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What went wrong?

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Thread replies: 37
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What went wrong?
>>
It has the length of my dick
>>
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>tfw traded this piece of shit in for $2
Honestly felt like a bargain.
>>
>>381032506
and way less gameplay
>>
People didn't pay attention to the marketing. From the first game informer the developers spoke on how they wanted to create a movie-like game. I knew what I was getting and loved it. Retards didn't and kept being fucking worthless. Usual day in video games.
>>
>>381032378
Crybabies ruined it. The game itself was solid.
>>
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>>381032540
>>
>>381032728
Ironically, the game had some of the best gameplay this gen. The guns were creative and the werewolf fights were distinct from the human fights.
>>
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>>381032728

but it was a bad movie too
>>
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>>381032728
>>381032730
>>
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>here's your werewolf
>>
The story is so bad. Design wise it looks good, not too steampunk but content wise it's every lame steampunk trope rolled into one.
>>
>>381032854
>standard over the shoulder cover shooter
>best gameplay this gen
What the fuck are you smoking? Game wasn't even long enough to be fun, the environments were the only good parts of this game, everything else was bad to mediocre
>>
>>381032728
>>381032730
>>381032854
>t. Ready at Dawn
The gameplay was generic third-person shooter garbage and the story was beyond cliched. The only thing the game has going for it was its graphics, and even then it got a significant downgrade from its initial teaser trailers.

There are much better games out there to play if you want a glorified game of Simon. Don't waste your time on a bunch of failed director wannabes.
>>
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>>381032378

It was short but it also felt like one of those 'make up your fucking mind' types of games

Lot of people expect good looking graphics, this game comes along:

'WTF IS THIS A PLAYABLE MOVIE?'

They tried to make it look as best they could but i guess they made it look SO good it ended up making the game shorter. As you notice there aren't a lot of long games with graphics like that one though I guess that's changing

Least that's my take on it.
>>
>>381033014

We also have vampires! No, you don't get to fight any.
>>
>>381033241
>make game set in victorian era with monsters
>but you spend most of the game shooting other humans
>>
>>381033194
>>381033196
Nah. The shooting was tight and the guns felt great. Even the regular guns felt different in classes. And the special guns felt unique and fun to mess around with. You know a game has potential when its biggest flaw is it being too short.
>>
>>381032378
It was $60 on release, right?
That might be one reason.
>>
>>381032378
The devs.

>"The gameplay is... well, it's a game, we can't get passed that"

If they wanted to make a movie they should have really just made some CGI film and make it exclusive to PSN, PSVue, or whatever Sony's Netflix like thing is. The only good thing about "The Order: 18fps" is the setting and premise.
>>
>>381032378
>buy this game dirt cheap
>so boring I fell asleep at one point and woke up with ps4 controller stabbing me in the back
>start playing it again
>titties! oh wait you can take pictures of nude characters, great back to the boring stuff
>suddenly pick up a triple barrel shotgun that can only be described as God slapping your soul in the face
>this game transforms into gears of War limb dispenser
>then the game take it away from you and it keeps this doing this bait and switch through out the whole game until it abruptly ends.
this game should've been Victorian gears of london, the fun factor sky rockets when you pick that shotgun up. i can't believe the devs didn't see this and decided to shift development into a fun shotgun shooter instead if a movie.
>>
You couldn't play it on pc, but now you can with this helpful guide on how to play The Order 1886 on PC.
>>
>>381035572
https://www.youtube.com/watch?v=1M3V7s6M1C0
>>
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>>381032506
at least yours has a surprise at the end, this one blocks your urethra right as you cum.
>>
>>381034139

>shooting was tight and the guns felt great

What does this even mean? How can shooting be "tight" in cinematic 30 fps?
>>
>bought it for $5 on the PSN sale
>played it just for the easy platinum and uninstalled it immediately
>some people paid full price for this 5 hour movie
>>
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The problem was the devs.

>ewww our art vision is gonna be ruined by all this toxic videogamey stuff!
>controlling the player is problematic! it reinforces rape culture! gameplay is a relic of the past and must be done away with

And no, I'm not exaggerating.
>>
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>>381035653
>the commends on that video
>>
>steampunk game
>all names based off Arthurian legend

I gagged so hard at this goddamn steampunk cliche
>>
>>381032378
Everything except the setting, characters (aside from token 'bechdel test' checkmarks), technology/fashion, and premise.

I fear it's like another Borderlands: The setting, premise, characters and art style have so much potential for great games. Even the gameplay isn't particularly bad, but could use an extra boost in several departments, and yet the developers just shape that pure gold nugget into a doorstop every time.
>>
>>381032378
They made a game heavily based around story, but then wrote a terrible story for it.
>>
>>381036157

It's barely even steampunk

most of the technology you'll see are victorian versions of modern guns
>>
>>381032378
I had fun. Apparently it's not okay when I have fun with games that retards here don't agree with.
>>
>>381036350
>fun
>>
>>381036279
This. It's more of a "weird history" setting, which is pretty much superior to "steampunk" in every conceivable way.

Which is probably why The Order had so much potential and Damnation didn't even have potential for potential.
>>
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>>381036136
what the fuck
>>
>>381036350
No one here said it wasn't fun - it just wasn't worth the price, and didn't live up to its potential glory.

There are a lot of games that are bad, in objective comarison to other games, but even those bad games can be fun, subjectively. You would probably say those Tiger Electronic LCD handheld games are bad games, but I honestly have some I find fun.
Thread posts: 37
Thread images: 11


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