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>Nintendo really does listen to the fanb-

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>Nintendo really does listen to the fanb-
>>
>>381173362
Miyamoto and Tanabe just want to spite Paper Mario fans for some reason.
They saw people having fun with the partner characters in 64 and TTYD and it sent them both into an autism fit.
Now we'll get nothing but Toads until the end of time
>>
>>381173362
That's Iwata's Nintendo, not Kimishima's. You will understand.
>>
>>381173362
You wanna know why? Because paper Mario is a spinoff and a low ranking one too. Mario kart gets love with new games and ports because it's a high selling franchise. Paper Mario isn't.
>>
>Paper Mario Sticker Star exists because we want every Paper Mario game to be a different genre!
>so here is Sticker Star 2
I have never been happier that a game bombed.
>>
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>>381173946
What makes you think Kimishima will give us a proper Paper Mario?
>>
>>381174161
If that's true then why can't they just let it die with some dignity, instead of giving us literal garbage like Color Splash?
>>
>>381173362
nintendo listen mostly to the JAPANESE fanbase.
like all japanese corp, they have a severe distaste for foreign opinions. also, japan is all about form over function. if its badly done but look good, its good.
>>
>>381174196
Iwata gave you Other M and Fedration Force

Kimishima is giving you Prime 4 and Samus Returns

You will understand
>>
>>381174463
I dunno man, I want to believe you but I refuse to get my hopes up just to have another Color Trash
>>
Mainline Mario =/- SPinoff Mario

Mainline will always be allowed to be creative because Miyamoto can directly oversee it. Even shitpiles like 3D Land had new enemies instead of just recycling everything. Spinoff Mario (Aka anything not directly made by Nintendo like Alphadream, NDcube, Intelligent Systems etc) is always doomed to have to pick up the scraps from the main series now, because that's how this shit works with Safe Nutendo.
>>
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I liked color splash.
>>
>>381175442
Nice gameplay you got there
>>
>>381175442
Whatever, if you like the Wii U's Knack then you just have shit taste
>>
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At this point I'm willing to accept a complete rehash of TTYD.
>>
>>381175491
Thanks.
>>
>>381175767
Me too.
Nintendo already did HD remasters of TP and WW, and Superstar Saga is getting a remaster too. Tanabe just needs to swallow his pride and accept that the fans would rather have a remaster of TTYD than anything his garbage team can shit out.
>>
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>>381174463
>Iwata gave you Other M and Fedration Force
Federation Force was released a year after Iwata's death/a year into Kimishima's reign.
>>
>>381175442
The way marios head bends on jump bothers me
>>
>the backtracking is now much simpler, something even TTYD couldn't accomplished, where in most cases you can go back to a level and get right to the place where you haven't been before and use whatever new thing you may have to get through it
>the cards are nothing like stickers, there's more strategy based around how much paint you want to add to increase damage
>limited supply of paint that grows with EXPERIENCE POINTS and LEVELS UP
>Huey isn't as annoying as Kersti
>the Bowser fight is good and not bogged down by stages involving use of gimmicks against him and some rando regular enemies
>legitimately witty dialogue
>good mix of jazz orchestra from SS and other instruments add to the sound
>>
>>381176803
>>the cards are nothing like stickers
stopped reading there
>>
I think the problem lies with Paper Mario fans wanting another RPG Paper Mario. Unfortunately, Nintendo sees Mario & Luigi as the RPG Mario franchise, and Paper Mario as more of a Mario franchise where they can experiment with different playstyles and try new things. Hell, I wouldn't be surprised if the next Paper Mario is just a Mario 2D platformer with some of the Super Paper Mario gimmicks. Developed by WayForward.
>>
>>381174347
I can't really recall but didn't they base the last two games around the opinions of people that did the surveys and most said they didn't like the rpg elements?
>>
I like sticker star
>>
>>381174184
How bad did color splash bomb? I fucking hate that game.
>>
I smell Cody's bald spot.
>>
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ase. Finish your shit my dude
>>
>>381175767
Nintendo is too retarded to know when to remake their games. Before it was released on the 3DS virtual console in 2011, Metroid II was last playable on a system released in 2003. It was made for portable hardware that was released before the fall of the Berlin Wall.
>>
>>381173667
SPM was good. Never understood why everyone shits on it.
>>
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>>381173667
>Miyamoto and Tanabe just want to spite Paper Mario fans for some reason. A blah blah blah blah blah

Why do people write fanfiction posts like these? Posts they know they're pulling out of their ass as if Miyamoto himself is browsing their posts?

