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mirror's edge

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Thread replies: 211
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Why is this series so hated?

Every post, video, comment, or forum I read acts like it's one of the most disappointing games ever made
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shit parkour mechanics in the 1st one. haven't tried the 2nd yet. either way, i liked it
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>ME
>hated
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>>380973590
>Why is this series so hated?
A non casual game.
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>>380973665
but this is the best parkour games ever made
can you honestly name a single game that did it better?
>>380973757
yes people constantly bitch about "forced combat" or "too linear"
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how is it hated?
maybe you're talking about catalyst?
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>>380973590
the first ME is universally praised, you fuckwit.

the second one is pretty mediocre though. nobody really played it, as far as im aware.
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>>380973590

first game was a critical darling where you could at least appreciate the aesthetics and the novelty of the concept

second game got Anita'd which is a surefire way to bury your IP into irrelevancy
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The first was a 10/10. I'm glad the franchise died with the second. I ignored it basically, but it looked awful. You would think they would learn their lesson about making illegitimate sequels.
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First game was really good but sequel was ruined with cringy writing and they fucked up game mechanics with shitty "RPG" elements.
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>>380973858
catalyst especially, people really hated it for reasons like "forced combat", which is bullshit because the original had multiple levels where you had no choice but to fight (and you can't even use a gun in catalyst)
>>380973880
>>380974087
Could you explain why? I've played both multiple times and I honestly can't see a difference between the two
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>>380974087
>cringy writing
The story is as stupis as in the first.
>shitty "RPG" elements
You unlock all the moves very fast.
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>>380974406
this is why I don't understand the hate, original's story was pretty retarded but I agree with the upgrade shit being unnecessary as you can unlock everything in the first 2hrs
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>>380974961
>this is why I don't understand the hate
MEC is not more hated than ME.
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it was shit and the main character was an obnoxious deadbeat who wanted to be a homeless and jobless neet.
>muh dystopia
>everything is clean, clean air
>everyone is employed.
only cucks at DICE and EA could create this.
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>>380975059
it is though? Most people will tell you ME was great, but then you mention catalyst and immediately they will reply with how shit it was
>>380975405
i know this is a shitpost but I've actually read complaints that the city was too white and clean. 100% confirms they've never played the original and it seems like most people don't understand the point of the games anyways
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>>380975827
>it is though? Most people will tell you ME was great, but then you mention catalyst and immediately they will reply with how shit it was
You listen to idiots?
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>>380975827
your game failed and EA buried the franchise lmao get cucked faggot.
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There's combat in the game, which is about parkour, yet the combat in other games such as Mario ones is more beneficial to the flow of your character than it is in a parkour game. That is really all you need to know.

A shame, because the parkour itself felt nice and it had a nice aesthetic.
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>>380975916
Lmaolmaolmao so funny xdxdd we should post this to leddit
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>>380975853
why else would I come here?
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touché
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>>380974348
>>380974406


With Catalyst they ruined characters and dialog.

Silent Faith was pretty OK in first ME but they changed her to cool and edgy teenager in Catalyst.
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>>380973590
>Why is this series so hated?
it was not the new game ruined it
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>>380976281
>Silent Faith was pretty OK in first ME but they changed her to cool and edgy teenager in Catalyst.
Don't say bad things about my waifu.
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>>380976081
Just realized one of the things that made the first look much better is the lack of filters. No distance blur, no lights bleeding into superposing objects, etc.
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>>380975827
>I don't agree with this poster's views so it must be a shitpost
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>>380976362
>shitpost
We're on 4chan anon.
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>>380973590
I loved this game. I didn't even know it was hated
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>>380976357
She was good waifu in first one but unfortunately they ruined your waifu.
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>>380976458
No. They improve her.
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>>380973590
It has a decent learning curve before it starts to feel good and the combat can be hard if you don't know how to cheese it. There's lots of instant death triggers for the sake of railroading and some of the checkpoints are stupidly far apart. Plus it doesn't really get good until you replay it.

