From 2015: "Japanese Games Never Died, They Have Just Been Ignored" by Ollie Barder on Forbes.com
Archive link: http://archive.is/whA7X
> think back to conspiracies about Microsoft introducing the original Xbox so as to prevent Japanese companies from dominating the "living room" entertainment convergence hub and/or undermining Wintel. (recall Microsoft's experiment with Dreamcast, the first online console with a web browser.)
> think back to working in the American game industry back in its near death throes mid 2000s devs going out of business/acquired+dismantled all over the place, escalating zillions to develop games that still cost roughly $60
> hear dark whispers for last 2 yrs that cultural marxists would eventually come for Japanese culture and its products because they're problematic (i.e. competition for increasingly dull hollywood and Western AAA gaming)
Can anyone help find another similar article, possibly by the same guy, with a similar analysis of how Japanese game devs have got by with gameplay-oriented lower-budget products for Vita and PS3/PS4 and increasingly porting them to PC/Steam and this competes with Western AAA megaprojects that are now also supposed to inculcate the Right Views
> You know the drill
MS has really done a great job with that, what with their complete fucking trouncing by the PS4 this gen.
>>381100039
>You know the drill
This one?
>>381100303
Yes this is true good point bro. but 360 was pretty successful in the West, and GlomperGlorp shit started roughly at the beginning of current gen when Sony's advantage was arguably not so clear.
This comes off as pretty tinfoil.
Never assume malice when idiocy blah blah blah. Gaming got big with casuals and casuals see no problem with eating up the same bullshit over and over again.
There's nothing wrong with western games on the whole; some of my all time favorites--like Prince of Persia or Ecco--are western. But there is unquestionably a stagnation in the western market. Everything seems to be some mixture of first person, open world, morality points, rpg elements and romance options with similar loot and combat systems and side missions. It pains me to see Japan chasing that same dollar now, with games like BotW and MHW, even if those games seem good on the whole. The industry needs more variety.
>>381101420
Yeah this. His observations regarding the anti-jap memes existing aren't necessarily wrong, I'm just not convinced it was some grand western conspiracy to win the market.
>>381101357
>and GlomperGlorp shit started roughly at the beginning of current gen when Sony's advantage was arguably not so clear.
What the fuck did he mean by this?
But microsoft did get into console gaming because they worried that everyone would have have non-windows devices doing all kinds of computing stuff.
And microsoft worst fear did come true, except it was in the form of smartphones and tablets.
Meanwhile xbox+kinect got rejected, the "all in one" living room entertainment concept never became mainstream and consoles stayed a specialist device for a specific audience.
Though any undermining of Japanese game dev business was just collateral damage of MS forcing their way into the console business, they don't care much one way or the other.
Because end goal of all tech companies now is to become like google/apple/steam, to have an eco system that they have total control over, where they get a % of every transaction and that users refuse to leave because they have so many digital "possessions" tied to that eco system.
Whether the content on the eco system is Hollywood, Japanese or no-skeletons-allowed Chinese doesn't matter.
>>381101420
One thing people forget too is that the fans of particularly Japanese style games form an important niche market in the Americas and always have. Games like Persona and Fire Emblem have become major hits in recent years. While so.e Japanese game companies are trying to appeal to broader Western tastes,these experiments don't often bear as much fruit as hoped and I'd say more and more American gamers are becoming open to Japanese style games in recent years than before, which is why I think we see more gaming journalist outlets criticize them for "problematic elements" (even if these elements aren't any more problematic than what is western games) because Japanese games outside of standard fare like Sonic,Mario and Pokemon are taking more a spotlight.
>>381102630
If anything, Microsoft desperately wants more Japanese developers to make Japanese friendly games for them to help their console sell. They did succeed in this to a minor extent during the 360 when PS3's bad launch let them take a few Japanese devs, which is why stuff like Steins;Gate and Record of Agarest War got X-Box releases.
This is also possibly why Phil and X-Box Division are trying to get on Nintendo's good side, because Nintendo might be able to.help them get a leg up in Japan