What is it about /v/ specifically that does this kind of shit day in and day out?
>>
>>381177398
relax, there's no sign that he's here (yet).
>>
>>381173946
>Passionate programmer gone CEO is worse than the man who has never played a video game in his life
I hate everything about your opinion
>>
>>381177775
There's a reason they got butthurt and made the "no partners" rule.
>>
>>381178146
Yeah, and it was the
>Miyamoto and Tanabe just want to spite Paper Mario fans
reason, right?
>>
>>381178186
Yeah, they hate seeing people have fun with characters they didn't make themselves.
>>
>>381178309
>>381177775
>>
>>381173362
but they do. it's the fans that are the problem. for example, Skyward Sword was built almost entirely on the back of Club Nintendo suggestions from other zelda game feedback
>>
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>>381174184
>muh i hate different things

Poetic justice my friend.

now you know how we felt when they ditched SMRPG in favor of paper mario.
>>
>>381176531
you're dumb
>>
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>>381178782
>>
>>381177853
You will understand.
>>
>>381177853
Iwata was passionate but Kimishima is probably a better businessman, which is what Nintendo needs.
>>
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Man.

I may be the cancer killing this industry, but fuck it; all I want is a remake of Paper Mario 64. Use Color Splash or TTYD or whatever. Just remake PM64 and make it pretty.

Hell, it's already a pretty game. Going back and playing it, it's aged amazingly well. Maybe just tidy things up and make it widescreen format.

I would unironically buy a shit ton of classic Nintendo games remastered if they were done with care and not half assed. I really doubt we are getting another traditional RPG Paper Mario ever; just do this instead.
>>
>>381179127
I'm not a shareholder faggot.
>>
>>381179127
And that somehow implies he'll make a proper Paper Mario because....?
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>>381178648
go fuck yourself, kid. Don't lump me with you. Yes I was upset Paper Mario was literally SMRPG2. Yeah I'd never get the visual style or characters back, but it was hard to be as upset as you're trying to make it when Paper Mario was itself a fantastic game, followed by an even better sequel. At least they properly acknowledged their RPG roots. The shit afterwards is a disgrace everything done before it and it's not even remotely comparable.

You're just a bitch. A whiny bitch.
>>
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>>381179146
>traditional controls+gyro for the prime trilogy
Sign me the fuck up.
>>
>>381179270
People might actually buy it
>>
>>381179032
the game was announced before iwata died you dumb sperg, and games generally have been worked on for a while before they get announced. it was an iwata game. they're not gonna just not release a finished game because of backlash. huge waste of money you fucking idiot.
>>
>>381179432
What? Elaborate
>>
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>>381179289
>Paper Mario was itself a fantastic game
no it wasn't. It was an ugly looking N64 game that never even got close to the memorability of the SNES title.

Now the second paper mario was actually good since the gamecube had the power to handle it, but a proper SMRPG would have been infinitely better.

My only request is to please neck yourself.
>>
>>381173362
This is really conflicting to me because Color Splash is trying so hard to fix Stick Star's mistakes, like "Hey, I know what went wrong, let me try to fix it!"
It's like Miyamoto really does like this idea but also is trying to help this idea appeal to the audience as well.
It's so close to becoming grand, but it still needs a bit more.
>>
>>381179641
>Color Splash is trying so hard to fix Stick Star's mistakes, like "Hey, I know what went wrong, let me try to fix it!"
You can polish a turd all you want, its still a fucking turd.
Sticker Star's formula is inherently shit.
>>
>>381176803
>>the backtracking is now much simpler, something even TTYD couldn't accomplished, where in most cases you can go back to a level and get right to the place where you haven't been before and use whatever new thing you may have to get through it
Completely incorrect, it's on-tier with TTYD. You have multiple occasions of just replaying a whole level just for another Paint Star that's in the same room as the first one you got.