I never played the sequel due to EA being cucks and not putting it on Steam.
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>>380976008
people don't like the combat because it's actually challenging, you die often because the other people have guns and you're just a girl with cool running shoes
>>380976361
Yea i agree, catalyst looked great but I missed that art style from the first, even the anime cutscenes
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>>380976624
>you die often
No, the combat is fucking easy in MEC compared to the combat in ME.

>>380976624
>Yea i agree, catalyst looked great but I missed that art style from the first, even the anime cutscenes
The music "still alive" is the song I miss the most.
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Mirrors Edge was good. Short, but good. Needed more levels, or a challenge mode. There was those dlc timed levels that were alright.

MECatalyst was bullshit. 80% of the game is just bland running and horrible fist fighting, while 15% is great puzzle platforming lime the first and 5% is just tedious nothingness like unlocking skills. Where the game should have just been like the first, but longer.

If they ever make a 3rd game (lol never) it just needs to be like 20 good designed single player levels, very little or no combat at all, and fun challenge and timed trail modes. And a simple, but fun, multiplayer mode where you race other players on foot. Maybe throw in custom map making tools for longevity, if theres time to make it. Thats it. It truly wouldnt be that hard to make.
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>>380973590
The first one was great, few flaws, easily fixable. The second had no clue what was going on and they just shit on everything. Basically started over again stealing the original game.
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>>380976624
>people don't like the combat because it's actually challenging

for someone who claims to be a fan of the IP, you come across as a clueless faggot

people hated the combat in the first game because it felt inconsistent with the tone of the character

shooting enemies in the face wasn't challenging; getting the fuck out of dodge was - which made the last level particularly retarded as you dodge a SWAT unit, or whatever the fuck they were, left and right inside of a server room pressing switches and whatnot
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>>380973590
There are two games on that "series". One overrated and the other one is shit.
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>>380973590
Most of the changes made in the sequel were just unnecessary. Changing how Faith looked (though they mostly fixed this), making the levels less clean and unlocking moves (what was the point?).
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>>380976747
ME was nothing but bland running and fist fighting aswell. I don't understand the desire for no combat as the game doesn't and never has pitched itself as a puzzle game.
>>380976959
The only time the combat felt inconsistent with the character was the option you had to pick up a m249 and kill everyone instead just avoiding. You could even kill people with a sniper rifle if I remember right.
But this was optional, and most of the time didn't work out effectively. The challenging part is staying on the move which is your advantage against enemies. This requires you to actually think, which is why most people don't like the combat
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>>380977576
Are you implying you have to think in ME:C combat? because when I played I literally just jump left attacked then jump right attacked, rinse and repeat and that was entirely the combat in the game
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>>380977694
catalyst combat was piss easy because of the retarded upgrade system they put in that added damage increase etc.
I'm talking about ME combat
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>>380973778
you may be right
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>>380977927
I remember it being easy even before I got a single combat upgrade
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Mirror's Edge > Catalyst
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>>380978240
The new Faith is beautiful.
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>>380977576
no, EVERY time you picked up a gun and you were allowed to make a human kill was out of place

mentioning the extreme examples doesn't make the killing right, but it does highlight just how incompetent DICE were in their approach
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>>380978272
Not for gameplay.
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>>380978272
The lighting in Mirror's Edge was ahead of its time. So fucking beautiful.
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>>380978272
yea I agree and we'll never get another ME with that same artstyle now that the series is dead. But then again it was never popular in the first place
>>380978720
i thought ME was originally made to just show off what the engine was capable of
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>>380978901
>made to just show off what the engine was capable of

seeing how it was made on UE3 engine, you thought wrong
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>>380978720
I love how the game looks, but I've always disliked the fact the only building that reflects the environment is the one at the end of the first level, just so you can see yourself hanging from the helicopter. I know reflectionms take a lot of resources but man, it looked so cool.
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>>380973590

Because there's nothing to it. The game looks and feels great, probably more so than any other console game of its era except maybe Portal it conveys everything it wants to through its art direction and is just a really beautiful experience (ugly ass cutscenes notwithstanding, i'm just talking about the experience of moving and looking around and engaging with the gameworld). AND IT'S TWO HOURS LONG. Maybe three if you really suck. Portal got away with similar lack of substance because Valve has better PR and fanbase hype machine, DICE couldn't because who gives a fuck about DICE really.

