>game ends
>suddenly depression
How to prevent that, /v/?
hobos
>>380960253
You can't, you have to accept that something beautiful came to an end and move on.Just like in RL
>>380960253
>Perfect ending
>Yet decide to go ayyy only a coma and make a sequel
I like it, but it's unnecessary.
>>380960253
It's a really melancholic realization when you know you have exhausted all the dialogue options of characters you have come to know and love and your journey with them is coming to an end. If you ever decide to revisit them it will be like they never met you, but you've met them.
It's pretty crazy, right? These games are products of other human beings imagination and we manage to fall for them so hard, almost makes me wish I was a figment of imagination instead of flesh and blood.
>>380960253
>game ends
>confused.jpg
>turns out theres multiple endings to save me from the mindfuck
>replay the game
>get different dialogue and know prior foreshadowing
>end
>try to do a similiar thing to earlier game to see if i can get true route
>it works
>Have everything explained to you in a cryptic manner
>game ends, several questions still left for me to decide
>WHEN YOU WALK AWAY
>>380964326999?
>>380960253
Find a new game to fill the void the old game left.
>>380964381
Kingdom Hearts, hence the "WHEN YOU WALK AWAY"
>>380960253
maybe it's because you play games too flee RL and when a game ends you find yourself suddenly in the same world you hate so much.
>>380964381
nah, pic related
It was a rather short 6h game, but the way it was presented resulted in some very cryptic matters, which gets explained by the ending, but the ending leaves a few holes left unfilled.