>>the cards are nothing like stickers, there's more strategy based around how much paint you want to add to increase damage
>>limited supply of paint that grows with EXPERIENCE POINTS and LEVELS UP
They tried making these work but it all falls flat. You get plenty of money for the Battle Spinner which gives fully painted cards, getting rid of strategy with paint-usage & level ups. Even if these weren't the case, the lack of knowing how much HP an attack deals really damages the tactical part of things since you'll always be guessing how much an attack deals. Also a lot of cards don't take that much paint outside of Fire/Ice Flower cards, but even then you can use other cards such as the Thing replicas from the Battle Spinner like the Teapot which effectively does the same thing as the Flowers.

>>Huey isn't as annoying as Kersti
Agreed

>>the Bowser fight is good and not bogged down by stages involving use of gimmicks against him and some rando regular enemies
It's certainly the best fight in the game since it does away with what the rest of the game tries to force you to do. I do dislike how it makes all Jump cards beyond Iron Jump cards useless though.

>>legitimately witty dialogue
It's hit or miss I feel, but yeah, it has it's great moments.

>>good mix of jazz orchestra from SS and other instruments add to the sound
The OSTs are agreed to be great still in both games.
>>
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>>381179603
>no it wasn't. It was an ugly looking N64 game that never even got close to the memorability of the SNES title.

Yes it was. It is easily one of the best looking N64 games aesthetically and it surpasses the memorability of SMRPG in certain chapters like the entire section with the Boo Mansion and Tubba Blubba. Your taste is just supremely shit, and all you have is garbage nostalgia instead of a genuine appreciation for video games.

My request is for you to eat my asshole. Faggot.
>>
>>381179397
>facelift Mario Party 1/2 with traditional gameplay and no weird gimmick stuff like the new ones
>Sunshine with glorious Odyssey updated graphics
>F Zero GX in stunning HD

I hate defending remasters. Gaming should strive to reinvent and wow us again. But, if things lean more this way then the only company I would really be excited to see this from is Nintendo.
>>
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>>381179603
please tell me this isn't how retarded and bitter i look to M&L fags
>>
i really want to replay paper mario/ttyd this summer but i'm still holding out for a switch remake/remaster or at fucking least a virtual console announcement
where the FUCK is the virtual console on this fucking thing
>>
>>381179910
there is literally nothing wrong with taking an old game and updating it. just becuase you're redoing something doesn't mean you can't continue to move forward simultaneously.

see: metroid 2 remake + prime 4 being announced last week on the same day
>>
>>381179861
Paper Mario was an insult to the immaculate world set up by SMRPG. And I'm glad you have been insulted by Color Splash so you know exactly how it feels.

I kindly invite you to eat my shit.
>>
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>>381180000
>>
>>381179502
Color Splash bombed, people might buy an actual Paper Mario game
>>
>>381180093
paper mario was better than that shit ugly menu sim though
>>
>>381180092
I agree. But the moving forward part actually has to happen. A few game studios seem to be falling on the, "We just released a game 5 to 7 years ago?? Well, let's just licence a shitty remaster job to a Chinese company to make a quick buck!"

I don't want that.
>>
>>381179502
He's a businessman. He knows if you give the customers the thing they want, they'll buy it. Therefore if they make a paper Mario based on what the consumer wants to buy rather than what gimmick the developer wants to try out this week, then it'll actually sell well. It's not that hard.
>>
>>381180182
SMRPG was better, deal with it
>>
>>381180093
And you're an insult to the human race you whiny jaded cunt.