The people bitching about combat sequences makes sense in that context only. The combat isn't bad in a vacuum, it's in fact really fun combination of fist fighting, dodging the fuck around and shooting people like no other game I can think of, but it takes up way too much of the game's scant playing time relative to the parkour which is what people really liked about it. It's a fun game to play but the more you think about it after the fact, the more frustrating its design decisions become.
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>>380979916
There still hasn't been any game that has come close to it in terms of parkour, and feeling of running even. ME still gets my blood pumping even after replaying the same mission for the 10th time. They nailed movement but the story has always sucked
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>>380980387
Improved version
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Does Catalyst have Denuvo? I'm thinking of playing it after reading this thread.
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>>380980875
I don't feel like the parkour is enough for the game to stand on exclusively. Might as well just build a community sandbox with the same parkour system. It needs something else.
See: Dying Light
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>>380981224
It does but it's been cracked ages ago
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>>380981335
Ironically enough the parkour in Dying Light was terrible
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>>380981335
>Dying Light
Unlocking the moves is too fucking boring in DL. I got the feeling of manipulating a crippled during my whole game play, I never reach level 24, even if I finished all the side quests. Bad design choice.
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Is catalyst cracked? The sole reason I didn't buy it was because I didn't want to install origin bloatware
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>>380974348
There are only 2, 3 max scenes in the entire game where you have to fight - they're when the soldiers are abseiling from a helicopter. Otherwise you can always run or dodge in and out of cover - this even works in the shard when you have to wait for the elevators.

>>380979474 It's a one time effect - its' a planar reflection, it literally draws the entire non-culled game world twice. ME:C does the same thing when you smash through glass. You can't expect them to use it throughout the game, and Catalyst looks shit because they rely on screen space shadows to provide all the visual detail and leave everything flat and without surface detail otherwise.
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>>380982335
Actually you don't even need to fight, you can get past them all without fighting
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>>380973590
It's not hated, but it could have been much better than it turned out. The first ME was a diamond in the rough - but where Catalyst could have simply refined and improved upon the original, they went in a different direction with an open world , skills etc. resulting in a weaker game overall.
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>>380982471
How do you get past those in the boat parking?
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>>380973590
>Catalyst
It deserves it.

>original ME
It is liked by the vast majority, although not too many people played it.
I have only seen hate for it by CoD toddlers.
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>>380982535
I thought you meant grunt fights, but yeah without glitching it out those are the only forced fights
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>>380977508
>Faith is pretty hot in Catalyst
>she looks like a caveman in the cover of the game of all things

Weird, they look like totally different models.
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>>380973815
Dying Light
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>>380981594
stop being poor
>>380982487
yea they tried to change too much, open world was ok but I would have liked set levels similar to the first instead, so they could have done more with the game.
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>>380982768
he said better, anon
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>>380973590
First game was good.

The second one got infected with Sjw politics and the gameplay was casualized so much that the parkour elements stopped being fun and satisfying. Not to mention you couldn't even take the enemies guns because reasons. The game was ass.
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>>380982737
When you play in hard mode with zero deaths (the only way to enjoy ME), those 4 guards become a nightmare.

>>380982764
>Weird, they look like totally different models.
Yes, that's fucking strange.

>>380982875
You're an idiot.
>Sjw politics
No.
>gameplay was casualized
Where?
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>>380982471
well, you have to climb up a pipe quickly typically. In one of the scenes you can wallrun up a ventilation shaft that gets you up the pipe quicker, but it's still very likely you'll die before you make it.

Question for the thread: Best ME1 level? For me it's the shopping mall. Great start sequence running through all the small rooms just dodging enemies, I love how the level when you get to the mall is one clearly thought out structure which makes sense architecturally, but it still manages to guide you through it in a fun, non-confusing manner. Second place goes to "Kate" because of the vertical climbing puzzle segment in the atrium.
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>>380978272
I thought so too but go try playing the first game after catalyst the running feels horrible and slow. They need to take the 2nd games running mechanics and put it in the first game that would make a good game.
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>>380981594
It is cracked. I played through a third of it before I gave up because it's no fun and runs like crap on eGPUs because of the multitexture implementation constantly swapping shit in and out on a GPU that should be more than capable
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>>380982963
>In one of the scenes you can wallrun up a ventilation shaft that gets you up the pipe quicker
When you get into the boat and get out from the truck? You have to be precise and fast to avoid death, but it's totally feasible.

