Well, /v/?
This
>*unzips dick*
>>381156931
there is no wrong answer.
what do you get if you pick 14
>>381156931
what does the "nature of a man" even mean in this context?
>of a man
>>381157245
She gets angry.
>>381156931
A-a miserable little pile of secrets?
>>381156931
what's the difference between 1 and 16?
why is there no answer with "the truth"?
I feel like the right answer is regret but there's no wrong answer
>>381157621
does she fuck you?
>>381157758
She tries to fuck you up.
>>381157647
you can know something, but be unable to tell others because of reasons
>>381157827
with her vagina?
>>381157245
That's actually what she wants to hear, but not the correct answer.
The Planes.
>>381156931
Sorry, I cannot answer that question...
>>381156931
really updated my journal
>>381157647
>I... don't know
I don't know why you enjoy your father's cum so much
>I cannot answer that question...
I cannot answer why your mother and I fucked last night. You'll have to ask her
>>381156931
reminder that she gives the same response to each
>>381156931
I've never played PS:T much, why is this dialogue choice considered the gold standard of WRPG writing? I'd like a bit of context
>>381158098
false
>>381156931
>they are all "yes, I want quest"
todd howard is a savior of the genre
>What can change the nature of a man
>anything, just b urself
So...this is the best written PC game...whoa
>>381156931
The answer is unironically 15. A man's behavior can change, but nothing truly changes man's nature.
>""""""""game""""""""""
>>381158486
>""""""""""good post""""""""""
>>381158204
what you chose depends on who you are in real life and what you did in the game... i guess
>>381158572
>""""""""""""""""""""""""""""""""""""""""""good argument"""""""""""""""""""""""""""""""""""""""""""
>>381156931
American power hour claiming yet another thread.
>>381157245
A couple chaotic alignment points, a very nice tattoo, a permanent +1 WIS and a bit of exp. That's your reward for flattering the old hag enough.
It's actually the best answer if we're talking in-game benefits, though I don't think you necessarily have to pick it if you kiss her ass in every other dialogue choice.
It's funny that the only valid answer isn't in there, and that'd be "belief".
Belief literally shapes the multiverse and is a crucial aspect to the entirety of Planescape setting.
>>381157342
>Nature
>The inherent character or basic constitution of a person or thing.
But based on the context it can also be asking for the Essence of TNO
>Essence
>The permanent as contrasted with the accidental element of being
Given those two definitions, given the radical and "different" personalities spoused by TNO during the journey we can safely say that the answer for Ravel's question is:Updated my journalActual answer: Only time can change the nature of a man; It's accidental nature forging and changing the permanent into new shapes only to become again what it once was"There is nothing new under the sun"
>>381159864
>Only time can change the nature of a man
>change can change the nature of a man
wow,.... so this is the power of /v/ philosophers ...wow
8.
>>381157936
A LOT OF LOYALTY FOR A PREVIOUS INCARNATION
Someone post the edit
>>381160413
a tautology is correct by definition
>>381156931
I'd probably go with Age since being closer to that inevitable death changes people.
>>381157003
i kek'd
Power.
>>381156931
What game is this game?
>>381156931
The answer is 15.
When given a multiple answers to a multiple choice question, the answer is always the one that excludes all others EXCEPT when there is an all of the above option.
>>381163593
Missed one. You have to go back.
>>381165269
Planescape: Torment I believe.
>>381165579
this assumes the correct answers is in the option pool in the first place
>>381166308
Indeed, however in the OPs dialogue there is no option to say nothing at all, the closest is "I don't know", which isn't the same thing.
>>381158250
The obvious answer here is regret, since by the stories and memories you get back you learn that it was the first incarnation motive. He somehow fucked up so bad that even saintly penance for a lifetime wouldn,t be enough to redeem him (and he was good, so it hurt him that much more) so he wanted Ravel to change his nature and make him immortal so he could find a solution.
BUT
you get the same question WAY later in the game, and by this pooitn you get the ''proper'' response to the question for the setting
>>381156931
Thats a lot of dialogue options
What game is this?
>>381166574
Planet Escape: Tournament
>>381166698
Is it a tournament to escape a planet?
>>381167046
you're being memed. it's planescape: torment
>>381166514
Regret makes a lot of sense, but what about the answer the beats the TTO with max wisdombelief? How do either of those answers explain the torment that the companions feel because of them trying to change their nature?
>>381167501
Let,s see
Morte, Dak'kon, Ignus and VHailor are all intimately connected with the NMO either by their backstory or purpose. Morte betrayed the NMO (even while he is CG) and tries to redeem himself , Dak'kon basically commited the biggest error of his life and is bound to the NMO, but he can heal his pain. Vhailor by his very nature is chained to the NMO and can be directed to take out his target with EXTREME prejudice and Ignus was made what he was by the NMO and is coerced by his past experience.
Fall from Grace and Nordom are by nature altered, being antithesis of their normal nature.A succubus trying real hard to stay chaste then falling in love = torment for her. Same with a rigidly lawfull drone cube getting booted off the mindgrid and latching to a new boss.
I'll admit i don't remember Anna's backstory much outside that she loves ya, git
>>381168396
IIRC, that's entirely it for Anna; love is berk bullshit and you shouldn't be special to her.
>>381168747
but she DOES love you and it fucks her up.
Maybe she just had a huge crush on grey zombie looking tattoo afficionados
>>381168396
>Morte betrayed the NMO (even while he is CG)
CG?
>vhailor
>ignus
I always felt like both of them were cool concepts the writers thought of but didn't have time to develop. Vhailor is found like an hour before the ending and following the dialogue path with him leads to him realizing his existence is pointless and suiciding, giving you some sweet xp but zero satisfaction. While Ignus is the same but even more shallow.
Then there's Grace where the dialogue path just stops without a conclusion.
>>381156931Nothing can change the nature of a man because the nature of a man is change itself:^)
Was Numenera good?
>>381167046
yeah but then they go to space so they gotta change the name to some sort of unrealistic tournament., a bit unreal if you ask me
>>381157647
>what's the difference between 1 and 16?
14 grants you a bonus to WIS and experience (possibly depending on some other choices) but the other options are pure flavour choices since Ravel does not care about which answer is right - she only cares about what your view on the matter is.
>>381166514
Regret is one proper choice but depending on how you develop the Nameless One he may not feel any regret. e.g. for another powerful incarnation 15 seems more fitting.
>>381170762
It has a worse reputation than it deserves. I think it was okay-ish but definitely not nearly as good as Torment. 6/10, maybe 6.5/10 - on a reasonable scale.
It did some interesting things however. I liked how they allowed you to interact with the environment in combat, e.g. using world objects for combat purposes or engaging an NPC in dialogue. That was a good idea for a game like this and I'd like to see something similar more often.
whatever you believe can change the nature of a man, can
>>381156931
Easier to ask what can't change the nature of a man rather than not.
Was ravel the hero NMO deserved?
>>381169198
That's the break in her nature. Y'all all a bunch of motherfuckers trying to iceskate up hill.