>HURR GOOD THING THERES MORE SHIT VIDYA, NOW MORE PEOPLE CAN SUFFER XDDXDXD

Kill yourself.
>>
>>381180145
Tanabe would just convince him it bombed because it was on Wii U, not because it was pure shit
>>381180267
I don't think he's aware of what PM fans want
>>
>>381179603

TTYD was a garish mish-mash. PM64 and Color Splash have the best visual design in the series.
>>
>>381180093
>>381180182
They're both great though, it's all up to preference on who likes what. SMRPG is a more traditional RPG while Paper Mario 64 is more tactical and focuses a lot how you attack enemies with the action commands. It also has a 3D space to explore outside of fights where as SMRPG had a isometric view with no partners/abilities outside of jumping to explore/progress.
>>
>>381180267
>He knows if you give the customers the thing they want
any business man in gaming just goes "fuck it just make them THINK youre giving them what they want but dont actually put effort forward"
>>
>>381180326

Color Splash was a great game. Sorry you require a bunch of lickspittle Donutsteels to follow Mario about to like a game.
>>
>>381178495
Skyward Sword was built on the back of motion control swordplay, and then it wasn't because they couldn't figure it out, and then Wii Sports Resort came out and it was again, resulting in development constantly being scrapped and restarted with the culmination being a product that only spent about 9-12 months in development in the form that it would be released, despite having a production period of 3+ years.

Everything about Skyward Sword could be written in a book titled "How Not to Make the Next Installment in Your Multi-Million Dollar Franchise." That you would somehow pin its problems on the fans is the most Nintendo dicksucking retardation I've ever seen.
>>
>>381180479
>Color Splash was a great game.
This is what contrarians actually believe
>>
I honestly liked Color Splash. It was Sticker Star but not terrible.
>>
>>381178648
>reading comprehension
that was the argument they used against the backlash against Sticker Star. They lied right through their teeth in making Color Splash. I wouldn't have minded a completely different genre like what SPM did, what I'm mad about is Sticker Star 2 is a thing
>>
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>>381179603
The Mario & Luigi series is better than both anyway
>>
>>381180479
It's better than Sticker Star with it's world, dialogue and charm but it's still far from great. That gameplay is total ass and in some ways worse than Sticker Star due to menuing, slow animations & it not telling the player how much damage something deals. You also have the whole insta-deaths in boss fights for lacking the Thing card.
>>
>>381180827
No it was still terrible
>>
>>381180326
>Tanabe would just convince him it bombed because it was on Wii U, not because it was pure shit
but see he's not retarded and he can just say "but hang on now in comparison to these other wii u games it still sold like shit" because he's not like, 9
>>
>>381173362
>hey guys, you know how Paper Mario is loved because of its witty story, unique characters, and great battle mechanics?
>let's only use Toads
>let's give the player limited use of every move
>let's make Bowser not talk at all
>let's make a slot machine an integral battle mechanic
>let's make it so you can't change targets and can only attack the target in the front so if it's one of those enemies with spears that change position each turn and you only have jump stickers, even if the one in the back has its spear down and you could attack it safely, you have to attack the one in the front which would result in you getting hurt aaaaaaaaaaaAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

Fuck Sticker Star.
>>
>>381180353
im aware of the differences between the games
like
???
>>
>>381180891
If you say so, anon. You aren't gonna change my opinion.
>>
>>381178495
I get that a lot of people though 1:1 sword fighting would be a good idea, but they basically made the fights puzzles instead of fun. Enemies with electric weapons made you want to cheese them instead of actually fighting them because you had to bait their weapons so that you could get a decent hit in. And they didn't have to shoehorn motion controls into everything, flying being one of the worst examples. Having it be a button to flap and still controlling the bird's angle would've been fine.
>>
>>381173362
Japan loved Sticker Star
>>
>>381180854
Fuck no
>>
>>381180906
I think Tanabe has too much of a grip on Paper Mario for us to ever actually receive a proper one again, but maybe you're right.
>>
>>381181054
Tanabe was only assigned to Paper Mario, it was never his franchise.
>>
>>381175767
really good game
>>
What a great game is Color Splash
https://www.youtube.com/watch?v=hOwKQ7mVc2g
>>
>>381181238
It's still a shit game to me but I heard that's been patched actually.
>>
>>381181017
Japan is stupid
>>
>>381180928
>Let's have a final boss designed purely to waste every sticker you have unless you figure out the "secret" way to beat each enemy wave so you literally run out of moves and have to reset