>>380983008
>the 2nd games running mechanics and put it in the first game that would make a good game
Agree.
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>>380982768
Dying Light parkour is watered down Mirror's Edge though.
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>>380982471

The problem I had was that evading guards was always so much harder than fighting them. Avoiding conflict should have been equally as viable as fighting (for an average-skilled player) but some fights were clearly boxing the player in and making it near-impossible to simply evade the guards.
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>>380973815
They probably also bitch about lack of multiplayer in Battlefront and lack of direction in Majoras Mask

If they actually gave a shit about Mirror's Edge they'd know you can just run past all the fights
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>>380982875
>sjw politics
>faith went from baggy clothing to skin-tight pants with an ass shot every cutscene and implied lesbian affair with a blonde girl
come on, you didn't even play it
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>>380978453
I SURE DO LOVE GRAPPLING HOOKS AND BEING FORCED TO UNLOCK THE ABILITY TO PARKOUR
man catalyst sucked
>>
They made the terrible decision to make it open world. Every single piece of content that invades the map are not worth doing after the first one. All of the usual Open World shitty mission designs are there in force and if it would have just kept the same distinct levels but dropped having to run through the same areas repeatedly it would have been a much better game.
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>>380983339
>Looking back at all
0/10
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>>380983553
>GRAPPLING HOOKS
You use it rarely and it's not annoying.
>>380983553
>BEING FORCED TO UNLOCK THE ABILITY TO PARKOUR
It's not so long and all the major skills are already unlocked, but I agree they should have not done that. But it's minor, not like in Dying Light.
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>>380982808
The last mission was a let down , it rely on the grappling hook too much.
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>>380983574

The fucking terrible combat arenas that were too small to set up cool flowing strings of attacks and escapes but just the right size to run around endlessly waiting for your focus to refill.
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>>380983701
they could have just refined what made the first good
instead they add a bunch of unnecessary mechanics to pander to a wider audience
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>>380982875
There wasn't SJW shit in the second one at all, did you even play it? Everyone was afraid there would be since they had anita as a 'consultant' or some shit but nothing ended up being in there.

Catalyst was just shit for two reasons, one being like you said, parkour was fucked, you had to actually level up and purchase half your standard parkour skills it was retarded. Problem two is that the game was now open world for no reason, the first game was about speeding through levels as best and as fast as you could think of, catalyst was literally just running back and forth the same couple of areas over and over to do a quest and go back to hand it in.
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>>380983553
>GRAPPLING HOOKS

Since it's use like an alternative ladder or pipe I don't see the isue people have with it.

It's only a real problem with the last mission, because it's used all the time during the level.
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>>380983574
but those "shitty mission designs" are what runners actually do.
>>380983737
yea they set themselves up for that one
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>>380983875
Then it had fucking fast travel added in because they knew, they fucking knew, that no one wanted to run over the same fucking areas over and over again. In a game about speed and running and parkour they added in fast travel. Holy fuck mates.
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>>380983152
I wasn't thinking about the tanker level at all, because the entire thing's just a crapshoot.

Mirror's Edge will always be a landmark game, simply because it did so much with so little. Catalyst pretty much fucked it in every dimension. Fucked the story for no reason, fucked the characters with uninteresting overdesigned morons, fucked the graphics with shitty reflections and terrible multitexturing. Fucked the parkour gameplay (this is an opinion that I would accept argumentation over), fucked the worldbuilding with "lel everything's krugersec now" and fucked the pacing with open world bullshit.
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How long is Catalyst and is the level design worse than in the original because of open world?
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>>380984058
It's a shame because the game had a good climb earlier.
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>>380984130
>Fucked the story for no reason
Implying the story of ME was great. And story is irrelevant to video games.
>uninteresting overdesigned morons
Agree except for Dogen.
>fucked the graphics
Graphics are irrelevant to video games.
>>380984130
>Fucked the parkour game play
NO. They totally improved it. They remove the clunky aspect of ME game play.
>lel everything's krugersec now
Irrelevant.
>>
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>>380984158
i got 30+ hrs but I did all the sidemissions and most of the deliveries. Doing main quests only probably 8hrs. Level designs are mostly in buildings and I felt like you did more climbing than the original
>>380984378
yes I loved that one
>>
>>380984058

