not thought out.
>>
>>381236840
I actually agree with some of your points (Metroid and SotN are extremely overrated) but you're kind of a fag my man
>>
>>381272063
>Visited any wiki pages recently?
Yes, a great many. Reading is a hobby of mine.

>Good good
I doubt it.

>How does it feel speaking to a living legend?
Underwhelming and strangely itchy.
>>
>>381263261
SimCity
>>
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>>381273265
>I actually agree with some of your points (Metroid and SotN are extremely overrated) but you're kind of a fag my man
It's cool bro, I'll let that comment slide just this once since I like you.

>>381273276
>Yes, a great many. Reading is a hobby of mine.
Shit hobby tbqhwy. Why aren't you doing something that's actually fun like photography?

>Underwhelming and strangely itchy.
What a shame.
>>
>>381273804
>Shit hobby tbqhwy. Why aren't you doing something that's actually fun like photography?
I'm a writer. The larger my pool of knowledge, the more to draw from.

>What a shame.
It's in your hands. Next time we meet, you could be an intelligent conversational partner instead of an endurance troll with dated smug anime girl tactics.
>>
>>381227341
Sure, they designed their game from the ground up on a game that came out a year before. It's hard to take somebody seriously when they start by some random bullshit, get your shit together anon. And if you could do everyone a favor and get a trip it'd be great.
>>
>>381229419
Indeed they are.
>>
salt and sanctuary is a very underrated couch co-op game.
>>
>>381246115
Lol you're the asspained one dude. Replying to every single mofo who calls you out on your spectrum-tier rants
>>
>>381217592
Salt and Sanctuary coop was fucking great. I'm assuming Hollow Knight is single player only, which automatically puts it under SaS imo.
>>
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>>381274113
>I'm a writer. The larger my pool of knowledge, the more to draw from
I bet you don't even have a top brand fountain pen. Do you even practice calligraph bro? Show me your Copperplate.

>Next time we meet, you could be an intelligent conversational partner instead of an endurance troll with dated smug anime girl tactics.
I'll take another order of the latter, thanks.

>>381274113
>"We want the undertale audience"
>"Look at how deep our characters are! We've got this guy sitting on the waters edge lost in thought, isn't this what you wanted more of?!?"
>"Look we even put in this NPC that makes masks but does nothing, incredible...woah..."

>>381274725
>"G-give me a (You) too p-p-please" - the post
>>
>>381272025
>Tree of Man
Worst boss in the game, hands down. What the fuck were they thinking?
>>
SnS, HK and La-Mulana were all great games. Undertale too since apparently people compare apple and oranges these days.

SnS was heavily inspired by the Souls, which would make it "The souls of metroidvania" if you want to go there but I don't get why we'd want to use this strange label.

>>381275073
Why do you still post ? This seems to be a great source of stress to yourself and nobody's benefitting from what you're writing. You put yourself in a corner on your own and nobody's agreeing with you, it's time to stop and move on.
>>
>>381275073
the armored bosses in HK are interesting though because hitting them doesn't give you meter
and goofy/weak monster stuffed in huge armor isn't exactly exclusive to those two games
don't bother replying though cause I won't read it
>>
>>381217592
>"souls like" 2D game
Stop saying this shit. Metroidvanias existed before Dark Souls.
>>
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>>381275073
>>"Look we even put in this NPC that makes masks but does nothing, incredible...woah..."

this was almost my reaction
>>
>>381273804
>I like you
Now I feel bad for calling you a fag desu
Keep on playin friend
>>
>>381275478
I know that its easy and overused to throw "souls-like" out about every game, but SnS was obviously heavily influenced by Dark Souls.
>>
>>381275073
>I bet you don't even have a top brand fountain pen. Do you even practice calligraph bro? Show me your Copperplate.
As a smug anime girl, you should understand that 3D is for normies.

>I'll take another order of the latter, thanks.
Meh, dime a dozen.

>>"We want the undertale audience"
Misdirected?
>>
>>381217592
it's "souls lite"
>>
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>>381275478
Damn who would have thought going into a HK hugbox thread and shitting on the game for all its flaws would result in the degenerate rabid fanbase sperging out at me? I expected everybody to agree with me this time wtf this isn't going according to plan at all.

>>381275636
>don't bother replying though cause I won't read it
You will and I want you to know you're a faggot lmao

>>381275787
Mr Mushroom is the only quality NPC in the game tbqhwy

>>381275794
You almost shattered my fragile emotional temple that I've got set up.

>>381276406
>As a smug anime girl, you should understand that 3D is for normies.
Writing with pen & paper is truly a lost art.

>Misdirected?
Yep, fuck it, threads done now anyway.
>>
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>>381251236
Imagine that /vg/ has such a clown in basically every thread that's been around for more than a year.
>>
>>381276861
>Writing with pen & paper is truly a lost art.
The past belongs in the past.
>>
hollow knight is a great game
>>
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>>381277928
It's shit. Fuck off faggot.
>>
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>>381277928
I agree
>>
Hollow Knight is probably my goty desu
Really difficult, great art style, memorable characters, masterpiece
Thread posts: 512
Thread images: 85


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