This is the only game I can think of where not making the fights unwinnable is an actual gameplay mechanic.
>>
>>381181238
That's not an oversight, it's doing that to fuck with you, and I can guarantee that if this was in TTYD everyone would say it was 'based'.
>>
>>381181128
wouldn't be surprised if they let the fucker keep making games till it's completely dead
>>
>>381181401
>I can guarantee that if this was in TTYD everyone would say it was 'based'.
I can guarantee you have some weird victim complex about TTYD fans
Sorry that the actually good game is far more popular than Color Trash
>>
>>381181401
Too bad that didn't happen in TTYD so you can't prove your point
>>
>>381181401
And if your aunt had balls she'd be your uncle. Whats your point?
>>
>>381179446
Calm the fuck down nigger, I'm not even the guy that was bitching about that. This whole CEO pissing contest is fucking retarded anyway, I guarantee there's going to be some duds under Kimishima just like there were under Iwata.
>>
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>have to do three different fucking motion stylus control gestures just to do a basic fucking attack on a dumb mook enemy that you're going to fight 1000+ times over the course of the game
>>
So, if we get another Paper Mario, what elements of Color Splash would you want to keep?

IMO the Overworld is a worthy addition. Much more breezy than genuinely walking miles of map.
>>
>>381181401
>It's supposed to be shit so it's good!
>>
>>381182319
I don't think the overworld should be the way it is. I like them being interconnected in PM64, it was a lot more pleasant. That being said I think it could be adapted as a quick travel system in what would normally be 64's/TTYD's map in the pause menu.

Also I'd like the spread attack from the Hammer in the new games to be a Badge, I don't like it as a main attack but it'd be nice as a badge.
>>
>>381179603
>It was an ugly looking N64 game
Opinion instantly discarded.
>>
>>381182319
Absolutely not. The overworld and segmented levels is one of the worst offenders of the neo-PM games.
>>
I think if there's hope for Metroid there's hope for Mario RPGs.
Mario and Luigi is suffering from NSBM-Homogenization too. Main series Mario is only now getting out of it with odyssey.
>>
>>381173362
They did listen to the complaints, they just didn't act on them. I mean it. They acknowledged everyone complaining about the new direction PM went, and then told everyone to fucking deal with it and play the Mario and Luigi series if they want an RPG.
>>
>>381181017
Japan is notorious for shit taste

most of the people they asked are probably phone-tier gamers who preferred Sticker Star's quick, inoffensive and modular format as opposed to the RPG style that you have to be more mentally immersed in
>>
>>381182319
the overworld is stupid. If they're going to remove everything that makes Paper Mario different from mainline, why even make a Paper Mario game in the first place?
>>
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>>381179603
>murder mystery
>toybox
>ancient pyramid
>fucking TOAD TOWN
>baking cakes
>Peach's castle in general
>not memorable
>>
>>381174196
At least the 3rd car had really good radio reception.
>>
>>381173362
Were Colour Splash and Paper Jam as bad as the 3DS one?
>>
>>381185454
Color Splash is. Don't know about Paper Jam
>>
>>381173362
How can a grown man play this shit?

Look at the image for like ten seconds, then answer me.
>>
>>381185732
To escape from this bleak, depressing world we exist in.
>>
>>381177775
It feels like the only logical reason they would shit upon such a perfectly good series so hard.
>>
>>381186049
>implying SS/CS aren't exactly like the real world - depressing, meaningless existence painted over with gleeful colors and decorations in an attempt to hide the futility of life
>>
>>381186198
I thought he meant colourful games in general, not these pieces of shite.
>>
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>Paper Mario's final boss was Bowser
>TTYD's final boss was Peach
>SPM's final boss was Luigi

The series is going to shit because there was only one person left to corrupt.
>>
>>381185732
Whats wrong with it? Its just really brightly colored.
>>
>>381177756
Super Paper Mario was it's own type of good despite having a different gameplay. Don't think people hate it, but they claim it's the downfall.
>>
>>381185732
With a controller.
>>
>>381180290

Not saying it wasn't. It is SMRPG2 in spirit and you're a completely jaded fuck for denying this.
>>
>>381185732
you'll understand when you grow up
>>
>>381186560
Super's a terrible premise that works because like Odyssey they just threw shit at a dartboard and chose what stuck.