>what runners actually do
So? It's a fucking game, they could have designed it to be not shitty
>>
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>>380984471
>>
>Skill trees
>Forced combat with a regen shield
>Getting rid of the first game's story and replacing it with a worse retelling of it
>Side characters everywhere

If these things weren't in Catalyst it would be just fine. The gameplay itself was fine and roaming around the city does suit the parkour gameplay.
>>
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>>380984158
Its not worse per say its more un-intuitive to run through because of having to be open to multiple different approaches, when it moves into the instanced areas it becomes more focused.
>>380984058
The security station hacking parts were great and almost like mini environemental puzzles you had to work your way around. Nothing else in the game aside from the main missions had that level of care put into them.
>>
Most people are mouth breathing retards anon. No one praised ME's story as a positive - hell, people were even talking shit about it's linearity - but after Catalyst suddenly the story and characters of ME are a factor worth bringing up. Even more retarded were those complaning how they couldnt do the glitches like kick glitch (effectively complaining that the game wasnt fucking broken enough) and actually called the game shit because of it. In reality Catalyst is as good as ME with the same amount of weaknesses. The story and characters are forgettable, the upgrade system doesnt belong in any racing game and the map wouldve been better if it had less gaps. But even then I got much of what I wanted - absolutely gorgeous visuals with addictive challenges. The ost is also fucking amazing, sone of Solar Field's best work. It's one of those games I boot up once a week and just mess around in to relax.
>>
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I've still got that shitty yellow messenger bag somewhere from preordering the first one. Wonder if I can get some shekels on eBay for it.


>>380983272
Improved kawaii version
>>
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>>380984737
What I wouldn't fucking give to have sex with a qt azn waifu wearing eye make up like this.

God damn muh dik
>>
>>380984801
>I've still got that shitty yellow messenger bag somewhere from preordering the first one. Wonder if I can get some shekels on eBay for it.

I guess you could because I would buy one.
>>
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>>380984952
I marred an Asian woman. I'm just waiting for her to makeup like Faith.
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>>380973590
The first game is well-loved despite being on the short side and having a couple quirks like shit shooting (which is thankfully not completely forced on you), and it's barely even a series, with the second game being in development hell for years before coming out as a rather lukewarm follow-up. I don't get what you're complaining about.
>>
>>380973590
I liked the first and really enjoyed playing it. Mechanics were as good as they could be given the difficulty of converting parkour to a controller. With the limited move set the game offered it still had enough variety in environments to reduce repetition.

I remember screenshot threads being filled with nothing but ME for a solid year.
>>
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>>
1st game was too short
2nd game...
>Braindead combat AI
>essential moves are now locked behind a progession bar
>the open world has some bizarre design choices
>>
>>380984158
It's significantly longer than the original although I couldn't give you an hour figure. Level design is much the same: occasionally infuriating but generally pretty fair.
>>
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>>380984749
my other favorite was this tower you could climb in the development zone. I shit my pants so many times trying to climb this thing
>>380984797
exactly
I fucking love the ost, solar fields was fucking perfect, and the games (ME or MEC) are so relaxing just to listen to the music and spend time trying to do some dumb delivery. I'll be playing this game for years

https://www.youtube.com/watch?v=8QJ3C9BJUt4
>>
I quite liked Catalyst but then again I bought it dirt cheap on sale.
>>
>>380985086
I really liked the shit shooting and the fact that Faith didn't instantly become a marksman despite not using weapons as a Runner. It made you to realise that you can't just mow down everyone in your path like most games and you had to make an actual effort to escape without wasting time killing everyone.
>>
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Reminder Mirror's Edge has an official flash sidescrollan game by the Fancy Pants guy and its pretty good
>>
>>380985751
That's sad it's in Flash. Flash is almost dead today.
>>
>>380980542
icarus is so badass. i want to look like him
>>
>>380985805
???
>>
>>
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>tfw no toned-ass asian gf
>>
>>380985805
I wanted him to die so badly. I wanted him to betray Faith just so there's a reason to kill him.
>>
Mirror's Edge is like the Lazytown of video games. Everyone's always banging on about how great it is to run around and how you have to be athletic and rush everywhere all the time.
>>
>>380985584
>I really liked that Faith didn't instantly become a marksman despite not using weapons
Hey, I thought that was cool too. But the shooting part of Mirror's Edge's gameplay still feels like the least fun thing the game has to offer, compared to running from enemies, using running momentum to clear obstacles, or the more puzzle-like segments where you need to figure out a way to climb somewhere/otherwise find your way forward. I don't really have ideas for how, but having included it, they ought to have tried to make the shooting interesting despite the game not being focused on it.
>>
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>>380973590
I wanna bury my face in that pit
>>
>>380986180
he probably pounded faith's pussy after every run
>>
>>
>>380986223
This is exactly why I like how the guns felt so shit in the game, it emphasizes on the fact that you're supposed to run
>>
>>380986223

The kung fu stuff in catalyst was better. Ideally a runner should be able to scamper past anything but I get that they have to have some variety.
>>
First one was fine and isn't "so hated." Second one was terrible in just about every way.
>>
>>380986223
That was the point though. They probably included it because they knew most gamers play games with guns but still wanted to showcase how the game isn't meant to be treated as a shooter so they intentionally made it so that you could feasibly only kill one or two people before you have to abandon the gun and keep running otherwise the rest of the enemies gang up on you.
>>
>>380986529
ikr not enough explosions and slow-mo takedowns!! >:(
>>
>>
>>380986627
But the thing is that picking up a gun and spraying and praying to kill a few mooks is easier and more efficient than just kicking them in the nuts individually, yet far less satisfying to the point that it being so un-fun alone discourages you from picking up guns. What's the point of including a gameplay element that just isn't fun at all? They could have just spent that time expanding the melee combat or whatever.
>>
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I like replaying the first one every so often. It had a great sense of momentum once you got going and watching it all flow together was a treat.

Still love the irony of Sarkessian claiming the controls of Mirror's Edge were biased against girls even though everybody is capable of learning them if we're truly equal.
>>
>>380973815
tomb raider 1 did it better
>>
>>380973590
The only hated game is the 2nd one, the first game is a masterpiece and if you hate the first game you should literally put a gun in your mouth and pull the trigger.
>>
>>380987164
Why is it that every time someone tries to defend a shitty game, it's by attacking an argument no one made while attaching every post they make with girls from said game?
>>
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>>380987347
its so satisfying when everything goes smooth
>>
>>380987219
The gun is only good as a last gasp defence if you're surrounded, hence why it's so shit. Melee is good for bashing one or two of them that are in the way of your path. You shouldn't be surrounded to the point where you have to kill them all and you shouldn't be seeking combat in the first place. The melee combat was fine for what it was designed for which was for sparse use, unlike Catalyst which has a more advanced melee system because you do a lot more fighting.
>>
>>380987909
Too bad enemy AI is that of a retarded toddler.
>>
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>>380987760
back the fuck off??
>>
>>380973590
>Mattress Edge 2
>>
>>
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im tired saved a few screens and papes good to see people don't hate mirror's edge as much as I thought
>>
>>
>>380987347
People who don't love games won't love to try and learn it. That statement of hers alone proves she doesn't love games.
>>
Original ME is KINO
Catalyst is shitty attempt to cash in again
>>
MEC is revolutionary. Look reflections.
>>
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>>
>>
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>>380995654
Filthy runners. They should be shot on sight.
>>
>>380973590
the Flight level of ME1 is such perfection. I play it every now and then
>>
>>
Jade from Beyond Good&Evil

Faith from Mirror's Edge (without Catalyst)

Cate Archer from No One Lives Forever

These are my waifus
>>
>>
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faith must have incredible feet damn
>>
>>
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>>380984801
Anyone got the other 'improved' edits?
>>
>>380996853
delete this
>>
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Thread posts: 211
Thread images: 111


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