>When you have to become an Egyptian slave for a shapeshifting monster to pay off a vase with foreign currency
>>
>>381185454
yeah
>>
>>381180267
This guy knows what's up. This is literally how simple it is. Remember all the stories about Tim Schafer around the Brutal Legend development? And /v/ defended him right up until kickstarter? Lo and behold turns out "passionate devs" need to be fucking managed out the ass before they can put out a good product. Otherwise they'll be so far up their own asses they'll completely ignore what made them successful in the first place.

Putting a businessman at the top to go "what the fuck is this? Get creative on these new IPs, don't fuck up things that are already successful with your bullshit" is the absolute best thing Nintendo can do.
>>
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>>381187157
>When you have to use Peach and answer trivia questions about anime to get into a nerdy chameleon's mancave only to end up in his holodeck dating sim

What a fantastic fucking game.
>>
super was shit
>>
>>381174196
At least it's not a food analogy...?
>>
>>381187580
>This guy knows what's up.
I don't think he does. He's not a gamer. Just like Tanabe, he doesn't understand what fans loved so much about Paper Mario in the first place.
They should just let the series die while it still has a shred of dignity left.
>>
>>381179446
Federation Force was originally something they were going to shit out as DSiWare until they decided to dig it up and release it years later.
>>
>>381180000
QUADS OUT OF FUCKING NOWHERE
>>
It's disappointing that they dont understand how to make Paper Mario anymore. Why can't we have two RPG series? The only thing they even shared was XP and timed attacks, beyond that M&L and PM are completely different. I wish they'd just give us updated versions of PM1 and TTYD and then just shutter the series if they dont want to actually appeal to people that liked them in the first place.
>>
>>381188031
Then what has Next Level Games been doing since 2013?
>>
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>>381187630
>>
>>381177775
Because that's what we like to do when we face with people who doesnt live close to you. We start creating shitty stories that slowly gets more fire in order to alienate what we consider different.

a western paper mario fan will start saying that Miyamoto has a fetish for stickers and blablabla as if they actually know how to make a videogame.

I mean seriously tell me you havent heard about all those other rumors: "Nintendo is ruled by old, out of touch men, who only think about their money and doesn't support their fans" "Nintendo cannot make a decent Metroid game because their initial team disbanded a long time ago, now Retro Studios are the only ones who know how to make such a game", "Miyamoto should retire because he keeps making bad games with motion controls".

Man I like my Nintendo games (even if some of them arent a masterpiece every single time) but my god the bunch of salty western fans around here really angers me sometimes.
>>
>>381189386
There are interviews available online for you to read that confirm that Miyamoto fucked with Sticker Star's development and turned it into the trash that it is. If you want to ignore the truth and call people salty for reading up and learning what happened, that's on you.
>>
>>381189482
you're still proving my point when you think Miyamoto fucked up a whole franchise by releasing one (two with color splash I guess) games you didn't like.

and you can talk shit about sticker star as much as you want, but it followed through with the concept of pick up and play for the Nintendo 3DS. As a handheld, the changes made sense.

But color splash was a console game, and had the same feeling of a handheld. THAT is unexcusable. Then again the Wii U was a shitty console nonetheless
>>
>>381189729
yea it kinda does ruin the series when the two games are in the same vein, clearly the new direction of the series, and it's been 13 years since the last good game in the series

>and you can talk shit about sticker star as much as you want, but it followed through with the concept of pick up and play for the Nintendo 3DS. As a handheld, the changes made sense.

that doesn't excuse it being bad
>>
>>381189729
3DS has plenty of RPGs on it. The damn thing has sleep mode, RPGs are honestly perfect for modern handhelds. Especially Paper Mario, which has traditionally had Save Blocks at reasonable distances from each other anyways.

And yes, Miyamoto going over to a team making a new Paper Mario RPG and twisting their arms so that they had tons of new restrictions and had to come up with an entirely different game all of a sudden and then keeping said restrictions on them for future installments is, in fact, fucking over a franchise.
>>
>>381189821
>yea it kinda does ruin the series when the two games are in the same vein, clearly the new direction of the series, and it's been 13 years since the last good game in the series

just how like Nintendo ruined the metroid franchise by releasing a spinoff multiplayer game two years ago. We havent heard of a single new main metroid game ever since...

>that doesn't excuse it being bad

opinions arent facts mate.
>>
>>381190131
>just how like Nintendo ruined the metroid franchise by releasing a spinoff multiplayer game two years ago. We havent heard of a single new main metroid game ever since...

i mean, yeah you fucking bumbling retard. the series is pretty ruined until we get a new game that's good.
>>
>>381190131
>just how like Nintendo ruined the metroid franchise by releasing a spinoff multiplayer game two years ago. We havent heard of a single new main metroid game ever since...
Not him but you're comparing a (seemingly) one-off spin-off to a side-series that has had 2 new games in the same format. There's also the fact Tanabe & Tabata has stated this is going to be the new norm in the series to keep changing things. Also Tanabe has stated the next game will most likely feature a new "system" and has acknowledged no old/new original characters will appear in the next games to respect Miyamoto's wishes. Of course things could change but I'm not feeling too positive based on the information we know.
>>
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>>381173667
>Shy guy partner never ever
>>
>>381179127
Iwata turned around a failing HAL Labs and saved it from bankruptcy.
He was also handed the keys to a Nintendo that was losing relevance after the Gamecube and turned it around with the Wii and DS.

Iwata was a good businessman because he understood games.
>>
>>381192239
but the wii and DS were the worst nintendo consoles, followed only by wii u and 3Ds (also iwatas creations)
>>
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>>381191864
>the other timeline got the Chain Chomp partner
>>
explain the meme of Paper Mario DS games
>>
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>>381192350
>but the wii and DS were the worst nintendo consoles
Look, I don't care about how much of a little bitch you are. I don't care about how much you desperately desire to look "mature" and say retarded opinions like "the dum nintendoes make baby shit" and whatever inane bullshit you want to spout. But the Wii and DS was one of if not THE most successful periods in Nintendo's history. And the 3DS was very successful. We're not talking about what games you like, we're talking about being a good businessman. So take your bullshit and cram it back up your ass.
>>
How about we just tell Nintendo to bite the bullet and fork over the jew gold square wants for these rights so that we can finally get a real sequel.
>>
>>381192438
They basically did a overhaul of the series & it turned out to be shit, then they made a sequel to it without fixing much on the Wii U.
>>
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>>381192602
Forgot the pic
>>
>>381192613
thanks anon
>>
>>381192350
>>381192563
The only reason the Wii was so successful is because everyone fell for the motion control meme ONE TIME and when everyone figured out it was shit all along, they never fell for it again with Move and Kinect. They also courted normies ONE TIME who have since permanently moved on to phones.

Nintendo was actually smart to dodge the VR meme this time around, but they need to lose the gimmicks in general since no one wants them anymore. The Switch would be a good idea if they were truly abandoning traditional handhelds (thus forcing many Japanese developers that have willingly languished in the mediocrity of handheld development for years now to actually develop games for real systems again), but I guarantee you there will be a 3DS successor within 2 years, one that is probably still weaker than a Vita.
>>
With Mario Odyssey being pure kino, maybe there's hope for Paper Mario? The Wii U just sucked, but it's time to Switch.
>>
>>381192873
>Nintendo was actually smart to dodge the VR meme this time around
I'm pretty sure they're looking into it though according to their (2017?) share holders meeting.
>>
>>381174161
>low ranking
>paper mario was goat
>TTYD was a best seller
>suddenly change formats and is shit
>>
>>381192873
>The only reason the Wii was so successful is because everyone fell for the motion control meme ONE TIME and when everyone figured out it was shit all along, they never fell for it again with Move and Kinect. They also courted normies ONE TIME who have since permanently moved on to phones.
First time is all that mattered. Iwata saw something that was never capitalized on before and took full advantage of it and reaped the profits.

Doing that is what creates success. The DS succeeded because touchscreens weren't a big thing yet. The 3DS succeeded because of glasses-less 3D was a new thing. The Wii U failed because tablets had already been done to death. But the Switch takes the Wii U idea and does something that's never been done before - being able to take console games with you. So as a result the Switch is succeeding.
>>
>>381180979
Your opinion is terrible
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